[D] Practicing vs the AI: Improving Thru Other Means - Pag…
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BronzeKnee
United States5217 Posts
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AzoriuS
Poland74 Posts
And then of course there will be the times where you have this AWESOME idea against Protoss on Entombed Valley, and you are just waiting to queue up against that poor Protoss fool and then when you finally do, you go down to build your Hatchery, there are 3 Pylons greeting you at the bottom of your ramp. It can be quite frustrating, I know. So let me present to you the better and less stressful way of practicing and improving your play: playing vs the AI. Dont get offended by my post but... u should just find friends, practice partners to test the ideas. U can practice builds against ai to 4-5 minutes but later... well I think its stupid to play ai. AI will not play as a normal opponent so your ideas could be not as good as you think after practice against computer. Get real gamers to play with you, practice with them and thats all. | ||
loonipro
1 Post
I saw a lot of strategies in the screenshot that I'm very interested in ![]() | ||
Plansix
United States60190 Posts
I like watching replays for build orders and just smashing head long into the ladder to practice them. I find the most important of any build order is knowing when to abandon it because your opponent is doing something odd. AI's don't really get into that level of gameplay. | ||
MstrJinbo
United States1251 Posts
On July 31 2012 00:32 AzoriuS wrote: Dont get offended by my post but... u should just find friends, practice partners to test the ideas. U can practice builds against ai to 4-5 minutes but later... well I think its stupid to play ai. AI will not play as a normal opponent so your ideas could be not as good as you think after practice against computer. Get real gamers to play with you, practice with them and thats all. I don't think you quite understand what is being discussed. This is not a replacement for practice partners or the ladder. It is a controlled environment where you can practice low level mechanics or walk through the general structure of the build. The AI is inferior to a human opponent, but with this practice you don't want the AI to act like a human. You want it to stay out of your face until you are ready to kill it and end the excercise. | ||
Ty_Rexx
United States3 Posts
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Kryptonite
United States155 Posts
On July 31 2012 00:32 AzoriuS wrote: Dont get offended by my post but... u should just find friends, practice partners to test the ideas. U can practice builds against ai to 4-5 minutes but later... well I think its stupid to play ai. AI will not play as a normal opponent so your ideas could be not as good as you think after practice against computer. Get real gamers to play with you, practice with them and thats all. Well first, I do have plenty of practice partners and teammates that I practice on a regular basis, but just because you are playing vs a real person, doesn't necessarily mean it's going to be good practice. There are three reasons it's better to iron the build out first vs an AI before taking it to the real test: 1. Sure it might help you out practicing vs a real player, but depending on their skill, it could be a waste of their time because you will do a poor job executing it and I doubt everyone wants to sit there playing with you until you finally get it right. People wouldn't want to practice vs you if you were like that. 2. It's a lot more difficult memorizing and getting used to executing a build when you have to worry about every other factor in the game like microing units, watching the mini map etc. Anyone who is teaching something new will always tell you to take it slow in the beginning and slowly make it more advanced. It's just how the brain works, it can't handle so much new information at once until it is fully accustomed to the task at hand. If you don't practice it properly, you might throw out the strategy just because you didn't realize the true potential of the build. 3. You really don't need an opponent necessarily to know if a build is viable if you know your timings. Matchups such as ZvP, it is expected that there will be extreme passivity for the first 8 minutes so you really don't need an opp to test stuff during those points of the game. You can also use time-supply bencmarks to know how your build is doing, so you really don't need an opponent to know if your army will be strong enough at given times. As far as matchups that are extremely variable from the getgo, like ZvZ, yes your are right, it probably isn't worth practicing vs the AI as much. But there are tons of scenarios where it's the opposite so it's good to practice your macro for those situations. | ||
Demx
United States11 Posts
I for one have done countless games against AI and started at Bronze level (I think). I started with zero rts experience. I played against computers and started mimicing their builds (which are very bad, but it got me to match injects etc). I got placed into plat after my placements to my suprize, aparently doing the roach build of med-> very hard computers got me to plat. However, I could tell I still didn't belong I was getting crushed by huge armies and sent straight back to low gold. I then went back to WoW to come back ~9-10 months later after I had found Day[9] and TL. I did the same thing, I used what I had learned about fundamentals and practiced those until I was satisfied to attempt them during a game. I launched from low gold to plat in about a week. I am now placing against diamonds and can easily identify what macro mistakes I make. I now feel it is is mostly ladder experience I need now and truely enjoy the ladder because I have a decent foundation and clear path to improvement (an extremly long one) that makes laddering exciting. | ||
jinx1281255
United States45 Posts
This is the best way to solidify your play, just DO IT! :D -Jinx | ||
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