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MLG Dallas Day 2 - Page 117

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 115 116 117 118 119 446 Next
Zhou
Profile Joined February 2009
United States832 Posts
November 06 2010 19:21 GMT
#2321
I doubt it. It could just be a Dr. Pepper in gum form or something like that. :O
hitman133
Profile Joined October 2010
United States1425 Posts
November 06 2010 19:21 GMT
#2322
Time for Kpop guys, bring some SNSD on pls :D
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
November 06 2010 19:22 GMT
#2323
On November 07 2010 04:20 I_Love_Bacon wrote:
Show nested quote +
On November 07 2010 04:19 BeMannerDuPenner wrote:
On November 07 2010 04:14 Corinthos wrote:
On November 07 2010 04:10 BeMannerDuPenner wrote:
On November 07 2010 04:07 Corinthos wrote:
qxc played really well and that was a great game to watch. He didn't win because of pf's he had better air control, and a whole large part of that was the map. He also had better unit control overall.


cant say that. qxc did play very well but if those expos werent PFs he wouldve lost the game multiple times before it even got close. there was absolutely no way to not lose all his expos after sens first attack if PFs wouldnt need a 50 supply army or 20+ banlings to get killed. so ya in a way, the PFs did win the game.


Yes, he would of lost mining time but sen didn't attack those pfs until very late. He very well could of made orbitals and lifted them instead and maynard back his scvs. Even if he did lose some scvs the orbitals would have mules. He did not lose because of PFs, hence the map selection.



how would he stay in the game without scvs and just 2-3 lifted OCs at the expos? that leftover force after the attack even still had hydras in it so lifting would might still result in a OC loss. and he didnt attack for so long since its futile / risky to attack a PF. if it was a non PF expo he could just run in 20 lings and totally shut it down since they were COMPLETLY undefened(qxc had to hold the key area at his tower) all the time.

no matter how you look at it, if PFs were easier to kill/not in the game sen wouldve won that game easily.


dont wanna talk down QXCs great play or anything. but you cant deny that the inability to counterattack/shut down the expos when he won fights/had mapcontrol made sen lose.


And if zerglings didn't run at 10000mph and couldn't be made 80 at a time in 10 seconds late game, then you wouldn't need the pf's.


point of this troll post? we are discussing wether PFs had a decisive impact on this game or not. go spam somewhere else.
life of lively to live to life of full life thx to shield battery
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
November 06 2010 19:22 GMT
#2324
On November 07 2010 04:20 mcleod wrote:
Show nested quote +
On November 07 2010 04:18 YoiChiBow wrote:
thats y u go banshee expand on that map instead of bio.
the banshee stops busts on ur backdoor liek that. forces the z to go muta in order to get map control


lol youll die before you get 2 banshees out

mass roach will own the rocks, get into ur base and even if u have 3 - 4 banshee out ur economy will die
then z just overcompensates with queen/spore and gg

its a very very hard map for terran compared to how hard LT is for zergs

hmm, can we stop the map/race balance discussion here? Dont want this thread to turn in to a balance war.
Both players played 3 good games, let just leave it at that.
Terran
Huko
Profile Joined April 2010
United States324 Posts
November 06 2010 19:22 GMT
#2325
Same commercials every event and im still laughing at them
Azarkon
Profile Joined January 2010
United States21060 Posts
November 06 2010 19:22 GMT
#2326
Now I'm hoping to see either jinro vs. socke or idra vs. nazgul... come on
NikonTC
Profile Joined September 2010
United Kingdom418 Posts
November 06 2010 19:23 GMT
#2327
On November 07 2010 04:19 BeMannerDuPenner wrote:
Show nested quote +
On November 07 2010 04:14 Corinthos wrote:
On November 07 2010 04:10 BeMannerDuPenner wrote:
On November 07 2010 04:07 Corinthos wrote:
qxc played really well and that was a great game to watch. He didn't win because of pf's he had better air control, and a whole large part of that was the map. He also had better unit control overall.


cant say that. qxc did play very well but if those expos werent PFs he wouldve lost the game multiple times before it even got close. there was absolutely no way to not lose all his expos after sens first attack if PFs wouldnt need a 50 supply army or 20+ banlings to get killed. so ya in a way, the PFs did win the game.


