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[TSL] Ro32 Day3 - Page 136

Forum Index > StarCraft 2 Tournaments
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Velocity`
Profile Joined December 2010
United Kingdom343 Posts
March 26 2011 19:46 GMT
#2701
Well in other news Husky and Chill are actually a really good casting combo. Never expected that.
Also I agree with the FXO guy, the lag is really fucking bad from Kr -> Na, I'd definitely not be able to even a half of my potential, so it must be frustrating for some of these pros.
Daralii
Profile Joined March 2010
United States16991 Posts
March 26 2011 19:47 GMT
#2702
Storm is complete, Genius now getting a robo bay. He has 5 or 6 HTs parked at his gold.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Ragoo
Profile Joined March 2010
Germany2773 Posts
March 26 2011 19:47 GMT
#2703
On March 27 2011 04:45 Logo2010 wrote:
Nice lagfields...

Don't think it's possible to have an even tournament unless everyone is playing on the same continent or a LAN.



What is this "LAN" you talk about? I've been following SC2 since beta now and have never seen it ...

...

Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
March 26 2011 19:47 GMT
#2704
Uh, it's their fault for not practicing in the environment. It only takes a few games to become relatively used to lag, as displayed by his nice forcefields in the next game.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 26 2011 19:47 GMT
#2705
On March 27 2011 04:44 PHC wrote:
Show nested quote +
On March 27 2011 04:41 FXOpen wrote:
Guys, before I read another post about there being no lag.. IF there were no lag, they would specify which server to play on? Also, its easy to get a KR account, I am sure everyone would be playing on korea.

Myself, in korea, found NA to be unplayable, and I'm from australia, I'm used to a 200ms ping. But in korea it was just so unbearable. I even gave up trying to play on NA from Korea and got used to the 0 ping in korea. Once you get used to that ping, nothing else is comparible.

If there is no lag issues, why not have the european or the US players play on korea? I bet you the QQing will be the opposite way.

Not going to take anything away from the players who won, they clearly deserved to win. But people need to know that the internet is not the same for everyone Especially Australians!



We really appreciate you for clarifying this. Let's enjoy the games now ^^



wait FXOpen, I dont get it. Somehow having EU players and NA players playing on KR server bestows upon them the super fast internet of Korea? If so how does that work? I play on KR from NA and there is no lag for me. Maybe you have an explanation. Thank you!
whiteLotus
Profile Blog Joined July 2009
1833 Posts
March 26 2011 19:47 GMT
#2706
On March 27 2011 04:46 VAGZ wrote:
Just a quick question, i know the games are casted of replays but the casting is live right?

Yes
The bird of Hermes is my name, eating my wings to make me tame
garbanzo
Profile Joined October 2009
United States4046 Posts
March 26 2011 19:47 GMT
#2707
On March 27 2011 04:46 VAGZ wrote:
Just a quick question, i know the games are casted of replays but the casting is live right?

Yes.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Mawi
Profile Joined August 2010
Sweden4365 Posts
March 26 2011 19:47 GMT
#2708
10HT hopefully we get some imba STORMS <3
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Cofo
Profile Blog Joined June 2010
United States1388 Posts
March 26 2011 19:47 GMT
#2709
Should be interesting to see how non-khaydarin HTs do. First time I've seen them in a high-level game since the patch.
+ Show Spoiler +
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
March 26 2011 19:47 GMT
#2710
On March 27 2011 04:46 MoonBear wrote:
Show nested quote +
On March 27 2011 04:45 MoonBear wrote:
On March 27 2011 04:44 MoonBear wrote:
On March 27 2011 04:42 MoonBear wrote:
On March 27 2011 04:41 MoonBear wrote:
On March 27 2011 04:40 MoonBear wrote:
On March 27 2011 04:39 MoonBear wrote:
On March 27 2011 04:37 MoonBear wrote:
On March 27 2011 04:37 MoonBear wrote:
On March 27 2011 04:36 MoonBear wrote:
[quote]
6:40
QXC has not scouted the DTs yet. Genius now on 3 gates. QXC still on 1 base but no engibays. Will he be prepared for the DT that's on the way?

Genius drops a nexus at his expo.

8:00
DT makes it into the main and kills a 8 SCVs. QXC now getting turrets. Genius how has his nat up.

9:20
QXC builds a fact and turtles up. DT at his main prevents an expo. Genius getting an econ lead.

10:20
QXC moves out with a bio force to Genius's nat. Factory building a reactor. QXC stims and attacks into the nat. Probes are pulled. FFs block of Genius' army as QXC repositions. He loses his army but snipes the nexus!

