• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:36
CEST 18:36
KST 01:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon94Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5860 users

The HotS Protoss Help Me Thread - Page 210

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 208 209 210 211 212 367 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 18 2013 23:40 GMT
#4181
Comes down to style and preference i feel. Generally though, 2base aggressive openings tend to be a little gimmicky and deceptive, in the sense that you are relying on the fact that Toss is naturally hard to scout, in order to do lots of damage.

It's definitely a viable playstyle, but it also has higher variance than more passive robo play. At the end of the day, both work out.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2013-12-19 17:50:40
December 19 2013 17:49 GMT
#4182
Has anyone seen (and can show me) an example of Void Ray / Sentry as a 2 base all-in vs. Zerg?

Yesterday I did an FFE with Stargate immediately after core and 4 Gates w/ +1 research. Hit as soon as 3 VR were done and rallied the 4th. Had something like 8 sentries and 8 Zealots with Zealot/Stalker warpins after that. I annihilated my opponent. Problem is I'm banking like 2K minerals 1K gas because I just can't spend it fast enough once the build is going - but at the same time if I add extra gates early it delays the push. So if I'm playing a better opponent that is more prepared, it seems inefficient.

So the logical thing to do would be to tech to storm and expand behind this push like Naniwa does. But if I want to just kill him right there? Anyone seen something like that I can copy or steal bits from?

Thanks!
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-12-19 17:57:31
December 19 2013 17:56 GMT
#4183
Quick question. If terran opens with 1rax FE into Innovation's 2rax (1 tech lab, 1 reactor) -> factory -> starport build, are there any measures I need to take against it or am I completely fine doing what I would usually do (which is a single forge, charge, 2 gates, archives, 2 gates build)
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2013-12-19 18:04:05
December 19 2013 18:03 GMT
#4184
Void ray/7gate allins and void ray/4gate +1 pressure are reeeeally old builds. Both are covered in the WoL PvZ guide.

@darklord: your build is fine. Watch out because some builds hit a slightly faster medivac timing, so be very careful with your scouting and make/position units accordingly.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2013-12-19 18:12:22
December 19 2013 18:08 GMT
#4185
On December 20 2013 03:03 Teoita wrote:
Void ray/7gate allins and void ray/4gate +1 pressure are reeeeally old builds. Both are covered in the WoL PvZ guide.

@darklord: your build is fine. Watch out because some builds hit a slightly faster medivac timing, so be very careful with your scouting and make/position units accordingly.


There have been some changes since then though > Muta and Hydra have received buffs, Void Rays work differently, Mothership Core exists. Just wondering if those change anything.

On December 20 2013 02:56 DarkLordOlli wrote:
Quick question. If terran opens with 1rax FE into Innovation's 2rax (1 tech lab, 1 reactor) -> factory -> starport build, are there any measures I need to take against it or am I completely fine doing what I would usually do (which is a single forge, charge, 2 gates, archives, 2 gates build)


2 Rax into Medivacs obviously gets faster Medivacs than 3, so you have faster Medivacs but with slightly fewer units.

Terrans have been doing these faster Medivac timings a lot lately so I have just been rushing to Colossus after my natural Nexus and building 1-2 Immortals while Colossus Den finishes.

I think your build seems fine.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2013-12-19 18:12:30
December 19 2013 18:12 GMT
#4186
delete pls.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 19 2013 18:16 GMT
#4187
Hmm i think void ray allins if anything are worse than ever tbh; they are not stronger than immortal allins and those have been made significantly weaker by the hydra buff (which breaks my heart btw).

Reaper FE->2rax medivac actually hits about as fast as the old WoL style 1rax FE->3rax medivac because the reaper obvoiusly delays the terran's econ. I think you can hold just fine if you start making units slightly earlier (about 30 seconds) than normal.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 19 2013 20:49 GMT
#4188
On December 20 2013 03:16 Teoita wrote:
Hmm i think void ray allins if anything are worse than ever tbh; they are not stronger than immortal allins and those have been made significantly weaker by the hydra buff (which breaks my heart btw).


Naniwa has been using it quite successfully though (but he's one of the only ones doing it).

The reason I started doing it is because there's nothing more frustrating to play against than the Muta transition (so I want to have my SG ready to go) but Phoenix openings are too passive IMO because good Zergs will just continue droning up like crazy.

