|
On November 07 2010 19:51 dcemuser wrote:Uh, guys, I just noticed something huge. LiquidRet vs LiquidJinro was playing at the same time as LiquidTyler vs PainUser. Guess what map they played on (and the match wasn't cancelled): http://media.mlgpro.com/brackets/10/procircuit/dallas/sc2/open/matches/6687.html" LiquidJinro vs LiquidRet Map: Lost Temple" http://www.sc2replayed.com/replays/101220-1v1-terran-zerg-lost-templeThat means out of the 4 matches being played at the same time, half of them started on Xel'Naga Caverns (the right map), and half of them started on Lost Temple. Out of that second half, only Tyler's game was canceled. Additionally, do you know why the mixup occured? The MLG bracket is off by 1 round - it has a 'blank round at the left side'. All of the casters and commentators are calling Round 5 "Round 4" because of MLG's bracket mixup.
I bet you this led to Day9/Djwheat misreading the sheet.Edit: Bolded because the MLG staff needs to see this and FIX their brackets.
Great find if correct (I haven't checked).
This just proves that mistakes happen... Perhaps the easiest thing would be to demand that the players are aware what round they are in and what map they are supposed to play on. Then they do that; and if both make a mistake and they play the wrong map; then they will just have to play that map, rather than restarting.
To be honest, if they are so key on following the rules, it would be really interesting to see what the rules say about jinro vs ret then... Should it, technically, be replayed?
|
On November 07 2010 20:47 ParasitJonte wrote:Show nested quote +On November 07 2010 19:51 dcemuser wrote:Uh, guys, I just noticed something huge. LiquidRet vs LiquidJinro was playing at the same time as LiquidTyler vs PainUser. Guess what map they played on (and the match wasn't cancelled): http://media.mlgpro.com/brackets/10/procircuit/dallas/sc2/open/matches/6687.html" LiquidJinro vs LiquidRet Map: Lost Temple" http://www.sc2replayed.com/replays/101220-1v1-terran-zerg-lost-templeThat means out of the 4 matches being played at the same time, half of them started on Xel'Naga Caverns (the right map), and half of them started on Lost Temple. Out of that second half, only Tyler's game was canceled. Additionally, do you know why the mixup occured? The MLG bracket is off by 1 round - it has a 'blank round at the left side'. All of the casters and commentators are calling Round 5 "Round 4" because of MLG's bracket mixup.
I bet you this led to Day9/Djwheat misreading the sheet.Edit: Bolded because the MLG staff needs to see this and FIX their brackets. Great find if correct (I haven't checked). This just proves that mistakes happen... Perhaps the easiest thing would be to demand that the players are aware what round they are in and what map they are supposed to play on. Then they do that; and if both make a mistake and they play the wrong map; then they will just have to play that map, rather than restarting. To be honest, if they are so key on following the rules, it would be really interesting to see what the rules say about jinro vs ret then... Should it, technically, be replayed?
I just further elaborated on the bottom of the last page as to -exactly- how it happened.
The Round 6 map selection is Lost Temple.
The MLG brackets say that Tyler and PainUser played in Round 6, but they messed up the brackets. This caused mass confusion at the event in terms of the map order.
|
the rule that you need to ask an admin before you are allowed to pause is totally silly. I mean if you have a problem (keyboard or mouse malfunction etc.) you surely want to wait 10-20 seconds before an admin allows you to pause while you lose the game in that time...
|
What do you know? Here's some more.
EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)
|
On November 07 2010 18:11 Char711 wrote:Show nested quote +On November 07 2010 17:53 Ilikestarcraft wrote:On November 07 2010 17:49 dtz wrote: Huk's chat played a major role in determining the outcome of that game imo.
So could qxc's colour. How? Don't just say something. Explain it. I didn't watch the game with huk and I don't know what he said. But for qxc's color. In no way could it affect anything whatsoever with the game's result except if a player had some superstition or supposed bad luck/good luck with some color. Creep is purple. qxc was purple. Keeping player colors normal lets him blend in. There are other combinations that provide the same type of effect.
This is silly, enemy units on the minimap are red regardless of color, and if you're actually looking at the units you see their health bars (and the coloration is subtle anyway). The only people who might miss something are observers.
|
I think people are blowing this out of proportion. Hm, I want to rephrase that but it's early in the morning and can't quite find the right words, but MLG are taking a bit more shit than they should. This Tyler 'scandal' was bad, I agree, really fucking bad. In a perfect world that wouldn't happen and it ultimately wouldn't affect the results.
However, mistakes do happen. The fact that they made a thread here at all says something about MLG; they're aware of the community. I highly doubt they're laughing it off, they know they fucked up. Tyler has a right to be pissed, but when you get down to it they were simply enforcing their rules (albeit late). Hell, if anything I doubt this will happen again in subsequent MLG tournaments, learning from mistakes and all that.
