• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:02
CEST 02:02
KST 09:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series Is the larve respawn broken? Interview with an American 16 Year Old Grandmaster
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6446 users

The LotV Protoss Help Me Thread - Page 67

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 65 66 67 68 69 75 Next
Weltall
Profile Joined December 2015
Italy83 Posts
December 03 2018 09:19 GMT
#1321
On December 01 2018 10:50 ZeKk84 wrote:
Hey guys. been off from the scene a year. Just wonder how's adept/phoenix comb is still playable against terran? Haven't found anything recent whence I googled it.


meh
widows mines just burn everything walks

also marauders now become way more effective dealing with adepts and light units due to the reverted single damage.

In current state the game is really similiar to hots imho
You can't take anymore a fast third, because you need resources to buy units that trade bad vs tier 1 terran units, and you need to rush asap T3 units (colossus, distruptors. storms) to simple survive in the mid game.

thesauceishot
Profile Joined July 2010
Canada333 Posts
December 14 2018 02:24 GMT
#1322
I am getting absolutely bodied this season by every race other than Protoss.

What's going wrong? Everything.
Savko
Profile Joined August 2012
Canada45 Posts
December 17 2018 04:50 GMT
#1323
Hey guys. In PvP I'm opening 2 gate expo into Stargate. How do I defend against a proxy 4 gate all in. Alternatively, what time should I be scouting the enemy natural for an expand?
"Hello! Bye bye sucker. I have Recall. ADIOS" - PartinG
Tempest
Profile Joined October 2015
United States147 Posts
December 17 2018 17:38 GMT
#1324
On December 17 2018 13:50 Savko wrote:
Hey guys. In PvP I'm opening 2 gate expo into Stargate. How do I defend against a proxy 4 gate all in. Alternatively, what time should I be scouting the enemy natural for an expand?


IMO, 4 gate is easier to defend with a robo than with a stargate, but you would go voids (must micro to keep alive) and shield batteries along with stalkers, or sentry FF on ramp to fight half the army at a time if you didn't expand or half to cancel your expo.

Expanding is a weird subject in PvP. Best recommendation is to check to see if they make their third (28) pylon on the low-ground at natural, this is first hint that they will be expanding. This will usually be made right before their first set of gateway units pop out of their 2 gate. Problem is, most 1 base all-ins STILL make that pylon there to fake the expo, so be diligent with your scouting to confirm it gets placed down. You can confirm with either a second probe scout (will most likely get killed by their first units), adept shade if you opened adepts, or the hallucination scout from opening sentry/stalker (this is currently the most standard/common opener).

If youre having issues in PvP, best recommendation is to check out the build of the week archive
on the allthingsprotoss subreddit, Gemini does an excellent job detailing write-ups for all build types in all matchups.

Let us know if you have any questions, im sure someone will take a look at this forum in less than a week.
Quick, think of some pithy cliche and toss it here
AshenCZ
Profile Joined November 2011
Czech Republic46 Posts
December 24 2018 16:07 GMT
#1325
Hi, so I see a lot of discussion around PvP in the new patch that "SG is the only viable way to go". I do like SG and have been doing SG openings this ladder, however, if the opponent opens with a a bunch of stalkers (4+ at each mineral line) and either robo or blink, I can't seem to be able to make the Phoenixes do something. How should I punish this "bad openner" from the opponent? We are talking 3700 MMR on EU.
more gg, more skill
insitelol
Profile Joined August 2012
845 Posts
December 24 2018 17:26 GMT
#1326
On December 25 2018 01:07 AshenCZ wrote:
Hi, so I see a lot of discussion around PvP in the new patch that "SG is the only viable way to go". I do like SG and have been doing SG openings this ladder, however, if the opponent opens with a a bunch of stalkers (4+ at each mineral line) and either robo or blink, I can't seem to be able to make the Phoenixes do something. How should I punish this "bad openner" from the opponent? We are talking 3700 MMR on EU.

