• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:28
CET 14:28
KST 22:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 2-8): ByuN overcomes PvT block0GSL CK - New online series13BSL Season 224Vitality ends partnership with ONSYDE20Team Liquid Map Contest - Preparation Notice6
StarCraft 2
General
GSL CK - New online series Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 BSL Season 22 battle.net problems
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
General nutrition recommendations 2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1935 users

[G] The Triple Barrel Bust - Zerg vs Terran - Page 9

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 7 8 9 10 11 Next All
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2013-06-28 07:32:09
June 28 2013 07:29 GMT
#161
On June 27 2013 09:19 DaemonX wrote:
Show nested quote +
On June 23 2013 03:56 bypLy wrote:
your cheeses are amazing tang,
keep it on

what the hell is your definition of cheese?
cuz mine sure doesn't include 2-base tier-2 frontal aggression...


Er from a zerg that is the definition of an all in/cheese. If your tier 2 frontal aggression doesn't do enough damage (this has to do a TON of damage for it to be worth it) you lose the game unless the terran is bad.

On June 28 2013 07:58 HanSomPa wrote:
Show nested quote +
On June 28 2013 05:25 Steel wrote:
How do you deal with hatch block and mech play?

On June 27 2013 09:19 DaemonX wrote:
On June 23 2013 03:56 bypLy wrote:
your cheeses are amazing tang,
keep it on

what the hell is your definition of cheese?
cuz mine sure doesn't include 2-base tier-2 frontal aggression...


probably a build where you have to do a ton of dmg to stay in the game which is what this is


Which is essentially every TvZ for Terran. If Terran doesn't do a ton of damage in he form of mid game pressure, any decent Zerg will win the game. Is every Terran build that relies on massive 3CC mid game prssure a cheese then?


Terran doesn't have to do a ton of damage in the mid game. As long as he trades cost efficiently terrans fine. Terran does NOT have to do economic damage to stay in the game (obviously it helps you to get ahead if you can). With how tvz works in hots terran no longer has a timer where they have to kill zerg or they lose like WoL. As long as terran can trade cost efficiently army wise then he'll be fine. If he loses a bunch of his bio and is losing a lot of units and doing very little to zerg, then yes you are right.
When I think of something else, something will go here
schwza
Profile Joined September 2011
67 Posts
June 28 2013 11:57 GMT
#162
On June 28 2013 05:33 schwza wrote:

Also, I was looking at one of your old guides on DRG's slow roach / slow bane / speed ling bust here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=344272

Is that still viable?


Looks like yes. Hyun just did it against morrow in Dreamhack in game 1: http://sc2casts.com/cast12967-MorroW-vs-HyuN-Best-of-3-All-in-1-video-DreamHack-Summer-2013-Group-Stage
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
June 28 2013 12:27 GMT
#163
On June 28 2013 05:25 Steel wrote:
How do you deal with hatch block and mech play?

Against hatch-block, if he sends a super-early worker, get down there with 2 Drones and don't let the engi bay even get started. If he does start it, at least you'll have 2 Drones already on the SCV to minimize the build time. Another option is to refill the gas and baneling bust (I do that pretty often against any kind of expansion block).

As for Mech, Roach/Hydra/SH/Viper works best. Ling/Ultra/Bane can work but it's not as reliable, you really need that blinding cloud in the later stages.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
June 28 2013 12:45 GMT
#164
On June 28 2013 16:29 blade55555 wrote:
Show nested quote +
On June 27 2013 09:19 DaemonX wrote:
On June 23 2013 03:56 bypLy wrote:
your cheeses are amazing tang,
keep it on

what the hell is your definition of cheese?
cuz mine sure doesn't include 2-base tier-2 frontal aggression...

Er from a zerg that is the definition of an all in/cheese. If your tier 2 frontal aggression doesn't do enough damage (this has to do a TON of damage for it to be worth it) you lose the game unless the terran is bad.

The definition of all-in/cheese is NOT a build that has to do damage to remain equal for the rest of the game. An all-in/cheese is an attack where all your eggs are in one basket. Either you win with it, or you lose.

The second barrel (Speed Roach/Ling/Bane) is far from all-in. Your goal with it isn't to win the game; your goal is to kill his army and deal whatever bonus economic damage you can. You have to do some damage for it to be worth it, you have to reset the Terran army count to give you time to Drone your third. That doesn't mean the build is any more all-in than a more reactionary style that saturates the third before heavy unit production; it's just a mid-game stylistic preference:

Option 1: Reach full 2 base saturation, build second barrel, attack and saturate the third.
Option 2: Reach full 2 base saturation, build a few roaches, defend and saturate the third.

