On top of that, MC lost game 1 due to a probe that for arguments sake, we can say got in luckily.
Game 2 he lost fair and square.
When you're down 2-0 what are you going to do? ANYTHING to win.
Forum Index > StarCraft 2 Tournaments |
ct2299
380 Posts
April 13 2011 01:19 GMT
#11941
On top of that, MC lost game 1 due to a probe that for arguments sake, we can say got in luckily. Game 2 he lost fair and square. When you're down 2-0 what are you going to do? ANYTHING to win. | ||
Pacifist
Israel1683 Posts
April 13 2011 01:25 GMT
#11942
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eggs
1011 Posts
April 13 2011 02:04 GMT
#11943
On April 13 2011 10:25 Pacifist wrote: Sorry if this has been asked before, but can someone point me to any or all of the interviews? http://www.justin.tv/dreamhacktv/videos it's not broken down at all, but the top link is the event itself in 3 parts. just click around and skip forward to after each series to see interviews. | ||
MattRz
Chile1680 Posts
April 13 2011 02:13 GMT
#11944
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Ocedic
United States1808 Posts
April 13 2011 02:39 GMT
#11945
On April 13 2011 09:29 Jayrod wrote: Show nested quote + On April 13 2011 09:00 TooN wrote: On April 13 2011 07:31 Grantiere wrote: On April 13 2011 06:04 WhiteDog wrote: On April 13 2011 06:01 Zzoram wrote: In this tournament MC played: long macro games and won aggressive all-ins and won reactive play and won What more does a player have to do? People calling him cheesy are just flat out wrong. He does whatever he best suits the situation, based on the map, his opponent's style, and what he scouts. He's good at every style of play and wins with every style of play. Do people honestly think a no rush 15 final game would've been better? That's ridiculous. The most exciting match of their while series was how $15,000 rested on White-Ra's probe just barely missing MC's probe. That's edge of your seat excitement much more than 10 vs 10 colossus. Long macro games and won = BARELY. Against IdrA in long maccro game he was dominated, he lost one against Morrow... serously, nobody says he cannot win a maccro game: he is certainly one of the best maccro player, but ONE OF THE BEST. He is not a "bonjwa", he should not have 3 win in GSL, he should not win every damn tournament. The current state of the game permit him to do so, and people are hungry about it. This may be true, but those people are still being childish prats for imposing what they want as spectators upon the players. Look at Brood War, where build orders/unit compositions are basically set in stone. Should I hate on all the top Terran players for not being 'innovative' and using pure bio in TvP? People seem to equate using bizarre strats as having more skill. I say whoever wins the most has more skill, but call me old fashioned. You don't win a "long macro game" dominantly. Either both sides are too passive at some stage of the game, or one side is dominant and it never gets to the "long macro" state. Idra played really well and was arguably ahead in the late midgame, but didn't dominate MC at any stage - otherwise he would have won earlier. Some would argue that Idra should have but was too passive; you could make the case that if MC hit either the natural or third with his ground while phoenix harassing, the game would have ended really early and you'd be complaining about how MC was too afraid to get into a macro game with Idra. White-ra opens a flexible but slightly risky 2-gate stalker over and over in multiple series in different tournaments on multiple maps, all against the same opponent, and as result, is everyone's favorite. If MC wins a long macro game, it's because he's protoss. If MC loses a long macro game, it's because his builds are risky and he's not a complete player. If MC wins a short game, it's because all he knows how to do are mindless 1-2 base all-in pushes. If MC loses a short game, it's because his opponent "dominated" him or massively outplayed him. If MC cheeses a game and wins, it's because he's a "newb," a "hack," or he's "afraid of his opponent." If MC cheeses a game and loses, he's suicide toss. MC wins series. He wins tournaments. He plays with the cards dealt to him, he plays his opponent. There will someday be someone more effective than him, likely sooner rather than later, but for now, there isn't. Starcraft 2 may be a game, but I see a series or set of series more as a war simulation, and MC better exemplifies the concepts from The Art of War