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PiG Daily Strategy Articles: ZvZ Slowling All-In

Forum Index > StarCraft 2 Strategy
12 CommentsPost a Reply

PiG Daily Strategy Articles: ZvZ Slowling All-In

Text byTL Strategy
Graphics byNixer
February 1st, 2017 17:46 GMT
The PiG DailyThe BuildThings to Remember



PiG Daily Strategy Articles




Welcome to the first PiG Daily strategy article! The PiG Daily is a show by Jared "PiG" Krensel that focuses on StarCraft 2 strategy and becoming a better player. We've joined forces to create an article series that summarizes his dailies into short, digestible articles that provide insight on builds, tactics and game sense. By combining with Spawning Tool, this series will bring you the most comprehensive learning experience for build orders and strategies.

How to use Spawning Tool

We highly recommend using Spawning Tool in order to follow the basics of these builds. The PiG Daily and our strategy articles will serve as supplementary guides to understand the subtleties behind each decision.

Today, we have a build for your ZvZ woes: The Slow Ling All-In.

Link to the Spawning Tool Build

The Build




This build is specifically tailored to ZvZ. As the title suggests, it is an all-in with slow lings that aims to overwhelm your opponent before they can mount a solid defense or get banelings.


ZvZ Slowling All-In

13Spawning Pool
Extractor Trick to 15/14
15Overlord
15Queen
175x Zergling
22Hatchery
21Extractor Trick for 2nd Queen
23Overlord
Nonstop Zerglings from here



This is a surprising cheese build that works specifically because it does the opposite of what your opponent should expect from the opening. You open up with a fast 13 pool 10 ling pressure which can do anything from just forcing units out of your opponent to destroying their hatchery or killing all their workers. You follow up with a fast natural expansion and try to kill their first overlord with your queen. From here you don’t drone at all and simply mass slow zerglings and some extra queens and launch a very surprising attack across the map - avoiding your opponent's vision as much as possible.

The build is effective because you limit your opponent's vision to one key piece of information in the early game: your expansion. This tells your opponent that combined with the early zergling rush there’s no way for you to have any gas mining whilst affording a zergling rush AND an expansion. The opponent should conclude that you can’t be aggressive since you won’t have ling speed or many roaches for a long time and will often play quite greedy. This is where you pull out your slow zergling attack. Your 2 queens should move out ahead of the attack to push back or snipe any overlords that might scout your ling move-out, buying you extra seconds of surprise to get your swarm of slow lings across the map.

[image loading]

[image loading]

Notice Scarlett's production tab and vision. She hasn't scouted beyond the outside of PiG's natural base, and has her own third on the way along with more drones while PiG is about to hit.


Key Strategic Points



  • Inject with your first queen and send it out immediately to deny your opponent's overlord from scouting. The most crucial part to make this plan working is denying your opponent information, and warding off their overlords is the first step in doing so.

  • Pressure with your first 10 lings. Once they are built, send them to your opponent and with them you can force units, deny their natural and kill workers. Once they have the advantage, pull out and keep them hidden on the map for future pressure.

  • While the initial pressure is going on, pool all your additional lings back home and keep them hidden. It’s key that your opponent does not see them; you have to sell to your opponent that you are macroing behind this for the cheese to work.

  • After making your expansion, you should only have 14 drones. Invest everything into lings for the attack, each zergling counts.

  • When killing overlords, ‘fake’ the queen pullback to sell that you are not going to be offensive with them. Your opponent has visions of units that recently killed their overlords, so do a fake pullback on your queens and then send them again to your opponent's base.



  • Again, stay out of your opponent's vision with your lings. Control the watchtowers, and use your own overlords for vision of where his are not, and use these lanes to your advantage for the surprise attack.

  • You can transition out of this if you cause a lot of damage. Around the time your first wave of lings hits their base you should swap to drone production at home and add a gas so you can swap into roach production and ling speed for a potential follow-up attack.


Brought to you by the TL Strategy Team
Writer: PiG/TL Strategy
Graphics: shiroiusagi
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Argonauta
Profile Joined July 2016
Spain4967 Posts
February 01 2017 18:00 GMT
#2
great build, so tired of ZvZ in the ladder, gotta end up quick!
Rogue | Maru | Scarlett | Trap
TL+ Member
itsdaniel
Profile Blog Joined December 2010
Austria335 Posts
February 01 2017 22:46 GMT
#3
i like those posts so much why so late TL?
OFFICIAL #1 STORK FAN // Stork:"This past week, there's a foreign fan named Daniel who got caught on the camera a few times. He came from Vienna in Austria to come and see me, and he wanted to be mentioned in one of my interviews."
Bijan
Profile Joined October 2010
United States286 Posts
February 02 2017 01:25 GMT
#4
This is a wonderful write up. I've started using Spawning Tool and I've been watching PiG for a while. Thank you for this!
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
February 02 2017 01:47 GMT
#5
On February 02 2017 07:46 itsdaniel wrote:
i like those posts so much why so late TL?


gonna catch up to him soon
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
February 02 2017 02:22 GMT
#6
Might try this on the ladder soon. Looks quirky and also pretty aggravating to play against
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
PiGStarcraft
Profile Blog Joined December 2010
Australia1004 Posts
February 02 2017 05:14 GMT
#7
On February 02 2017 11:22 Thalandros wrote:
Might try this on the ladder soon. Looks quirky and also pretty aggravating to play against


It's a fun one! Best on small maps, and as with all wild cheeses, best used with no fear!
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
February 02 2017 15:05 GMT
#8
these strategy guides might actually make me ladder again, I never really got the hang of LotV pace. Thanks for making this!
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Railgan
Profile Joined August 2010
Switzerland1510 Posts
February 02 2017 15:43 GMT
#9
If you build a bane nest @50 gas after Ling Speed you should do fine against this. In case any of you are worried.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
SpaceYeti
Profile Joined June 2010
United States723 Posts
February 03 2017 01:59 GMT
#10
Thanks for this, PiG! We need more guide and builds for LotV on here, even the cheesy ones. I'll definitely have to give this one a try in a few games, if just to try something different.
Behavior is a function of its consequences.
passmwalpain
Profile Joined November 2015
3 Posts
February 03 2017 08:47 GMT
#11
Sorry to post that here, but is there a post where we can discuss with the develloper of spawning tool and give our feedback ?
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
February 03 2017 13:15 GMT
#12
builds like this are great on ladder
1) you win quick
2) you lose quick (or the all in fails) unless you cripple their economy to the point yours is [which in RTS is very rare]
3) your opponents are typically cycled out after 1 game (very rare to get matched up against the same person multiple times)
University of Kentucky Basketball #1
PiGStarcraft
Profile Blog Joined December 2010
Australia1004 Posts
February 04 2017 22:46 GMT
#13
On February 03 2017 17:47 passmwalpain wrote:
Sorry to post that here, but is there a post where we can discuss with the develloper of spawning tool and give our feedback ?


Here's probably a good place: http://www.teamliquid.net/forum/starcraft-2/495133-announcing-spawning-tool-build-orders
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
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