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GSL Code S RO8 Day 2 - Page 42

Forum Index > StarCraft 2 Tournaments
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dusthoof
Profile Joined August 2010
279 Posts
May 05 2011 10:27 GMT
#821
On May 05 2011 19:26 Zythian wrote:
Go 3 gate expo = get run over by high econ roach ling

Go forge expand = lose to this

ladder = broken

me = sad

Are you the one who voted no? Time to burn the witches !!! lol
caster0123
Profile Joined October 2010
324 Posts
May 05 2011 10:27 GMT
#822
did nestea just 10 pools?
Zuor
Profile Joined September 2010
Finland377 Posts
May 05 2011 10:27 GMT
#823
On May 05 2011 19:26 hugman wrote:
Nestea could've brought a Queen to kill the Void Ray and put down a tumor

Would've taken way too long for a Queen to get there.
Asha
Profile Blog Joined November 2010
United Kingdom38256 Posts
May 05 2011 10:27 GMT
#824
On May 05 2011 19:26 Mitchlew wrote:
What happend, I missed the start started watching and saw 3 spines smacking a nexus.


Fast lair so NesTea could drop creep outside the natural of Anypro taking advantage of the lack of units in a forge f/e and spinecrawler pushes the nexus before any stargate units got out.
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
May 05 2011 10:28 GMT
#825
yea this build isn't new at all.. but it is still very nice
rbx270j
Profile Joined November 2010
Canada540 Posts
May 05 2011 10:28 GMT
#826
On May 05 2011 19:24 eloist wrote:
So now P has to make a cannon in front?


I feel like P from now on might have to just adjust by making a Zealot or Stalker in lieu of getting a high probe count for when the nexus completes.
XaCez
Profile Joined May 2010
Sweden6991 Posts
May 05 2011 10:28 GMT
#827
Since he had his Lair up, couldn't he also research drop and drop some Drones in the main?
People get too easily offended by people getting too easily offended by the word rape.
phisku
Profile Blog Joined November 2010
Belgium864 Posts
Last Edited: 2011-05-05 10:28:35
May 05 2011 10:28 GMT
#828
take that idra... you should not have talked to day9 the way you did. Now god is here to punish you!
-eXalt
Profile Blog Joined October 2010
United States462 Posts
May 05 2011 10:28 GMT
#829
On May 05 2011 19:26 exittlight wrote:
hope idra is watching


Idra: "no putting 3 spinecrawlers down puts you behind so you lose to a maxxed protoss ball of imbalance huh machine"

^^
Flaunt
Profile Blog Joined May 2010
New Zealand784 Posts
May 05 2011 10:28 GMT
#830
On May 05 2011 19:27 caneras wrote:
Tastosis keep claiming that this strategy is completely original, but I think I remember seeing Idra do this in the GSL on Steppes of War and called it a creep highway or something like that. He built a bunch of hydras and spine crawlers and ran them down the map while overlords spread creep to make a path for them. It's not the exact same thing, but similar enough to say that Nestea didn't make this idea up on his own. Does anyone else remember this game, or did I just make something up?


THAT WASNT ANYWHERE CLOSE TO THE SAME STRAT. same units and buildings doesnt mean its the same strat .
What? You seek something? You wish to multiply yourself tenfold, a hundredfold? You seek followers? Seek zeros!
rezyn8
Profile Joined September 2010
Australia216 Posts
May 05 2011 10:28 GMT
#831
NesTea continually breaks the game - exemplary play once again. IdrA needs to take back his comments from SotG earlier this week.

GG NesTea!
Silicon Sports Founder :: siliconsports.net :: @rezyn8
s031720
Profile Joined December 2009
Sweden383 Posts
May 05 2011 10:28 GMT
#832
Cool. Lair-rushing and crawler-rush is not a new idea, but to see it exexuted perfectly, in the hardest environment as a specific counter to a specific P-starter, is extremely cool.