So I think this is a good in between. But you need really good FF once lots of Hydras start coming out...
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 19 2013 21:15 GMT
#4189
It's a strong compliment to Naniwa's macro void ray play for obvious reasons, so in that sense you can use it as a "metagame" build. Creator did the same at the start of HotS. As ar as raw strength of the push goes, i feel like there's more powerful builds out there; it's definitely a more deceptive one though, because the stargate tech often signals macro/passive play and it denies scouting very efficiently.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Lazermonkey
Profile Joined June 2011
Sweden2176 Posts
December 19 2013 21:19 GMT
#4190
On December 20 2013 06:15 Teoita wrote:
It's a strong compliment to Naniwa's macro void ray play for obvious reasons, so in that sense you can use it as a "metagame" build. Creator did the same at the start of HotS. As ar as raw strength of the push goes, i feel like there's more powerful builds out there; it's definitely a more deceptive one though, because the stargate tech often signals macro/passive play and it denies scouting very efficiently.
This so much. Tbh, void ray allins aren't THAT strong if you know they are comming. But 1 void ray to kill overlords and then pump out 2 or 3 more that you hide can really catch a zerg player off guard. Immortal all-ins are usually much more obvious but does on the other hand hit harder.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 20 2013 01:00 GMT
#4191
If I'm doing it correctly, when should a VR / sentry push hit off 4 gates?

From this replay i seem to be arriving at his base at 10 mins.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Extenz
Profile Joined October 2011
Italy822 Posts
December 20 2013 01:54 GMT
#4192
so how do you counter ultra queen infestor? i had voids archon templars chargelot and everything melt to shit vs that op crap
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2013-12-20 02:09:23
December 20 2013 02:09 GMT
#4193
On December 20 2013 10:54 Extenz wrote:
so how do you counter ultra queen infestor? i had voids archon templars chargelot and everything melt to shit vs that op crap


Immortal + Archon and some templar to feedback the queens.

It's pretty strong but you should notice if he's doing it ahead of time (like if he has 15 queens just hanging out...)

Don't make chargelots against Ultras, its a waste of money.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Mantaza
Profile Joined January 2011
Germany87 Posts
December 20 2013 03:35 GMT
#4194
On December 20 2013 10:54 Extenz wrote:
so how do you counter ultra queen infestor? i had voids archon templars chargelot and everything melt to shit vs that op crap

well less zeals mroe immortal but actually voidray templar archon is perfect against ultras.
Maybe you missmicroed (not focusing ultras and not feedbacking queens ?) zeals are a waste tho.

city42
Profile Joined October 2007
1656 Posts
December 20 2013 05:25 GMT
#4195
On December 20 2013 10:54 Extenz wrote:
so how do you counter ultra queen infestor? i had voids archon templars chargelot and everything melt to shit vs that op crap

It's pretty nice to drop HTs on top of his army in the middle of the fight, feedbacking everything. As far as army composition goes, chargelot archon immortal is fine (make sure you have +3 weapons). Obviously chargelots fare poorly against ultras, but you may as well build some since maxing on pure immortal archon is almost impossible. Blinding cloud can be a real nuisance so prioritize feedbacking the vipers. If you have a few sentries left over from midgame, it never hurts to hallucinate immortals.

I recently played against someone who added a handful of broodlords to that composition, camping my expansion and forcing me to engage since I had no real antiair. Adding a few tempests would be good against this, but only if you take care of the vipers.
lib_
Profile Joined December 2011
Germany22 Posts
December 20 2013 06:36 GMT
#4196
can somebody tell me the exact build order for the 8 gate in PvZ?
i saw rotterdam and MaximusBlack play it, but i cant find the VOD or a BO in the forum.
i only know u play on 1 gas, get forge for +1 attack, robo for warp prism, stop at 35 probes and attack as soon as possible with 8 gates when warp gate research is done.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
December 20 2013 09:11 GMT
#4197
That sounds similar to the WOL 7 Gate: http://www.teamliquid.net/forum/viewmessage.php?topic_id=383628#2.2.1

I think Alej's old timing attack thread also had a build: http://www.teamliquid.net/forum/viewmessage.php?topic_id=333477

(But it might be the same as in the old mega WOL guide.)
KT best KT ~ 2014
Rickyvalle21
Profile Joined July 2012
United States320 Posts
December 20 2013 10:24 GMT
#4198
Whats the appropriate response to scouting spire with my phoenix. I try not to overeact and since I already have 5-6 phoenix on the map, I just make constant phoenix production(no fleet beacon) but then still get rolled but muta corruptor while going blink colossus. The biggest problem I had was deal with the corruptors. Do I just make voidrays to deal with them or pheonix range and mass phoenix? Only reason I open stargate is because of muta but I still have alot of trouble deal with mass mass muta even if I open stargate. For me it is very frusterating.
people say practice is perfect but if nothing is perfect whats the point in practicing?
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2013-12-20 10:36:54
December 20 2013 10:34 GMT
#4199
On December 20 2013 10:00 DinoMight wrote:
If I'm doing it correctly, when should a VR / sentry push hit off 4 gates?

From this replay i seem to be arriving at his base at 10 mins.


