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Power Overwhelming - PvP Immortal/Archon/Chargelot - Page 2

Forum Index > StarCraft 2 Strategy
58 CommentsPost a Reply
Prev 1 2 3 Next All
ETisME
Profile Blog Joined April 2011
12898 Posts
December 02 2013 03:34 GMT
#21
On December 02 2013 11:18 ZeromuS wrote:
Show nested quote +
On December 02 2013 10:31 SC2John wrote:
On December 02 2013 09:51 Whatson wrote:
I expect this to be used against Teoita in your showmatch


I will seriously be surprised if we make it to the mid game.


The most bullshit BO5 in recent memory incoming:
http://www.teamliquid.net/blogs/viewblog.php?topic_id=437115#1

haha

spotlight this NOW!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2013-12-02 03:42:33
December 02 2013 03:42 GMT
#22
Did you intentionally release this now to get more votes in L'sTLCMAT
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
ZeromuS
Profile Blog Joined October 2010
Canada13430 Posts
December 02 2013 03:43 GMT
#23
On December 02 2013 12:42 lichter wrote:
Did you intentionally release this now to get more votes in L'sTLCMAT


No, this article has been done for a few days. However, due to DH, RBB, WCG, etc we had to wait for a while.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
December 02 2013 05:12 GMT
#24
On December 02 2013 12:42 lichter wrote:
Did you intentionally release this now to get more votes in L'sTLCMAT


Why do you think I would release it AFTER losing horribly to opterown? :/
StrategyAllyssa Grey <3<3
Olli
Profile Blog Joined February 2012
Austria24422 Posts
December 02 2013 08:24 GMT
#25
Hey, this actually answered a couple questions I had. Thanks a lot Chris and the rest of you guys :D
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
December 02 2013 09:32 GMT
#26
sad marine. but a guide for that build was seriously overdue, fell in love with it ever since I saw Hasuobs use it in the ATC, thanks!
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
December 02 2013 10:00 GMT
#27
I always prefer colossi before going archons and usually charge too unless they have stargate. The argument is made here that time warp makes it easier to fight colossi with immortals but I see it the other way around, I think time warp actually enforces colossi as it is harder to close in on them with slow movement on both sides.
I'm not exactly sure but I seem to have the idea that colossi are getting back in favor over straight IAC in pro games. The player with some colossi tends to beat the player without quite well and tempests are quite hard to get out if you don't have a stargate yet. On most maps I prefer going expo, a few immortals plus forge for +1, robo bay and then a third or if they took a greedy third push. Going third faster and defending on immortals plus gateway units is also possible I think but still I would go colossi before archons then, archons don't add that much I feel early on. Archons are a nice gas outlet and are quite useful when armies get bigger because too much zealots clump up and archons scale well with attack upgrades. Earlier on though I feel they are not worth rushing and for example if i want to push or secure or an early third i rather do it without them then with.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
Last Edited: 2013-12-02 10:24:34
December 02 2013 10:22 GMT
#28
On December 02 2013 19:00 Markwerf wrote:
I always prefer colossi before going archons and usually charge too unless they have stargate. The argument is made here that time warp makes it easier to fight colossi with immortals but I see it the other way around, I think time warp actually enforces colossi as it is harder to close in on them with slow movement on both sides.
I'm not exactly sure but I seem to have the idea that colossi are getting back in favor over straight IAC in pro games. The player with some colossi tends to beat the player without quite well and tempests are quite hard to get out if you don't have a stargate yet. On most maps I prefer going expo, a few immortals plus forge for +1, robo bay and then a third or if they took a greedy third push. Going third faster and defending on immortals plus gateway units is also possible I think but still I would go colossi before archons then, archons don't add that much I feel early on. Archons are a nice gas outlet and are quite useful when armies get bigger because too much zealots clump up and archons scale well with attack upgrades. Earlier on though I feel they are not worth rushing and for example if i want to push or secure or an early third i rather do it without them then with.


The prevalence of IAC in the current meta is based largely on the map pool, in my opinion. While time warp is good in conjunction with colossus, it cannot stop a near-360-degree surround; that being said, colossus do very well on maps where you can funnel stuff through chokes like Bel'Shir and Yeonsu. On maps with open spaces and limited terrain like Polar Night or Derelict Watcher, it's very easy to get a good flank with IAC and get underneath the colossus. Recent maps have been really open and flat with relatively few chokes, making IAC the more common choice. You're right, though. Colossus builds are making a comeback, and that may be due to a slightly different map pool as well as pro players having a better understanding of how greedy they can be with colossus builds.

