• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:57
CEST 19:57
KST 02:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy2[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL22] Ro8 Preview: In A Tizzy BW General Discussion Bot on ladder an AI researcher's take on the ladder bot
Tourneys
[Megathread] Daily Proleagues [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [ASL22] Ro16 Group D [ASL22] Ro16 Group B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 16179 users

[G] ZvT Roach Hydra Style by iSHOKZ - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
iSHOKZ
Profile Joined July 2011
Germany138 Posts
April 24 2013 08:24 GMT
#21
On April 21 2013 01:23 DaemonX wrote:
Hi iShockz. I have an issue with this style, in that terrans go reactor hellion before CC, they can have 4 hellions in my base before 6:30, before my roaches are out. 4 hellions can get a crazy number of drone kills without any speedlings or spines to shut them down...I lost 2 games to that today and am wondering what the answer is.

Terran isn't terribly behind as the factor-first doesn't seem to delay him too much since his gas doesn't have to be super early (13 after rax is fine).


The 4 Queen opening shuts down any reactor helion play.
You simply scout his opening by seeing no early lowground expansion with your overlord and start to wall off with your roachwarren and evochambers. The hellions won't get any drone kills because you stay on 2 bases with the save style relativley long and then push out with your roaches while getting the 3rd.

The reactor hellion expand terran will most likley not be able to defend the first roach push without taking to much damage. Overall thats a really bad opening vs. this roach style for the terran, and you are far ahead.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
April 24 2013 09:02 GMT
#22
roach hydra is a pretty futile style. It simply can't compete with MMM. Marine/marauder is just more effective and even more mobile to boot with medivac support. Mines are a bit crap against this style though with roaches being able to soak them fairly well, if terran reverts to the class MMM + tanks you are just at a disadvantage.
Hydra's are still a fairly crappy unit just because they have gotten a speed boost (at a hefty research price) doesn't suddenly turn them into great units. Their dps/hp ratio is still the smae as stalkers, pretty lousy. Roach buffer makes them use that dps relatively well but roaches are a terrible buffer against marauders.

Complimenting that roach/hydra transitions lousy into ultra which are really great now. Dropping drops is still a hassle with this build.
To be honest though no style is good against MMMM now, ling/bling/muta and roach/hydra are both underpowered as terran is just slightly overpowered in the matchup at the moment. ling/bling/muta is just the best option though
zJayy962
Profile Blog Joined April 2010
1363 Posts
April 24 2013 19:15 GMT
#23
On April 24 2013 18:02 Markwerf wrote:
roach hydra is a pretty futile style. It simply can't compete with MMM. Marine/marauder is just more effective and even more mobile to boot with medivac support. Mines are a bit crap against this style though with roaches being able to soak them fairly well, if terran reverts to the class MMM + tanks you are just at a disadvantage.
Hydra's are still a fairly crappy unit just because they have gotten a speed boost (at a hefty research price) doesn't suddenly turn them into great units. Their dps/hp ratio is still the smae as stalkers, pretty lousy. Roach buffer makes them use that dps relatively well but roaches are a terrible buffer against marauders.

Complimenting that roach/hydra transitions lousy into ultra which are really great now. Dropping drops is still a hassle with this build.
To be honest though no style is good against MMMM now, ling/bling/muta and roach/hydra are both underpowered as terran is just slightly overpowered in the matchup at the moment. ling/bling/muta is just the best option though


In small numbers roach hydra do very well vs mmm. In large numbers you need infestors and vipers. More and more pros are going this style and figuring out the kinks. I wouldn't say its futile. It feels weak because you are fighting an uphill battle until late game when your hive units come out but its very good once your hive units come out and you start getting more cost effective.
d07.RiV
Profile Joined March 2013
Russian Federation50 Posts
Last Edited: 2013-04-25 09:31:49
April 25 2013 09:30 GMT
#24
Actually, transitioning out of roaches into SH works vs both mech and bio. You will have to be heavier on infestors in this case, but it allows for very cost effective trades which is exactly the counter to bio play.
Drops in this case are only an issue while you're halfway through the transition. Once your SH count is large enough, you should start floating minerals and can get tons of static defense, and every drop means the locusts can push further (also, you should be able to afford to keep an infestor or two at home, catching a doom drop in a field of spores instantly ends the game).
Orcspit
Profile Joined December 2010
United States20 Posts
Last Edited: 2013-04-25 16:05:40
April 25 2013 16:02 GMT
#25
I have been using Roach / Hydra a lot, and have been doing fairly well at high diamond.

