• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:24
CEST 16:24
KST 23:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting6[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)78Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) Revisiting the game after10 years and wow it's bad TL.net Map Contest #21: Voting The New Patch Killed Mech! Ladder Impersonation (only maybe)
Tourneys
Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
Map with fog of war removed for one player? BW caster Sayle BW General Discussion Pros React To: BarrackS + FlaSh Coaching vs SnOw After 20 seasons we have a lot of great maps
Tourneys
[ASL20] Semifinal A [ASL20] Semifinal B SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues
Strategy
Relatively freeroll strategies Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1836 users

[G] Rapid Fire - Hotkey Trick - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
velvex
Profile Joined March 2012
Germany226 Posts
July 03 2014 08:54 GMT
#21
On July 03 2014 09:40 wiltingroses wrote:
Show nested quote +
On June 10 2014 20:05 Expir3d wrote:
Anyone with Filco Majestouch 2 or Ducky Shine 3 can confirm is larva inject works? If it does, which port you using to conect USB directly or through USB to PS2.

Thanks !


Yes to all of the above. it will work with either USB or PS2. Most if not all mech keyboards can do two keys at once and that's all you need for the fast injects. If you want to learn more google N Key Rollover.


As I understand it, this isn't about the type of rollover you have on your keyboard. For example, on mine I can, of course, press A and W (and possibly other keys) at the same time in an FPS and it will register all of those correctly, but if I do the same thing in a text prompt, I won't ever get "awawawawawaw" as a result. What kind of result you get apparently depends on some keyboard trait other than rollover. I have no idea though what that could be.
YoTcA
Profile Joined February 2011
Germany151 Posts
July 03 2014 10:53 GMT
#22
I also tried to find out what characteristic is necessary for a keyboard to be able to rapid fire. So far I found a post somewhere in the depth of the www, that talks about this as a problem. There they concluded that some physical keyboard emulate 2 virtual keyboard to achieve the key Rollover. And as a result there can be 2 key inputs at the same time.
As my keyboard is not able to rapid fire, I could not verify if this is correct, or if something else leads to the rapid fire capability. Maybe someone with a rapid fire keyboard could check the Windows Device Manager, if their keyboard shows up twice.
ZedraC
Profile Joined February 2011
South Africa109 Posts
July 07 2014 14:11 GMT
#23
I re-rooted my inject/rapid fire key to an unused mouse key, thus holding this mouse key with my base camera on the keyboard the rapid fire inject method works.

I still won't recommend this method, as it is very gimmicky. The only time i use it is late game when i know i have at least 1 more queen that hatches, and even then things can go very wrong if not executed correctly.

"What am I supposed to build to kill the things that look like giant dung beetles that eventually show up?" - beginner on battlenet forums. LMAO
YoTcA
Profile Joined February 2011
Germany151 Posts
Last Edited: 2014-08-13 14:21:57
August 13 2014 12:32 GMT
#24
On July 07 2014 23:11 ZedraC wrote:
I re-rooted my inject/rapid fire key to an unused mouse key, thus holding this mouse key with my base camera on the keyboard the rapid fire inject method works.

I still won't recommend this method, as it is very gimmicky. The only time i use it is late game when i know i have at least 1 more queen that hatches, and even then things can go very wrong if not executed correctly.


Fun Fact about using a mouse button for this: You do not have to press them exactly at the same time. They will start alternating as soon as both buttons are pressed and you even can even stop pressing one of the buttons for a moment and resume the process:
fdfffffffdfdfdfdfdfdfdfdfdfdffffffffffffdffffffffdfdfdfdfdfdfdfdfdfdfdfffffffdffffffffdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfffffffffdffffffffdfdfdfdfdfdfdfdfdfffff
ddddddddfdddddddfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfddddddddfdddddddfdfdfdfdfdfdfdfdfdfdfdddddddddfddddddddfdfdfdfdfdfdfdddd
(d is on a mouse button and f is pressed via the keyboard)

Edit:
I jumped into a game and tested it. It works fine, as long as there is the same number of queens as hatcheries. But if the queens are vastly outnumbered by hatcheries (I tested 1:6 and 3:8), then the queen starts wandering, if you are not lucky and hit the right hatchery with the first inject command. And even then the queen needs to stand right next to the hatch to immediately cast inject before the next the inject command is carried out.
With a better hatch to queen ratio it is less likely to hit the wrong hatch with the inject, but still possible. And in game a queen often wanders a little, if units spawn next to it or if an enemy is nearby.
I do not know if this is a problem with the usage of mouse and keyboard, or if this also occurs on pure keyboard rapid fire. But would like to have some feedback on it.

