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[G] PvT Style: Colossus/Phoenix Mid Game - Page 2

Forum Index > StarCraft 2 Strategy
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Wingblade
Profile Joined April 2012
United States1806 Posts
June 08 2013 15:35 GMT
#21
I've been playing a similar style but with double forge instead of the single forge play. With you pointing out that you don't need Templar tech that quickly, would going for a second forge before the archives be an equally powerful or maybe even better option? Or would that leave you more vulnerable to an SCV-Viking pull timing?
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
samuu
Profile Joined June 2013
Germany13 Posts
June 08 2013 19:43 GMT
#22
I think the best composition here for is zealot, mass colossi and phoenix + 3-4 sentrys.
Vikings are often no problem if you have 5-10 phoenix, so colossi are very strong.
There are 10 types of people in the world: Those who understand binary, and those who don't...
Gimpb
Profile Joined August 2010
293 Posts
June 08 2013 21:28 GMT
#23
I've been doing something fairly similar but I've been having a bit of trouble dealing with people that delay upgrades, expos, medivacs, etc for just tons of bio and/or hellbats pre 12 mins.

It does really shut down a lot of drops and retreats which is wonderful but I'm struggling against these types of heavily committed early game attacks. As long as the game has several engagements, it's great because you kill so many medivacs but I'm struggling with the one strait-up fight and it's done situation.

That said, I have been leaning toward chargelot archon for the meat of my army instead of stalker/colos but I will try it this way to see how things work.

I do have a couple notes that might add value to the discussion:
- Hellbats are fantastic lift targets
- Phoenix patrols through their production lines are fantastic for easy pick offs and to force turrets, especially if you can learn their medivac production cadence. This is especially nice because just a few turrets really doesn't stop phoenix
- Get oracles home and use them in attack mode if someone does an SCV pull
- Proxy pylons are much safer with phoenix on the map and they're great for bolstering your already strong retreat-prevention potential
Darkness2k11
Profile Blog Joined December 2010
Chile313 Posts
June 08 2013 22:20 GMT
#24
On June 09 2013 00:35 Wingblade wrote:
I've been playing a similar style but with double forge instead of the single forge play. With you pointing out that you don't need Templar tech that quickly, would going for a second forge before the archives be an equally powerful or maybe even better option? Or would that leave you more vulnerable to an SCV-Viking pull timing?


It does leave you more vulnerable to a timing push (specially if they pull scvs), which is why it's safer to get the templar archives than spend what few gas remains in a 2nd forge's worth of upgrades.

Gimpb does bring up a couple of very solid points, specially lifting hellbats and killing them with phoenixes, hellbats are very annoying to deal with as they deal a ton of damage to zealots, and you will have plenty of zealots, so, keeping the hellbat count low early on can do wonders for you later on in the game.

Sadly, lately I have been shifting away from this style using a blink stalker/sentry/immo with double forge into storm into collosus kind of play, it's something I saw HuK playing with in his stream and I think it's really strong, it can also deal with mech nicely which is quite a plus, I think the colossi/phoenix build and the style in general displayed in this guide still needs some serious tweaks, I will try to mess around with it these days and get some replays for discussion.
When Behind, Dark Shrine
pieroog
Profile Joined June 2010
Poland146 Posts
Last Edited: 2013-06-11 11:40:32
June 11 2013 11:18 GMT
#25
Thank you for the great article. I've seen this stuff on RoE with Axslav and it became my fav way of playing PvT ever since.

Congrats on your achievements too!
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