• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:43
CET 18:43
KST 02:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament
Tourneys
$5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread 2025 POECurrency Christmas POE 2 Update 0.4.0 Curr 2025 IGGM Merry Christmas ARC Raiders Items Sale 2025 IGGM Christmas Diablo 4 Season 11 Items Sale 2025 IGGM Monopoly Go Christmas Sale
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? US Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1432 users

Gangnam Terran in LotV - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Jealous
Profile Blog Joined December 2011
10253 Posts
February 16 2016 16:11 GMT
#21
On February 16 2016 22:45 Sholip wrote:
Show nested quote +
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
February 16 2016 17:07 GMT
#22
On February 17 2016 01:11 Jealous wrote:
Show nested quote +
On February 16 2016 22:45 Sholip wrote:
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?

Yes, it was more viable in HotS, and it did see use as well, when the map pool allowed for it. But the reason it's not popular in LotV may just be the rush issue, or maybe people just haven't figured it out yet.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Jealous
Profile Blog Joined December 2011
10253 Posts
Last Edited: 2016-02-17 06:50:00
February 17 2016 06:49 GMT
#23
On February 17 2016 02:07 Sholip wrote:
Show nested quote +
On February 17 2016 01:11 Jealous wrote:
On February 16 2016 22:45 Sholip wrote:
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?

Yes, it was more viable in HotS, and it did see use as well, when the map pool allowed for it. But the reason it's not popular in LotV may just be the rush issue, or maybe people just haven't figured it out yet.

Are there any VODs that you could link me to? I am curious to see this play in action. Part of the reason is that this was attempted by Boxer vs. Yellow on Blade Storm if I'm not mistaken, so there is even BW precedent for it (despite him losing the game).
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
February 17 2016 10:59 GMT
#24
http://www.teamliquid.net/forum/sc2-strategy/459719-gangnam-terran-bbyong-goes-for-gold
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
February 17 2016 14:28 GMT
#25
There is also this Game 7 of WCS America Grand Finals 2014, Season 2: Bomber vs. Pigbaby.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Sissors
Profile Joined March 2012
1395 Posts
February 17 2016 15:08 GMT
#26
On February 17 2016 01:11 Jealous wrote:
Show nested quote +
On February 16 2016 22:45 Sholip wrote:
On February 16 2016 08:33 Jealous wrote:
Are there any pro game examples of this being done?

Not yet that I know of (in LotV, of course).

But it was supposed to be even more viable in HotS if I understood the data correctly? If so, is it simply too much of an "if you rusg, I auto - lose" for progamer to try?

If the map pool allows it yes. Habitation station was one where it was possible, but this is the first time it has been possible to your natural. For 2v2 maps this is not really new, and there you have seen many player floating to gold on ladder.

Personally I am planning to try it vs toss. Against zerg maybe, but I am afraid of early roach/ravager play. In TvT for now I consider it suicidal, unless your opponent does not scout. If I scout this I guess I throw down two extra rax, to do reactive three rax reapers. Jump into his original main, and now resources gather speed really does not matter: I got the highground next to which you are mining.
Jealous
Profile Blog Joined December 2011
10253 Posts
February 17 2016 15:57 GMT
#27
Thank you for all your helpful responses!
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
forsakeNXE
Profile Joined October 2011
Germany539 Posts
February 18 2016 16:07 GMT
#28
Hey there, I have another question:

Is it better to saturate your Gold base immediatly (if so for which race etc.) or saturate it while you build more scvs (rally workers there)? I am speaking from a terran perspektive so I guess reaper expand or the normal protoss expands could be examplatory. Thanks for the insight
Let's learn together!
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2016-02-18 17:47:53
February 18 2016 17:47 GMT
#29
edit: nvm was confused
TL+ Member
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
Last Edited: 2016-02-18 18:01:18
February 18 2016 18:01 GMT
#30
On February 19 2016 01:07 forsakeNXE wrote:
Hey there, I have another question:

Is it better to saturate your Gold base immediatly (if so for which race etc.) or saturate it while you build more scvs (rally workers there)? I am speaking from a terran perspektive so I guess reaper expand or the normal protoss expands could be examplatory. Thanks for the insight

Without thinking too much about it, I think the best way is to transfer so many workers immediately that the number of workers needed for saturation on the gold and the main be the same. For example, you have 18/16 in the main by the time the gold finishes. Then you move 7 to the gold and leave 11 in the main. This way, as you are 5 away from saturation on both bases, you can just continue producing workers at both bases and you can rally them to the respective mineral lines.

This method comes just out of instinct, maybe not the best possible one. However, it seems intuitively corrrect to transfer some workers immediately, but not all of them, because then you would lose mining time transfering them AND transfering additional workers created at the gold back to your blue base.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
forsakeNXE
Profile Joined October 2011
Germany539 Posts
February 18 2016 21:38 GMT
#31
So as your CC at the gold is finished (as with every map and reaper expand) you will have 16/16 workers.

I still would love some math on this (especially on oversaturation on the gold how bad is it in comparision to the normal ones?) just to make sure but I like your approach and will use that for now, thanks!
Let's learn together!
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
February 18 2016 22:53 GMT
#32
i think you could make a whole new thread if you decide to work the maths behind how many workers you should transfer
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
February 19 2016 12:24 GMT
#33
So it is worth it? Wouldn't have guessed that! thanks.

Less of a gain and more time before you catch up than in hots ofc, but then I think the natural is closer than the closest gold ever was in hots... Can you compare how big deficit you have to work through in the natural in lotv, compared to the most popular gangnam map in hots?
deathspell
Profile Joined February 2016
Hungary1 Post
February 28 2016 02:22 GMT
#34
Sholip's topics make me proud of Hungary, math with starcraft is so nice to read about.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Christmas Day Games
Solar vs ClassicLIVE!
TBD vs herO
WardiTV1797
TaKeTV 615
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech140
trigger 71
BRAT_OK 62
MindelVK 12
StarCraft: Brood War
Britney 31136
Larva 583
Shuttle 573
firebathero 225
Aegong 217
Mini 169
Dewaltoss 138
ggaemo 90
Mind 82
Hyun 65
[ Show more ]
Sexy 28
soO 18
910 14
HiyA 7
Dota 2
420jenkins1248
Other Games
FrodaN3783
singsing2250
DeMusliM546
crisheroes369
ArmadaUGS257
Mew2King99
Organizations
Other Games
gamesdonequick720
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• 3DClanTV 26
• Adnapsc2 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 31
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5148
Other Games
• Shiphtur148
Upcoming Events
Big Brain Bouts
23h 17m
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
1d 6h
Sparkling Tuna Cup
2 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
3 days
Wardi Open
3 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.