Once I get 3 bases fully saturated I like to poke with My army to see if I can deny his third. While I poke I throw down a fourth and start feeding Infestors in to the mix.

If the Terran stays on Bio I will add in Ultralisks, even with no melee upgrades 5/0 Ultras can tank a ton of damage while Roaches/Hydras clean up the rest of the army.

If Terran switches to Bio/Tank I will add in about 10 Swarm Hosts to keep him sieged up while I expand as much as possible and tech to Broodlords.

The army comp is pretty terrible against mass drops, but you end up with a huge bank of minerals since gas is almost always the limiting factor. Its usually a good idea to throw 4 spines and 2 spores down at every base (even your main).

Edit: vs. Bio Tank you can not keep your swarm hosts stationary, you need to spawn locusts and then shift positions and kite away if he stims and kills them all. If you don't you might lose all your swarmhosts. Killing all 10 marines or so is a good trade for all your locusts, and you will slowly thin his bio unless he camps by his tanks.
ZedraC
Profile Joined February 2011
South Africa109 Posts
April 25 2013 20:17 GMT
#26
Thanks for guide, but why does the replays not work. Am i being an idiot again??
"What am I supposed to build to kill the things that look like giant dung beetles that eventually show up?" - beginner on battlenet forums. LMAO
iSHOKZ
Profile Joined July 2011
Germany138 Posts
April 27 2013 10:47 GMT
#27
On April 26 2013 05:17 ZedraC wrote:
Thanks for guide, but why does the replays not work. Am i being an idiot again??


The replays are working,
just the replaysite is not displaying it right, eitherway you just have to click on download, then paste the replayfile into your replayfolder in sc2 and launch it via starcraft.

Drop.sc was offline during i uploaded the replays thats why i used an other hoster.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
April 28 2013 13:39 GMT
#28
Roach Hydra is a really good composition right now, I used to go muta ling vs T in WOL but I never used it vs T in Hots for far due to how well Roach Hydra works for me.
Good guide! Thanks for this so other players can use this style.
Moderatorlickypiddy
wUndertUnge
Profile Blog Joined September 2010
United States1126 Posts
Last Edited: 2013-04-29 19:57:17
April 29 2013 18:30 GMT
#29
I must be the only person who thinks this is harder than muta-ling-bling. Then again, it's my go-to build. Also, I don't quite know when I can and can't be aggressive with roach-hydra. Not my usual style, so it's tough.

Still, I think it's good to have in my arsenal of builds.

EdIT: So I have been working on this build, but I never seem to have enough gas. Ling/Bling muta feels much more flexible in that if I don't have gas, I can just spam lings. Anyone else having this problem? Or is it that I can't be wasting as much of my fighting units in this composition? I'll post a replay or two when I get home./
Clan: QQGC - wundertunge#1850
TL+ Member
HypaSnipa
Profile Joined June 2010
64 Posts
Last Edited: 2013-04-29 18:53:56
April 29 2013 18:52 GMT
#30
I came out of WoL using only Muta/ling/bling, and have gotten really sufficient with the control and apm required to manage such an army. But even with excellent control you are still very vulnerable to widow mines killing everything. Since HotS release I have been using almost pure roach/hydra into viper and I must say it is excellent against both biomine and mech.

This guide is really spot on, and the combination between viper/infestor is something that should be noted, because it allows roach/hydra to continue to be viable into late game. If the terran opponent goes into heavy tank/widow mine production, then you will be looking to transition into ultralisk/hydra/viper. But the core composition of this build can handle most terran compositions without needing to transition. You are always free to drop a spire and make a flock of mutalisks if it seems the drops will not stop.

