[GSTL May] Ro8 Day 2 - Page 78
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bigbeau
368 Posts
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bittman
Australia8759 Posts
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dambros
Brazil432 Posts
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Micket
United Kingdom2163 Posts
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Hollis
United States505 Posts
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Dezire
Netherlands640 Posts
On May 17 2011 20:43 Koshi wrote: For the dumb people here. What did this player already accomplish? First time I hear from him :o hes a beast on the ladder | ||
Mereel
Germany895 Posts
User was temp banned for this post. | ||
Binabik
Germany686 Posts
On May 17 2011 20:40 TheDougler wrote: QFT, although I havn't been ableto actually watch this game, can somebody tell me what actually happened in that last battle? I'm just refreshing this thing constantly on my phone on the bus to work. MarinekingPrime opens with no gas expand against 3gate expand. Protoss 3gate expand + mass sentrys to contain him Marineking loses a lot of scvs to the DT follow up and gets blind vikings, but he's only facing immortals. MKP is 30 scvs behind the 60 probes and 3 bases his opponent has. A scary protoss ball is building up (3 colossi, 2 archon, mass gateway) and mkp only has bio +5 vikings +2 emps. Both emps fail and everything looks like MKP is going to get killed, but he splits his army in 2 balls, runs around the forcefields and uses them to blick the warpgate units. he runs away from the colossi as good as possible. in the same time he sends 4 marauders+his vikings to kill the colossi and kills all of them. best micro i've seen in this gstl so far, mkp's bioballs in tvp always look like they are broken :D | ||
Ojahh
Ireland728 Posts
On May 17 2011 20:42 jdreamer wrote: Who is that? Korean Ladder MONSTER, that guy rakes in some serious amounts of games, but doesnt seem to do well in GSL... the perfect sniper | ||
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Eurekastreet
1308 Posts
On May 17 2011 20:42 akalarry wrote: he had a little bit of everything, which is not always better than a lot of some things. also his ff was horrible that game And he should have tried to kill the many medivacs, marauders+medivacs are insane to deal with if you go zealots heavy. If only he had had storm, end of game could have been much closer. What bothered me more is that despite all the scv kill he still managed to come back production wise, a toss or zerg would never survive that but I guess that's part of terran's strength... | ||
JesusOurSaviour
United Arab Emirates1141 Posts
On May 17 2011 20:42 Lhar wrote: GP had chargelots but just FF'd them in every time while Marauders stood behind the FF and killed everything. Charge zealots are great against Marauders, but not if you build a nice little wall for the opponents army to fight behind. EDIT: take a chill pill SolidZeal. Terrans don't always win vs Protoss colossi+ gateway army. Just ask MC / Hasuobs who consistently MAUL terran MMM+ vikings. You just need to fight 2 engagements and micro stalkers well. i.e. select the right amount of stalkers that will 2 hit vikings, then shit click 3-4 vikings, then do likewise for your other group of stalkers. Then just let zealots "die" against marauders while you nail the terran air. Once your zealots are about to die, you need to retreat and warp in another huge wave of zealots to "die" for you. I know it's easier said than done, but just watch Hasuobs v Terran. Adelscott v Terran = get a gajillion zealots with good armor upgrade, then just use blink stalkers for dps. It requires taking a fast 3rd base + 4th to support your low-tier army, but it worked against MVP and others, so I think it's viable. | ||
Shalaiyn
Netherlands2735 Posts
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RPR_Tempest
Australia7798 Posts
On May 17 2011 20:44 Dauntless wrote: "Insane" stutter step is pretty easy to pull off man. MarineKing split his army in like 3 different directions. Pretty easy to pull off, man. | ||
L3g3nd_
New Zealand10461 Posts
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Skydancer
Italy249 Posts
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namste
Finland2292 Posts
Which means jackshit when playing in front of cameras and few hundred thousand viewers. | ||
aDd3z
Germany885 Posts
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HolyArrow
United States7116 Posts
On May 17 2011 20:44 Aelfric wrote: Dt's are strategical units, they aren't designed to be micro intensive or anything. You include them in your strategy within your timings. Which means some skill and you are wrong. It's pretty clear that he's massively biased. I play both Toss and Terran, and Banshees and DTs are honestly both easy to control, but Banshees have the advantage of flying and being ranged (assuming I get cloak for them) which allows them to actually not die if the opponent does have detection. | ||
Corrik
United States1416 Posts
On May 17 2011 20:45 Hollis wrote: O wow, first player to 4000 points. DRG the zerg darkhorse. Let's see dis shit. On Korean server? I think Naniwa was first to 4k worldwide. | ||
skullhoof
Korea (North)835 Posts
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