I could get ready to get to Dallas with a pitchfork in one hand and a torch in the other, but comparing this mistake to how much they've stepped up their game since Raleigh/DC.. Yeah, one major fuckup is bound to happen. They are aware, else they wouldn't have made this thread. I'd be surprised if they weren't discussing this issue already. It's the same MLG that fixed video problems 10 seconds after people started whining on this very forum, right?
Bottomline is that mistakes do happen, the posts with variations of "This is why I never fucking support MLG" are completely unnecessary. Whatever way they went about it someone would have been dissatisfied. If they played the maps and Painuser lost he could (maybe he wouldn't, that's not the point) argue that it's the map that decided it and demand a re-game. What then?
|
On November 07 2010 21:06 vyyye wrote: I think people are blowing this out of proportion. Hm, I want to rephrase that but it's early in the morning and can't quite find the right words, but MLG are taking a bit more shit than they should. This Tyler 'scandal' was bad, I agree, really fucking bad. In a perfect world that wouldn't happen and it ultimately wouldn't affect the results.
However, mistakes do happen. The fact that they made a thread here at all says something about MLG; they're aware of the community. I highly doubt they're laughing it off, they know they fucked up. Tyler has a right to be pissed, but when you get down to it they were simply enforcing their rules (albeit late). Hell, if anything I doubt this will happen again in subsequent MLG tournaments, learning from mistakes and all that.
I could get ready to get to Dallas with a pitchfork in one hand and a torch in the other, but comparing this mistake to how much they've stepped up their game since Raleigh/DC.. Yeah, one major fuckup is bound to happen. They are aware, else they wouldn't have made this thread. I'd be surprised if they weren't discussing this issue already. It's the same MLG that fixed video problems 10 seconds after people started whining on this very forum, right?
Bottomline is that mistakes do happen, the posts with variations of "This is why I never fucking support MLG" are completely unnecessary. Whatever way they went about it someone would have been dissatisfied. If they played the maps and Painuser lost he could (maybe he wouldn't, that's not the point) argue that it's the map that decided it and demand a re-game. What then?
I agree, but the fact is they STILL haven't fixed the brackets that caused the issue in the first place.
If they fix them, I'll be perfectly happy.
|
On November 07 2010 20:50 dcemuser wrote:Show nested quote +On November 07 2010 20:47 ParasitJonte wrote:On November 07 2010 19:51 dcemuser wrote:Uh, guys, I just noticed something huge. LiquidRet vs LiquidJinro was playing at the same time as LiquidTyler vs PainUser. Guess what map they played on (and the match wasn't cancelled): http://media.mlgpro.com/brackets/10/procircuit/dallas/sc2/open/matches/6687.html" LiquidJinro vs LiquidRet Map: Lost Temple" http://www.sc2replayed.com/replays/101220-1v1-terran-zerg-lost-templeThat means out of the 4 matches being played at the same time, half of them started on Xel'Naga Caverns (the right map), and half of them started on Lost Temple. Out of that second half, only Tyler's game was canceled. Additionally, do you know why the mixup occured? The MLG bracket is off by 1 round - it has a 'blank round at the left side'. All of the casters and commentators are calling Round 5 "Round 4" because of MLG's bracket mixup.
I bet you this led to Day9/Djwheat misreading the sheet.Edit: Bolded because the MLG staff needs to see this and FIX their brackets. Great find if correct (I haven't checked). This just proves that mistakes happen... Perhaps the easiest thing would be to demand that the players are aware what round they are in and what map they are supposed to play on. Then they do that; and if both make a mistake and they play the wrong map; then they will just have to play that map, rather than restarting. To be honest, if they are so key on following the rules, it would be really interesting to see what the rules say about jinro vs ret then... Should it, technically, be replayed? I just further elaborated on the bottom of the last page as to -exactly- how it happened. The Round 6 map selection is Lost Temple. The MLG brackets say that Tyler and PainUser played in Round 6, but they messed up the brackets. This caused mass confusion at the event in terms of the map order. Yeah you are right, the brackets were really off as some people were still in round 5 while others in 6 (or whichever it was).
This really makes what happened even sadder.
|
On November 07 2010 21:00 dcemuser wrote: What do you know? Here's some more.
EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)
Holy shit - this is insane, beyond even Tyler getting completely screwed. Map choice really affects the outcome of matches due to how fragile the current balance is and how dependent it is on maps, which is why winning Game 1 is so important so that even dropping Game 2 will guarantee map choice for Game 3. This lack of attention to detail is stunning for such a huge money tournament and is just disgraceful considering how many players were affected.
|
On November 07 2010 21:55 Kraznaya wrote:Show nested quote +On November 07 2010 21:00 dcemuser wrote: What do you know? Here's some more.
EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense) Holy shit - this is insane, beyond even Tyler getting completely screwed. Map choice really affects the outcome of matches due to how fragile the current balance is and how dependent it is on maps, which is why winning Game 1 is so important so that even dropping Game 2 will guarantee map choice for Game 3. This lack of attention to detail is stunning for such a huge money tournament and is just disgraceful considering how many players were affected.
