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Active: 4892 users

[H] As T, all on one hotkey or seperate?

Forum Index > StarCraft 2 Strategy
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1 2 3 Next All
Anthonie
Profile Blog Joined November 2010
Netherlands220 Posts
April 01 2012 12:06 GMT
#1
This is something I see on some streams. I usually do CCs on 4, rax on 5, fax on 6 and starports on 7. And during my macrocycle I do 4ss, 5aaa, 6s and 7d or something along those lines.

What I see on some streams is people doing 4ss, 5aaa tab s tab d. I'm not really sure what seems better. Is it a matter of personal preference, or is one method superior over the other?
where_
Profile Joined July 2011
Australia53 Posts
April 01 2012 12:10 GMT
#2
It's just preference. Use whatever feels most comfortable and easiest to you.

I do 4 cc, 5 rax, 6 fact + port, because I find it awkward to reach for the 7 key.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
Last Edited: 2012-04-01 12:13:08
April 01 2012 12:12 GMT
#3
Some Terrans prefer to have seperate hotkey groups for different buildings so they can have different rally points for different units (faster). Other players just want to keep it simple and keep everything on one hotkey.

It's just whatever you're most comfortable with. I personally put all my buildings on one hotkey and control click for rally points.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
BoB_KiLLeR
Profile Joined September 2010
Spain620 Posts
April 01 2012 12:12 GMT
#4
It depends if it's easier for you if you use tab or if you use several ctrl groups.
catatoni
Profile Joined December 2011
Finland23 Posts
April 01 2012 12:14 GMT
#5
On April 01 2012 21:10 where_ wrote:
It's just preference. Use whatever feels most comfortable and easiest to you.

I do 4 cc, 5 rax, 6 fact + port, because I find it awkward to reach for the 7 key.


I do it exactly the same, units are 1-3. Main army 1, casters 2 , 3 drops
Anthonie
Profile Blog Joined November 2010
Netherlands220 Posts
April 01 2012 12:14 GMT
#6
I'm not really sure, I do often find the 7 key awkward to reach. But the thing about the rally points is important too. Lategame you probably want everything rallied to one point, but early game you want to rally your banshee to your other banshee, your hellions to your hellions etc etc.

I'm kind of confused on what to use.
Mowr
Profile Joined November 2010
Sweden791 Posts
April 01 2012 12:15 GMT
#7
A matter of taste. I like them separate because it's nice to put ebays on barracks key and armories on factory key.
I too think 7 is a bit too far to be comfortable for something that needs to be pressed so often. My setup is:

CapsLock: CC
4. Barracks
5. Starports
6. Factories
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 01 2012 12:15 GMT
#8
It's personal preference. I personally had problems with adding new buildings to control group 6 and 7 because I had to stretch my hand way to far to press control+7 or shift+7. It made me feel uncomfortable so I changed it to rax, fac, starport on 5 and rebound the button left to the 1 (^° on german keyboard, don't know the english layout) to control group 0.
For me that feels way more comfortable and easy to reach.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
vBr
Profile Joined July 2011
Sweden193 Posts
April 01 2012 12:15 GMT
#9
I used to have all 3, but felt that macro cycle of 4-5-6 was too shit. takes too much and you gotto move your hand, I compiled factory + starport into 5 now so just 4-5 and got cc on mouse4
ErrantMind
Profile Joined March 2012
United States63 Posts
April 01 2012 12:15 GMT
#10
My guess is this should be posted in Simple Questions Simple Answers

Its 1 button push away, if youre cycling through all your prodcution structures, but if you want to build from your port only, youre adding 2 buttons before youre producing.

I can also see the case made that pressing 7 takes your hand away from its natural resting place and that may slow you down too.

bottom line, what feels right to you. Try out the other method, if you like it great, if not go back to what works.
Anthonie
Profile Blog Joined November 2010
Netherlands220 Posts
April 01 2012 12:17 GMT
#11
Yeah, thats exactly what felt so weird about it. Your hand is centered around the 12345, QWERT side of your keyboard, and reaching for 7 often just uncenters it. It feels like tab is much more centered around the way the hand is placed.

ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2012-04-01 12:19:16
April 01 2012 12:18 GMT
#12
I tried both and I prefer one hotkey with tab method. It helps you have a more instant look at your production imo. I have a tendency to tab to my production very fast between my move commands with my army, I couldn't do that with 3-4 different control groups. Plus MMA and MKP, my favorite Terrans, do this too, so it's all cool :D

Edit: I forgot one of the most important point also. It keeps your hand on the left side on your keyboard without forcing you to allocate 5-6-7 to buildings
Anthonie
Profile Blog Joined November 2010
Netherlands220 Posts
Last Edited: 2012-04-01 12:24:25
April 01 2012 12:23 GMT
#13
On April 01 2012 21:18 ZenithM wrote:
I tried both and I prefer one hotkey with tab method. It helps you have a more instant look at your production imo. I have a tendency to tab to my production very fast between my move commands with my army, I couldn't do that with 3-4 different control groups. Plus MMA and MKP, my favorite Terrans, do this too, so it's all cool :D

Edit: I forgot one of the most important point also. It keeps your hand on the left side on your keyboard without forcing you to allocate 5-6-7 to buildings


Oooh! This was the decider for me. I also like having a more instant look at all my facilities, and MKP is my favorite terran too! So I'm convinced that this is a good strat. I'll try this from now on for a few games.