The purpose of archons in the IAC composition is primarily 1) to break down forcefields in the early stages of the mid game and 2) provide a little bit of splash damage so that your zealots can overpower your opponent's zealots. Archons usually aren't rushed -- they usually pop up ~11:00-12:00 -- and often times they naturally coincide with an excess of gas on 2 bases (which you get if you don't go colossus). You make a point by saying that you prefer to get colossus before archons: colossus builds essentially converge on the same point as IAC builds (IAC + colossus) but in a different order. In that way they're similar except that IAC allows you a lot more mobility and the ability to control the map a little better. :D

StrategyAllyssa Grey <3<3
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
December 02 2013 10:35 GMT
#29
On December 02 2013 08:43 Hayl_Storm wrote:
I wanted to name this unit comp "The CIA" but got outvoted

wow, i love this. totally should've went for it haha.
TY <3 Cure <3 Inno <3 Special <3
Salient
Profile Joined August 2011
United States876 Posts
Last Edited: 2013-12-02 11:21:25
December 02 2013 11:20 GMT
#30
I really like this style, but I've noticed that the very tip-top guys don't seem to use it that often. PartinG seems to favor very sharp all-ins. sOs seems to favor a blink opening that might or might not transition into this. And Dear seems to open with something like a stargate and then transition into mass Colossi.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2013-12-02 11:26:52
December 02 2013 11:26 GMT
#31
On December 02 2013 12:42 lichter wrote:
Did you intentionally release this now to get more votes in L'sTLCMAT


Yes cuz i have the ace match and sc2john was going to lose to opterown anyway xD
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
December 02 2013 12:21 GMT
#32
On December 02 2013 19:35 Schelim wrote:
Show nested quote +
On December 02 2013 08:43 Hayl_Storm wrote:
I wanted to name this unit comp "The CIA" but got outvoted

wow, i love this. totally should've went for it haha.


In my opinion, Immortal/Archon/Chargelot doesn't make sense at all, it isn't sorted either:
- lexicographically
- by their position on the battlefield
- by the time they appear on the battlefield
- by cost

but maybe that was the reason why it was chosen.
Salient
Profile Joined August 2011
United States876 Posts
December 02 2013 12:29 GMT
#33
CIA is a much cooler and more memorable acronym.
tuoli9
Profile Joined October 2011
Finland211 Posts
December 02 2013 12:31 GMT
#34
Oh Jiminy Cricket it sure is a jolly good time being a protoss thanks to you fellas at TL Strategems!
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 02 2013 12:35 GMT
#35
Since when do protoss players make sense anyway

Wok race ftw
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
SaleritoCHILE
Profile Blog Joined February 2011
Chile28 Posts
December 02 2013 12:40 GMT
#36
nice power
Bahia Inglesa
ZeromuS
Profile Blog Joined October 2010
Canada13430 Posts
December 02 2013 15:29 GMT
#37
On December 02 2013 21:21 JustPassingBy wrote:
Show nested quote +
On December 02 2013 19:35 Schelim wrote:
On December 02 2013 08:43 Hayl_Storm wrote:
I wanted to name this unit comp "The CIA" but got outvoted

wow, i love this. totally should've went for it haha.


In my opinion, Immortal/Archon/Chargelot doesn't make sense at all, it isn't sorted either:
- lexicographically
- by their position on the battlefield
- by the time they appear on the battlefield
- by cost

but maybe that was the reason why it was chosen.


actually they are listed in order of importance. You want to make immortal moreso than archon early, then archon's and avoid making zealots unless you anticipate a fight soon.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Millicant
Profile Joined July 2010
United States78 Posts
December 02 2013 16:45 GMT
#38
Fantastic work as always SC2John. Thank you for all your hard work in preparing this guide.
Paljas
Profile Joined October 2011
Germany6926 Posts
December 02 2013 16:49 GMT
#39
great work
TL+ Member
Naganis
Profile Blog Joined April 2011
Italy125 Posts
December 02 2013 17:00 GMT
#40
TL Strategy best Strategy

Great work SC2John, read it in the WIP. Masterpiece for Protoss players

Now, we want the showmatch
| Grubby Official Graphic Designer | TL Strategy Graphic Designer | ESL Graphic Designer |
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