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[GSL] Open S1 - Ro64 Day 4 - Page 43

Forum Index > StarCraft 2 Tournaments
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Prev 1 41 42 43 44 45 64 Next
Mato
Profile Joined August 2010
Australia412 Posts
September 08 2010 10:56 GMT
#841
On September 08 2010 19:54 Dommk wrote:
Show nested quote +
On September 08 2010 19:52 Liquid`Nazgul wrote:
It seems like none of you have a clue about good play and bad play and thus have to refer to imbalance after every result. Polt outplayed MinChul simple as that.


Whatever you want to call it, 6 marauders shouldn't be able to take down a nexus in seconds considering their cost and what you would actually need to stop them raping that raping in seconds.


Surely he could've stopped that first snipe if he hadn't fallen for his bait and taken his army to the gold. Then he just flat out did not defend that side and allowed it to happen a second time. Poor play by Iron is all.
Looky
Profile Joined April 2010
United States1608 Posts
September 08 2010 10:56 GMT
#842
stop with the imbalance talk. ksdfjlsfjl im so sick of it. tvp is probably the most balance match up. protoss can go so many things also like vr, dt , 4 gate, phoenix.

polt really out played him there
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
September 08 2010 10:56 GMT
#843
On September 08 2010 19:55 NeoLearner wrote:
Show nested quote +
On September 08 2010 19:54 Phearlock wrote:
This excessive balance whining is ruining LR threads for me. Regardless of whether it's justified or not. =(


Yeah, it's bad. At least the whining about the streams has stopped


oh you have no idea how fast whiners move between topics.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Aeo
Profile Joined August 2010
United States113 Posts
September 08 2010 10:56 GMT
#844
On September 08 2010 19:54 Lylat wrote:
Show nested quote +
On September 08 2010 19:52 Liquid`Nazgul wrote:
It seems like none of you have a clue about good play and bad play and thus have to refer to imbalance after every result. Polt outplayed MinChul simple as that.

Finally someone smart !

Agreed entirely.

There seems to be a popular, if uninformed theory that if anyone wins a game ever, their race is overpowered.

Honestly, the balance of the races fluxuates more over time than when Blizzard patches it. It has everything to do with popular strategy and tactic, and not as much to do with unit stats as we think.
"We gotta go to the crappy town where I'm the hero!"
Cade
Profile Joined August 2010
Canada1420 Posts
September 08 2010 10:56 GMT
#845
On September 08 2010 19:55 G.s)NarutO wrote:
Really well played by Polt. Insanely well reading/scouting of his opponent.

Agree'd, really great game sense as well
Bear4188
Profile Joined March 2010
United States1797 Posts
September 08 2010 10:56 GMT
#846
Polt got maximum use out of his units by splitting them up, diverting his opponents attention. Is that really so different than rolling in a few banes and clearing out a mineral line within a couple of seconds, or doing a storm drop?
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2010-09-08 10:58:51
September 08 2010 10:57 GMT
#847
On September 08 2010 19:52 Liquid`Nazgul wrote:
It seems like none of you have a clue about good play and bad play and thus have to refer to imbalance after every result. Polt outplayed MinChul simple as that.


I don't know about the rest, but I have always ONLY referred to the problems of marauders being able to snipe out a nexus so incredibly fast when stimmed;
it doesn't require a lot of "outplay" if you just have to make a drop as soon as your opponent leaves his base for a second

please notice, that this specific problems has pretty much nothing to do with marauder-balance in general, and I will stop talking about balance right now because it doesn't belong here after all....

all in all there's no discussion that polt was in fact the better player
"You see....YOU SEE..." © 2010 Sen
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
Last Edited: 2010-09-08 10:59:33
September 08 2010 10:57 GMT
#848
On September 08 2010 19:51 Firkraag8 wrote:
Show nested quote +
On September 08 2010 19:50 Xeln4g4 wrote:
no words ... make me nervous to think they nerfed zeals in next patch ...


because zealots was such a counter to marauders with concussive and stim... right?


Because P shouldn't have been nerefd at all ... zeals are a core units of P army, nerfing them means penalizing the P for every game from the beginning to the end. Surely Zeals are a bad counter to marauders, but ... would you prefer to have a couple of zeals to defend against an early T marauders push ... or 0 zeals because production time of zeal and WG was prolonged by 10 secs in total?

I prefer to have a couple of zeals man .... so, at least they take some hits from stalk / sentry.
DreXxiN
Profile Joined July 2010
United States494 Posts
September 08 2010 10:57 GMT
#849
I'm sorry if this has been answered 100 times, but I haven't found it..what's the band and song when the show comes back on?
forklift
Profile Joined August 2010
United States98 Posts
September 08 2010 10:57 GMT
#850
On September 08 2010 19:52 Liquid`Nazgul wrote:
It seems like none of you have a clue about good play and bad play and thus have to refer to imbalance after every result. Polt outplayed MinChul simple as that.


