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Because We Can: Breaking #Dreampool - Page 6

Forum Index > StarCraft 2 Strategy
256 CommentsPost a Reply
Prev 1 4 5 6 7 8 13 Next All
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
November 18 2014 01:02 GMT
#101
On November 18 2014 06:23 Teoita wrote:
Show nested quote +
On November 18 2014 05:28 The_Templar wrote:
On November 18 2014 05:13 DinoMight wrote:
I'm sad that my favorite Daybreak/Cloud Kingdom cheese isn't viable anymore...

PvT 1 base Mothership Rush with 4 gate. You send mothership into their main recall your army into their base, forcefield the ramp, warp in a pylon, and GG!

I actually would do that sometimes in WoL, surprisingly effective.


Mothership rush was my first sc2 ladder win. The guy saw it flying in his base, said "holy shit gg" and left.


Build a nexus in their base and yolo recall
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
TelecoM
Profile Blog Joined January 2010
United States10743 Posts
November 18 2014 01:29 GMT
#102
I really miss the old maps
AKA: TelecoM[WHITE] Protoss fighting
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
Last Edited: 2014-11-18 01:54:11
November 18 2014 01:37 GMT
#103
Pfft.

No Steppes of War, Blistering Sands, Kulas Ravine or Desert Oasis?

EDIT: INCINERATION ZONE!

And I bet close spawns are disabled on Metalopolis?

Is Blizzard even trying anymore?
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
BronzeKnee
Profile Joined March 2011
United States5221 Posts
Last Edited: 2014-11-18 02:24:53
November 18 2014 01:49 GMT
#104
On November 18 2014 07:56 Jer99 wrote:
Show nested quote +
On November 18 2014 07:44 BronzeKnee wrote:
Why is there no 1-1-1 build?

The strength of the 1-1-1 was the map pool and short rush distances, the Nexus cannon doesn't change that if you include a Raven with PDD.

I'm certain it is impossible stop close spawns on Metalopolis. The first Banshee shows up at your base in essentially no time, and then tanks are sieging up your base only a few minutes later.


Metalopolis is forced cross spawn, or at least no close by air


Doesn't excuse the lack of a 1-1-1 build honestly.

The problem with cannon rushing in HOTS is that low ground pylons can't power high ground cannons. That really limits what the Protoss can do. I used to execute great cannon rushes versus Zerg on Shakuras against their natural that way.
Pringworm
Profile Blog Joined April 2013
United States3 Posts
November 18 2014 01:50 GMT
#105
As a person just learning to play, I found that blink stalkers have become my worst nightmare. I like hording my probes; the stalkers like rubbing their poor little eye cameras in the dirt.
Never trust a fart bro, it will break your heart when you least expect it.
syroz
Profile Joined September 2012
France249 Posts
Last Edited: 2014-11-18 01:52:05
November 18 2014 01:50 GMT
#106
So TEOITA is the current incarnation of Satan. Good to now. :D
Danglars
Profile Blog Joined August 2010
United States12133 Posts
November 18 2014 02:00 GMT
#107
Queue the

"Trash player I would win in the macro long-game!"

If they didn't immediately leave, I'd suggest they petition Blizz for a No-Rush-20 ladder mode to showcase their superior lategame.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
virpi
Profile Blog Joined August 2009
Germany3599 Posts
November 18 2014 02:18 GMT
#108
Busting Terrans on Metalopolis is my new favourite hobby. Basically, you deny the scout, scout for bullshit, hope for greed, build units and succeed. Haven't lost too many games on that map vs. T.
Xel'Naga is also ridiculous.
first we make expand, then we defense it.
BernabusStarcraft2
Profile Joined September 2012
Scotland112 Posts
November 18 2014 02:24 GMT
#109
#Dreampool HYPE
Bling. MC. DeMusliM. EG.
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
November 18 2014 02:44 GMT
#110
On November 18 2014 10:50 Pringworm wrote:
As a person just learning to play, I found that blink stalkers have become my worst nightmare. I like hording my probes; the stalkers like rubbing their poor little eye cameras in the dirt.


