|
On April 29 2011 20:27 tdt wrote: mole-trap needs to work with doa ...he acts like he's casting alone sometimes In fairness, i can't count how many times Artosis says something, then Tasteless says it again 30 seconds later like its new information.
This has to be a tough job. Each guy has to watch the game and digest so much information, it's gotta be hard to also listen to the other guy who is unleashing a lot of words.
|
On April 29 2011 20:27 aebriol wrote:Show nested quote +On April 29 2011 20:26 aebriol wrote:On April 29 2011 20:25 aebriol wrote:On April 29 2011 20:23 aebriol wrote:On April 29 2011 20:22 aebriol wrote: Coca: 15 gas 15 pool for coca. Noblesse: 2 barracks, proper wall off (not hidden). 22 expand after speed for coca, Noblesse as a result keeping his marines in his base, and putting down an expo in his base - scouted by an overlord. Lots of marines moving out for Noblesse, factory going down, forcing coca to make a round of speedlings in case of an attack. They are just chilling at the tower though: 44 supply for both players, 7:00. Roach warren being put down, no baneling nest or lair. 2 factories, blue flames, not scouted by coca so almost a blind counter by getting roaches. Lair going up. Baneling nest put down at 50% of lair. 5 blue flame hellions, marines moving out, spotting lots of roaches, speedlings with scan, moving back home, siege mode getting done as well as stim. Coca still staying on 2 bases, getting drop but not overlord speed (I think). Maybe later. Blue flame hellions moving around, taking out some speedlings, banelings, bad positioning by Coca. Blue flame hellions moving in, killed some drones, but a lot was 1 hit away from death, was very close a decisive move, but was still very much worth it. Overlord drop is done - roaches speedlings banelings in overlords. Ready for a drop
|
Could become a 3/3 for MVP today (4/4 if you count IM.MVP)
|
On April 29 2011 20:28 Reasonable wrote: Coca sucks. How would you lose your zerglings like that
Not looking while Macroing probably.
|
Love seeing doom drops from Zerg
|
|
For christ's sake, Coca, take out the tanks!
|
drop successfull! well pretty much.
|
That wasn't too effective... good positioning by noblesse.
|
*Why not drop from behind ?
|
Why did he drop straight on like that
|
|
On April 29 2011 20:29 aebriol wrote:Show nested quote +On April 29 2011 20:27 aebriol wrote:On April 29 2011 20:26 aebriol wrote:On April 29 2011 20:25 aebriol wrote:On April 29 2011 20:23 aebriol wrote:On April 29 2011 20:22 aebriol wrote: Coca: 15 gas 15 pool for coca. Noblesse: 2 barracks, proper wall off (not hidden). 22 expand after speed for coca, Noblesse as a result keeping his marines in his base, and putting down an expo in his base - scouted by an overlord. Lots of marines moving out for Noblesse, factory going down, forcing coca to make a round of speedlings in case of an attack. They are just chilling at the tower though: 44 supply for both players, 7:00. Roach warren being put down, no baneling nest or lair. 2 factories, blue flames, not scouted by coca so almost a blind counter by getting roaches. Lair going up. Baneling nest put down at 50% of lair. 5 blue flame hellions, marines moving out, spotting lots of roaches, speedlings with scan, moving back home, siege mode getting done as well as stim. Coca still staying on 2 bases, getting drop but not overlord speed (I think). Maybe later. Blue flame hellions moving around, taking out some speedlings, banelings, bad positioning by Coca. Blue flame hellions moving in, killed some drones, but a lot was 1 hit away from death, was very close a decisive move, but was still very much worth it. Overlord drop is done - roaches speedlings banelings in overlords. Ready for a drop Drop was fairly successful, but losing the banelings and lings earler to the hellions really hurt him. He dropped his whole army on the terran, and the terran held. Supply still 20 in Coca's favor (but really, roaches eat too much supply for combat worth). Noblesse dropping marines, but spotted and defended by roaches. Third going up for coca.
|
On April 29 2011 20:28 Seditary wrote:Show nested quote +On April 29 2011 20:27 brentsen wrote: So anypro is the last Protoss left in all of GSL and he faces July. Killer and Inca? Oh yeah okay, totally forgot about that part of the bracket lol.
|
That was pretty terrible, I hate when players try to be cute -.-'
|
Lightning fast reflexes there by Coca.
Did Coca expand top left or is that an ovie?
|
On April 29 2011 20:31 aebriol wrote:Show nested quote +On April 29 2011 20:29 aebriol wrote:On April 29 2011 20:27 aebriol wrote:On April 29 2011 20:26 aebriol wrote:On April 29 2011 20:25 aebriol wrote:On April 29 2011 20:23 aebriol wrote:On April 29 2011 20:22 aebriol wrote: Coca: 15 gas 15 pool for coca. Noblesse: 2 barracks, proper wall off (not hidden). 22 expand after speed for coca, Noblesse as a result keeping his marines in his base, and putting down an expo in his base - scouted by an overlord. Lots of marines moving out for Noblesse, factory going down, forcing coca to make a round of speedlings in case of an attack. They are just chilling at the tower though: 44 supply for both players, 7:00. Roach warren being put down, no baneling nest or lair. 2 factories, blue flames, not scouted by coca so almost a blind counter by getting roaches. Lair going up. Baneling nest put down at 50% of lair. 5 blue flame hellions, marines moving out, spotting lots of roaches, speedlings with scan, moving back home, siege mode getting done as well as stim. Coca still staying on 2 bases, getting drop but not overlord speed (I think). Maybe later. Blue flame hellions moving around, taking out some speedlings, banelings, bad positioning by Coca. Blue flame hellions moving in, killed some drones, but a lot was 1 hit away from death, was very close a decisive move, but was still very much worth it. Overlord drop is done - roaches speedlings banelings in overlords. Ready for a drop Drop was fairly successful, but losing the banelings and lings earler to the hellions really hurt him. He dropped his whole army on the terran, and the terran held. Supply still 20 in Coca's favor (but really, roaches eat too much supply for combat worth). Noblesse dropping marines, but spotted and defended by roaches. Third going up for coca. Marines and medivacs moving in on third, roaches coming to defend, so hatchery lives, but losing a lot of drones. Trying to drop expansion afterwards, but roaches left behind defend easily.
|
Cowardly overlord still alive thank god.
|
Coca's build is donkey dung
|
CoCa not mining from all his gas. Wants to stay roach/ling/bling it seems.
|
|
|
|