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[MLG] LiquidTyler vs Pain.User restart issue - Page 16

Forum Index > StarCraft 2 Tournaments
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dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2010-11-07 13:25:04
November 07 2010 13:24 GMT
#301
On November 07 2010 22:22 TheDna wrote:
Show nested quote +
On November 07 2010 21:00 dcemuser wrote:
What do you know? Here's some more.

EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)


Can you tell me where i can see the maps that are played today? Would be very important!

Thank you!


Sure, go to http://www.mlgpro.com/pro-circuit/2010/.

Then click on Starcraft 2 on the side bar on the left, and then on Game Types.

It shows all the correct maps, but don't make the same mistake MLG did - the official brackets are numbered wrong.
Forak
Profile Joined September 2010
Netherlands64 Posts
November 07 2010 13:26 GMT
#302
On November 07 2010 22:21 Moragon wrote:
Luckily it didn't affect the outcome as painuser would have won 2-1 even if the fake game counted but it was still rough, I would have asked the players if they could play it out.


This isn't necessarily true of course. Winning the first map is very important in a Bo3, as even if you lose map 2, you get the map choice for round 3.
Added to the fact that Tyler was using a fairly uncommon strategy in round 1, which would likely not have worked a 2nd time.
Innsmouth-Zerg
Profile Joined August 2010
Austria137 Posts
Last Edited: 2010-11-07 13:33:00
November 07 2010 13:32 GMT
#303
Rules are Rules, but maybe they should not always be pressed at the players expenses :x

it's easy to say "yes i made a mistake" but it's hard to make that count by not punishing anyone but oneself
stand up defend or lay down and die
REM.ca
Profile Joined July 2010
Canada354 Posts
November 07 2010 13:35 GMT
#304
Oh how we all love to complain even when there is a good chance we would of made the same mistakes given the situation.

we're running a very large live event and we're all working 20 hours a day while we're here
.

All excuses are good.
I have a palm permanently stuck to my face yo.
nedamise
Profile Joined August 2010
169 Posts
November 07 2010 13:38 GMT
#305
On November 07 2010 22:08 dcemuser wrote:
Show nested quote +
On November 07 2010 22:06 Senx wrote:
Wow MLG has really screwed up the brackets.. this is quite a large issue that somehow only affect tyler and no other player. Hmm


Actually, it affected five players.

Show nested quote +
On November 07 2010 21:00 dcemuser wrote:
What do you know? Here's some more.

EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)

Show nested quote +
On November 07 2010 19:51 dcemuser wrote:LiquidRet vs LiquidJinro was playing at the same time as LiquidTyler vs PainUser.

Guess what map they played on (and the match wasn't cancelled):

http://media.mlgpro.com/brackets/10/procircuit/dallas/sc2/open/matches/6687.html
"LiquidJinro vs LiquidRet
Map: Lost Temple
"

http://www.sc2replayed.com/replays/101220-1v1-terran-zerg-lost-temple

That means out of the 4 matches being played at the same time, half of them started on Xel'Naga Caverns (the right map), and half of them started on Lost Temple.

Out of that second half, only Tyler's game was canceled.


Well now that's fucked up. MLG, please fix the brackets/be more careful today. Large mistakes obviously happened and there was some hypocrisy in the whole situation as well (enforcing some rules and not enforcing others while claiming ALL rules need to be enforced) but that shouldn't ruin an otherwise really well done and very enjoyable tournament.


Agh
Profile Blog Joined July 2010
United States1000 Posts
November 07 2010 13:46 GMT
#306
On November 07 2010 10:40 BlitZl0l wrote:
I understand.

It's just really shitty for the person who has to suffer before you "codify the rule".

PainUser knew he lost. He told Tyler after the game he had like 15 scvs. That's as crappy as it gets for Tyler, and probably puts him on tilt more than losing the first game.


PainUser was far from out of that game, had he lost his OC he would of been out.

Tyler just finished his robo and had nothing but gateway units, Pain had full tech available to him, and close spawns on his side with tanks+siege already on the field.

imo the game was about 50/50
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
CidO
Profile Joined June 2010
United States695 Posts
November 07 2010 13:46 GMT
#307
Rules are rules but from minute one of "everyone gets a bye in air quotes "round 1" because our bracket is 256 instead of 128" was effing stupid. That should have been corrected Before the tournament started
:P
ggkorea
Profile Joined November 2010
United States8 Posts
November 07 2010 13:50 GMT
#308
instead of trying to save every pennies, you better employ more workers
working over 20 hrs is not an excuse, it simply shows that you are a really greedy employer
Hold-Lurker
Profile Joined October 2007
United States403 Posts
November 07 2010 13:53 GMT
#309
Terrible decision as covered fifty times over here.

