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First thing some players could benefit from is a complete understanding of the basics of the game. The fact that ctrl + number assigns a control group, pressing the number recalls that group of units, shift+number adds selection to an existing (or non-existent) group, shift+command queues an action, right click automatically sets a rally point, etc.. Obviously it's also very important to have all the commonly-used production/command hotkeys memorized and make use of them.
Once that's all handled, until you get to diamond, there's not a whole lot of tactics or strategy that matters. All you need to do is have excellent mechanics, and both know and perform basic unit counters. This step of macro can take a bit of time, but it's mostly just plain old practice. While I wouldn't say it's [i]necessary[/] until at least platinum, knowing and mastering a few major build orders can be extremely helpful, as it makes macro MUCH easier.
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To get out of bronze? just sit back play passively, build big armies, expand, build bigger armies, expand, then attack. Just don't rush.
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If you are only looking for a way to get out of bronzeleague, just 6 pool every game. You will win 99% of your games up to at least platinum with it. That's the fastest and by far easiest way to get to a higher league.
If the league you're in isn't the most important thing for you, and rather you want to improve as a player, then I'm gonna go out on a limb here and say that your macro probably isn't top notch. As a zerg player, you can easily get to gold/platinum just by macroing decently and then when you get to 200/200 (which you'll always get before your opponent if your macro is good enough) box your units and a-move into their base and keep on macroing. The reason I'm saying this is that you can start memorizing build orders that grandmasters use, you can start working on advanced strategies to counter whatever units your opponent is going for, or you can practice micro to make the most use out of your units. But that is all absolutely worthless if you forget to inject and build units for 2 minutes or you try to play a long macro game with 2 bases against a 3 base terran.
TL:DR Focus on macroing, you're gonna go up in leagues very fast.
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You shouldn't really worry about getting out of bronze. You're not a competitor until you're fighitng for the top. Bronze is nothing.
Just have fun and improve your play in every aspect. Being bronze, there's dozens of ways for you to improve a huge amount. You could pick any of them. The most important thing is to just have fun.
A good way to learn your race though: go to the map "unit tester" by killer and just mess around so you know that "for x resources each, unit A beats unit B" etc.
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My advice would be properly examine your losses! Blaming your losses on silly things won't help you get better. Saw this on another forum:
Just had this exchange after a TvZ.
NoyZ: lol NoyZ has reconnected. You: lolz? NoyZ: you have to be !@#$ to be #1 and not on silver hahaha love the marien marader haha your !@#$ bra hahaha You: i'm not sure I understand. i just won? NoyZ: cause you ran guys into my base lol You: don't blame your opponent man, you won't get better that way NoyZ: i out macroed and out microed you You: but I won NoyZ: na your !@#$y casue you cant play right haha lol you would have been destoryed in a real match hahahaa you did the same build for 3 games in a row You: welp NoyZ: haha hahahahahahaha lol You: deal with it *sunglasses* NoyZ: your !@#$ haha lol !@#$ty !@#$ !@#$ hahahahaha lol your bad realy bad You: you are cracking me up right now man NoyZ: horrible terible i know your !@#$ i would laugh at my self to hahaha rofl hahahaha You: lol okay dude, I'm gonna go win some more matches by running dudes into dudes bases enjoy your night NoyZ: glhf with that haha go loose to a 6 pool feg haha
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On February 24 2012 05:59 Teoman wrote:Show nested quote +On February 24 2012 04:50 OriginalBeast wrote: The most help I can offer is that bronze players get stuck in a mindset and don't change it like "I don't think it's worth getting stim because it hurts my units" so they never get stim, when stim is good. Thats actually very true and good tip. Remember when i was young and spells like consume and stim were horrible. Cant hurt your own units you know. But the general mindset should really be hard bolted in. When you know you are not good at a game, always be open to new things, and just experiment with what higher level people say. Never get into mindsets like the above post said :D And of course "generic macro more comment".
You don't need stim to get out of bronze.
U do something as retarded as 1 rax expand, make non-stop marines, and non stop scv production, add barracks when you can afford it, keep your money low, don't get supply blocked and attack with every 20 or so marines and you'll still probably get out of bronze.
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getting out bronze is very easy, if you concentrate on the basic things, which have already been mentioned several times. 1. learn the basic openings for each matchup (hatch first, pool first, speedling expand and the variations) 2. put emphasis on hitting the injects and producing a shitload of drones without getting supply stuck 3. scout your opponent frequently and try to react on what you see (in the beginning, you're basically massing counter units) 4. use hotkeys for EVERYTHING, without proper hotkeying you'll never be able to develop mechanics. 5. don't forget upgrades.
zvt on shattered temple: - 15hatch 15/16 pool is the best opener in almost every situation. don't open pool first in zvt unless you wish to allin your opponent. a positive side-effect of that opening is that you can build 2 queens simultaneously when your natural finishes. - ok, the terran is really, really bad. - DON'T build defensive structures that early. you only need early spines, if you're facing intense marine aggression - positive: you seem to know that you need drones. even though your queen timings are off, you're still making a lot more drones than your opponent. - you have to scout more often. (drone / ling / ovi) - DON'T build that many zerglings that early, unless the terran is really pressuring you. - The destructible rocks have that name for a reason. Use your lings to take out the rocks. Building the hatch next to them is kinda...stupid. - you have 7000 overmins now. don't hesitate to attack him! with a superior economy, you have to trade armies. if you don't attack him, the game lasts forever... another risk is that he could possibly build up a deathball. (which won't happen here, because the terran is terribad) if you have too much resources banked up, just build hatcheries everywhere. - use your mutas ffs - your creep spreading style is awkward...why do you clump the tumors? spread them out! - ok, now you're finally winning...
summary: you've got basic knowledge about the game, but your macro and multitasking is non-existent. giving advice is kinda hard...just watch some pro replays to get an idea of how zerg is being played properly. please post replays of LOSSES. winning against scrubs doesn't say anything about your skill level.
zvp on metalopolis - what the... you're posting a 7pool game? seriously? how do you expect us to help you, when you're posting stuff like that...but ok, I'll watch it anyway. - you almost lose 2 ovis to cannons. you attack his nexus, which cannot work. at least try to attack his probes, because he has got lots of them. your only chance to win with an early pool is by dealing economic damage. - now you continue to mass zerglings, even though he has got 3 cannons up. this CAN'T work. basically, you've got only one choice: drone like crazy and hope to catch up eventually. (which won't happen if your opponent is competent enough) - hm, now you have more drones than him... expand earlier. and DON'T take 2 geysers. even if you want to 1base roach him, 1 geyser is enough. - my brain begins to hurt. why are teching to lair? and why aren't you doing anything after lair tech? (e.g. building lair tech buildings...) - I fear that you'll win again, because your opponent splits up his tiny army and refuses to make probes. - why are you building spores in your main? you have scouted him. you know that he doesn't have a stargate. and you also know (at least I hope so), that the spores won't prevent any kind of prism harass, because he can land the prism outside the spore's range. - you don't have any tech, which will eventually cost you the game. - mutas into basetrade...won't work. - didn't work. 
summary: meh. terrible opening, lots of bad decisions, no macro, no tech. I also realized that you're manually selecting your eggs to set rally points. given the fact that your game knowledge and apm are kinda low, this is just a waste of precious clicks.
three things to do for you - macro macro macro - hotkeys - pro replays
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