[GSL] Up & Down Matches Groups E & F - Page 52
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Licmyobelisk
Philippines3682 Posts
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imbs
United Kingdom320 Posts
Didn't IdrA say that Meta cross positions is insta-win for Zerg though? Also Blistering Sands when the rocks are down seems very hard to win as a Terran as well, but yeah the maps are really poor. I'm sure it's going to get fixed and when the time comes Zergs are going to dominate, because they are the most used to being in a bad spot. no, idra said something like he would win easily against x if they got cross instead of close, where he lost. | ||
SpiritoftheTunA
United States20903 Posts
On January 26 2011 20:31 Ysellian wrote: Yeah he has the talent and he was pretty close to beating Hongun. Didn't IdrA say that Meta cross positions is insta-win for Zerg though? Also Blistering Sands when the rocks are down seems very hard to win as a Terran as well, but yeah the maps are really poor. I'm sure it's going to get fixed and when the time comes Zergs are going to dominate, because they are the most used to being in a bad spot. Cross positions seems to be really good for zerg, but close positions in code S went 11-4 in favor of terran with 1 loss being jinro trying to 2base against nex.drug and another being nada's cute thor shit vs idra. Metal seems to be at least 70%+ (random number don't rape me) determined by starting positions. It's a bad TvZ map. | ||
Taf the Ghost
United States11751 Posts
On January 26 2011 20:31 Ysellian wrote: Yeah he has the talent and he was pretty close to beating Hongun. Didn't IdrA say that Meta cross positions is insta-win for Zerg though? Also Blistering Sands when the rocks are down seems very hard to win as a Terran as well, but yeah the maps are really poor. I'm sure it's going to get fixed and when the time comes Zergs are going to dominate, because they are the most used to being in a bad spot. Idra said: Close autolose, cross autowin. Not completely true, but its not quite a given as Jungle vs Zerran. Blistering, in the GSL anyway, tends to favor whoever rushes better. | ||
SetStndbySmn
United States657 Posts
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zivac
Croatia389 Posts
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willz22912
United States255 Posts
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HolyArrow
United States7116 Posts
On January 26 2011 20:32 Breach_hu wrote: not to make completely awful builds which is countered to gg. I think Maka was just trying to do something that could have been quite strong but ended up being countered perfectly. I don't see people giving Boxer flak for losing to Nestea because Nestea barely blocked him from landing his barracks. Getting a build perfectly countered in 1 game =/= not code S material. | ||
Jieun
United States247 Posts
Maka's build actually looks like it would work if you get the timing right. You could kill all the queens with the Banshees and deny any evo chamber/spire from going down or just straight up kill the drones. | ||
LoCaD
Germany1634 Posts
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CPTslut
Germany98 Posts
On January 26 2011 20:32 MrCon wrote: No xD Ranged units who also have a melee attack animation, such as a Queen or Hydralisk will not trigger Point Defense Laser when using the alternate animation. Hydralisk has a melee attack animation?? Sounds like BS, but Blizzard is known for BS. | ||
Breach_hu
Hungary2431 Posts
On January 26 2011 20:34 HolyArrow wrote: I think Maka was just trying to do something that could have been quite strong but ended up being countered perfectly. I don't see people giving Boxer flak for losing to Nestea because Nestea barely blocked him from landing his barracks. Getting a build perfectly countered in 1 game =/= not code S material. but you know, he could build more turrets, vikings marines bunkers, not to lose the first few mutas. | ||
sqrt
1210 Posts
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Jyvblamo
Canada13788 Posts
On January 26 2011 20:35 CPTslut wrote: Hydralisk has a melee attack animation?? Sounds like BS, but Blizzard is known for BS. The hydralisk does have a melee attack animation, but the other part of his post is BS. | ||
HolyArrow
United States7116 Posts
On January 26 2011 20:35 LoCaD wrote: pdd should work on Queens I think .... have to check that to be completly sure somebody more info. I was under the impression that the PDD works on any ranged attack that actually shows a projectile being shot. So, it wouldn't work on marines, immortals, etc. but would work on hydras and queens. | ||
SpiritoftheTunA
United States20903 Posts
On January 26 2011 20:35 CPTslut wrote: Hydralisk has a melee attack animation?? Sounds like BS, but Blizzard is known for BS. Yeah it's had it from the beginning, has to be in melee range though and when would that ever happen o.O | ||
MrCon
France29748 Posts
On January 26 2011 20:35 Jyvblamo wrote: The hydralisk does have a melee attack animation, but the other part of his post is BS. I quoted liquipedia :'( | ||
tnud
Sweden2233 Posts
On January 26 2011 20:35 CPTslut wrote: Hydralisk has a melee attack animation?? Sounds like BS, but Blizzard is known for BS. :D | ||
Breach_hu
Hungary2431 Posts
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Taf the Ghost
United States11751 Posts
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