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[G] ZvT Roach/Ling All-In (Or is it?) - Page 15

Forum Index > StarCraft 2 Strategy
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coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
Last Edited: 2012-03-20 22:10:07
March 20 2012 21:58 GMT
#281
On March 18 2012 13:27 TangSC wrote:
Show nested quote +
On March 17 2012 11:12 Hossinaut wrote:
22-23 drones is not much more than 21 drones.
The build order says drone to 28 with 2 queens and 2-4 lings
28 supply = 28 drones (possible)
-4 supply for queens
-1-2 supply for lings
-------------------------------------
22-23 Drones

http://i.imgur.com/NoSv9.jpg

From the roach/ling/bane attack: same story in terms of drones
differences: -100 minerals and -50 gas for bane nest + cost of banes

Overall difference? To me, the primary difference is in the drone count, and the drone count determines the viability to transition and move successfully into the mid to late game.

The drone count is similar in the two builds, but the roach/ling comes 1 minute before the roach/ling/baneling timing. This means you can transition earlier, and since you're already at about 24 drones, it only takes 8 drones to reach full 2 base mineral saturation (without mining any gas or building additional structures).


If it gets defended there's no way you can transition from 20 drones at 8 min, maybe in bronze league

Definitely all-in, don't know why there's a "(or is it?)" in the title
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
March 21 2012 12:36 GMT
#282
On March 21 2012 06:58 HenryZ wrote:
Show nested quote +
On March 18 2012 13:27 TangSC wrote:
On March 17 2012 11:12 Hossinaut wrote:
22-23 drones is not much more than 21 drones.
The build order says drone to 28 with 2 queens and 2-4 lings
28 supply = 28 drones (possible)
-4 supply for queens
-1-2 supply for lings
-------------------------------------
22-23 Drones

http://i.imgur.com/NoSv9.jpg

From the roach/ling/bane attack: same story in terms of drones
differences: -100 minerals and -50 gas for bane nest + cost of banes

Overall difference? To me, the primary difference is in the drone count, and the drone count determines the viability to transition and move successfully into the mid to late game.

The drone count is similar in the two builds, but the roach/ling comes 1 minute before the roach/ling/baneling timing. This means you can transition earlier, and since you're already at about 24 drones, it only takes 8 drones to reach full 2 base mineral saturation (without mining any gas or building additional structures).


If it gets defended there's no way you can transition from 20 drones at 8 min, maybe in bronze league

Definitely all-in, don't know why there's a "(or is it?)" in the title

It's not that black and white - this is the most aggressive of Roach/Ling timings with lings from 44 to 60 supply. Keep in mind you don't have to make lings to 60, you could cut it at 52 or 56 to begin droning. Depending on how you do it, it's 22-30 drones at 7:15. That means by 8min, you can be between 35 and 40 drones with a 3rd base halfway done, allowing you to max out infestor/ling/ultra with great upgrades by 15:30. The build requires you to do some damage to remain even, but the question is how much damage do you have to do?
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Azoryen
Profile Blog Joined May 2012
Portugal242 Posts
October 15 2012 14:54 GMT
#283
How does this build do against 1base play by terran?
Can you do it anyway or you should see him going 1raxFE first?
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