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Zerg vs protoss how to counter airtoss build

Forum Index > StarCraft 2 Strategy
Post a Reply
Gamtja
Profile Joined December 2009
Austria18 Posts
June 18 2014 20:22 GMT
#1
Hi,
I was playing several games against the same guy who always goes for air only.

And I don't know what to do.
I also can't find any replays, and progamers don't really play this way.

Replay:
http://drop.sc/382996

The problem is, I always lose so much units when i try to attack defensive protoss.
So i tried to just go for fast expansions, and bank up for base trade. And just attack with swarm hosts while i do so.

But once protoss has the "unbeatable" air toss army, it feels like there is no way to win. Even in an Base Trade scenario.


So I think there must be a perfect counter to this in early/mid game, cause this build isn't really popular. None the less this protoss made it to Grandmaster League on us.Server, with using this build.


So any advices ?
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
June 18 2014 20:50 GMT
#2
inb4 lock

http://www.teamliquid.net/forum/sc2-strategy/402752-the-hots-zerg-help-me-thread

Treznor
Profile Joined March 2014
Denmark29 Posts
June 23 2014 05:44 GMT
#3
Well,

Let me start by saying im a gold league player, so im not sure my advice is sound, but i let you decide that.
The reason i bluntly feel that i can offer advice to a masters player is that i just recently started to "crack the code" vs the protoss deathball/mass air. (which in my humble opinion are to be dealt with very similar)

I studied theese 3 dailies and they helped out alot.
http://day9.tv/d/Day9/day9-daily-570-winning-late-game-zvp/

The buttomline in my playstyle now is (note this is ultra defensive style, sometimes i never even kill the protoss bases he just runs out of ressources and GGs out)

1. Whenever a Protoss is loading up, i set my self up mentally for a loooong game.usually 40-60 min. If not much agression is going on , i even "let" the protoss build up his mass air or deathball, just for the sake of practice this SH style.
2. I dont make roaches, i make a defensive warren in case some early agression has to be dealt with. (Just like you did)
3. Hydra/ling to defend and deal with drops/harass etc
4. 24 ish swarmhosts or more
5. MASSIVE and i mean MASSIVE amounts of static defenses. i can easy make 80-120 spores in a game. i put them in strategic colonies around my base so he cant slip past at some point. Because when he realises whats going on, he will try to get passed em and go for your tech/OL and such.
6. Vipers to abduct into my colonies.
7. I use my ling/hydra at the edge of the colonies to lure air army in , if i have trouble with beeing out ranged.
8. Once im 200/200 i take every base i can get my greedy hand on and start buildning a huge bank, You need to replentish thoose spores/spines all the time (remember he is trading gas units for mineral units)
9. Creep Creep creep.
10. When bases are secure i start building forward colonies and then move my SH forward and rally into his mining bases(You have to think WW1 trenchwars)
11. Mix in corrupters
12. a few infestors to fungal if he gets too close to my colonies

I think you allrdy have this style down in your replay, but made a few errors
1. Not enough SH (and SH beeing off creep)
2. Not enough creep
3. Way too agressive ( i only use ling runbys to pull army out of position while i start a new forward colony, deny expo
or harass
4. Not enough static ( think you had like 5 spores on the right had side)

Theres probaly alot more i forgot, but i think you get the concept, hope it helps.

Peace

/Trez


P.S. I used to play very agressive, beeing afraid of the deathball, and wanting to end the game before he 200/200. now i hardly attack, but simply think "Ok you dont attack? Be ready to meet even more static and even more upgrades (basicly getting every single upgrade in game) It is a exhausting playstyle, but very rewarding when you get it down.
einduden
Profile Joined May 2014
Germany13 Posts
June 23 2014 08:59 GMT
#4
Sorry, i´m at work so i can´t watch the Replay now, but the last times i played against Toss Airstyle i used Infestor Hydra.
As soon as u scout he goes 4 a lot of Stargates add Hydraden and Infestationpit.
Do a 3 Base Hydra Ling Push (i also Add Banes against lots of Zealots and Sentries, but only 3-5 to weaken them).
Usually u can kill his third, if not u can trade a few units.
When u can´t attack properly, because he has a very good position, split up ur Army. Toss air is not very mobile at 130-140 Supply, and he will have his Problems to defend 2-3 Places at the same time.
Add Infestors (don´t forget the Burrow Upgrade) and use 3-4 to Harass with infested Terrans. Have another 5-6 at ur Base banking energy.
When his Ball grows, and u can´t do a lot of dmg with this, i fear u have to Build a lot of static D and do the "slow Queen Corruptor Viper Kill him one by one and deny his Expansion" Style.
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