That said, if an organization as amazing as TL could make a similar mistake (Artosis Slush regame for TSL) then it's unlikely that an event as large as MLG would be able to go off without a hitch. Hopefully MLG makes it up to Tyler somehow (showmatch regame with Painuser for bonus cash!)
EmilA
Profile Joined October 2010
Denmark4618 Posts
November 07 2010 13:54 GMT
#310
On November 07 2010 22:50 ggkorea wrote:
instead of trying to save every pennies, you better employ more workers
working over 20 hrs is not an excuse, it simply shows that you are a really greedy employer



Oh shut up man, people can make mistakes whether they're tired or not. Who are you to tell them to hire additional workers ._. You're probably not even paying to watch their games.
http://dotabuff.com/players/122305951 playing other games
GenoZStriker
Profile Blog Joined February 2010
United States2914 Posts
November 07 2010 13:55 GMT
#311
^ Well said.
eSports Prodigy & Illuminati member.
nam nam
Profile Joined June 2010
Sweden4672 Posts
Last Edited: 2010-11-07 14:04:46
November 07 2010 14:04 GMT
#312
I can forgive MLG as long as they make adjustments to the rules for the next tournament. Sucks for Tyler in any case. Hopefully he'll have a good run in the LB anyway.
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
November 07 2010 14:07 GMT
#313
I wonder how so many players played wrong maps and didn't notice.
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
Count9
Profile Blog Joined May 2009
China10928 Posts
November 07 2010 14:07 GMT
#314
On November 07 2010 22:08 dcemuser wrote:
Show nested quote +
On November 07 2010 22:06 Senx wrote:
Wow MLG has really screwed up the brackets.. this is quite a large issue that somehow only affect tyler and no other player. Hmm


Actually, it affected five players.

Show nested quote +
On November 07 2010 21:00 dcemuser wrote:
What do you know? Here's some more.

EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)

Show nested quote +
On November 07 2010 19:51 dcemuser wrote:LiquidRet vs LiquidJinro was playing at the same time as LiquidTyler vs PainUser.

Guess what map they played on (and the match wasn't cancelled):

http://media.mlgpro.com/brackets/10/procircuit/dallas/sc2/open/matches/6687.html
"LiquidJinro vs LiquidRet
Map: Lost Temple
"

http://www.sc2replayed.com/replays/101220-1v1-terran-zerg-lost-temple

That means out of the 4 matches being played at the same time, half of them started on Xel'Naga Caverns (the right map), and half of them started on Lost Temple.

Out of that second half, only Tyler's game was canceled.

They aren't even consistent in making this exact decision as long as it's not on camera, nevermind the chat/color comparison, guess they don't even have credibility according to their own terms as stated in OP, that really sucks that results depended in part on which match got televised -___-
VoriuM
Profile Joined March 2009
Belgium83 Posts
November 07 2010 14:12 GMT
#315
I think it's great of them that they IMMEDIATELY acknowledge that they made a mistake and follow the rules. Sure it sucks for the players, but it was the right thing to do. I find it really cool of them that they don't make up lame excuses and immediately say they were at fault. Props to MLG for running this great event! (on a sidenote, I don't feel like painuser stole this series because of this. He played a fantastic game 1 reloaded and game 2.)
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2010-11-07 14:14:23
November 07 2010 14:14 GMT
#316
On November 07 2010 23:12 VoriuM wrote:
I think it's great of them that they IMMEDIATELY acknowledge that they made a mistake and follow the rules. Sure it sucks for the players, but it was the right thing to do. I find it really cool of them that they don't make up lame excuses and immediately say they were at fault. Props to MLG for running this great event! (on a sidenote, I don't feel like painuser stole this series because of this. He played a fantastic game 1 reloaded and game 2.)


I agree and could even ignore the other four games, but they NEED to fix the brackets so it doesn't happen again!

If you can't change the template to remove the first Round, at least re-number correctly!
TheDna
Profile Joined March 2010
Germany577 Posts
November 07 2010 14:14 GMT
#317
On November 07 2010 22:24 dcemuser wrote:
Show nested quote +
On November 07 2010 22:22 TheDna wrote:
On November 07 2010 21:00 dcemuser wrote:
What do you know? Here's some more.

EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)


Can you tell me where i can see the maps that are played today? Would be very important!

Thank you!


Sure, go to http://www.mlgpro.com/pro-circuit/2010/.

Then click on Starcraft 2 on the side bar on the left, and then on Game Types.

It shows all the correct maps, but don't make the same mistake MLG did - the official brackets are numbered wrong.


Thanks a lot. But i don't get it how are they numbered wrong?
For example it says round 8 for Ret Vs Kiwi. Round 8 should be Metalopolis. Or is it a different mapbecause of the gridmistakes?
dcemuser
Profile Joined August 2010
United States3248 Posts
November 07 2010 14:17 GMT
#318
On November 07 2010 23:14 TheDna wrote:
Show nested quote +
On November 07 2010 22:24 dcemuser wrote:
On November 07 2010 22:22 TheDna wrote:
On November 07 2010 21:00 dcemuser wrote:
What do you know? Here's some more.

EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)

binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)


Can you tell me where i can see the maps that are played today? Would be very important!

Thank you!


Sure, go to http://www.mlgpro.com/pro-circuit/2010/.

Then click on Starcraft 2 on the side bar on the left, and then on Game Types.

It shows all the correct maps, but don't make the same mistake MLG did - the official brackets are numbered wrong.


Thanks a lot. But i don't get it how are they numbered wrong?
For example it says round 8 for Ret Vs Kiwi. Round 8 should be Metalopolis. Or is it a different mapbecause of the gridmistakes?


If you look there, it says "Round 6 - Lost Temple"

Now, look where LiquidTyler vs PainUser is on their official brackets... Round 6.

That's the error. The numbering on the official brackets is wrong because there is a "fake" Round 1, pushing all the Rounds off by 1.
GenoZStriker
Profile Blog Joined February 2010
United States2914 Posts
November 07 2010 14:21 GMT
#319
Winner-bracket is off by 1 round and the loser-bracket is off by 2.
eSports Prodigy & Illuminati member.
Trebis
Profile Joined March 2010
United States182 Posts
November 07 2010 14:24 GMT
#320
I just want to give props to MLG for handling this so professionally and transparently. I actually think MORE highly of MLG after this.
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