Yes, he would of lost mining time but sen didn't attack those pfs until very late. He very well could of made orbitals and lifted them instead and maynard back his scvs. Even if he did lose some scvs the orbitals would have mules. He did not lose because of PFs, hence the map selection.

no matter how you look at it, if PFs were easier to kill/not in the game sen wouldve won that game easily.


If marine rifles fired marshmallows instead of bullets i'm sure sen would have won the game too. Just because they helped QXC win the game it doesnt make them imbalanced..
"IdrA crushes the marine push, absolutely demolishes this 2 rax play. Would not be suprised to see a GG from IdrA at any moment" Day[9]
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
November 06 2010 19:23 GMT
#2328
On November 07 2010 04:21 Kage wrote:
fuck that guy with that left bicep ad is so annoying.

I wouldent tell him that
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
Last Edited: 2010-11-06 19:24:10
November 06 2010 19:23 GMT
#2329
On November 07 2010 04:20 mcleod wrote:
Show nested quote +
On November 07 2010 04:18 YoiChiBow wrote:
thats y u go banshee expand on that map instead of bio.
the banshee stops busts on ur backdoor liek that. forces the z to go muta in order to get map control


lol youll die before you get 2 banshees out

mass roach will own the rocks, get into ur base and even if u have 3 - 4 banshee out ur economy will die
then z just overcompensates with queen/spore and gg

its a very very hard map for terran compared to how hard LT is for zergs


no banshee is better than bio opening on that map. it comes down to using ur banshee effectively on controlling the map.

im not saying 2 banshees or so... you get one for map control, not to harass. it is crucial and for instance you could FF on all the banelings in sen's army before the rocks are down.

its not an easy map for terran by any means but it is better than going mass rax style like qxc opted
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
mcleod
Profile Joined June 2010
Canada350 Posts
November 06 2010 19:23 GMT
#2330
On November 07 2010 04:22 Caphe wrote:
Show nested quote +
On November 07 2010 04:20 mcleod wrote:
On November 07 2010 04:18 YoiChiBow wrote:
thats y u go banshee expand on that map instead of bio.
the banshee stops busts on ur backdoor liek that. forces the z to go muta in order to get map control


lol youll die before you get 2 banshees out

mass roach will own the rocks, get into ur base and even if u have 3 - 4 banshee out ur economy will die
then z just overcompensates with queen/spore and gg

its a very very hard map for terran compared to how hard LT is for zergs

hmm, can we stop the map/race balance discussion here? Dont want this thread to turn in to a balance war.
Both players played 3 good games, let just leave it at that.


just pointing out the truth, this map is heavily zerg favored vs terran

and explaining why banshee build wouldnt have worked either
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
November 06 2010 19:23 GMT
#2331
On November 07 2010 04:22 BeMannerDuPenner wrote:
Show nested quote +
On November 07 2010 04:20 I_Love_Bacon wrote:
On November 07 2010 04:19 BeMannerDuPenner wrote:
On November 07 2010 04:14 Corinthos wrote:
On November 07 2010 04:10 BeMannerDuPenner wrote:
On November 07 2010 04:07 Corinthos wrote:
qxc played really well and that was a great game to watch. He didn't win because of pf's he had better air control, and a whole large part of that was the map. He also had better unit control overall.


cant say that. qxc did play very well but if those expos werent PFs he wouldve lost the game multiple times before it even got close. there was absolutely no way to not lose all his expos after sens first attack if PFs wouldnt need a 50 supply army or 20+ banlings to get killed. so ya in a way, the PFs did win the game.