SG is not about doing damage early game. Definitely not with phoenixes. If you open double oracle (which may be risky though) you should do damage for sure, but phoenixes are meant to take complete map control and safely transition to the mid-lategame with a great advantage against robo-openings.
They go for 4-5 stalkers in the mineral line? That's what you want from them, you just safely transition to robo yourself and from then you got an option to go either classic zealot/immortal or disruptor. Both is good because your opponent gonna have problems with expanding (need to defend 3 mineral lines) and cant harrass you, cant leave his base, cant do shit. Use phoenixes to poke his mineral lines to keep him pinned. A good window to do damage (that is not even needed to succeed) is when he is expanding to 3rd base, or even in mid/late game when he looses focus and move out on the map.
Another great thing about phoenixes is that you counter his attempts to go disruptors that are really strong again (after the patch), while you are free to go for them yourself.
Less is more.
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2018-12-24 19:45:43
December 24 2018 19:36 GMT
#1327
My solution to this double stargate phoenix trend has just been to immortal/stalker/sentry all-in quickly off two bases with a proxy pylon in case they snipe my warp prism, before the phoenix count can get high enough to be a threat. If they've already spent the gas on two stargates and a few phoenixes, they're going to be lacking in other areas. They won't have enough phoenixes to actually kill everything, and their ground army will be too weak to deal with immortals and stalkers. If they instead go for my probes when I attack, I target their pylons, probes and nexuses, and force a basetrade. At worst, it's usually a draw unless they somehow manage to get enough units out to take out my entire base. And no, I have no issue with forcing someone willingly going for one of the most boring compositions in the game to wait out for draw conditions.

I absolutely refuse to play this mass phoenix versus mass phoenix stuff. I tried it for a few games. It's not fun and seems to often come down to who got luckier with an engagement. I'd rather it be the old 4gate versus 4gate PvP than this stuff. At least that was fun and the games didn't take forever. This phoenix stuff reminds me of WoL mass roach versus mass roach ZvZ.

"Cliiiiiiiiiiiiiiiiide" -Tastosis
AshenCZ
Profile Joined November 2011
Czech Republic46 Posts
December 24 2018 21:33 GMT
#1328
On December 25 2018 02:26 insitelol wrote:
Show nested quote +
On December 25 2018 01:07 AshenCZ wrote:
Hi, so I see a lot of discussion around PvP in the new patch that "SG is the only viable way to go". I do like SG and have been doing SG openings this ladder, however, if the opponent opens with a a bunch of stalkers (4+ at each mineral line) and either robo or blink, I can't seem to be able to make the Phoenixes do something. How should I punish this "bad openner" from the opponent? We are talking 3700 MMR on EU.

SG is not about doing damage early game. Definitely not with phoenixes. If you open double oracle (which may be risky though) you should do damage for sure, but phoenixes are meant to take complete map control and safely transition to the mid-lategame with a great advantage against robo-openings.
They go for 4-5 stalkers in the mineral line? That's what you want from them, you just safely transition to robo yourself and from then you got an option to go either classic zealot/immortal or disruptor. Both is good because your opponent gonna have problems with expanding (need to defend 3 mineral lines) and cant harrass you, cant leave his base, cant do shit. Use phoenixes to poke his mineral lines to keep him pinned. A good window to do damage (that is not even needed to succeed) is when he is expanding to 3rd base, or even in mid/late game when he looses focus and move out on the map.
Another great thing about phoenixes is that you counter his attempts to go disruptors that are really strong again (after the patch), while you are free to go for them yourself.


Thank you for the detaield post! How many phoenixes is too many at that point? If I do see a Robo/Council and no SG, should I stop at around 4, or go nuts to like 6?
more gg, more skill
AusProbe
Profile Joined July 2012
Australia235 Posts
December 24 2018 23:46 GMT
#1329
The idea if you are opening stalker sentry is your hallucination will see their tech, and if they aren't going sg, you open double oracle.

But if you do get stuck going Phoenix, 6 is the max number, 4-5 is common, 3 is minimum.
insitelol
Profile Joined August 2012
845 Posts
December 25 2018 06:52 GMT
#1330
On December 25 2018 04:36 Ben... wrote:
My solution to this double stargate phoenix trend has just been to immortal/stalker/sentry all-in quickly off two bases with a proxy pylon in case they snipe my warp prism, before the phoenix count can get high enough to be a threat. If they've already spent the gas on two stargates and a few phoenixes, they're going to be lacking in other areas. They won't have enough phoenixes to actually kill everything, and their ground army will be too weak to deal with immortals and stalkers. If they instead go for my probes when I attack, I target their pylons, probes and nexuses, and force a basetrade. At worst, it's usually a draw unless they somehow manage to get enough units out to take out my entire base. And no, I have no issue with forcing someone willingly going for one of the most boring compositions in the game to wait out for draw conditions.