But using a mouse button for inject rapid fire makes a slightly modified cam inject possible:
So you are rapid fire casting inject with your mouse, while cycling through your bases via the base cams. As you normally know which hatch does have a queen next to it, you can simply inject only these hatches.
But this method also has the same problems like the cam injects:
Wandering queens if one is out of energy or if it is too far from the hatch. Although the queens stop as soon as the closest queen injected the hatch (most of the time not that big a problem)
The benefit is:
You do not need to click on each hatch.
Don Jimbo
Profile Joined August 2014
70 Posts
August 13 2014 19:26 GMT
#25
Can this be used to stack phoenix for optimal engagements against mutas in PvZ?
When you gaze into the abyss, the abyss gazes into you
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 14 2014 02:03 GMT
#26
yeap
Commentatorhttps://www.youtube.com/JaKaTaKtv
CuChullain
Profile Joined February 2010
Switzerland85 Posts
Last Edited: 2014-08-29 00:53:04
August 29 2014 00:33 GMT
#27
So I have bound Z, S, E, D and T as alternatives to Choose Ability or A.I. Target. Now I try to warp in ingame while holding down shift and moving my mouse in the warp area. Still there is jsut produced one Stalker at the time when I press Shift+S for instance. What am I doing wrong?

/edit: ye ofc: jkjkjkjkjkjkjkjkjkjkjkjkjkjk

/edit2: ah, so I have to keep pressing S right?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 29 2014 02:09 GMT
#28
if you have something bound to shift+S it will not work, so I would check that. Rapid Fire Warp-in does not require the jkjkjkjkjkjkjkjkjkjk thing.
Commentatorhttps://www.youtube.com/JaKaTaKtv
MilExo
Profile Joined September 2011
South Africa139 Posts
August 29 2014 04:06 GMT
#29
/edit2: ah, so I have to keep pressing S right?


Yes. Or if you implemented it like I do (I have Alt set as my alternate to "Choose Ability or A.I. Target"), then you can press Shift + S (or any other gateway unit), stop pressing S (but still holding Shift) and then just hold down Alt while waving your mouse around.

My way is slightly less optimal, but I don't have to worry about other spells, abilities that ends up on Rapid Fire which might not work so nice.
ejozl
Profile Joined October 2010
Denmark3437 Posts
August 29 2014 08:51 GMT
#30
Absolutely crucial using Infested Terran or Snipe abilities
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Salient
Profile Joined August 2011
United States876 Posts
August 29 2014 10:50 GMT
#31
On August 14 2014 04:26 Don Jimbo wrote:
Can this be used to stack phoenix for optimal engagements against mutas in PvZ?


Good question. How would it do that though?
( bush
Profile Joined April 2011
321 Posts
August 29 2014 14:54 GMT
#32
Wow, I didn't know that you could edit the hotkey file to be able to warp in every warpgate unit with the rapid fire method. Protoss macro made even easier now, haha. Makes me want to play that race.
oo
Don Jimbo
Profile Joined August 2014
70 Posts
August 29 2014 17:42 GMT
#33
On August 29 2014 23:54 ( bush wrote:
Wow, I didn't know that you could edit the hotkey file to be able to warp in every warpgate unit with the rapid fire method. Protoss macro made even easier now, haha. Makes me want to play that race.


It's almost like Zerg! Sddddddddddddddddddddddddddddddd!
When you gaze into the abyss, the abyss gazes into you
hypnotoad.410
Profile Joined January 2011
Germany29 Posts
September 15 2014 19:25 GMT
#34
i have a corsair vengeance and can do the rapid fire trick like every 10th attempt. am i just too stupid to do that, or is it kinda hard to do with some keyboards?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 15 2014 19:58 GMT
#35
are you doing it with one finger?
Commentatorhttps://www.youtube.com/JaKaTaKtv
vaderseven
Profile Joined September 2008
United States2556 Posts
September 16 2014 02:46 GMT
#36
Just wanted to say thanks. The worker pairing method is extremely ergonomic and helps me with being OCD and hating not doing it but not wanting to spam clicks for so little gain when I know I have a wrist/hand issue that I shouldn't try to push.

Plus its actually just a plain better way to do it.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 16 2014 03:26 GMT
#37
Glad to help!
Commentatorhttps://www.youtube.com/JaKaTaKtv
hypnotoad.410
Profile Joined January 2011
Germany29 Posts
September 16 2014 11:07 GMT
#38
I´ve tried both. Is one finger the correct way to do it?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 16 2014 14:35 GMT
#39
using one finger on adjacent keys seems to be the most consistent way to pull off the RF worker split and inject.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Zheryn
Profile Joined December 2010
Sweden3653 Posts
September 17 2014 04:07 GMT
#40
On August 13 2014 21:32 YoTcA wrote:
Show nested quote +
On July 07 2014 23:11 ZedraC wrote:
I re-rooted my inject/rapid fire key to an unused mouse key, thus holding this mouse key with my base camera on the keyboard the rapid fire inject method works.