I have had great success with this build, and having it written down in a concise and easily mimicked format is great, thanks ishokz.

One quick note that should be re-iterated is that, unless your Roach/Hydra army looks similar in size to the terrans bio, DO NOT ENGAGE. If you begin to trade inefficiently you will quickly fall behind and may be hard pressed to find a solution for getting back into the game.
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2013-05-02 08:49:56
April 29 2013 22:53 GMT
#31
Against this, as terran I start mmm without mines and slowly get a fleet of ravens with the excess gas, which basically becomes a wasted resource if unused when you have 0 minerals and 2k+ gas. PDD reduces hydra dps to zero and seeker missile = flying roach / hydra corpses (hard to outrun 13 range when it's deployed right on top of you, which it can be because of pdd blocking hydra shots).

edit: using this guide for roach / hydra as Z (offrace), really liking it. In a lot of engagements vs bio that I think I have no way of winning, I somehow end up killing everything and still have many units left over...stats-wise you'd think hydras would be totally useless against any marine based army but they are so strong somehow..
iSHOKZ
Profile Joined July 2011
Germany138 Posts
June 05 2013 15:49 GMT
#32
On April 30 2013 07:53 Genome852 wrote:
Against this, as terran I start mmm without mines and slowly get a fleet of ravens with the excess gas, which basically becomes a wasted resource if unused when you have 0 minerals and 2k+ gas. PDD reduces hydra dps to zero and seeker missile = flying roach / hydra corpses (hard to outrun 13 range when it's deployed right on top of you, which it can be because of pdd blocking hydra shots).

edit: using this guide for roach / hydra as Z (offrace), really liking it. In a lot of engagements vs bio that I think I have no way of winning, I somehow end up killing everything and still have many units left over...stats-wise you'd think hydras would be totally useless against any marine based army but they are so strong somehow..


If your transitioning into ravens, you should be already maxxed, otherwise your medivac-count is so low that you just get overran.
And if you are maxxed roach hydra will also transition. So i think thats not the right way to encounter it as a terran.
Not to think of the mass roach timings that will just kill any terran trying to go for early ravens. As seen in most of the progamer roach hydra play, they just pump out roaches till they have 2-2 upgrades, and therefore delay their hydras
Incognoto
Profile Blog Joined May 2010
France10239 Posts
June 05 2013 21:03 GMT
#33
Very interesting guide, I've been wondering as to how I should try to start using Roach/hydra in ZvT and here's a nice guide, well written, that will allow me to do so. ^^ :D
maru lover forever
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 217
ProTech166
BRAT_OK 73
MindelVK 11
StarCraft: Brood War
Shuttle 719
Dewaltoss 124
Hyun 49
Mong 49
Trap 48
Snow 46
ToSsGirL 22
yabsab 21
soO 17
zelot 9
[ Show more ]
scan(afreeca) 8
Noble 4
Dota 2
qojqva2437
Heroes of the Storm
Khaldor377
Liquid`Hasu312
Other Games
FrodaN3057
Grubby2898
Liquid`RaSZi2001
singsing1041
Beastyqt820
B2W.Neo730
KnowMe289
ArmadaUGS150
TKL 120
Railgan29
CosmosSc2 18
Organizations
Dota 2
PGL Dota 2 - Secondary Stream4341
Other Games
EGCTV1289
gamesdonequick659
[ Show 18 non-featured ]
StarCraft 2
• mYiSmile135
• StrangeGG 32
• Adnapsc2 15
• Reevou 5
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki33
• FirePhoenix18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3595
League of Legends
• Jankos1947
Other Games
• imaqtpie534
• Shiphtur403
Upcoming Events
BSL
1h 3m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
6h 3m
Afreeca Starleague
16h 3m
Shine vs Rush
WardiTV Weekly
17h 3m
Monday Night Weeklies
22h 3m
Sparkling Tuna Cup
1d 16h
Afreeca Starleague
1d 16h
Light vs EffOrt
OSC
1d 18h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
[ Show More ]
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
GSL
6 days
Yamato Cup
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.