I absolutely refuse to play this mass phoenix versus mass phoenix stuff. I tried it for a few games. It's not fun and seems to often come down to who got luckier with an engagement. I'd rather it be the old 4gate versus 4gate PvP than this stuff. At least that was fun and the games didn't take forever. This phoenix stuff reminds me of WoL mass roach versus mass roach ZvZ.

Well... 2 SG is not standard and you definitely can counter it if you scout in time. Not sure about robo plays though, any kind of blink all-in should do better tbh. The real problem comes with standard SG openings, because they can't be really punished in any reliable way.

On December 25 2018 06:33 AshenCZ wrote:
Show nested quote +
On December 25 2018 02:26 insitelol wrote:
On December 25 2018 01:07 AshenCZ wrote:
Hi, so I see a lot of discussion around PvP in the new patch that "SG is the only viable way to go". I do like SG and have been doing SG openings this ladder, however, if the opponent opens with a a bunch of stalkers (4+ at each mineral line) and either robo or blink, I can't seem to be able to make the Phoenixes do something. How should I punish this "bad openner" from the opponent? We are talking 3700 MMR on EU.

SG is not about doing damage early game. Definitely not with phoenixes. If you open double oracle (which may be risky though) you should do damage for sure, but phoenixes are meant to take complete map control and safely transition to the mid-lategame with a great advantage against robo-openings.
They go for 4-5 stalkers in the mineral line? That's what you want from them, you just safely transition to robo yourself and from then you got an option to go either classic zealot/immortal or disruptor. Both is good because your opponent gonna have problems with expanding (need to defend 3 mineral lines) and cant harrass you, cant leave his base, cant do shit. Use phoenixes to poke his mineral lines to keep him pinned. A good window to do damage (that is not even needed to succeed) is when he is expanding to 3rd base, or even in mid/late game when he looses focus and move out on the map.
Another great thing about phoenixes is that you counter his attempts to go disruptors that are really strong again (after the patch), while you are free to go for them yourself.


Thank you for the detaield post! How many phoenixes is too many at that point? If I do see a Robo/Council and no SG, should I stop at around 4, or go nuts to like 6?

Pretty much what Probe said, anything between 4 and 6 is a healthy number.

p.s. Overall yes, PvP is in a terrible state after the patch. With sentry buff, you are pretty much safe against everything if you go SG. It was already meta for the previous year, now it's just out of hand. Noone ever goes DTs cause they are so easy to scout with sentry. So my guess is that they should actually revert the mana cost since it didn't impact pvz or pvt in any positive way. Or do something about SG units. Like adding an armour tag to both oracle and phoenix... sounds bad, i know.
Less is more.
AusProbe
Profile Joined July 2012
Australia235 Posts
December 26 2018 05:18 GMT
#1331
Hallucination buff is massive in PvZ and PvT and overall a great change. There is plenty of other changes that would be better. Oracle tag being changed, Stalker AA doing shield dmg, etc.
GmLightSc2
Profile Joined December 2018
Romania3 Posts
December 29 2018 12:19 GMT
#1332
On December 25 2018 08:46 AusProbe wrote:
The idea if you are opening stalker sentry is your hallucination will see their tech, and if they aren't going sg, you open double oracle.

But if you do get stuck going Phoenix, 6 is the max number, 4-5 is common, 3 is minimum.


AusProbe is right in what he said , but I would also like to add that if you see a twilight with your initial halucination you should get imortals out as fast as possible. And you should stop at 4 phoenixes in this specific case.
High quality noob friendly stream available at https://www.twitch.tv/gmlight
JWD[9]
Profile Blog Joined November 2015
364 Posts
December 29 2018 12:43 GMT
#1333
In PvT, what is the "correct" response if they block your natural?
AusProbe
Profile Joined July 2012
Australia235 Posts
Last Edited: 2018-12-29 22:46:10
December 29 2018 22:33 GMT
#1334
Add gas, pylon, core, zealot immediately. Proceed normally, with slightly earlier tech.

Try and kill the scv building the ebay with the probe.

