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[GSL] Open S1 - Ro64 Day 4 - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
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kr_priest
Profile Joined September 2010
Korea (South)223 Posts
September 08 2010 09:31 GMT
#201
Well that was quick
tsularesque
Profile Joined March 2010
Canada226 Posts
Last Edited: 2010-09-08 09:34:40
September 08 2010 09:31 GMT
#202
On September 08 2010 18:30 forklift wrote:
Uhhhhhhhhhhhhhh Artosis doesn't know you lost 25% of the cost when cancelling units? Are you fucking serious?



of building cost. units are fine.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
Last Edited: 2010-09-08 09:31:37
September 08 2010 09:31 GMT
#203
Wow, Toss got butchered and molested.

Terran strong!!!
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
September 08 2010 09:31 GMT
#204
lol manner-mule-calldown
"You see....YOU SEE..." © 2010 Sen
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 08 2010 09:31 GMT
#205
What's the point of using chrono on cyber...It has an animation when it is upgrading....
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
September 08 2010 09:31 GMT
#206
On September 08 2010 18:29 Ygz wrote:
Show nested quote +
On September 08 2010 18:25 Salteador Neo wrote:
Did Tasteless say you only need 16 workers per mineral line? Oo'


I too also try to have a min of 22 at each hatch, 16 @ min, 6 @ gas.


I go for the classic 3 per mineral patch, 3 per gas...

Sometimes I even get a few more so i can transfer 5-10 to the expo when it warps in/builds.
Revolutionist fan
Poko
Profile Joined June 2010
Finland40 Posts
September 08 2010 09:31 GMT
#207
On September 08 2010 18:25 AntiGrav1ty wrote:
Show nested quote +
On September 08 2010 18:24 Poko wrote:
Looked kind of one-sided even though there wasn't big mistakes.


Risky Tossbuild which didn't pay off at all and losing 5 Units without killing anything. How is that not a mistake?


Well the build was mistake but losing the units was more of great play by top. Nothing like throwing VRs in this game anyway.
shabby
Profile Joined March 2010
Norway6402 Posts
September 08 2010 09:31 GMT
#208
Meh, tasteless, practise more and lie less. You were so good before.
Jaedong, Gumibear, Leenock, Byun
Chen
Profile Joined June 2009
United States6344 Posts
Last Edited: 2010-09-08 09:32:13
September 08 2010 09:32 GMT
#209
On September 08 2010 18:30 forklift wrote:
Uhhhhhhhhhhhhhh Artosis doesn't know you lost 25% of the cost when cancelling units? Are you fucking serious?

there is a cost for buildings. cancelling queued units is free.
kar1181
Profile Joined May 2010
United Kingdom515 Posts
September 08 2010 09:32 GMT
#210
On September 08 2010 18:30 forklift wrote:
Uhhhhhhhhhhhhhh Artosis doesn't know you lost 25% of the cost when cancelling units? Are you fucking serious?


I didn't know that either!
Vokasak
Profile Joined July 2010
United States388 Posts
September 08 2010 09:32 GMT
#211
Stlyish MULE.
Practical wisdom is the combination of moral will and moral skill
Aradebil
Profile Joined August 2010
Hungary35 Posts
September 08 2010 09:32 GMT
#212
why not click on a mineral with the stuck probe?
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
September 08 2010 09:32 GMT
#213
Inca is a baller man, looking forward for his game.
Cohedra
Profile Joined July 2010
United States51 Posts
Last Edited: 2010-09-08 09:33:10
September 08 2010 09:32 GMT
#214
Clicking on a mineral patch gets you through units, not buildings.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
September 08 2010 09:32 GMT
#215
is it just me or are the "prime"-players in general quite overrated? ogs seems just "so" much stronger overall
"You see....YOU SEE..." © 2010 Sen
Shika
Profile Blog Joined July 2010
Sweden1711 Posts
September 08 2010 09:32 GMT
#216
On September 08 2010 18:32 Aradebil wrote:
why not click on a mineral with the stuck probe?



You can't go through buildings.
dcemuser
Profile Joined August 2010
United States3248 Posts
September 08 2010 09:33 GMT
#217
On September 08 2010 18:30 forklift wrote:
Uhhhhhhhhhhhhhh forklift doesn't know you lose nothing when cancelling units? Are you fucking serious?


Fixed that for you. Cancelling units is free. Buildings are 25%.
blop12311
Profile Joined April 2010
Australia68 Posts
September 08 2010 09:33 GMT
#218
On September 08 2010 18:32 Aradebil wrote:
why not click on a mineral with the stuck probe?


I think that only works for moving through units, not buildings.
Vokasak
Profile Joined July 2010
United States388 Posts
September 08 2010 09:33 GMT
#219
On September 08 2010 18:32 Aradebil wrote:
why not click on a mineral with the stuck probe?


That works for units, but not buildings. Buildings are actually solid for real.
Practical wisdom is the combination of moral will and moral skill
NEcropath
Profile Joined August 2010
United States223 Posts
September 08 2010 09:33 GMT
#220
On September 08 2010 18:32 Aradebil wrote:
why not click on a mineral with the stuck probe?

It only phases through other units, not buildings.
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