http://bit.ly/jwzD1P
thanks
| Forum Index > StarCraft 2 Strategy |
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Dcraigx
United Kingdom3 Posts
http://bit.ly/jwzD1P thanks | ||
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Phayze
Canada2029 Posts
Hard 'ish' to stop as toss, but there are replays there of him losing. use the search function next time. | ||
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Protocon
United States255 Posts
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MrRicewife
Canada515 Posts
On June 24 2011 09:33 Protocon wrote: it is very simple to defend. After scouting 2 rax, esp no gas, make 1-2 sentries early and save up energy, the marines/scvs will never be able to go up your ramp. Make sure you have a probe in-between your base and his base so you know when he pushes out. Chrono out sentries if you need to chain those forcefields. I have tried this vs toss at the high diamond level, I never got up that ramp. Sentries buy time so that his economy continues, thus he can produce more units. Just to add... You can also split his army every FF. Take little chunks that will die quickly, but be careful of taking extra hits from the units at the bottom of the ramp. | ||
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Eeeegor
Australia809 Posts
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stokes17
United States1411 Posts
EDIT: i see it is the marine all in | ||
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locant
Australia45 Posts
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