Don't forget an earlier third pylon so you don't get supply blocked on 31.
JWD[9]
Profile Blog Joined November 2015
364 Posts
December 30 2018 01:17 GMT
#1335
On December 30 2018 07:33 AusProbe wrote:
Add gas, pylon, core, zealot immediately. Proceed normally, with slightly earlier tech.

Try and kill the scv building the ebay with the probe.

Don't forget an earlier third pylon so you don't get supply blocked on 31.


So you are saying, I should take my third as my natural? ... Nah, thank you!
insitelol
Profile Joined August 2012
845 Posts
December 31 2018 21:42 GMT
#1336
Btw, i dunno why does everyone chrono a zealot? It's just wasted 100 minerals. You never ever make use of zealot early in PvT. And it delays your probe production. Just relax, realize he is putting himself behind, and chrono a stalker. Yes, you would have you nexi a bit later, but zealot, seriously, is a complete overreaction. Same applies to proxy barracks. Zealot just puts you behind. Forget about it.
Less is more.
nonoessc2
Profile Joined December 2018
4 Posts
January 01 2019 00:06 GMT
#1337
because you want your core unit at his natural asap so you can deny his own cc
the zealot is here to clean the spot for you
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2019-01-01 12:21:15
January 01 2019 12:14 GMT
#1338
Meh.. I really doubt sending any core unit to his natural would make any difference or delay his cc whatsoever. Especially when his reaper is about to hop in your main. The truth is you don't need to react to ebay blocks in any way at all, because it doesnt put terran ahead.

On December 30 2018 10:17 JWD[9] wrote:
Show nested quote +
On December 30 2018 07:33 AusProbe wrote:
Add gas, pylon, core, zealot immediately. Proceed normally, with slightly earlier tech.

Try and kill the scv building the ebay with the probe.

Don't forget an earlier third pylon so you don't get supply blocked on 31.


So you are saying, I should take my third as my natural? ... Nah, thank you!

Man, delaying your natural is not something you need to worry about. The difference between a 21 and a 26 nexi is minimal (in eco). Just chrono probes like crazy and don't get supply blocked. You can test it yourself in a custom game. It's literally 100 minerals difference in a long run. But building a zealot doubles it, that's true.
Less is more.
nonoessc2
Profile Joined December 2018
4 Posts
January 01 2019 22:20 GMT
#1339
Meh.. I really doubt sending any core unit to his natural would make any difference or delay his cc whatsoever. Especially when his reaper is about to hop in your main.


Tell that to zest who rush core to get his first adept into the terran face almost every single game.
The e-bay delay the cc even further = more time to kill the vcs building it (assuming the cc is low ground but you should be able to scout that with your probe)
Tempest
Profile Joined October 2015
United States147 Posts
Last Edited: 2019-01-04 19:37:04
January 04 2019 14:06 GMT
#1340
Yeah, im gonna say that chrono zealot is 100% correct in case of proxy reaper, and is also correct in case of Ebay block. The cyber unit across the map is also USUALLY very good, unless you open sentry first, adept shade gives you good scouting info and can delay CC, and adept into stalker with chrono can let you send the adept across immediately and still have the stalker to defend the reaper.
Especially on these new maps that let you wall out the reaper, its fantastic.

And theres a pretty noticeable difference between 20 cyber before 20 nexus, theres gonna be a MUCH more noticeable difference between 20 and 26 nexus. I wouldn't go for a 21 nexus at any point, theres no reason not to be as optimal as possible.
Quick, think of some pithy cliche and toss it here
Prev 1 65 66 67 68 69 75 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 201
ZombieGrub131
ViBE121
NeuroSwarm 92
Nina 49
StarCraft: Brood War
GuemChi 2655
Rain 2471
Counter-Strike
summit1g8794
Other Games
tarik_tv4646
Day[9].tv700
shahzam486
C9.Mang0337
ToD213
XaKoH 143
Maynarde84
Organizations
Other Games
gamesdonequick2731
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• RyuSc2 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie858
• Day9tv700
Upcoming Events
Replay Cast
8h 58m
CrankTV Team League
10h 58m
Replay Cast
1d 8h
CrankTV Team League
1d 10h
Replay Cast
1d 23h
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
2 days
IPSL
2 days
Dragon vs Hawk
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.