than any other top-level SC2 player today. He defended well; most pros wouldn't have held Morrow's well-timed push. More often than not he chose good times and places to fight. More importantly, he gathered information. He kept his head about him better than his adversaries, with Idra tilting and White-ra's scouting lapse in the final games of those series. He was unconventional when it was least expected and most advantageous. We like the big fights, the big macro games, because of the grandeur and spectacle and panapoly of large forces slugging it out - a digital example of Robert E. Lee's observation that "It is well that war is so terrible - otherwise we would grow too fond of it." We see the ability of reaching that point and winning as skill, since as Napoleon put it, "God is on the side of the biggest battalions." We celebrate the amassing of the biggest battalions because it's proven to be successful and sustainable. Idra certainly takes this approach, and White-ra implies it when he says his opponents (San and MC) "don't want longer games." But it's not the only approach. If amassing big battalions is what your opponent wants to do and is best at, don't let him do it. Sun Tzu posits that "the highest form of generalship is to balk the enemy's plans." That's pretty much what MC does. His aggression is faster and stronger better executed than anyone else's, and it takes people out of their prepared gameplan. It doesn't always work; the best pros at the top of their game can sometimes recover and respond (Morrow's win, Idra game 1, White-ra game 2), but it works often enough and leaves a strong enough impression that it seems to carry from one set to the next. You can see how intimidated his peers were at the GSL Code S selection events, or from Idra's pre-tourney interview. Like MVP, at some point he'll lose some, be less intimidating, and lose more, but it hasn't happened yet. When it does, he'll be another very good player. No need to tear him down now. People who post against MC is because they don't like him, which I don't understand. Players such as KiwiKaki, Naniwa, Adelscott, HuK, Tyler, Incontrol, etc.. Don't get hate from playing protoss. Only MC, who wins tourneys and events gets hated and disrespected. I don't understand. I think its a result of the playstyle that is forced upon protoss. It boils down to the mid-game weakness in the protoss army. Its suicidal to push out in the mid-game as protoss, in general, so the method for winning is this turtle-based strategy. Since playing defensive is generally less risky, its deemed as OP because to beat it zerg and terran players have to figure out a way to break you or prevent further expansions. PvZ is especially bad for moving out in the mid-game because thats about the time their production (the zergs) advantage kicks in and getting caught out of position is lights out. Since protoss units are weaker in small numbers its also very easy to, in fact, catch their army out of position in the mid-game. The screams of imbalance stem from the fact that zerg's window to victory is hard for them to identify. Its not as simple as just hitting 200 food and a-moving, though masters zerg players often do that just to create an excuse to rage sometimes i swear. | ||
Ocedic
United States1808 Posts
April 13 2011 02:40 GMT
#11946
On April 13 2011 09:29 Jayrod wrote: Show nested quote + On April 13 2011 09:00 TooN wrote: On April 13 2011 07:31 Grantiere wrote: On April 13 2011 06:04 WhiteDog wrote: On April 13 2011 06:01 Zzoram wrote: In this tournament MC played: long macro games and won aggressive all-ins and won reactive play and won What more does a player have to do? People calling him cheesy are just flat out wrong. He does whatever he best suits the situation, based on the map, his opponent's style, and what he scouts. He's good at every style of play and wins with every style of play. Do people honestly think a no rush 15 final game would've been better? That's ridiculous. The most exciting match of their while series was how $15,000 rested on White-Ra's probe just barely missing MC's probe. That's edge of your seat excitement much more than 10 vs 10 colossus. Long macro games and won = BARELY. Against IdrA in long maccro game he was dominated, he lost one against Morrow... serously, nobody says he cannot win a maccro game: he is certainly one of the best maccro player, but ONE OF THE BEST. He is not a "bonjwa", he should not have 3 win in GSL, he should not win every damn tournament. The current