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[G] (T) 3 racks : Cheesing your way to GM league - Page 65

Forum Index > StarCraft 2 Strategy
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Dephy
Profile Joined January 2011
Lithuania163 Posts
November 11 2011 07:42 GMT
#1281
This build only works agains toss, and terrans that dont wall of.
tuestresfat
Profile Joined December 2010
2555 Posts
November 11 2011 10:02 GMT
#1282
On November 11 2011 06:34 Nyter wrote:
This build is figured out now, just go TLO's 7 rax vs toss win 99% of ur games. masters EU

how exactly do your marines jump over forcefields?
bLah.
Profile Joined July 2009
Croatia497 Posts
November 11 2011 11:08 GMT
#1283
These things don't work against toss. If toss scouts this he will just chronoboost stalkers, and he'll have zealot+2 stalkers +2 in making when you come at him. Then toss only needs to let you into his base and surround with probes and stalkers.

7rax is even worse because force fields destroy it.


BUT this build suddenly got better against terran because it destroys reaper builds
Kng
Profile Joined November 2011
2 Posts
November 15 2011 04:01 GMT
#1284
Here are 2 replays of me. I am a NA Top 80 GM Tos.

HOW TO DO 3RAX: http://drop.sc/59322

TOS DEFENSE VS 3 RAX: http://drop.sc/59323
BronzeKnee
Profile Joined March 2011
United States5225 Posts
Last Edited: 2011-11-15 05:23:29
November 15 2011 05:13 GMT
#1285
On November 08 2011 20:32 Geiko wrote:
I know right ? Terran is so fun to play.

Last time I faced latedi on the ladder (high master protoss, he posts a lot in the strat forum) while I was 3 raxing people. He obviously knew the strat so I walled off bottom to make it look like the 3 rax all-in and went 1 rax FE. I then proceeded to just make random terran units and buildings and won the game because I had such an econ lead (he went like 3 gate expand to be safe vs the all-in).


I laughed so hard when I read this. You "proceeded to make random Terran units and buildings and won the game..."

Today I accidentally selected Terran vs a masters Zerg so I built 3 factories, put a reactor on one and massed Hellions. Then just did a big all-in with SCV's, Hellions and few Marines and my opponent quit as soon as he saw my units reach his creep. I also laughed hard when this happened.

Your cheese might be silly, but I've lost to it, and sadly I read this thread long before I Iost to it, and knew it was coming. For me this is about as hard to stop as a 1-1-1, unless I blind counter it when I see the supply depot drop, which means I would lose if they end up 1 Rax FE.
freetgy
Profile Joined November 2010
1720 Posts
November 15 2011 06:57 GMT
#1286
On November 15 2011 13:01 Kng wrote:
Here are 2 replays of me. I am a NA Top 80 GM Tos.

TOS DEFENSE VS 3 RAX: http://drop.sc/59323


thats not geikos build
Zeon0
Profile Joined September 2010
Austria2995 Posts
Last Edited: 2011-12-12 10:52:44
December 12 2011 10:49 GMT
#1287
bump cause Mvp did it in GSL :D


