yup
[GSTL] Finals - Page 62
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cENTRYZ
Norway832 Posts
yup | ||
Redox
Germany24794 Posts
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Supamang
United States2298 Posts
i got lemon meringue pie. mmmmm | ||
Irrelevant
United States2364 Posts
On May 19 2011 19:53 openbox1 wrote: Is this a metagame shift? How come Zergs are used to snipe Protoss now. Didn't it used to be the other way round? Zergs learned to not be overly greedy, stop any early aggression and punish the fuck out of tosses early game | ||
NexUmbra
Scotland3776 Posts
On May 19 2011 19:53 openbox1 wrote: Is this a metagame shift? How come Zergs are used to snipe Protoss now. Didn't it used to be the other way round? Young game. | ||
Asha
United Kingdom38255 Posts
On May 19 2011 19:53 openbox1 wrote: Is this a metagame shift? How come Zergs are used to snipe Protoss now. Didn't it used to be the other way round? ZvP is something viOlet is comfortable in, and they had him practicing a lot as their dedicated MC sniper (for which he wasn't used) last time around. I'd guess that given he's been practicing for Toss a lot it makes sense to put him in vs one ^^ viOlet is pretty aggressive in the way he plays as well, and a lot of Protoss do seem to be having problems with those aggressive early timings. | ||
dormer
United States1314 Posts
Now he's saying it was perfectly executed with great blink micro -- ease up on him >.> | ||
Goibon
New Zealand8185 Posts
Oh dude.... unfair. Imba. | ||
mjxn
Australia939 Posts
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Dommk
Australia4865 Posts
Down playing it pretty badly by calling it map abuse. Frozen had amazing micro and great execution, any lesser player could have failed that easily, also Keen failed pretty hard with is defense, not knowing the cooldowns on blink etc.. | ||
Mercury-
Great Britain804 Posts
On May 19 2011 19:53 VictorX wrote: bel'shir is such a great zerg map Easy 3rd, natural choked enough to stop hellions, yet wide enough to flank enemy pushes 3 entrances into natural (uncontainable) NO xel'naga watchtower: high ground over choke for overlord spotting, high ground in middle for overlords so only Zerg get to see the middle for free What advantages do the other races have on it? | ||
tnud
Sweden2233 Posts
On May 19 2011 19:56 Redox wrote: The down times between the games piss me off. It's ok imho They need to get their hype and korean commercials done. Still nothing to BW scene ![]() | ||
Seditary
Australia7033 Posts
mmm donuts... Too bad I don't have any and its 9pm so I can't get any either. | ||
Vorlik
1522 Posts
On May 19 2011 19:56 Redox wrote: The down times between the games piss me off. The entire team uses one account so they have to re-adjust all there hotkeys. Can't blame them for that. That + the couple of bathroom/snack breaks add up. | ||
Vimsey
United Kingdom2235 Posts
On May 19 2011 19:53 Ezekyle wrote: If they can see enough of the ledge to blink up to it they'll be able to see the depot and kill it. It might stall the stalkers for a few seconds, but it certainly won't stop the rush. Maybe a bunker full of marines would work, though, but if you spend that much on defending the ledge they can just walk in through the front. Well now you know its coming after chosing not to repair the building or shooting back at units in a barrel you can now easily kill the lone stalker that has to blink up first. | ||
Seditary
Australia7033 Posts
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Dfgj
Singapore5922 Posts
On May 19 2011 19:53 openbox1 wrote: Is this a metagame shift? How come Zergs are used to snipe Protoss now. Didn't it used to be the other way round? Zergs got SCARY. | ||
Irrelevant
United States2364 Posts
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Goibon
New Zealand8185 Posts
Can choose both ^_^ | ||
SxYSpAz
United States1451 Posts
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