I still won't recommend this method, as it is very gimmicky. The only time i use it is late game when i know i have at least 1 more queen that hatches, and even then things can go very wrong if not executed correctly.


Fun Fact about using a mouse button for this: You do not have to press them exactly at the same time. They will start alternating as soon as both buttons are pressed and you even can even stop pressing one of the buttons for a moment and resume the process:
fdfffffffdfdfdfdfdfdfdfdfdfdffffffffffffdffffffffdfdfdfdfdfdfdfdfdfdfdfffffffdffffffffdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfffffffffdffffffffdfdfdfdfdfdfdfdfdfffff
ddddddddfdddddddfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfdfddddddddfdddddddfdfdfdfdfdfdfdfdfdfdfdddddddddfddddddddfdfdfdfdfdfdfdddd
(d is on a mouse button and f is pressed via the keyboard)

Edit:
I jumped into a game and tested it. It works fine, as long as there is the same number of queens as hatcheries. But if the queens are vastly outnumbered by hatcheries (I tested 1:6 and 3:8), then the queen starts wandering, if you are not lucky and hit the right hatchery with the first inject command. And even then the queen needs to stand right next to the hatch to immediately cast inject before the next the inject command is carried out.
With a better hatch to queen ratio it is less likely to hit the wrong hatch with the inject, but still possible. And in game a queen often wanders a little, if units spawn next to it or if an enemy is nearby.
I do not know if this is a problem with the usage of mouse and keyboard, or if this also occurs on pure keyboard rapid fire. But would like to have some feedback on it.

But using a mouse button for inject rapid fire makes a slightly modified cam inject possible:
So you are rapid fire casting inject with your mouse, while cycling through your bases via the base cams. As you normally know which hatch does have a queen next to it, you can simply inject only these hatches.
But this method also has the same problems like the cam injects:
Wandering queens if one is out of energy or if it is too far from the hatch. Although the queens stop as soon as the closest queen injected the hatch (most of the time not that big a problem)
The benefit is:
You do not need to click on each hatch.



Yeah, this method only seems to work reliably with equal hatcheries to queens or more queens, or as you said, there'll be a chance for queens to start wandering (increased by the amount of extra hatcheries), and they will also start wandering if you hold down the keys a few millisecond too long, since injects will be queued up on a queen (even if it's currently injecting a hatchery and you keeps cycling with rapid fire and get to a macro hatch it'll inject it after it's done with the first inject).

When you have equal hatcheries to queens this method is so sick tho, definately the easiest one as you don't have to click anything just hold down 2 buttons on the keyboard and super quick. Going to try to use it more on 3-5 bases.
hundred thousand krouner
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #227
WardiTV850
IndyStarCraft 171
iHatsuTV 22
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 171
LamboSC2 165
StarCraft: Brood War
Britney 29988
Hyuk 7217
Calm 5876
Rain 2664
Flash 2466
Soma 767
firebathero 654
Light 637
EffOrt 616
Mini 566
[ Show more ]
ZerO 561
Stork 399
Snow 350
PianO 328
BeSt 279
Hyun 269
Larva 208
Soulkey 151
hero 124
Rush 91
Pusan 83
Barracks 80
JYJ79
Mind 77
Mong 75
Nal_rA 72
Backho 62
Free 56
Shinee 46
Sea.KH 43
sas.Sziky 41
zelot 37
sorry 34
Killer 34
Movie 23
Aegong 19
yabsab 18
scan(afreeca) 13
SilentControl 9
Terrorterran 4
Dota 2
qojqva3664
syndereN396
Counter-Strike
allub166
oskar132
Heroes of the Storm
XaKoH 90
Other Games
summit1g7331
singsing2436
B2W.Neo1025
hiko725
DeMusliM335
Lowko284
XcaliburYe262
crisheroes255
Mlord215
Sick180
Hui .180
Fuzer 127
ArmadaUGS74
Rex27
KnowMe23
ZerO(Twitch)9
Organizations
StarCraft: Brood War
UltimateBattle 507
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2078
League of Legends
• TFBlade754
Upcoming Events
Wardi Open
20h 36m
CranKy Ducklings
1d 19h
Safe House 2
2 days
Sparkling Tuna Cup
2 days
Safe House 2
3 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.