Zealot/Void ray hits at around 8 minutes. If you include with sentries you want to allin with that so go up to 7ish gates and yeah, 10 minutes is a decent timing to aim for.

On December 20 2013 10:54 Extenz wrote:
so how do you counter ultra queen infestor? i had voids archon templars chargelot and everything melt to shit vs that op crap


Your army composition is fine (as long as you have one immortal for each ultra) so likely you messed up the engagement, you need to hit feedbacks and focus fire immortals. Can't say any more without seeing a replay.

On December 20 2013 19:24 Rickyvalle21 wrote:
Whats the appropriate response to scouting spire with my phoenix. I try not to overeact and since I already have 5-6 phoenix on the map, I just make constant phoenix production(no fleet beacon) but then still get rolled but muta corruptor while going blink colossus. The biggest problem I had was deal with the corruptors. Do I just make voidrays to deal with them or pheonix range and mass phoenix? Only reason I open stargate is because of muta but I still have alot of trouble deal with mass mass muta even if I open stargate. For me it is very frusterating.


It's a really tough aspect of PvZ actually. You need to have very different responses vs muta or corruptor; it's hard to tell the difference but generally if you also scout a ground army being made it's likely corruptors, otherwise it'll be muta. Vs corruptor based timings you can go either void ray or blink but not both; it sounds like you are teching too hard and not having enough units. Vs muta you do need phoenix, and eventually you have to switch into something like chargelot/archon or void ray to stop his corruptors. The idea behind going zealot/archon is that you will destory his ling ground army, so you can keep his flying units at bay while sniping his bases.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
shivver
Profile Joined June 2011
United States232 Posts
Last Edited: 2013-12-20 15:08:38
December 20 2013 14:59 GMT
#4200
On December 20 2013 19:24 Rickyvalle21 wrote:
Whats the appropriate response to scouting spire with my phoenix. I try not to overeact and since I already have 5-6 phoenix on the map, I just make constant phoenix production(no fleet beacon) but then still get rolled but muta corruptor while going blink colossus. The biggest problem I had was deal with the corruptors. Do I just make voidrays to deal with them or pheonix range and mass phoenix? Only reason I open stargate is because of muta but I still have alot of trouble deal with mass mass muta even if I open stargate. For me it is very frusterating.


you know this question drove me so insane for so long

I finally settled in on collosi/void/templar as my core army and what I'll do is leave my last 20-30 supply for around 7 phoenix with range already upgraded and the rest of the supply for warp prism harass.

generally most z's I run into will go roach/hydra and then transition into the 30 mutas or w/e and then corruptors. It's always some variation of this and the only way I've ever been able to handle it is with void/collosi/templar/phoenix with 2 prisms's out on the map for when he moves out.

I keep the phoenix away from my main army, I can't afford to lose them in the eventual battle vs roach/hydra or ultras or w/e. Just use them for scouting and when the mass of mutas come, chronos those stargates

still blows my mind how pros are able to use blink stalkers in the higher level games. I don't know how they make it work.
Prev 1 208 209 210 211 212 367 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#63
RotterdaM497
TaKeTV 209
TKL 110
IndyStarCraft 87
SteadfastSC83
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 497
ByuN 210
TKL 110
UpATreeSC 97
IndyStarCraft 87
SteadfastSC 83
StarCraft: Brood War
Britney 31026
Calm 4618
Bisu 1989
Jaedong 1805
Shuttle 865
Horang2 468
Mini 403
Rush 346
Soma 258
Larva 237
[ Show more ]
Stork 209
ZerO 179
Sharp 79
Hyun 61
sorry 54
910 50
Liquid`Ret 49
Dewaltoss 49
Pusan 42
ToSsGirL 26
Terrorterran 25
Bale 25
HiyA 22
Aegong 22
Barracks 20
soO 19
Trap 18
Sacsri 11
ajuk12(nOOB) 10
zelot 8
Dota 2
qojqva3571
syndereN911
KheZu127
Counter-Strike
byalli2044
x6flipin508
fl0m72
Other Games
Grubby7793
hiko1039
Liquid`RaSZi757
FrodaN755
ceh9369
Beastyqt361
KnowMe220
QueenE122
ArmadaUGS111
XaKoH 78
ZerO(Twitch)7
Organizations
Other Games
gamesdonequick1645
[ Show 14 non-featured ]
StarCraft 2
• iHatsuTV 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix4
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2385
• TFBlade832
Other Games
• Shiphtur222
Upcoming Events
Afreeca Starleague
17h 24m
Snow vs Shinee
Shine vs EffOrt
GSL
18h 24m
PiGosaur Cup
1d 7h
The PondCast
1d 17h
Kung Fu Cup
1d 18h
Replay Cast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.