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[Q] PvT how do you defend a 3 rax all in

Forum Index > StarCraft 2 Strategy
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Dcraigx
Profile Joined October 2010
United Kingdom3 Posts
June 24 2011 00:26 GMT
#1
I have lately been laddering a lot and have noticed a lot of terrans going for a 3 rax all in with all their scvs. When scouting it i only see 2 rax so i try to go 2 gate stalker to counter it, but when it turns out to be a 3 rax i cant defend it. I was wondering if anyone has a good strat to defend this.

http://bit.ly/jwzD1P

thanks
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2011-06-24 00:32:11
June 24 2011 00:30 GMT
#2
http://www.teamliquid.net/forum/viewmessage.php?topic_id=223517

Hard 'ish' to stop as toss, but there are replays there of him losing. use the search function next time.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Protocon
Profile Joined February 2010
United States255 Posts
June 24 2011 00:33 GMT
#3
it is very simple to defend. After scouting 2 rax, esp no gas, make 1-2 sentries early and save up energy, the marines/scvs will never be able to go up your ramp. Make sure you have a probe in-between your base and his base so you know when he pushes out. Chrono out sentries if you need to chain those forcefields. I have tried this vs toss at the high diamond level, I never got up that ramp. Sentries buy time so that his economy continues, thus he can produce more units.
asdf
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
June 24 2011 00:37 GMT
#4
On June 24 2011 09:33 Protocon wrote:
it is very simple to defend. After scouting 2 rax, esp no gas, make 1-2 sentries early and save up energy, the marines/scvs will never be able to go up your ramp. Make sure you have a probe in-between your base and his base so you know when he pushes out. Chrono out sentries if you need to chain those forcefields. I have tried this vs toss at the high diamond level, I never got up that ramp. Sentries buy time so that his economy continues, thus he can produce more units.

Just to add... You can also split his army every FF. Take little chunks that will die quickly, but be careful of taking extra hits from the units at the bottom of the ramp.
So? My dad can beat up your dad. - Jesus
Eeeegor
Profile Joined April 2005
Australia809 Posts
June 24 2011 00:45 GMT
#5
As was said above - get sentries early so you have FF's - then split his army into portions with them and kill them off gradually. Also make sure you get enough gates to deal with it - I normally go 2gate 1robo expo against T, but if I see the 3rax all in coming I go 3gate 1robo and delay expo so I have the necessary units.

Day9 Made Me Do It
stokes17
Profile Joined January 2011
United States1411 Posts
Last Edited: 2011-06-24 00:48:28
June 24 2011 00:47 GMT
#6
are you speaking about the supply drop 3 rax all in? wher its ~6 marines and scvs? In that case you want stalkers on the map (prob 2 max but go even if you have 1) and you need to pull your probes too and try to get better surround. If its a small ramp map you can probably try and get a sentry out for one FF but i think a stalker is probably teh better choice

EDIT: i see it is the marine all in
locant
Profile Joined April 2011
Australia45 Posts
June 24 2011 00:49 GMT
#7
As a terran who uses this to break up my laddering i can say that the main way this loses is either 2 sentrys or a cannon upon scouting is you happen to have a forge. The sentrys can delay the push long enough to get more stalkers/zelots ect to deal with it and leave the terran looking like a dolt
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