GSL Code A Round of 8 Day 1 - Page 92
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Wunder
United Kingdom2950 Posts
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iRRelevance
Romania725 Posts
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NarutO
Germany18839 Posts
On March 07 2011 19:58 Moonwrath wrote: Siege tanks don't get used enough in TvP. It's such a good unit. As long as no immortals are on the field, its a really good unit yea and if you can abuse the map like this. | ||
NguN
Australia1322 Posts
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kirbynator
Canada503 Posts
On March 07 2011 19:58 Moonwrath wrote: Siege tanks don't get used enough in TvP. It's such a good unit. theyre very very very situational if you dont have over like 6-7 of them theyre close to useless vs zealots with immortla or colossi. a small choke helps a ton too obviously | ||
Kyhol
Canada2574 Posts
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bbQ4Aiur
Hong Kong2752 Posts
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Ezekyle
Australia607 Posts
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GDbushido
United States926 Posts
On March 07 2011 19:58 Moonwrath wrote: my phoenix laugh at silly human crawler-guns.Siege tanks don't get used enough in TvP. It's such a good unit. | ||
FXOpen
Australia1844 Posts
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Logros
Netherlands9913 Posts
On March 07 2011 19:58 iRRelevance wrote: wtf was killer doing? You cannot attack a sieged terran in that position. You either expand somewhere else or counter-attack. And lose his entire base with all his tech? It was over already the moment the Terran sieged up there. | ||
Azarkon
United States21060 Posts
Counter-attacking was the correct move, though base trading with a Terran is rarely a good idea. Generally speaking, against this composition you can't do much without mass phoenixes or immortals. | ||
Kamais_Ookin
Canada4218 Posts
On March 07 2011 19:59 Kyhol wrote: Yeah, it's a big problem.Do you think that blizzard removed shakuras because of pushes like that? | ||
Moonwrath
United States9568 Posts
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vrok
Sweden2541 Posts
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Ribbon
United States5278 Posts
On March 07 2011 19:45 dani` wrote: Exactly, which is why it will not become a standard PvT opening. Sorry jalstar, but you could have figured that one out ![]() This is why the Thor rush died out in TvP - It auto-lost to DTs. If DTs fall out of favor as an opening, the Thor Rush could come back (but never be standard). Such is the shifting state of the Meta-game. | ||
NExt
Australia1651 Posts
On March 07 2011 19:59 Kyhol wrote: Do you think that blizzard removed shakuras because of pushes like that? Official Blizzard Quote about 1.3 Patch changes (4) Shakuras Plateau This map we decided to remove for a different reason. There isn't a huge problem with this map, but we feel there aren't enough interesting features. The natural expansion is easy to take and defend; there are only two possible attack paths, only one of which is generally used, and main bases aren’t easy to harass. For a change, we wanted to replace this relatively plain map with something new. --full map changes blog link http://us.battle.net/sc2/en/blog/2356440#blog | ||
DystopiaX
United States16236 Posts
According to them, it's balanced but "boring", so idk. | ||
Deleted User 109835
629 Posts
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sqrt
1210 Posts
On March 07 2011 19:59 Kyhol wrote: Do you think that blizzard removed shakuras because of pushes like that? No, the reason was...different. But let's not turn this into a flame thread, more than it is at least. | ||
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