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[G] One base Battlecruiser TvZ (Mini-Guide) - Page 4

Forum Index > StarCraft 2 Strategy
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AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
February 06 2012 21:29 GMT
#61
I will need the Totalbiscuit seal of approval before I accept this guide as a legitimate BC rush guide.
Anyways, this looks like a seriously powerful tactic that will most likely get figured out pretty darn quick. You guys might want to kill a bunch of noobs on the ladder real quick before some pro stomps it at a lan tournament.
"How are you?" "I am fine, because it is not normal to scream in pain."
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
February 06 2012 21:48 GMT
#62
The best response would be Queens and Spores into win, I should think.

Seems like a fun tactic regardless. Definitely have to try this out a little.
Did you ever say Yes to a single joy?
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 06 2012 21:55 GMT
#63
On February 06 2012 08:57 Wortie wrote:
I serously don't want this to be popular, please remove this thread. I just watched the vod and it seems like another good terran all-in. My only thoughts are: I have to learn to deal with this shit too???


Here's the vod btw:


"I wonder if this will ever be a thing..."

That was a good quote. We'll see, we'll see.
kiss kiss fall in love
DaemonX
Profile Joined September 2010
545 Posts
Last Edited: 2012-02-07 00:19:24
February 07 2012 00:18 GMT
#64
On February 07 2012 06:20 MockHamill wrote:
This sounded so good in theory but in practice it did not work at all. People in Platinum counters this perfectly, first they mass queens, they mass expand and go mass corruptor/queen ling/bling and then corrupter/broodlord.

Sometimes I am surprised that you can get away with so much stuff at master level that you immediately are punished for at lower levels. Or maybe you need really good micro to pull this off.

Post a replay and let's see if they countered you, or you just didn't execute it properly.

When my lower league friends complain that something they did PERFECTLY didn't work out, I ask for the replays and invariably find out they were 1-3 mins late (75%), or had 20 supply less (20%), or TOTALLY botched the micro (5%).

I guarantee you if you cleanly execute this it will crush anyone below diamond. I mean if you come and they have TWELVE SPORZ LUL in each base, then feel free to expand twice and take the game long, but if they do standard platinum macro play and you hit the timings of this build, you will win.

I am not saying this build is good or bad or viable at high levels - I ain't tried it. But I know the timings and you will raep gold/plat. IF you execute it to the letter.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
Last Edited: 2012-02-07 00:41:18
February 07 2012 00:40 GMT
#65
LOL okay I just tried this out on a custom game against a low Platinum zerg, and i totally roflstomped him. He had no idea what was coming, I think he expected some one-base mech or big marine-tank push. I'll upload the replay as soon as my replay uploads start working again^^
¯\_(シ)_/¯
DoctorFunk
Profile Joined September 2011
160 Posts
February 07 2012 05:28 GMT
#66
It's a lot of fun. I ran a few more games with it and added some replays to the original post. To those questioning the viability and claiming that it is not viable at masters level.....it kind of is, just check the first few replays. It's fun until it's figured out. I'll upload more if I play some more.
ddrddrddrddr
Profile Joined August 2010
1344 Posts
February 07 2012 05:42 GMT
#67
Had this done to me. Didn't work so well when I got 6 queens up versus his bcs, then sniped them all with corruptors thentransitioned into broods. BCs suck pretty hard for map control if you can get the creep out.
trinxified
Profile Joined December 2010
Canada7774 Posts
February 07 2012 06:16 GMT
#68
this build only works on IdrA or if not scouted. IdrA saw it early, and yet failed to react accordingly
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2012-02-07 06:30:53
February 07 2012 06:29 GMT
#69
Î had this done to me a few days ago... I was very confused at first, but corruptor + mass speedling with some banes worked pretty well. Then again I wasn't up against a pro doing this build.

Also I think a quick switch to massling with baneling bust would hit you pretty hard with this.
Host-
Profile Joined December 2010
New Zealand459 Posts
February 07 2012 06:35 GMT
#70
IdrA lost because he simply played waaaaaaay to greedy, droning up to 57 against a 1 base play. He should have been producing units slightly after he saw the fusion core and I feel as though he would have held it rather easily. But, Naama exploited IdrA's greedyness and thats the way the cookie crumbled.
marine63
Profile Joined July 2010
43 Posts
Last Edited: 2012-02-07 15:30:21
February 07 2012 15:29 GMT
#71
me against a zerg bmer on shatter temple.
linkage
Terran: NA Masters
straycat
Profile Blog Joined May 2011
230 Posts
February 07 2012 16:43 GMT
#72
I've been thinking of trying out terran a bit lately, and this build doesn't exactly make me less inclined to do so. Ho ho. But it's a dangerous path to walk ofc. Must... resist... 1 base... all in....
PickledNoob
Profile Joined January 2012
United Kingdom6 Posts
February 07 2012 17:29 GMT
#73
Has anyone considered the possibility of using this against other races? Maybe it's not just an occasional all-in, but a future standard opening! ahaha joking obviously.. but seriously, could it work vs T and P?
lordofsoup
Profile Joined January 2012
United States159 Posts
February 07 2012 18:23 GMT
#74
marine that replay was hilarious. That bm got what he deserved. Makes me wonder if yamato cannon would be a good investment or not.
NOHUNTERS
salehonasi
Profile Joined March 2011
United States87 Posts
February 07 2012 21:40 GMT
#75
On February 08 2012 02:29 PickledNoob wrote:
Has anyone considered the possibility of using this against other races? Maybe it's not just an occasional all-in, but a future standard opening! ahaha joking obviously.. but seriously, could it work vs T and P?