state of the game permit him to do so, and people are hungry about it. You don't win a "long macro game" dominantly. Either both sides are too passive at some stage of the game, or one side is dominant and it never gets to the "long macro" state. Idra played really well and was arguably ahead in the late midgame, but didn't dominate MC at any stage - otherwise he would have won earlier. Some would argue that Idra should have but was too passive; you could make the case that if MC hit either the natural or third with his ground while phoenix harassing, the game would have ended really early and you'd be complaining about how MC was too afraid to get into a macro game with Idra. White-ra opens a flexible but slightly risky 2-gate stalker over and over in multiple series in different tournaments on multiple maps, all against the same opponent, and as result, is everyone's favorite. If MC wins a long macro game, it's because he's protoss. If MC loses a long macro game, it's because his builds are risky and he's not a complete player. If MC wins a short game, it's because all he knows how to do are mindless 1-2 base all-in pushes. If MC loses a short game, it's because his opponent "dominated" him or massively outplayed him. If MC cheeses a game and wins, it's because he's a "newb," a "hack," or he's "afraid of his opponent." If MC cheeses a game and loses, he's suicide toss. MC wins series. He wins tournaments. He plays with the cards dealt to him, he plays his opponent. There will someday be someone more effective than him, likely sooner rather than later, but for now, there isn't. Starcraft 2 may be a game, but I see a series or set of series more as a war simulation, and MC better exemplifies the concepts from The Art of War than any other top-level SC2 player today. He defended well; most pros wouldn't have held Morrow's well-timed push. More often than not he chose good times and places to fight. More importantly, he gathered information. He kept his head about him better than his adversaries, with Idra tilting and White-ra's scouting lapse in the final games of those series. He was unconventional when it was least expected and most advantageous. We like the big fights, the big macro games, because of the grandeur and spectacle and panapoly of large forces slugging it out - a digital example of Robert E. Lee's observation that "It is well that war is so terrible - otherwise we would grow too fond of it." We see the ability of reaching that point and winning as skill, since as Napoleon put it, "God is on the side of the biggest battalions." We celebrate the amassing of the biggest battalions because it's proven to be successful and sustainable. Idra certainly takes this approach, and White-ra implies it when he says his opponents (San and MC) "don't want longer games." But it's not the only approach. If amassing big battalions is what your opponent wants to do and is best at, don't let him do it. Sun Tzu posits that "the highest form of generalship is to balk the enemy's plans." That's pretty much what MC does. His aggression is faster and stronger better executed than anyone else's, and it takes people out of their prepared gameplan. It doesn't always work; the best pros at the top of their game can sometimes recover and respond (Morrow's win, Idra game 1, White-ra game 2), but it works often enough and leaves a strong enough impression that it seems to carry from one set to the next. You can see how intimidated his peers were at the GSL Code S selection events, or from Idra's pre-tourney interview. Like MVP, at some point he'll lose some, be less intimidating, and lose more, but it hasn't happened yet. When it does, he'll be another very good player. No need to tear him down now. People who post against MC is because they don't like him, which I don't understand. Players such as KiwiKaki, Naniwa, Adelscott, HuK, Tyler, Incontrol, etc.. Don't get hate from playing protoss. Only MC, who wins tourneys and events gets hated and disrespected. I don't understand. I think its a result of the playstyle that is forced upon protoss. It boils down to the mid-game weakness in the protoss army. Its suicidal to push out in the mid-game as protoss, in general, so the method for winning is this turtle-based strategy. Since playing defensive is generally less risky, its deemed as OP because to beat it zerg and terran players have to figure out a way to break you or prevent further expansions. PvZ is especially bad for moving out in the mid-game because thats