• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:45
CEST 08:45
KST 15:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12Code S RO12 Preview: Cure, sOs, Reynor, Solar15[ASL19] Ro8 Preview: Unyielding3Official Ladder Map Pool Update (April 28, 2025)17[ASL19] Ro8 Preview: Rejuvenation8
Community News
Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]"0Code S Season 1 - Maru & Rogue advance to RO80Code S Season 1 - Cure & Reynor advance to RO84$1,250 WardiTV May [May 6th-May 18th]5Clem wins PiG Sty Festival #67
StarCraft 2
General
Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]" Code S Season 1 - Maru & Rogue advance to RO8 Clem wins PiG Sty Festival #6 How does the number of casters affect your enjoyment of esports? Code S Season 1 - Cure & Reynor advance to RO8
Tourneys
[GSL 2025] Code S:Season 1 - RO12 - Group B [GSL 2025] Code S:Season 1 - RO12 - Group A $1,250 WardiTV May [May 6th-May 18th] SOOPer7s Showmatches 2025 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] PvT Cheese: 13 Gate Proxy Robo Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise Mutation # 469 Frostbite
Brood War
General
(UMS) Artosis vs Ogre Zerg [The Legend Continues] BW General Discussion BGH auto balance -> http://bghmmr.eu/ Recent recommended BW games Preserving Battlereports.com
Tourneys
[ASL19] Ro8 Day 4 [BSL20] RO32 Group F - Saturday 20:00 CET [BSL20] RO32 Group E - Sunday 20:00 CET [CSLPRO] $1000 Spring is Here!
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Nintendo Switch Thread Grand Theft Auto VI Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Elon Musk's lies, propaganda, etc.
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey Surprisingly good films/Hidden Gems
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
BLinD-RawR 50K Post Watch Party The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
Test Entry for subject
xumakis
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12430 users

Gangnam Terran in LotV - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Jealous
Profile Blog Joined December 2011
10107 Posts
February 16 2016 16:11 GMT
#21
On February 16 2016 22:45 Sholip wrote:
Show nested quote +
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
February 16 2016 17:07 GMT
#22
On February 17 2016 01:11 Jealous wrote:
Show nested quote +
On February 16 2016 22:45 Sholip wrote:
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?

Yes, it was more viable in HotS, and it did see use as well, when the map pool allowed for it. But the reason it's not popular in LotV may just be the rush issue, or maybe people just haven't figured it out yet.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Jealous
Profile Blog Joined December 2011
10107 Posts
Last Edited: 2016-02-17 06:50:00
February 17 2016 06:49 GMT
#23
On February 17 2016 02:07 Sholip wrote:
Show nested quote +
On February 17 2016 01:11 Jealous wrote:
On February 16 2016 22:45 Sholip wrote:
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?

Yes, it was more viable in HotS, and it did see use as well, when the map pool allowed for it. But the reason it's not popular in LotV may just be the rush issue, or maybe people just haven't figured it out yet.

Are there any VODs that you could link me to? I am curious to see this play in action. Part of the reason is that this was attempted by Boxer vs. Yellow on Blade Storm if I'm not mistaken, so there is even BW precedent for it (despite him losing the game).
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
February 17 2016 10:59 GMT
#24
http://www.teamliquid.net/forum/sc2-strategy/459719-gangnam-terran-bbyong-goes-for-gold
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
February 17 2016 14:28 GMT
#25
There is also this Game 7 of WCS America Grand Finals 2014, Season 2: Bomber vs. Pigbaby.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Sissors
Profile Joined March 2012
1395 Posts
February 17 2016 15:08 GMT
#26
On February 17 2016 01:11 Jealous wrote:
Show nested quote +
On February 16 2016 22:45 Sholip wrote:
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?

If the map pool allows it yes. Habitation station was one where it was possible, but this is the first time it has been possible to your natural. For 2v2 maps this is not really new, and there you have seen many player floating to gold on ladder.