Both options arrive at the same destination, it's just the journey that's different.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
ECA.BruTATroN
Profile Blog Joined August 2010
United States282 Posts
June 28 2013 20:52 GMT
#165
Both options arrive at the same destination, it's just the journey that's different.


well said. ^_^
http://www.twitch.tv/brutatron
HanSomPa
Profile Joined December 2012
United States87 Posts
June 28 2013 22:43 GMT
#166
On June 28 2013 16:29 blade55555 wrote:


Terran doesn't have to do a ton of damage in the mid game. As long as he trades cost efficiently terrans fine. Terran does NOT have to do economic damage to stay in the game (obviously it helps you to get ahead if you can). With how tvz works in hots terran no longer has a timer where they have to kill zerg or they lose like WoL. As long as terran can trade cost efficiently army wise then he'll be fine. If he loses a bunch of his bio and is losing a lot of units and doing very little to zerg, then yes you are right.



Only because the mid-game phase lasts forever in TvZ now. Zerg Hive Tech is still way more accessible than Skyterran. As I've seen from Life vs Innovation Daybreak game from the last GSL, it was essentially the same story as in WoL. Terran abusing BL immobility before the BL/Infestor/Corrupter ball gets way too big.

I suppose what Im trying to say is that Terran can never be passive the whole game. So there is a ticking timer for Terran, or else the Zrg will simply get BL/Infestor/Viper/Corrupter ball way faster than Terran can get a mech or skyterran army. Infestors are still really good. I don't see why I am seeing such a massive comeback of muta/ling/bling and Roach timing pushes.
He will win who knows when to fight and when not to fight. He will win who knows how to handle both superior and inferior forces.
Lobotomist
Profile Joined May 2010
United States1541 Posts
June 29 2013 01:36 GMT
#167
Tang, how do you feel about drone scouting in ZvT? In the reps I saw, you didn't do it, but I think it's worth while to see if your opponent is going gas or not. Pertaining to the 3-barrel, it seems that the first speedling attach is most effective against gas (specifically reaper) openings, and that it might be worthwhile to abandon the build against a no-gas opening and either play a standard muta macro game or go for early roach pressure. Have you given this any thought?
Teching to hive too quickly isn't just a risk: it's an ultrarisk
HanSomPa
Profile Joined December 2012
United States87 Posts
June 29 2013 08:02 GMT
#168
On June 29 2013 10:36 Lobotomist wrote:
Tang, how do you feel about drone scouting in ZvT? In the reps I saw, you didn't do it, but I think it's worth while to see if your opponent is going gas or not. Pertaining to the 3-barrel, it seems that the first speedling attach is most effective against gas (specifically reaper) openings, and that it might be worthwhile to abandon the build against a no-gas opening and either play a standard muta macro game or go for early roach pressure. Have you given this any thought?


It is worth drone scouting. Very worth it. One, it suggests standard play from you(or it does not, depends on your opponents 'mind games man lol) and Two, it gives you an indication of Terran's capabilities. Gas First is actually stronger against this vs Zerg because it could be a number of things. A Hellbat Drop rush, old school Hellion Reactor, Banshees, siege tank push off of two bases, you get the idea. Whereas Gasless clearly indicates Macro gameplay or 11/11, therefore narrowing down your options and letting you hit this build's timings perfectly.

Mind though, gasless can still branch off into many things, be it two base allins, or hellbat drops, but gasless does mean that those options are avilable to the Terran later. Whereas with gas first you have to worry about those possibilities within a very immediate future.
He will win who knows when to fight and when not to fight. He will win who knows how to handle both superior and inferior forces.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
June 29 2013 14:33 GMT
#169
On June 29 2013 10:36 Lobotomist wrote:
Tang, how do you feel about drone scouting in ZvT? In the reps I saw, you didn't do it, but I think it's worth while to see if your opponent is going gas or not. Pertaining to the 3-barrel, it seems that the first speedling attach is most effective against gas (specifically reaper) openings, and that it might be worthwhile to abandon the build against a no-gas opening and either play a standard muta macro game or go for early roach pressure. Have you given this any thought?

I would only drone scout with hatch-first. I feel safe with the pool-first, and I never abandon the first bust because I really have had stable/consistent results with it. The only thing an early drone scout would reveal for me is whether he went gasless (in which case I'd send out my first 6 Lings to his expansion). That being said, nothing wrong with scouting more to make variations/responses to the Terran.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TKNexlux
Profile Joined February 2013
United States11 Posts
July 03 2013 16:32 GMT
#170
On June 29 2013 07:43 HanSomPa wrote:


I suppose what Im trying to say is that Terran can never be passive the whole game. So there is a ticking timer for Terran, or else the Zerg will simply get BL/Infestor/Viper/Corrupter ball way faster than Terran can get a mech or skyterran army. Infestors are still really good. I don't see why I am seeing such a massive comeback of muta/ling/bling and Roach timing pushes.