about the time their production (the zergs) advantage kicks in and getting caught out of position is lights out. Since protoss units are weaker in small numbers its also very easy to, in fact, catch their army out of position in the mid-game. The screams of imbalance stem from the fact that zerg's window to victory is hard for them to identify. Its not as simple as just hitting 200 food and a-moving, though masters zerg players often do that just to create an excuse to rage sometimes i swear. This may be true, but those people are still being childish prats for imposing what they want as spectators upon the players. Look at Brood War, where build orders/unit compositions are basically set in stone. Should I hate on all the top Terran players for not being 'innovative' and using pure bio in TvP? People seem to equate using bizarre strats as having more skill. I say whoever wins the most has more skill, but call me old fashioned. | ||
Ocedic
United States1808 Posts
April 13 2011 02:41 GMT
#11947
On April 13 2011 07:02 loveeholicce wrote: Show nested quote + On April 13 2011 06:54 Zzoram wrote: On April 13 2011 06:51 loveeholicce wrote: There's a difference between being disappointed in the games and being disappointed in the player. I was disappointed by the last game, and in general I dislike watching MC because I dislike the abusive, all in style he employs in the vast majority of his games. That being said, I have nothing against MC himself. He tries to win and he picks strategies that play to his strengths (his micro) and cloud his *relative* weaknesses (his management). There's nothing wrong with that so theres really no reason to blame MC or hate on him but it still doesn't mean I don't find his games boring, stupid, and anti climatic, Isn't that what being a good player is about? Abusing your opponent's weakness? How would it be better if players avoided exploiting each other's early game build/control mistakes to drag out games? Then they might as well be match fixing if they're not playing to win. If you scout your opponent doing an economic cheese, do you not respond by busting him? Why should you let him macro up if you can just kill him? Abusive as in abusing how ridiculously good warpgate all ins are. So White Ra warping into the mineral line wasn't 'abusive' by your arbitrary definition? On April 13 2011 07:24 Zzoram wrote: Show nested quote + On April 13 2011 07:20 tripper688 wrote: On April 13 2011 07:09 skrzmark wrote: The only Korean that doesn't get crap for cheesing is Boxer. That's just because it's Boxer lol. Although for some reason foreigners cheesing seem to not get crapped on as much? oGsMC 4 gates to victory vs WhiteRa : "Augh stupid pvp 4 gate cheesy all in bla bla bla" TT1 4 gates to victory vs MKP : "Well played! Taking a game off MKP maybe he's back in it now!" It's the foreigner bias. People love seeing foreigners beat Koreans. If White-Ra proxy gated to victory over MC, the site would be overloaded with "special tactics" photoshops. That's fine and good until people start whining/BM'ing Koreans when their favorite foreigners lose. It's nothing short of disgusting that people can't have basic respect for the players, yet at the same time accost MC for not treating this like a 20NR macro game samurai battle. | ||
Itsmedudeman
United States19229 Posts
April 13 2011 03:04 GMT
#11948
did you see how TLO was treated when he did a 5 rax rush in NASL? He was a hero then and everyone was praising him for hardly a unique cheese it's very obvious that it's a double standard and it's pretty sad tbh I've also heard people say they wouldn't watch GSL if all the foreigners got knocked out which is pretty ridiculous sounding to me | ||
Prime`Rib
United States613 Posts
April 13 2011 03:14 GMT
#11949
2nd place: 0 Euro QQ about playing cheese to win = Non-sense | ||
Theoriginalrod
101 Posts
April 13 2011 03:17 GMT
#11950
Its kind of fun watching this develop, its kind of the new age chess.... we have yet to see the Bobby Fischer of SC, all these guys are really good though, its fun to watch | ||
Irave
United States9965 Posts
April 13 2011 03:24 GMT
#11951
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jellyjello
Korea (South)664 Posts
April 13 2011 03:42 GMT
#11952