Yes, he would of lost mining time but sen didn't attack those pfs until very late. He very well could of made orbitals and lifted them instead and maynard back his scvs. Even if he did lose some scvs the orbitals would have mules. He did not lose because of PFs, hence the map selection.



how would he stay in the game without scvs and just 2-3 lifted OCs at the expos? that leftover force after the attack even still had hydras in it so lifting would might still result in a OC loss. and he didnt attack for so long since its futile / risky to attack a PF. if it was a non PF expo he could just run in 20 lings and totally shut it down since they were COMPLETLY undefened(qxc had to hold the key area at his tower) all the time.

no matter how you look at it, if PFs were easier to kill/not in the game sen wouldve won that game easily.


dont wanna talk down QXCs great play or anything. but you cant deny that the inability to counterattack/shut down the expos when he won fights/had mapcontrol made sen lose.


And if zerglings didn't run at 10000mph and couldn't be made 80 at a time in 10 seconds late game, then you wouldn't need the pf's.


point of this troll post? we are discussing wether PFs had a decisive impact on this game or not. go spam somewhere else.


Saying a unit or structure had an impact on the game is the point is lulsy. Man, if sen had made fewer units he'd have been in trouble. If QXC didn't get upgrades. Every unit/structure/upgrade is important in a long game like that. Debating semantics would be more interesting than debating common sense.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Iodem
Profile Joined October 2010
United States1173 Posts
November 06 2010 19:23 GMT
#2332
On November 07 2010 04:21 hitman133 wrote:
Time for Kpop guys, bring some SNSD on pls :D






How about GSL music in general?
If you don't like it, you can quit.
Blix
Profile Joined September 2010
Netherlands873 Posts
November 06 2010 19:23 GMT
#2333
I wonder how many flavors are in that old spice stuff...
Conquer yourself not the world. - Descartes
Kamille
Profile Blog Joined September 2010
Monaco1035 Posts
November 06 2010 19:23 GMT
#2334
On November 07 2010 04:20 Kirb wrote:
More kpop links plz. rly enjoying it. ^^


Priphea
Windrose
Profile Joined May 2010
Canada64 Posts
November 06 2010 19:24 GMT
#2335
QXC's play is so impressive. So many people get caught off guard from backdoors for some reason at tournaments...
¯\_(ツ)_/¯
hgt1
Profile Joined October 2010
Hungary102 Posts
November 06 2010 19:24 GMT
#2336
finally the pain ended
xAPOCALYPSEx
Profile Blog Joined October 2010
1418 Posts
November 06 2010 19:24 GMT
#2337
IdrA will probably face the winner of Teeler vs Drewbie...

IdrA better pray that drewbie takes nony out.
Omar91
Profile Joined April 2010
Angola620 Posts
November 06 2010 19:24 GMT
#2338
DAY9 !!!
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
November 06 2010 19:24 GMT
#2339
YAY! Day[9]
mcleod
Profile Joined June 2010
Canada350 Posts
November 06 2010 19:24 GMT
#2340
On November 07 2010 04:23 YoiChiBow wrote:
Show nested quote +
On November 07 2010 04:20 mcleod wrote:
On November 07 2010 04:18 YoiChiBow wrote:
thats y u go banshee expand on that map instead of bio.
the banshee stops busts on ur backdoor liek that. forces the z to go muta in order to get map control


lol youll die before you get 2 banshees out

mass roach will own the rocks, get into ur base and even if u have 3 - 4 banshee out ur economy will die
then z just overcompensates with queen/spore and gg

its a very very hard map for terran compared to how hard LT is for zergs


no banshee is better than bio opening on that map. it comes down to using ur banshee effectively on controlling the map.

im not saying 2 banshees or so... you get one for map control, not to harass. it is crucial and for instance you could FF on all the banelings in sen's army before the rocks are down.

point is most zergs go mass roach on that map to take down rocks, not ling/bane
banshees not effective vs roach , they dont die quick enough to 1 banshee
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