That was Wings of Liberty, Not HOTS - Even Blade55555 said something along the lines of Terran don't have to do early restricting damage. That's just one person in this thread on this same page, anyone above diamond can tell you the same thing.

You may be right that Zerg can build up to a t3 advantage faster than terran (Slightly if at all any, I don't really agree with the statement but that seems to be a core tenet of your discussion so I will continue on with it) The thing is, no one goes right for vikings. Everyone goes hellions to harrass, drops, etc - The game isn't just one engagement at 30 minutes.

In Wings that was a problem, the infestor could shut down a ton of things like drops (Pre T3 phase to prevent damage) and vikings (t3 phase to protect blords), you could hold a force in place while the brood lords arrived. The slow style had a unit that made it possible.

The new infestor doesn't do 45 damage - they can't deal with vikings like they used to, IT don't deal with vikings like they used to, The bottom line is that Blord/infestor isn't mobile enough OR efficient enough vs drops + Targeted attacks. (The old range allowed you to keep your infestors while dealing with drops, now they die because of the reduced range)\

That's why you see professionals playing muta roaches banes instead of blords - Most intense, evenly matched games will not include broodlords, or at least that's what I have seen since early spring HOTS release.
GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
noeprellik
Profile Joined March 2011
7 Posts
July 04 2013 16:23 GMT
#171
1st forgive for my bad English,
I would like to ask about 1st barrel. What should i do if my 14 lings come to his base but he completely closed his entrance. my lings only can hit his 2 depot and a factory pumping out 2 hellion ( i can't do enough damage to my opponent)
Deleted User 261926
Profile Joined April 2012
960 Posts
July 04 2013 17:16 GMT
#172
On July 05 2013 01:23 noeprellik wrote:
1st forgive for my bad English,
I would like to ask about 1st barrel. What should i do if my 14 lings come to his base but he completely closed his entrance. my lings only can hit his 2 depot and a factory pumping out 2 hellion ( i can't do enough damage to my opponent)

It's almost a sure loss. So many lings with so few drones with 0 dmg is really bad.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
July 05 2013 01:37 GMT
#173
On July 05 2013 01:23 noeprellik wrote:
1st forgive for my bad English,
I would like to ask about 1st barrel. What should i do if my 14 lings come to his base but he completely closed his entrance. my lings only can hit his 2 depot and a factory pumping out 2 hellion ( i can't do enough damage to my opponent)

Your first barrel doesn't have to do significant damage for you to stay even. Start attacking the top of the ramp while you drone your expansion. When his first 2 hellions come out, position your lings by his expansion minerals. Keep droning and delay his expansion as long as you can. You'll be mining from your expansion; he won't be.

Just make sure, when you're not able to do much damage, that you're keeping up with the steps behind it - and use your buildings (evo chambers/roach warren/baneling nest) to wall your expansion ramp. That way, his hellions can't just run in and roast your Drones. Any Speedlings that don't die early on shouldn't be sacrificed - you can use them to help defend later (or contribute to your 2nd barrel).
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Marcinko
Profile Joined May 2013
South Africa1014 Posts
July 07 2013 09:23 GMT
#174
Clark Kent aka Superman or The Man of Steel

Tim Clark aka TangSC or The Man of Creep?


Thanks for the guide. Just a bit hard if your Macro is lacking like mine.
....
Asolmanx
Profile Joined April 2011
Italy141 Posts
July 07 2013 11:20 GMT
#175
Ok, so I have a question. Before starting using your pool first build and doing the first barrel, i was doing hatch pool gas (17 gas).
I used to allin every time vs cc first, and the way i would go about it with my old build was to keep drones on gas, drone up to 28, get speed first then baneling nest, and busting my terran opponent.

Now, my question is: If i want to allin a cc first after opening 15pool 15gas, what do you suggest? Since i get gas that early, i feel that it opens a lot of possibilities, but i don't really know how to capitalize on that. What are my options? How much do i drone?
shadymmj
Profile Joined June 2010
1906 Posts
July 07 2013 13:51 GMT
#176
just a fancy way of saying speed roach bling all-in. i still don't see the point of making 14 lings unless you're very sure he's doing a reaper expand.

ok so yeah you get him to pull an scv or 2, take hits from a couple marines at the front, delay his CC operation for 40 secs or so (he can just get OC while waiting) but look what you have sacrificed in exchange...gas first and 5+ potential drones. you can't say that terran won't react optimally, pool into gas into 17 hatch...hmm, what else could it be?

also pointless putting up a screenshot of a terran player somehow letting his depot in the wall die to lings (as though it were a remote possibility), even plat players know how to repair it in time.

