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[NASL] Day 6-4 - Page 17

Forum Index > StarCraft 2 Tournaments
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Probe1
Profile Blog Joined August 2010
United States17920 Posts
May 22 2011 02:10 GMT
#321
Game 1 was a great example of why deviating from established, tried and true and boring strategies is a very dangerous move.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
May 22 2011 02:11 GMT
#322
On May 22 2011 11:09 KimJongChill wrote:
aw man this is so disappointing Zerg late game is only good if you have a superior economy, which once again testifies to how ALMOST nothing zerg has is cost effective.


That's the entire point of the Zerg race. You get a better economy so you can Zerg your opponent. It's why the word "Zerg" is used as a verb now...
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
TT1
Profile Blog Joined December 2008
Canada10035 Posts
May 22 2011 02:11 GMT
#323
o god ROFL stalife <3
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
May 22 2011 02:11 GMT
#324
fuuuuuuuuuuuuuuuuuuuuuuuuu-

lame.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
May 22 2011 02:11 GMT
#325
Spawning Pool on 17.

Stalife going for 1rax, no gas. Cuts SCVs and goes for 6rax rush!
ㅇㅅㅌㅅ
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 22 2011 02:11 GMT
#326
On May 22 2011 11:08 Clog wrote:
Show nested quote +
On May 22 2011 11:04 Moonwrath wrote:
It's scary how fast ghosts kill broodlords.


Always good to see Terran actually use some of their units instead of sticking to 3-4 all game

The problem is, while I'm not really a fan of stalife, he used those ghosts really beautifully. Snipe has a pretty horrible AI(if you are to fast, it doesnt go off/you end up selecting your target, if to slow, you can't deplete all the ghosts energy before death) and you have to babysit both your tanks + rines(i think the ghost micro might've been so good due to no need to split against blings and well there was no real splitting against infestors). I'm trying to incorporate ghosts more into my play, but the micro needed is really intense.
Clog
Profile Joined January 2011
United States950 Posts
May 22 2011 02:12 GMT
#327
Cool build order bro
NesTea | LosirA | MVP | CoCa | Nada | Ryung | DRG | YongHwa
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 22 2011 02:12 GMT
#328
There's the 6 rax, looks like the screenshot someone took of catz complaing about stalifes 6 rax was right
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 22 2011 02:12 GMT
#329
TLO logs on as Stalife for game 2. Catz 17 pools. Ready to see either epic defense or just a roll over.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Pajegetc
Profile Joined February 2011
United States3158 Posts
May 22 2011 02:12 GMT
#330
On May 22 2011 11:09 Shellshock1122 wrote:
Show nested quote +
On May 22 2011 11:07 Hikari wrote:
I feel like catz totally threw the game away - quite painful to watch.

I agree. If he hadn't tried that 1base infestor strat after getting ahead with the baneling bust, he probably would have had a great chance to win the game.


He botched that baneling bust, he was ahead at all after it. 2 OCC against a 1 base zerg, they even pointed out after Stalife was ahead in income after.
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
Suc
Profile Blog Joined January 2009
Australia1569 Posts
May 22 2011 02:12 GMT
#331
Haha, Gretorp calling Stalife's 6 rax.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
May 22 2011 02:12 GMT
#332
Catz suspects something is up, and plants a Spine Crawler at his nat.

No Roach Warren up at 5:00 as a few Marines start pushing out.
ㅇㅅㅌㅅ
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
May 22 2011 02:12 GMT
#333
On May 22 2011 11:10 Jyvblamo wrote:
Show nested quote +
On May 22 2011 11:09 Niklai wrote:
4 drone timing incoming?

Fool me once...

cant we go back to the old school , once bitten twice shy?
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
May 22 2011 02:12 GMT
#334
Catz making nothing but drones
화이탱!! @moonsoshi9
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
May 22 2011 02:13 GMT
#335
catz is still droning hard. D:
spybreak
Profile Joined October 2010
United States684 Posts
May 22 2011 02:13 GMT
#336
LMAO can't blame Stalife after the all in attempt from Game 1
Softboing
Profile Joined October 2010
United States68 Posts
May 22 2011 02:13 GMT
#337
On May 22 2011 11:09 jmbthirteen wrote:
Show nested quote +
On May 22 2011 11:07 1Eris1 wrote:
Dunno why more people don't use ghosts vs zerg. Ever since I saw spanishiwa get dominated by major with them I've been thinking their going to be the new terran lategame unit

Ghosts are popping up more and more in TvZ


How do you think they would fare as drop units? With 4 ghosts, you get 2 workers per weapon fire, plus Snipe if you're too impatient, and personal cloaking for drop longevity. At 100hp, they also aren't too flimsy.
Jman5
Profile Joined September 2010
United States745 Posts
May 22 2011 02:13 GMT
#338
Incontrol just made me spit out my water.
zyzq
Profile Joined February 2011
United States3123 Posts
May 22 2011 02:13 GMT
#339
HERE COME THE SCVS, TASTELESS
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
May 22 2011 02:14 GMT
#340
Idk about anyone else, but I find the 6 rax to be a HILARIOUS build.
화이탱!! @moonsoshi9
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