with P playing things like Nexus first its even more viable than it was earlier :D
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
totalpigeon
Profile Joined September 2010
United Kingdom162 Posts
December 12 2011 11:36 GMT
#1288
It's probably still defendable with a Nexus first. I don't think you can save the Nexus, and you still have to scout it or you will just die, so P who probe to 15, nexus and then scout on the equivalent of a 2 player map are screwed, but they are going for what many would consider eco cheese so I guess it's fair to expect that to happen. Nexus first with an early tipoff should be able to survive, but with the delay on tech it'll probably need cannons, up the ramp, and probes ready to defend them. Maybe a complete walloff to delay the scvs getting up the ramp could work, with the way fast expands are common these days and tanks in tvp uncommon it's much less of a liability against terran pushes to have something ready for this situation. I imagine saving the expansion Nexus will be basically impossible, but if you can avoid dying or being overly crippled you'll still probably be ahead.
DelugeSC
Profile Joined December 2011
United States96 Posts
December 12 2011 12:24 GMT
#1289
I've played around with this strategy but often can't wall-off the bottom of my ramp with the barrack and supply depot. Is this impossible on some maps or am I just silly.
ke_ivan
Profile Joined February 2011
Singapore374 Posts
December 12 2011 12:29 GMT
#1290
BIT_BY_BIT!!!!!!!!!!!!!!!!!!!!
angiepolska
Profile Joined May 2010
Belgium13 Posts
December 12 2011 13:26 GMT
#1291
Gotta love the love u get after winning with this in plat league.. Even when people scout it they lose to it really hard lol.. thanks for making my day good sir!
Sickest baneling bang ever
Bad_Habit
Profile Joined August 2011
Germany243 Posts
December 12 2011 17:51 GMT
#1292
tbh hero reacted bad, he didnt count worker, if hed have a good day he would have known that theres some cheese coming, (at least 2 rax). had a bad day. so when he gets denied scouting afterwards and he count worker he would have spotted the area where terrans lift their rax over from their mainbase (so they dont have to walk down the choke and save time). like this the protoss just died. thats what happens when u cant work with the information u gather
I only gg vs protoss when I'm winning
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
December 12 2011 17:56 GMT
#1293
On December 12 2011 19:49 Zeon0 wrote:
bump cause Mvp did it in GSL :D


with P playing things like Nexus first its even more viable than it was earlier :D


It was a perfect build against 15 nexus :D
Flying, sOs, free, Light, Soulkey & ZerO
zmansman17
Profile Joined March 2011
United States2567 Posts
December 12 2011 18:05 GMT
#1294
lol gm mmr player here and this build will not get you far at all. I'd say this would work in low master and below where players generally don't scout or prepare well based on what they scout.

Now that it's been on TL for many months, it's known by all good players.

In TvT this is a TERRIBLE idea and you will lose every game against a decent player.
In TvZ this is a TERRIBLE idea and you will lose even if it's not scouted with good drone and ling micro
In TvP this is a SOMEWHAT TERRIBLE idea and you will most likely lose since Toss will get at least 1 stalker and chrono 2 sentries after scouting your idea with the stalker
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
krooked
Profile Joined May 2011
376 Posts
December 12 2011 18:38 GMT
#1295

Blizzard Cup Spoiler
+ Show Spoiler +
LiquidHero just lost to it against IMMVP in blizzard cup earlier today, so nope obv not that terrible
freetgy
Profile Joined November 2010
1720 Posts
December 12 2011 18:43 GMT
#1296
On December 13 2011 03:05 zmansman17 wrote:
lol gm mmr player here and this build will not get you far at all. I'd say this would work in low master and below where players generally don't scout or prepare well based on what they scout.

Now that it's been on TL for many months, it's known by all good players.

In TvT this is a TERRIBLE idea and you will lose every game against a decent player.
In TvZ this is a TERRIBLE idea and you will lose even if it's not scouted with good drone and ling micro
In TvP this is a SOMEWHAT TERRIBLE idea and you will most likely lose since Toss will get at least 1 stalker and chrono 2 sentries after scouting your idea with the stalker


this build hit before more than 2 units are on the field.
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
December 12 2011 18:52 GMT
#1297
Imo, this build is only viable in TvP and not that strong even. 2-3 stalkers can kite pretty much all day and the rush should be held quite easily. The only reason Hero lost to it is the Nexus first. If he had just played a safe 1-gate FE, everything would've been fine - but lately protosses seem to be super greedy.
Bad_Habit
Profile Joined August 2011
Germany243 Posts
December 12 2011 22:18 GMT
#1298
"save 1 gate expand" ^^
I only gg vs protoss when I'm winning
AA.spoon
Profile Joined January 2011
Belgium331 Posts
December 13 2011 19:54 GMT
#1299
OMFG! I am gm toss on eu and I just lost to a diamond in tournament who used this strat. Can't explain how much this saddens me
RhapsodyZ
Profile Joined November 2011
Turkey12 Posts
December 13 2011 20:06 GMT
#1300
On November 08 2011 15:53 Dilaram wrote:
In the replay versus Mondragon (http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&id=209294), at the end of game we see in your vision an extractor in fog of war (aera never scouted), and you A-click move on it without scout. WTF ?!
Map hack ? :-/

When someone has no bases, his all buildings reveals.
Rainbow Trolol!
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