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[IEM] Gamescom Day 5 - Page 64

Forum Index > StarCraft 2 Tournaments
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Whole
Profile Blog Joined May 2010
United States6046 Posts
August 22 2010 12:26 GMT
#1261
"Reduces that count tank!" -Apollo
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 22 2010 12:26 GMT
#1262
On August 22 2010 21:25 simtom wrote:
Show nested quote +
On August 22 2010 21:21 Na_Dann_Ma_GoGo wrote:
Guys you couldn't save the multiplayer matches when a player dropped. It is not possible.to reload the game at the time a player disconnected because you must save manually in Wc3 which creates a player-specific save file.


You could with games made by other companies around the same time as WC3...


Perhaps, but not in Wc3 which a lot people pretend here right now. So stop telling me something I never questioned.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
vyyye
Profile Joined July 2010
Sweden3917 Posts
August 22 2010 12:26 GMT
#1263
On August 22 2010 21:24 Odies wrote:
You tell me how it feels after you've been in a situation where you feel like you're clearly ahead, but you don't want to be viewed as a bad mannered player for not accepting a regame. Sure, he'll give the regame, but he's not happy and it shouldn't be his decission to make anyways.

It was clearly Dimagas fear of beeing seen as a bm player that made him agree to a regame. Your logic is so bloody flawed. Both players get to cast their vote on what should happen rather than the decision being forced.
Seze
Profile Joined August 2010
42 Posts
August 22 2010 12:26 GMT
#1264
Siege push. Someone explain the concept to Tarson pls.
Trok67
Profile Joined May 2010
France384 Posts
August 22 2010 12:26 GMT
#1265
why isnt he making marauders against ling/banelings combo ?
aznhockeyboy16
Profile Blog Joined July 2009
United States558 Posts
Last Edited: 2010-08-22 12:27:19
August 22 2010 12:26 GMT
#1266
Dimaga looking really strong right now. doesn't even seem like the regame is gonna be close.

just kidding, tarson macro looking strong.
SkyTheUnknown
Profile Blog Joined May 2007
Germany2065 Posts
August 22 2010 12:26 GMT
#1267
wow, again beautiful flank by dimaga.
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
August 22 2010 12:27 GMT
#1268
Dimaga's drone count is letting him down a little in this series.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
mF.jEIN
Profile Joined August 2010
78 Posts
August 22 2010 12:27 GMT
#1269
i am so happy with that disconnect, it shows once more where blizz has some work to do.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
August 22 2010 12:27 GMT
#1270
If Tarson wants to harass he needs to make a load of vikings or hellions.

He can't possibly cross the length of this map with tank/marine, it's suicide.
Don't hate the player - Hate the game
Topsecret
Profile Joined August 2010
Canada54 Posts
August 22 2010 12:27 GMT
#1271
I thought IdrA proved how ineffective this Marine/Tank push is?
Brad
Profile Joined April 2010
2754 Posts
Last Edited: 2010-08-22 12:27:53
August 22 2010 12:27 GMT
#1272
I wanna see +3 Tanks!
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
DminusTerran
Profile Joined April 2010
Canada1337 Posts
August 22 2010 12:27 GMT
#1273
On August 22 2010 21:26 Trok67 wrote:
why isnt he making marauders against ling/banelings combo ?


lol wut?
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
August 22 2010 12:28 GMT
#1274
Tarson is in a good position now.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
DwmC_Foefen
Profile Blog Joined March 2007
Belgium2186 Posts
August 22 2010 12:28 GMT
#1275
Oooh this is still going???

NIIICEE

though runnerupfinals were already over
vyyye
Profile Joined July 2010
Sweden3917 Posts
Last Edited: 2010-08-22 12:28:43
August 22 2010 12:28 GMT
#1276
On August 22 2010 21:27 DminusTerran wrote:
Show nested quote +
On August 22 2010 21:26 Trok67 wrote:
why isnt he making marauders against ling/banelings combo ?


lol wut?

He could utilize them like tanks, they would absorb quite gre bit of banelings.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
August 22 2010 12:28 GMT
#1277
On August 22 2010 21:27 Topsecret wrote:
I thought IdrA proved how ineffective this Marine/Tank push is?


I thought Morrow proved that it actually is effective What I'd like to see Terran players do is add blue hellions to support this kind of push.
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
August 22 2010 12:28 GMT
#1278
On August 22 2010 21:26 Whole wrote:
"Reduces that count tank!" -Apollo


Glad I'm not the only person who heard that, I thought I was hallucinating :D
blae000
Profile Joined April 2010
Norway1640 Posts
August 22 2010 12:28 GMT
#1279
Dimaga style flanking gives me goosebumps :D
Liquid
Deleted User 45971
Profile Blog Joined April 2009
533 Posts
Last Edited: 2010-08-22 12:29:20
August 22 2010 12:28 GMT
#1280
For the record you can't save in WC3 like some people seem to claim, you have to save in advance so both players get the save file. In DotA they save every 10 minutes to solve it but that wouldn't work in a game like SC2 for obvious reasons.

That said its really bad by Blizzard not to have a good save system or reconnect like HoN. Mindblowingly pathetic that they had so many years yet bnet 2 ONLY have the ability for players to play against each other and basic spectating features (which is terribly designed because they often cause lag for players), absolutely nothing else. So much missing and they aren't even apologizing for it but saying that it's great, really sad.

It's like a really really bad multiplayer done by a third rate small developer. Pretty much all modern developers, between small and huge ones offer vastly superior multiplayer experiences. The worst of it is how many are defending it and giving excuses.
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