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[IEM] Gamescom Day 4 + TLO vs NaDa! - Page 94

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 92 93 94 95 96 249 Next
CScythe
Profile Joined June 2009
Canada810 Posts
August 21 2010 12:55 GMT
#1861
On August 21 2010 21:54 Infenwe wrote:
Show nested quote +
On August 21 2010 21:51 CScythe wrote:
How does armour mitigate damage in Quake? Sorry for the noob question but I'm just wondering.

67% of damage goes to armour and 33% to health. It does not reduce total damage done. Essentially it's a second health pool that's nearly worthless if your primary health pool is too low.

Ahh, alright. I appreciate the response.
Tantaburs
Profile Joined August 2010
Canada1825 Posts
August 21 2010 12:55 GMT
#1862
Man this keeps thing is insane before I heard about this I just thought it was Nada BM I mean sure it's a show match but when you gotta poop you gotta poop =p
"One cannot play StarCraft with clenched fish.." ~Nick "Confucius" Plott
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 21 2010 12:56 GMT
#1863
On August 21 2010 21:51 Lachrymose wrote:
Show nested quote +
On August 21 2010 21:28 mF.jEIN wrote:
read again... TAM in UT2004 instead of DM 1on1 (like Q duel) -> 5 on 5 - all start with same 100health100shield - all weapons with limited ammo - 3 min per round - race to 10 - no items

edit: i should quote to what i am responding. sry 4 possibel confusion


quake has that game mode too though, so it isn't really relevant when talking about how control based quake is.

map control is precisely what makes quake as exciting as it is.
without mapcontrol issues its like what nascar is to formula 1. Noty.
Besides, the firing mechanics are way better in CS as it is. Map control is what makes quake as good as it is^^
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Wargizmo
Profile Joined March 2010
1237 Posts
Last Edited: 2010-08-21 12:56:42
August 21 2010 12:56 GMT
#1864
These Quake commentators are really good, great balance of play by play, insight and excitement and they're not talking over each other. There's a lot of Sc2 commentators that could learn from these guys.
Brad
Profile Joined April 2010
2754 Posts
August 21 2010 12:57 GMT
#1865
On August 21 2010 21:56 Wargizmo wrote:
These Quake commentators are really good, great balance of play by play, insight and excitement and they're not talking over each other. There's a lot of Sc2 commentators that could learn from these guys.


Yeah, they are really good. They have been doing it for a long time though. This is Day & Apollos first event together. Takes time.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
AyJay
Profile Joined April 2010
1515 Posts
August 21 2010 12:58 GMT
#1866
On August 21 2010 21:56 Wargizmo wrote:
These Quake commentators are really good, great balance of play by play, insight and excitement and they're not talking over each other. There's a lot of Sc2 commentators that could learn from these guys.

if your talking about apollo and day9... give them a break

it's day9's first major event and dApollo is first time commentating. They both do pretty good job.
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
Last Edited: 2010-08-21 13:00:27
August 21 2010 12:58 GMT
#1867
Is there a shotgun in this current map?

Edit: Ok rapha got one so I guess there is.
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
August 21 2010 12:59 GMT
#1868
Man I love watching quake live, so awesome!!

Does anybody know approximately the dmg of rockets and rails? I have trouble weighing them against each other when watching.
Infenwe
Profile Joined September 2009
Denmark170 Posts
August 21 2010 12:59 GMT
#1869
It has to be scary as hell to play against someone with as good a rail as Cooller has on this 3rd map. Over 50% accuracy is nuts.
close the world - txen eht nepo
Infenwe
Profile Joined September 2009
Denmark170 Posts
August 21 2010 13:00 GMT
#1870
On August 21 2010 21:59 FortuneSyn wrote:
Man I love watching quake live, so awesome!!

Does anybody know approximately the dmg of rockets and rails? I have trouble weighing them against each other when watching.

Rocket = 100 damage with a moderate amount of splash damage (it falls off linearly IIRC).
Rail = 80 damage (down from 100 in Quake 3).
close the world - txen eht nepo
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
August 21 2010 13:01 GMT
#1871
On August 21 2010 21:59 FortuneSyn wrote:
Man I love watching quake live, so awesome!!

Does anybody know approximately the dmg of rockets and rails? I have trouble weighing them against each other when watching.

Railgun is 80 and direct rocket 100, I believe.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 21 2010 13:01 GMT
#1872
On August 21 2010 22:00 Infenwe wrote:
Show nested quote +
On August 21 2010 21:59 FortuneSyn wrote:
Man I love watching quake live, so awesome!!

Does anybody know approximately the dmg of rockets and rails? I have trouble weighing them against each other when watching.

Rocket = 100 damage with a moderate amount of splash damage (it falls off linearly IIRC).
Rail = 80 damage (down from 100 in Quake 3).

wasnt rail 80 dmg in Q3 promode?
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
some_noob
Profile Joined August 2010
160 Posts
August 21 2010 13:01 GMT
#1873
OMFG
Pyrthas
Profile Joined March 2007
United States3196 Posts
Last Edited: 2010-08-21 13:02:10
August 21 2010 13:01 GMT
#1874
On August 21 2010 21:55 Tantaburs wrote:
Man this keeps thing is insane before I heard about this I just thought it was Nada BM I mean sure it's a show match but when you gotta poop you gotta poop =p

Do you think bm means bowel movement on this forum (it means bad manner), or are you just making a joke (lol it's poop that's funny!!!)?
Shatter
Profile Joined October 2009
United States1401 Posts
August 21 2010 13:01 GMT
#1875
omg rapha with clutch kill
OTIX
Profile Joined July 2010
Sweden491 Posts
August 21 2010 13:01 GMT
#1876
OMIGOOOOD ><
Lachrymose
Profile Joined February 2008
Australia1928 Posts
August 21 2010 13:01 GMT
#1877
On August 21 2010 21:56 Sfydjklm wrote:
Show nested quote +
On August 21 2010 21:51 Lachrymose wrote:
On August 21 2010 21:28 mF.jEIN wrote:
read again... TAM in UT2004 instead of DM 1on1 (like Q duel) -> 5 on 5 - all start with same 100health100shield - all weapons with limited ammo - 3 min per round - race to 10 - no items

edit: i should quote to what i am responding. sry 4 possibel confusion


quake has that game mode too though, so it isn't really relevant when talking about how control based quake is.

map control is precisely what makes quake as exciting as it is.
without mapcontrol issues its like what nascar is to formula 1. Noty.
Besides, the firing mechanics are way better in CS as it is. Map control is what makes quake as good as it is^^


i think you misunderstand what we're talking about. i wasn't making a slight against quake, 2k4 is more control based. : p
~
Omar91
Profile Joined April 2010
Angola620 Posts
August 21 2010 13:02 GMT
#1878
WHAT !?!?
Himmel
Profile Joined January 2009
United States68 Posts
August 21 2010 13:02 GMT
#1879
Damn that was close poor Cooller
BadBinky
Profile Blog Joined May 2004
Finland649 Posts
August 21 2010 13:02 GMT
#1880
OMG so awesome that last frag by rapha :D
It's more important to be tough than to have any fun.
Prev 1 92 93 94 95 96 249 Next
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