Vs. Terran: Gonna go with no. First off, its much more difficult to straight up deny scouting to a terran. You can wall-off and shoot down overlords, and a zerg is in the dark and must prepare for multiple threats (and I don't think preparing for a BC all-in is very prevalent in their minds). But if I see that you're on 1 base and aren't doing anything that I can draw conclusions on, I'm scanning you. If they have vikings (And it's not unreasonable to see them when the starport is scouted) they can abuse their range to hit the battlecruisers. What I mean is that with corruptors, the reason the build seems to work is that they're forced to close on the battlecruiser, in a position where the marines can run up and kill them. Vikings can stay back while you try to seige up, and stop the battlecruiser from poking in, reducing it to a weakened marine/tank all-in.

Vs. Protoss: Depends how they decide to react. Zealot/Void Ray might be good against it (can't say without reps) but I'm pretty sure stalkers are the first (and likely wrong) decision most 'Toss would jump to. Stalkers are versatile, but can't really out-damage mass-repair on battlecruisers, not to mention that the DPS from your Marine/Tank force will crush the stalkers as soon as they try to close on the BCs.

Very cute build; I love that builds like these exist, not only because they're fun, but they add on to the list of things Zerg are scared of and might overreact to.
"The most effective counter in Starcraft 2 is to go ****ing kill him." -Day[9]
ddrddrddrddr
Profile Joined August 2010
1344 Posts
February 07 2012 21:59 GMT
#76
I'm pretty sure this has no way of working against any race except zerg since it exploits their early game anti air handicap. Terran would be able to scout this with a comsat once they see that you have no forces and just stomp you with bio. Toss just need stalkers.
snively
Profile Blog Joined August 2011
United States1159 Posts
February 07 2012 22:00 GMT
#77
On February 08 2012 02:29 PickledNoob wrote:
Has anyone considered the possibility of using this against other races? Maybe it's not just an occasional all-in, but a future standard opening! ahaha joking obviously.. but seriously, could it work vs T and P?


I think a P that relies on stalkers could probably stop the BCs and then play standard, and a T that goes medivacs at all will be able to make a coupla vikings pretty easily, but i don't know. It could still work
My religion is Starcraft
RukKus
Profile Joined October 2010
United States197 Posts
February 07 2012 23:15 GMT
#78
I have a crazy idea that might work. I checked out the timings in the naama vs idra VOD.

What if, after (or before) the techlab on the Starport has been made, you make a Medivac. This might add a couple seconds, but based on the timings on the replay there's enough resources and Starport idle-time available to do it.

When the Battlecruiser pops, set the Medivac to follow it to the Zerg base. Of course the Medivac will be filled with 8 SCVs to repair the BC. So when the BC gets to the Zerg base, the SCVs are unloaded. This will give the BC much more sustainability around 8:50. If a large group of lings or roaches come to attack the SCV, load them into the vac and let the BC repel them, then unload and continue to harass.

Much like Blazinghand's ThorShip post, the BC will not necessarily kill the opponent right away, but it will disturb their production and economy for a stronger 11:00 push.
Micro... Kill Kill! Macro ... Build Build! ... Micro ... Kill Kill! Macro ... Build Build... Stim...RAAAAAGE!
DoctorFunk
Profile Joined September 2011
160 Posts
February 07 2012 23:34 GMT
#79
On February 08 2012 08:15 RukKus wrote:
I have a crazy idea that might work. I checked out the timings in the naama vs idra VOD.

What if, after (or before) the techlab on the Starport has been made, you make a Medivac. This might add a couple seconds, but based on the timings on the replay there's enough resources and Starport idle-time available to do it.

When the Battlecruiser pops, set the Medivac to follow it to the Zerg base. Of course the Medivac will be filled with 8 SCVs to repair the BC. So when the BC gets to the Zerg base, the SCVs are unloaded. This will give the BC much more sustainability around 8:50. If a large group of lings or roaches come to attack the SCV, load them into the vac and let the BC repel them, then unload and continue to harass.

Much like Blazinghand's ThorShip post, the BC will not necessarily kill the opponent right away, but it will disturb their production and economy for a stronger 11:00 push.

I used to do that in a Tvt build. I built a medivac out of naked starport, switchdd to tech lab and shuttled 8 scvs over then 8 marines and the bc. I think the problem in a tvz is that lings would quickly take care of the scvs with just an a-move(prioritizing repairing units). It's a good thought though, and a medivac could be worth it for your ~1130 push. This build is really gas starved though.

As far as using this in tvt-- I believe that a competent Terran that is not doing a far fetched build should have the infrastructure to deal with this much more easily than a Zerg player.
NozliW_
Profile Joined January 2012
Chile70 Posts
February 08 2012 01:00 GMT
#80
It's a nice all in, however i dislike that you don't want to tell zergs how to beat this, makes me think that you use this every TvZ and you just don't want to lose and have easy wins.
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