Especially when you consider how generally balanced Metalopolis is usually regarded and they had to play on Blistering Sands, which is very gimmicky.
|
Ah ok never mind just saw the recast.
|
On November 07 2010 21:56 dcemuser wrote:Show nested quote +On November 07 2010 21:55 Kraznaya wrote:On November 07 2010 21:00 dcemuser wrote: What do you know? Here's some more.
EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense) Holy shit - this is insane, beyond even Tyler getting completely screwed. Map choice really affects the outcome of matches due to how fragile the current balance is and how dependent it is on maps, which is why winning Game 1 is so important so that even dropping Game 2 will guarantee map choice for Game 3. This lack of attention to detail is stunning for such a huge money tournament and is just disgraceful considering how many players were affected. Especially when you consider how generally balanced Metalopolis is usually regarded and they had to play on Blistering Sands, which is very gimmicky.
Yeah - even if the player won on the changed map, they would still have to play a certain style more than other players because they got screwed by administration, which is unfair considering the purpose of changing a starting map each round is that each player will have to play a certain style the same amount of times over the course of the tournament if they were eyeing to advance through each round and win it.
MLG should at the very least refund the pass money of the affected players, and maybe even comp their travel expenses.
|
Wow MLG has really screwed up the brackets.. this is quite a large issue that somehow only affect tyler and no other player. Hmm
|
On November 07 2010 22:00 Kage wrote: Can someone give a quick summary of what happened really?
LiquidTyler was dominating PainUser in the first game, and then it was canceled because it was revealed it was being played on the wrong map.
He then went on to lose 2-0.
|
On November 07 2010 21:06 vyyye wrote: I think people are blowing this out of proportion. Hm, I want to rephrase that but it's early in the morning and can't quite find the right words, but MLG are taking a bit more shit than they should. This Tyler 'scandal' was bad, I agree, really fucking bad. In a perfect world that wouldn't happen and it ultimately wouldn't affect the results.
However, mistakes do happen. The fact that they made a thread here at all says something about MLG; they're aware of the community. I highly doubt they're laughing it off, they know they fucked up. Tyler has a right to be pissed, but when you get down to it they were simply enforcing their rules (albeit late). Hell, if anything I doubt this will happen again in subsequent MLG tournaments, learning from mistakes and all that.
I could get ready to get to Dallas with a pitchfork in one hand and a torch in the other, but comparing this mistake to how much they've stepped up their game since Raleigh/DC.. Yeah, one major fuckup is bound to happen. They are aware, else they wouldn't have made this thread. I'd be surprised if they weren't discussing this issue already. It's the same MLG that fixed video problems 10 seconds after people started whining on this very forum, right?
Bottomline is that mistakes do happen, the posts with variations of "This is why I never fucking support MLG" are completely unnecessary. Whatever way they went about it someone would have been dissatisfied. If they played the maps and Painuser lost he could (maybe he wouldn't, that's not the point) argue that it's the map that decided it and demand a re-game. What then?
Good post. I'll rate this M for mature..
|
On November 07 2010 22:06 Senx wrote: Wow MLG has really screwed up the brackets.. this is quite a large issue that somehow only affect tyler and no other player. Hmm
Actually, it affected five players.
On November 07 2010 21:00 dcemuser wrote: What do you know? Here's some more.
EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)
|
On November 07 2010 22:06 dcemuser wrote:Show nested quote +On November 07 2010 22:00 Kage wrote: Can someone give a quick summary of what happened really? LiquidTyler was dominating PainUser in the first game, and then it was canceled because it was revealed it was being played on the wrong map. He then went on to lose 2-0.
Thanks dcemuser. Much respect to Tyler for taking it so calmly. If this was incontrol I think the referee's head would be on the mousepad lol.
|
On November 07 2010 22:06 dcemuser wrote:Show nested quote +On November 07 2010 22:00 Kage wrote: Can someone give a quick summary of what happened really? LiquidTyler was dominating PainUser in the first game, and then it was canceled because it was revealed it was being played on the wrong map. He then went on to lose 2-0.
Also, there were other multiple other matches played on the wrong map because of confusion on which round they were actually in due to MLG's fake "ro256 bye round" which weren't rescinded, despite MLG claiming a strict adherence to rules policy which forced them to restart the Tyler-Painuser game.
|
Luckily it didn't affect the outcome as painuser would have won 2-1 even if the fake game counted but it was still rough, I would have asked the players if they could play it out.
|
On November 07 2010 21:00 dcemuser wrote: What do you know? Here's some more.
EGColbi(Z) vs Jaeger(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
AlLaboUtyOu(T) vs FluX(P) in Loser's Bracket Round 3 should have been played on Metalopolis, but instead played on Blistering Sands (the Round 5 map - Loser's Bracket is off by 2 rounds)
binski(T) vs EGLzGaMeR(T) in Loser's Bracket Round 6 should have played on Lost Temple, but instead played on Blistering Sands (Actually, I have no idea how this one got screwed up. It doesn't even make sense)
Can you tell me where i can see the maps that are played today? Would be very important!
Thank you!
|
|
|
|