Personally I am planning to try it vs toss. Against zerg maybe, but I am afraid of early roach/ravager play. In TvT for now I consider it suicidal, unless your opponent does not scout. If I scout this I guess I throw down two extra rax, to do reactive three rax reapers. Jump into his original main, and now resources gather speed really does not matter: I got the highground next to which you are mining.
Jealous
Profile Blog Joined December 2011
10107 Posts
February 17 2016 15:57 GMT
#27
Thank you for all your helpful responses!
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
forsakeNXE
Profile Joined October 2011
Germany539 Posts
February 18 2016 16:07 GMT
#28
Hey there, I have another question:

Is it better to saturate your Gold base immediatly (if so for which race etc.) or saturate it while you build more scvs (rally workers there)? I am speaking from a terran perspektive so I guess reaper expand or the normal protoss expands could be examplatory. Thanks for the insight
Let's learn together!
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2016-02-18 17:47:53
February 18 2016 17:47 GMT
#29
edit: nvm was confused
TL+ Member
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
Last Edited: 2016-02-18 18:01:18
February 18 2016 18:01 GMT
#30
On February 19 2016 01:07 forsakeNXE wrote:
Hey there, I have another question:

Is it better to saturate your Gold base immediatly (if so for which race etc.) or saturate it while you build more scvs (rally workers there)? I am speaking from a terran perspektive so I guess reaper expand or the normal protoss expands could be examplatory. Thanks for the insight

Without thinking too much about it, I think the best way is to transfer so many workers immediately that the number of workers needed for saturation on the gold and the main be the same. For example, you have 18/16 in the main by the time the gold finishes. Then you move 7 to the gold and leave 11 in the main. This way, as you are 5 away from saturation on both bases, you can just continue producing workers at both bases and you can rally them to the respective mineral lines.

This method comes just out of instinct, maybe not the best possible one. However, it seems intuitively corrrect to transfer some workers immediately, but not all of them, because then you would lose mining time transfering them AND transfering additional workers created at the gold back to your blue base.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
forsakeNXE
Profile Joined October 2011
Germany539 Posts
February 18 2016 21:38 GMT
#31
So as your CC at the gold is finished (as with every map and reaper expand) you will have 16/16 workers.

I still would love some math on this (especially on oversaturation on the gold how bad is it in comparision to the normal ones?) just to make sure but I like your approach and will use that for now, thanks!
Let's learn together!
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
February 18 2016 22:53 GMT
#32
i think you could make a whole new thread if you decide to work the maths behind how many workers you should transfer
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
February 19 2016 12:24 GMT
#33
So it is worth it? Wouldn't have guessed that! thanks.

Less of a gain and more time before you catch up than in hots ofc, but then I think the natural is closer than the closest gold ever was in hots... Can you compare how big deficit you have to work through in the natural in lotv, compared to the most popular gangnam map in hots?
deathspell
Profile Joined February 2016
Hungary1 Post
February 28 2016 02:22 GMT
#34
Sholip's topics make me proud of Hungary, math with starcraft is so nice to read about.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Leta 994
Nal_rA 644
PianO 522
TY 265
GuemChi 214
Sharp 132
NotJumperer 10
eros_byul 1
Larva 1
Dota 2
NeuroSwarm176
League of Legends
JimRising 728
Super Smash Bros
hungrybox1600
Heroes of the Storm
Khaldor253
Other Games
summit1g9198
WinterStarcraft659
Has5
Organizations
Counter-Strike
PGL7621
Other Games
gamesdonequick993
StarCraft 2
ESL.tv140
Other Games
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling70
Other Games
• WagamamaTV123
Upcoming Events
Sparkling Tuna Cup
3h 15m
WardiTV Invitational
4h 15m
AllThingsProtoss
4h 15m
uThermal 2v2 Circuit
7h 15m
Chat StarLeague
9h 15m
BSL Season 20
11h 15m
MadiNho vs dxtr13
Gypsy vs Dark
Circuito Brasileiro de…
12h 15m
Afreeca Starleague
1d 3h
BeSt vs Light
Wardi Open
1d 4h
Replay Cast
1d 17h
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Snow vs Soulkey
WardiTV Invitational
2 days
PiGosaur Monday
2 days
GSL Code S
3 days
ByuN vs Rogue
herO vs Cure
Replay Cast
3 days
GSL Code S
4 days
Classic vs Reynor
GuMiho vs Maru
The PondCast
4 days
RSL Revival
4 days
GSL Code S
5 days
Korean StarCraft League
5 days
RSL Revival
6 days
Online Event
6 days
Clem vs ShoWTimE
herO vs MaxPax
Liquipedia Results

Completed

BSL Nation Wars Season 2
PiG Sty Festival 6.0
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
CSLPRO Spring 2025
2025 GSL S1
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

NPSL S3
CSLPRO Last Chance 2025
CSLAN 2025
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.