Idra needs to learn a thing or two from July. Macro war is not all about who can get to 200, but rather it's about controlling the map with your unit movement. You need to stragically beat your opponent instead of random 200 vs 200 all in. Watch Flash vs any top Jerg player - he tries so hard to deny the opponent the access to his third gas (meaning delayed defiler). When Idra was up in supplies, he should have tried to gain the map control instead of focusing on "imma get to 200 first" mindset. Idra should have went for the Mutas immediately at that point. MC, after losing the initial battle, did exactly what every other Korean players do when he's behind in supply; he basically tried to buy some time until he can remax. MC didn't particularly play brilliantly, it's just that Idra pretty much lost the game when he let MC take up the third, fourth, and gold mining bases without much resistance. MC vs WhiteRa[/u] I honestly believe that WhiteRa can hang with any of the top players in terms of micro, macro and game sense. What's holding him back is the little things such as how to use sentry effectively, or his pylon placements (aka, the infamous game 5). The series should have ended when MC went for the aggressive 4-gate against a narrow ramp map in game 3. What WhiteRa did wrong was his use of sentry to block off the ramp completely so none of MC's army could enter. What he should've done was use a FF to cut off the zealots from the rest of stalker army with this sentry, and continue to snipe off MC's army one by one with more FFs. I mean, he even had an immortal! Instead, WhiteRa kept on blocking off the entry with a FF, letting MC all the time he needs to amass blink stalkers. A good example of this is MC vs San when San went for the early 4-gate and MC defended it with a composition of sentry + stalker + immortal army. WhiteRa could really benefit from spending some time in Korea. The guy has everything - I just feel that he really needs some dedicated practice time to fine tune the little things. However, I understand that he has a family to take care of, and it's not always what he wants that matters when you are married ![]() | ||
tdt
United States3179 Posts
April 13 2011 03:43 GMT
#11953
On April 13 2011 10:11 koolaid1990 wrote: Lol.. for those who think Morrow actually took a game of MC you are wrong. The translater after the game translated really bad, MC claimed he was just messing around and doing random builds the game he lost to morrow, but the translator said something completely different. MC can play macro games, he just dominates his opponents before he can get into one, aside from PVP but thats PVP where games only go 1base 80% of the time That's interesting... just playing Morrow LOL.. Anyone who says MC isnt a great macro player is stupid. There is plenty of proof out there. Just looking at the first Idra game it's obvious as he always had less than 500 minerals, had more bases including a gold while Idra went as high as 1500 minerals and did not fully saturate mining. Not to mention destroying creep at all times, doing drops and keep IdrA from focusing. Jinro has told us that MC's strength is not timing attacks but rather his macro it's just most can't even handle his timings and micro to get that far. | ||
TheResidentEvil
United States991 Posts
April 13 2011 04:01 GMT
#11954
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Wfat
Australia108 Posts
April 13 2011 04:04 GMT
#11955
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Moonling
United States987 Posts
April 13 2011 04:06 GMT
#11956
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Theoriginalrod
101 Posts
April 13 2011 04:27 GMT
#11957
On April 13 2011 13:06 Moonling wrote: When will the Ra va MC vods be up anybody know? Also Great production love the casters they were amazing they are at the end of http://www.justin.tv/dreamhacktv/videos I had to look also... buuuuuut lol the one thing I had to say from this tourny, ONLY 1ST PLACE GETS ANYTHING WTF | ||
Chicane
United States7875 Posts
April 13 2011 04:41 GMT
#11958
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Caphe
Vietnam10817 Posts
April 13 2011 04:46 GMT
#11959
On April 13 2011 13:27 Theoriginalrod wrote: Show nested quote + On April 13 2011 13:06 Moonling wrote: When will the Ra va MC vods be up anybody know? Also Great production love the casters they were amazing they are at the end of http://www.justin.tv/dreamhacktv/videos I had to look also... buuuuuut lol the one thing I had to say from this tourny, ONLY 1ST PLACE GETS ANYTHING WTF Well, its a one day small scale invitational after all. But I think the others guys may get free stuff from DH sponsors. | ||
Scila
Canada1849 Posts
April 13 2011 04:59 GMT
#11960
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