On December 01 2010 20:50 Arceus wrote:
lawl Michael Grackson
lawl Michael Grackson
roflll
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Facepunches
United States25 Posts
On December 01 2010 20:50 Arceus wrote: lawl Michael Grackson roflll | ||
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FirstQT
United States115 Posts
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z00t
Australia976 Posts
. Although really, that opening pressure from IMmvp looked like it set Idra back quite a bit. IMmvp got his expo up not much later than Idra's and he probably overtook Idra in economy for a time with MULEs. I wish that Metalopolis was like Shakuras Plateau in that you can only spawn horizontally or diagonally and not in such close positions :[. | ||
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Twitches
Canada365 Posts
On December 01 2010 20:49 FLuE wrote: So sick of shitty randomness affecting these games. It is just getting old dealing with the maps every series. It detracts from the gameplay because I don't come out of this thinking to myself "Wow MVP is a better player than Idra." I leave thinking "Wow, close positions on Met sucks." My feelings exactly.. Close Met positions look so hard to deal with at that level. | ||
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x-Catalyst
United States921 Posts
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Anduril
United States248 Posts
On December 01 2010 20:47 redviper wrote: Can't believe that Jinro went through and Idra didn't. Clearly shows the problems with ZvT these days when a player like jinro can beat Moon and Idra loses to MVP. What a ridiculous statement. Moon is not on the level of mvp atm and jinro played awesome. Idra loses to the top korean its not that surprising. | ||
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Blind
United States2529 Posts
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InfC.AnatoLiy
United States154 Posts
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gardinho
Germany368 Posts
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kvn4444
1510 Posts
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hugman
Sweden4644 Posts
On December 01 2010 20:48 Nu11 wrote: Calling maps is BS. IdrA outplayed the map imbalance after he held off the early aggression. He lost because he was too late getting his banes because he was greedy. still well played. the Steppes game was very impressive. Early aggression is not the only problem with close spawns lol. He has NO time to react if the spots a push, which is what happened. | ||
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ghostsquall
United States187 Posts
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ccHaZaRd
Canada1024 Posts
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pirates
United States701 Posts
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TaKemE
Denmark1045 Posts
On December 01 2010 20:50 Mascherano wrote: How did Idra lose by maps? He was 1-1 going to metal ffs. If he had lost on steppes then I can understand the rage and gomtv rigging all these matches/map pools, but seriously stfu. Metal is a very bad map for zerg if you start close position... know a bit about the game first. I do however think mvp is a better player. | ||
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Mr_Kzimir
France268 Posts
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Kimoto
Norway70 Posts
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HwangjaeTerran
Finland5967 Posts
He is back! WHERE IS COCKHORSE! | ||
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Flummie
Netherlands417 Posts
awesome timing there Poor Idra | ||
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FirstQT
United States115 Posts
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