haha blink stalkers can be a pain to deal with for new players. I suggest you just go dark templar everygame for free wins in PvP
Survivor61316
Profile Joined July 2012
United States470 Posts
November 18 2014 03:13 GMT
#111
On November 18 2014 09:20 n1kon82 wrote:
My God I hate this map pool.
Just cheese cheese cheese...
I won/lost all games by cheese. Haven't played a single normal game.
Who it the fucking right state of mind said "Hey this is good idea"??

And I love how ppl are talking about blink stalkers all-in as something imba.
Fucking SH have range from natural to natural...

SH have that range on 3 maps..and by god you get 3 vetoes..the math is real
Liquid Fighting
Survivor61316
Profile Joined July 2012
United States470 Posts
November 18 2014 03:15 GMT
#112
Just play cloud, daybreak, akilon, and ohana and this pool is actually really nice. 2/4 of those were used on hots ladder anyways, and the other two were used in the last season of WOL. I dont understand why people are acting like Blizzard is forcing us to play on all WOL beta maps T_T
Liquid Fighting
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
November 18 2014 03:23 GMT
#113
Pure evil. Maybe I'll give a shot to being a little more cheesy tho
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
GoSuTemplar
Profile Joined October 2014
Canada11 Posts
November 18 2014 03:43 GMT
#114
Trol du jour : Ohana means family (this map is just boring in every regards 0_o)
Until the sun burns out, there will be soldiers to defend Aiur.
F1rstAssau1t
Profile Joined November 2010
1341 Posts
November 18 2014 04:45 GMT
#115
Gonna 11/11 the shit out of this season ladder :D
#1 Kloggmosexual | Gambit 4 lyfe! | DiamondGOD | #iBelieve
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
November 18 2014 05:21 GMT
#116
Nerd
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-11-18 07:00:07
November 18 2014 06:59 GMT
#117
LOOK WHAT YOU MADE ME DO TEOITA:

+ Show Spoiler +
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
BigRedDog
Profile Joined May 2012
461 Posts
November 18 2014 07:14 GMT
#118
thanks for giving me some new ideas on some zerg-disadvantaged map (like Xel'Nega cavern).
Big Red Dog!
TelecoM
Profile Blog Joined January 2010
United States10743 Posts
November 18 2014 07:24 GMT
#119
Haha dinomight........ I hope we get to play again....I still remember our game, perfect for this thread, except 10 pool wasn't on the list
AKA: TelecoM[WHITE] Protoss fighting
Gwavajuice
Profile Joined June 2014
France1810 Posts
November 18 2014 07:31 GMT
#120
On November 18 2014 10:49 BronzeKnee wrote:
Show nested quote +
On November 18 2014 07:56 Jer99 wrote:
On November 18 2014 07:44 BronzeKnee wrote:
Why is there no 1-1-1 build?

The strength of the 1-1-1 was the map pool and short rush distances, the Nexus cannon doesn't change that if you include a Raven with PDD.

I'm certain it is impossible stop close spawns on Metalopolis. The first Banshee shows up at your base in essentially no time, and then tanks are sieging up your base only a few minutes later.


Metalopolis is forced cross spawn, or at least no close by air


Doesn't excuse the lack of a 1-1-1 build honestly.

The problem with cannon rushing in HOTS is that low ground pylons can't power high ground cannons. That really limits what the Protoss can do. I used to execute great cannon rushes versus Zerg on Shakuras against their natural that way.



Well, 50% of this article is sarcasm, the other half is trolling really

Back in WoL we knew how to defend all these cheese, and they are not more powerful now.

And in the other hand do you really think last season was lacking 11/11 rax and bullshit?
Dear INno and all the former STX boys.
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