other than that, yeah, roach bling all in, well it works what can i say?
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
Asolmanx
Profile Joined April 2011
Italy141 Posts
July 08 2013 10:37 GMT
#177
Ok so i played a match today. The first barrel was successful, and I kept droning preparing for the second barrel, but then at 10:10 i got hellbat dropped, and with that medivac he was all over the place. I tried to bust anyway but wihtout great success. Should I abort the second barrel if he hellbat drops me? because obviously, i must waste a lot of time chasing after the medivacs, and it delays my push. Also, should i scout after the first barrel with an overlord?
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
July 08 2013 16:02 GMT
#178
On July 08 2013 19:37 Asolmanx wrote:
Ok so i played a match today. The first barrel was successful, and I kept droning preparing for the second barrel, but then at 10:10 i got hellbat dropped, and with that medivac he was all over the place. I tried to bust anyway but wihtout great success. Should I abort the second barrel if he hellbat drops me? because obviously, i must waste a lot of time chasing after the medivacs, and it delays my push. Also, should i scout after the first barrel with an overlord?

You can overlord scout around 7:30, if you see Starport/armory you know exactly what's up. My usual response to hellbat drops is 1spine/spore in the middle of each mineral line (which is important because if you push, you won't have Roaches/Lings to defend your drones). You can still go for the push as long as you reach the fully saturated 2 bases first - you should try to avoid attacking with less than 44 workers, otherwise it's pretty all-in.

If you want to play a more defensive style, or if you feel you've been too delayed to push, you can build the spine/spore per base, build 12 Roaches to push out and "fake" a Roach/Ling/Bane attack. Then you build 12~ lings to use with the Spines/Spores/Queens to defend while you drone to fully saturated 3 bases. I do this often when I play against the same player more than once.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
July 08 2013 16:09 GMT
#179
On July 07 2013 20:20 Asolmanx wrote:
Now, my question is: If i want to allin a cc first after opening 15pool 15gas, what do you suggest? Since i get gas that early, i feel that it opens a lot of possibilities, but i don't really know how to capitalize on that. What are my options? How much do i drone?

The only all-ins that I've done after the 15p/15g are Roach/Ling and Ling/Bling. If you've ever seen the 28 Warren timing (8 Roaches + Speedlings at around 7:15), you can do something very similar to that. You'd just have to play around with when to refill the gas to optimize reaching 200gas to build the 8 Roaches. As for Ling/Bling, I do that as a response to being engi-blocked - could work well against CC first. If they get gas and widow mines though, any all-in will be substantially weakened.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
July 08 2013 18:07 GMT
#180
On June 13 2013 10:44 awakenx wrote:
Well, back to getting an early tank out to hopefully blind counter most of this, been playing too greedy recently :x


I went on a losing streak after blind 3ccing every single game. Back to the early tank.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Prev 1 7 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#77
WardiTV717
OGKoka 328
Rex101
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 328
ProTech123
Rex 101
StarCraft: Brood War
Britney 53248
Calm 11986
firebathero 4760
Hyuk 658
Shuttle 623
Light 463
Larva 438
Stork 321
Snow 300
Soma 261
[ Show more ]
Hyun 187
hero 184
Soulkey 137
Leta 135
ggaemo 111
JYJ 107
Pusan 91
Dewaltoss 82
sorry 82
ToSsGirL 79
Aegong 65
Killer 57
Sharp 53
Hm[arnc] 40
JulyZerg 34
[sc1f]eonzerg 32
Free 31
Backho 30
Shine 28
yabsab 23
Nal_rA 20
IntoTheRainbow 16
scan(afreeca) 15
Noble 15
Yoon 14
GoRush 14
SilentControl 11
910 11
Terrorterran 9
NotJumperer 5
Dota 2
Gorgc4389
qojqva885
League of Legends
KnowMe30
Counter-Strike
olofmeister1511
fl0m875
x6flipin390
Other Games
singsing1843
B2W.Neo1019
Liquid`RaSZi955
hiko451
Lowko383
crisheroes272
Fuzer 148
XaKoH 111
Hui .104
QueenE62
ArmadaUGS37
Organizations
Dota 2
PGL Dota 2 - Main Stream11507
PGL Dota 2 - Secondary Stream2845
Other Games
gamesdonequick860
BasetradeTV38
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH111
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1932
• TFBlade740
Upcoming Events
PiGosaur Monday
10h 32m
GSL
20h 32m
WardiTV Team League
22h 32m
The PondCast
1d 20h
WardiTV Team League
1d 22h
Replay Cast
2 days
Replay Cast
3 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
4 days
[ Show More ]
BSL
4 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
6 days
WardiTV Team League
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.