Nestea.
Just another noob
Daray
Profile Blog Joined August 2010
6006 Posts
May 05 2011 10:28 GMT
#833
On May 05 2011 19:27 caneras wrote:
Tastosis keep claiming that this strategy is completely original, but I think I remember seeing Idra do this in the GSL on Steppes of War and called it a creep highway or something like that. He built a bunch of hydras and spine crawlers and ran them down the map while overlords spread creep to make a path for them. It's not the exact same thing, but similar enough to say that Nestea didn't make this idea up on his own. Does anyone else remember this game, or did I just make something up?


It was against HuK but it wasn't anything like this.
Mailing
Profile Joined March 2011
United States3087 Posts
May 05 2011 10:28 GMT
#834
On May 05 2011 19:27 whiterabbit wrote:
Every time you read on LR something like "ladder is now broken" nothing really happens. :-)


Let them dream, it's not like nestea is going to keep doing it.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Ben...
Profile Joined January 2011
Canada3485 Posts
May 05 2011 10:28 GMT
#835
On May 05 2011 19:27 Stuv wrote:
Show nested quote +
On May 05 2011 19:24 Ojahh wrote:
I know the poll is a joke but here you go

Poll: Would you recommend game 1 ? NesTea vs anypro

Yes (491)
 
98%

No (6)
 
1%

If you have time (2)
 
0%

499 total votes

Your vote: Would you recommend game 1 ? NesTea vs anypro

(Vote): Yes
(Vote): No
(Vote): If you have time




Haha 6 angry protoss players it seems. :D
I'm Protoss and I voted yes. That was badass. If someone does that to me I'll high five them. Just like the CatZ proxy hatch to block wall-offs.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Daniel C
Profile Joined October 2010
Hong Kong1606 Posts
May 05 2011 10:28 GMT
#836
On May 05 2011 19:27 caneras wrote:
Tastosis keep claiming that this strategy is completely original, but I think I remember seeing Idra do this in the GSL on Steppes of War and called it a creep highway or something like that. He built a bunch of hydras and spine crawlers and ran them down the map while overlords spread creep to make a path for them. It's not the exact same thing, but similar enough to say that Nestea didn't make this idea up on his own. Does anyone else remember this game, or did I just make something up?


I remember, but Nestea's spine crawlers were MUCH faster, before hydras. In the other game, the protoss had a bunch of gateway units already and the spines had to be escorted with hydras.
In theory, theory and practice are the same. In practice, they are not.
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
May 05 2011 10:28 GMT
#837
On May 05 2011 19:27 caneras wrote:
Tastosis keep claiming that this strategy is completely original, but I think I remember seeing Idra do this in the GSL on Steppes of War and called it a creep highway or something like that. He built a bunch of hydras and spine crawlers and ran them down the map while overlords spread creep to make a path for them. It's not the exact same thing, but similar enough to say that Nestea didn't make this idea up on his own. Does anyone else remember this game, or did I just make something up?


That was the Giraffe Migration. That was very different. The Spines were to absorb the damage for the Hydra rush. This was a Spinecrawler rush into Hydra destruction (since Anypro *had* to go Voidrays).
zenith8
Profile Joined October 2010
55 Posts
May 05 2011 10:28 GMT
#838
nestea's "proxy" spline reminds me of a funday monday I saw a while back
Talho
Profile Joined August 2010
Belgium592 Posts
May 05 2011 10:28 GMT
#839
since spine crawlers take 50s and photon cannons take 40s cant you counter this with cannons ? You'll need a bit of a forward pylon ofc
R3N
Profile Joined March 2011
740 Posts
May 05 2011 10:28 GMT
#840
On May 05 2011 19:27 caneras wrote:
Tastosis keep claiming that this strategy is completely original, but I think I remember seeing Idra do this in the GSL on Steppes of War and called it a creep highway or something like that. He built a bunch of hydras and spine crawlers and ran them down the map while overlords spread creep to make a path for them. It's not the exact same thing, but similar enough to say that Nestea didn't make this idea up on his own. Does anyone else remember this game, or did I just make something up?


he also did it couple of weeks ago in some tourney I can't remember.
but ehm idra sucks! he's just a whiner etctetcetc
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