It seems you don't either, seeing as how you didn't even make it past qualifiers.

User was temp banned for this post.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
September 08 2010 10:57 GMT
#851
On September 08 2010 19:54 SoLaR[i.C] wrote:
Poltprime is going to go far. Both builds of his show lots of preparation. What a lot of people don't notice is how quickly and efficiently he got his expo up while maintaining great unit production.


This.

A lot of people have shown a build order or general idea, but outside of a few instances none of them really felt truly refined (none are perfect obviously). Lots are gimmicky or not reactionary enough, but both of these felt well thought out.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Nokeboy
Profile Joined December 2008
United States1009 Posts
September 08 2010 10:57 GMT
#852
I am seriously loling at all the terrans coming in to defend their race.

Sure protoss probably would have lost, but what is to stop terran from hiding 6 or so marauders every matchup and just sniping hatcher/nexus? The units are absurdly good. There is absolutely no way to stop them from doing it. 6 marauders took down that building than probably any other unit could do it, maybe dark templar? And they are t1 units that are VERY CHEAP.
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
September 08 2010 10:58 GMT
#853
On September 08 2010 19:54 SoLaR[i.C] wrote:
Poltprime is going to go far. Both builds of his show lots of preparation. What a lot of people don't notice is how quickly and efficiently he got his expo up while maintaining great unit production in that 2nd game.


Yea I didn't understand that, I thought that if you expo so early you would automatically lose to a rush? Did Jangminchul tech too much?
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
Elwar
Profile Joined August 2010
953 Posts
September 08 2010 10:58 GMT
#854
On September 08 2010 19:56 Bear4188 wrote:
Polt got maximum use out of his units by splitting them up, diverting his opponents attention. Is that really so different than rolling in a few banes and clearing out a mineral line within a couple of seconds, or doing a storm drop?

To be fair you don't gain absolute map control with a few banelings or a lingering warp prism though.
SultanVinegar
Profile Blog Joined May 2009
United States372 Posts
September 08 2010 10:58 GMT
#855
Kinda feel bad for Iron. Going from a progamer to crushed in first round of GSL.
I'm a Flash man.
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
September 08 2010 10:58 GMT
#856
On September 08 2010 19:56 Bear4188 wrote:
Polt got maximum use out of his units by splitting them up, diverting his opponents attention. Is that really so different than rolling in a few banes and clearing out a mineral line within a couple of seconds, or doing a storm drop?

Banes and storm aren't good versus every single ground unit and building the opposition posseses;)
beach beers buds beezies b-b-b-baaanelings
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2010-09-08 11:02:00
September 08 2010 10:58 GMT
#857
On September 08 2010 19:56 Mato wrote:
Show nested quote +
On September 08 2010 19:54 Dommk wrote:
On September 08 2010 19:52 Liquid`Nazgul wrote:
It seems like none of you have a clue about good play and bad play and thus have to refer to imbalance after every result. Polt outplayed MinChul simple as that.


Whatever you want to call it, 6 marauders shouldn't be able to take down a nexus in seconds considering their cost and what you would actually need to stop them raping that raping in seconds.


Surely he could've stopped that first snipe if he hadn't fallen for his bait and taken his army to the gold. Then he just flat out did not defend that side and allowed it to happen a second time. Poor play by Iron is all.


My contention was that 6 marauders shouldn't be able to do that, period. Could you imagine if 6 Stalkers could do that? If the person is out of position SLIGHTLY the nexus goes down in SECONDS, there is almost nothing you can do. Outplayed or not, they really shouldn't be able to do what they did.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 08 2010 10:58 GMT
#858
On September 08 2010 19:52 Dionyseus wrote:
Oh man Jangminchul got raped...
But on game 2 I don't understand why he just didn't put a probe near his natural, he knew polt had marauders close-by. Also after he got his nexus sniped, why didn't he invest in some cannons?

450-600 on cannons and the nexus wouldve still died. He had no intention of having the marauders live in the first place.
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
September 08 2010 10:59 GMT
#859
On September 08 2010 19:54 Dommk wrote:
Show nested quote +
On September 08 2010 19:52 Liquid`Nazgul wrote:
It seems like none of you have a clue about good play and bad play and thus have to refer to imbalance after every result. Polt outplayed MinChul simple as that.


Whatever you want to call it, 6 marauders shouldn't be able to take down a nexus in seconds considering their cost and what you would actually need to stop them raping that base in seconds.

do u know how fast cracklinge in scbw took out a nexus?
its all fine, the toss played horrible ... no clue how someone like that should be number 1 on ladder
TLT07 ===> *winner* <===TLT08
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50604 Posts
September 08 2010 10:59 GMT
#860
Squirrel is gonna win.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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