Also your edit was exactly was I meant. It feels like 6 and 7 off-center your hand too much.

Thanks ZenithM, your post helped a lot. ^^

EDIT: But it seems like a waste to not use hotkeys from 6 and on. Are those for extra army groups like drops and harassing?
Sianos
Profile Joined April 2011
580 Posts
April 01 2012 12:34 GMT
#14
It depends on how much you want to move your left hand. Usually you have 1-3 for your army, 4 ccs and then 5,6,7 for production or just 5 for production. You have to move up your hand in order to reach 6,7 and then you have to move it back. For me this resulted in having some idle time in my factories, starport, so i decided to stick with all my production on 5. It´s just easier to have it on one hotkey and you can see every building at once.
Anthonie
Profile Blog Joined November 2010
Netherlands220 Posts
April 01 2012 12:36 GMT
#15
On April 01 2012 21:34 Sianos wrote:
It depends on how much you want to move your left hand. Usually you have 1-3 for your army, 4 ccs and then 5,6,7 for production or just 5 for production. You have to move up your hand in order to reach 6,7 and then you have to move it back. For me this resulted in having some idle time in my factories, starport, so i decided to stick with all my production on 5. It´s just easier to have it on one hotkey and you can see every building at once.


Yeah, I totally agree on compacting hotkeys to the area your hand can instantly cover, but isn't it a waste to just leave all other hotkeys after 6 open? I can see 6 being used for all tech labs of the various buildings and 7 for ebays and armorys, I guess, since you don't have to constantly change those tabs like you have to see your production.
huehuehuehue
Profile Blog Joined August 2011
Estonia455 Posts
April 01 2012 12:37 GMT
#16
On April 01 2012 21:23 Anthonie wrote:
Show nested quote +
On April 01 2012 21:18 ZenithM wrote:
I tried both and I prefer one hotkey with tab method. It helps you have a more instant look at your production imo. I have a tendency to tab to my production very fast between my move commands with my army, I couldn't do that with 3-4 different control groups. Plus MMA and MKP, my favorite Terrans, do this too, so it's all cool :D

Edit: I forgot one of the most important point also. It keeps your hand on the left side on your keyboard without forcing you to allocate 5-6-7 to buildings


Oooh! This was the decider for me. I also like having a more instant look at all my facilities, and MKP is my favorite terran too! So I'm convinced that this is a good strat. I'll try this from now on for a few games.

Also your edit was exactly was I meant. It feels like 6 and 7 off-center your hand too much.

Thanks ZenithM, your post helped a lot. ^^

EDIT: But it seems like a waste to not use hotkeys from 6 and on. Are those for extra army groups like drops and harassing?

Use them for ebays and drops then i guess. I prefer to have my buildings on different hotkeys, because imo it's easier to go 4y6y7y than 5taby5taby5taby.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 01 2012 12:55 GMT
#17
Stacking them together reduces the amount of hotkeys required, meaning you can use the others for more stuff, and also it's easier to reach for your fingers. On the other hand, it can be considered a bit more awkward to handle it that way.

Just a matter of preference, do whatever floats your boat really.
Sianos
Profile Joined April 2011
580 Posts
April 01 2012 12:57 GMT
#18
On April 01 2012 21:36 Anthonie wrote:
Show nested quote +
On April 01 2012 21:34 Sianos wrote:
It depends on how much you want to move your left hand. Usually you have 1-3 for your army, 4 ccs and then 5,6,7 for production or just 5 for production. You have to move up your hand in order to reach 6,7 and then you have to move it back. For me this resulted in having some idle time in my factories, starport, so i decided to stick with all my production on 5. It´s just easier to have it on one hotkey and you can see every building at once.


Yeah, I totally agree on compacting hotkeys to the area your hand can instantly cover, but isn't it a waste to just leave all other hotkeys after 6 open? I can see 6 being used for all tech labs of the various buildings and 7 for ebays and armorys, I guess, since you don't have to constantly change those tabs like you have to see your production.


Sure the best thing is to use every hotkey from 0-9 and every location hotkey. But if you want to use all, you have to move either your left hand or your right hand from your mouse. It´s just prefference and i said, that just using the hotkeys 1-5 is easier to handle, than using every hotkey.
where_
Profile Joined July 2011
Australia53 Posts
April 01 2012 15:08 GMT
#19
On April 01 2012 21:36 Anthonie wrote:
Yeah, I totally agree on compacting hotkeys to the area your hand can instantly cover, but isn't it a waste to just leave all other hotkeys after 6 open? I can see 6 being used for all tech labs of the various buildings and 7 for ebays and armorys, I guess, since you don't have to constantly change those tabs like you have to see your production.

Put things you don't constantly use on the other hotkeys. I have ebay + armoury on 8, and in TvZ my supply depot wall on 0.
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
April 01 2012 16:44 GMT
#20
It's preference. I'm weird, my rax are on 09, fac 7 port 6 5 CC's 123 army 4 ghost academies for nukes, 8 ebay/armory if i remember.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
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