Genius kills the rocks at his gold.

12:00
Genius upgrading, has +1 armour getting +2. QXC finally takes his nat but there's a DT there... Also loads up some drops.

13:40
QXC now has his nat but Genius attacks the nat and kills a bunker. After forcing the stim, he FFs the choke to prevent QXC chasing.

QXC drops the nat but zealot warpin denies damage.

15:00
Thanks to drop, Genius had to retreat. Nat now safely up. Genius now going for double starport phoenix.

QXC builds a 3rd CC at his nat. Genius reveals his phoenix to kill a medivac from a drop.

17:00
Phoenix snipe a mule and an SCV. QXC kills the rocks at his gold. QXC with 1-1, Genius with 1-2. Genius takes another expo at his gold.

The armies engage. Blink stalkers and FFs cut the army in half and kill everything! Genius pokes the nat and FFs trap some units and Genius kills them.

19:40
Genius getting a templar archives. QXC takes the bottom right expo and morphs a planetary.

20:40
Genius morphing HTs. Phoenix move into QXC's 3rd and kill a lot of SCVs. Drop at Genius' gold but is quickly killed.

22:00
Genius with map control. He's building a large gateway army, no robo units despite having a robo.

He attacks into QXC's 3rd. He's forced back. Genius now has 10 HTs.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Lann555
Profile Joined February 2010
Netherlands5173 Posts
March 26 2011 19:47 GMT
#2711
Wow, Genius just let QXC back into teh game by attacking headfirst into a PF
Fantasy Fan! Gogogo vultures
Kazzabiss
Profile Joined December 2010
1006 Posts
March 26 2011 19:47 GMT
#2712
On March 27 2011 04:46 Bagi wrote:
Did they play the 1st game on the KR server?

I didn't notice much lag there.

Nope, all games are on NA for EU versus KR. QXC is in Europe
ALL ABOARD THE INTERNET BANDWAGON
alepov
Profile Joined December 2010
Netherlands1132 Posts
March 26 2011 19:47 GMT
#2713
lagstorms gonna be fun :D
ლ(ಠ益ಠლ)
hitman133
Profile Joined October 2010
United States1425 Posts
March 26 2011 19:47 GMT
#2714
Oh Genius
SCnai
Profile Joined February 2010
322 Posts
Last Edited: 2011-03-26 19:50:33
March 26 2011 19:47 GMT
#2715
Those that complain about lag for Genius in both games do not understand that one game is played on US and another on KR. In one of the games it's QXC that's lagging.

EDIT:QXC is currently in Europe. I stand corrected.
The legend of the fall, which everyone thought was only a dream, is being revived! Carriers, the symbol of Protoss, the hope of a million Protoss fans, are reviving the legend!
Consolidate
Profile Joined February 2010
United States829 Posts
March 26 2011 19:47 GMT
#2716
People sarcastically complaining about lag need to shut the fuck up and let the Live Report people do their thing.
Creature posessed the the spirit of inquiry and bloodlust - Adventure Time
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
March 26 2011 19:47 GMT
#2717
Genius is making some terrible decisions in this game
TheRhox
Profile Joined March 2011
Canada868 Posts
March 26 2011 19:47 GMT
#2718
attacking that PF was a terrible decision my genius, you can't blame that on lag =_=
Cadaver!!
Profile Joined December 2010
Hungary390 Posts
Last Edited: 2011-03-26 19:48:34
March 26 2011 19:47 GMT
#2719
On March 27 2011 04:22 Cadaver!! wrote:
Why players hate defensive structures? There were a shit ton of phoenix in the air, QXC's answer 1 tower. Why not get like 4-5, those phoenixes killed a lot of scvs, would've worth to put more money in turrets, although he is winning nontheless.

And again, no love for the turrets, QXC lost 2 mules and about 7 scvs @ his 3rd, with 3 more turrets Genius wouldn't have killed a single unit, and the turrets would have paid for themselves.
I have a folder labeled day9_dailies where I store my horseporn. ¯\_(ツ)_/¯
vyyye
Profile Joined July 2010
Sweden3917 Posts
March 26 2011 19:47 GMT
#2720
On March 27 2011 04:47 Ragoo wrote:
Show nested quote +
On March 27 2011 04:45 Logo2010 wrote:
Nice lagfields...

Don't think it's possible to have an even tournament unless everyone is playing on the same continent or a LAN.



What is this "LAN" you talk about? I've been following SC2 since beta now and have never seen it ...

...


LAN or not there's going to be latency issues. They're playing from bloody Korea to Spain.
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