• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:24
CET 03:24
KST 11:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)11Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
I would like to say something about StarCraft Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2032 users

Simple Questions Simple Answers - Page 554

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 552 553 554 555 556 900 Next
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
February 12 2012 21:37 GMT
#11061
On February 13 2012 06:30 Enright wrote:
How many points in masters is considered close to GM level?


Its different for the servers. NA is around 1400-1500 and EU like 1300-1400. However you can play GM players with like 150 points less from time to time.
Vechora
Profile Joined February 2012
8 Posts
February 12 2012 22:34 GMT
#11062
Concerning these 2 threads:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=187162
and
http://www.teamliquid.net/blogs/viewblog.php?topic_id=189804

Is the premise of these threads still valid one year later or has the global skillcap reached proportions were focusing on soely macro improvement is less desirable than improving both macro/micro/scouting/unit comps at the same time?
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
February 12 2012 23:34 GMT
#11063
On February 13 2012 06:05 kanada wrote:
Hey, i am wondering how you alter hotkeys to make it so it auto binds building to hotkeys, similar to warpgate on W. i want to make it so that any baracks is set to 4, but i want to keep the rest of my hotkeys (not download whole other hotkey set) having trouble doing this.


There is currently no way to do this unfortunately. The Warp Gate one only works because Blizzard have a specific Hotkey option for selecting Warp Gates, but no such option exists for other buildings.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
kanada
Profile Joined May 2007
Canada255 Posts
February 13 2012 01:05 GMT
#11064
On February 13 2012 08:34 Iyerbeth wrote:
Show nested quote +
On February 13 2012 06:05 kanada wrote:
Hey, i am wondering how you alter hotkeys to make it so it auto binds building to hotkeys, similar to warpgate on W. i want to make it so that any baracks is set to 4, but i want to keep the rest of my hotkeys (not download whole other hotkey set) having trouble doing this.


There is currently no way to do this unfortunately. The Warp Gate one only works because Blizzard have a specific Hotkey option for selecting Warp Gates, but no such option exists for other buildings.



Oh, okay thanks, i was playing with someone who said that theirs did for baracks ,but he could have mis spoke or I may have misheard. Thanks for replying
Biz
Profile Joined February 2012
Canada10 Posts
February 13 2012 04:26 GMT
#11065
Is full gas saturation 2 drones per extractor or 3?
TrueZerG
Profile Blog Joined November 2010
43 Posts
February 13 2012 04:30 GMT
#11066
3 peons per an extractor O.o
Savior: Quite the Irony there <3 all the same
Biz
Profile Joined February 2012
Canada10 Posts
February 13 2012 04:48 GMT
#11067
On February 13 2012 13:30 TrueZerG wrote:
3 peons per an extractor O.o


So is that sarcasm and it's 2?
JumboJohnson
Profile Joined December 2011
537 Posts
February 13 2012 05:03 GMT
#11068
It's 3
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 13 2012 06:43 GMT
#11069
On February 12 2012 03:12 Tekakan wrote:
Hey guys, I'm in big need of some advice, preferably from an allready existing guide.

I'm a EU Masters Protoss that was lurking in the middle of my league before we switched over to 2012 but since then things have changed. I've had a lot more to do in school, in my personal life and gotten one of those girl friends that really restricts the time I can devote to SC2. Therefor when I play nowadays I'm always exhausted and I littarly can't play at a level I feel comfortable with. I really need some help of how to deal with my fatigue to keep progressing.

So yeah basicly what I'm looking for is either a guide or some personal advice from people who have a similar life style as I do and can only play about 3-4 nights per week and maybe 2-3 hours at a time.


Hey, I'm about the same as you, cept in the US. I'm a freshman in uni, and have a lot of work and volunteer/EC stuff to handle, so I play maybe a couple games a day on average (most piled on weekends).

Well, I can't give you much advice except to schedule your activities well. How much you do you care about SC? If you care enough, schedule "starcraft time" similar to how you schedule other things. Like, I usually plan ahead each day: eat, go to gen chem, get back, do a little reading, take a nap, go to bio, eat, then play a little starcraft before starting homework as an example. Make sure you limit your time for starcraft though, like I said, only a couple games a day.

Don't always just play ladder games. You can play a custom game (unranked I mean) to learn/practice a build, a UMS, read some TL, etc. to get better. On a limited schedule, you can't mindlessly ladder grind, just do it when you feel "ready" for it. True, you have less ladder games, but it helps you maintain your ranking. I've managed to hold onto my ranking pretty well-- I'm around 1200 points with ~70% PvZ, 54% PvP and 41% PvT, but haven't gone up-- need moar games I guess.

I personally have a pretty terrible sleep schedule (something like 3 AM-8/10AM with naps on 8AM days), but yeah. If you really actually have so much to do (which I doubt, its usually just wasting time here and there that fritters away your day), then something's gotta go, and that's going to be a hard choice.

Hope that helps a bit.
(╯°□°)╯︵ ┻━┻
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
February 13 2012 08:46 GMT
#11070
Simple question, when is the next/first MLG?
This is where we begin. Show your true self, Battosai.
dynwar7
Profile Joined May 2011
1983 Posts
February 13 2012 12:33 GMT
#11071
Quetsions about mech

Well, I myself love mech so much. I have some questions regarding Mech.

1. I saw Avilo's youtube video regarding mech late game tvp thoughts. He just said it is not viable. What do you say on this?

2. I love mech so much, but the problem for me is....aggression. What units/at what time can I be aggressive to people? I am Diamond level. I have no choice but to use hellions. And recently I have found out that I can use banshees too. Are they the only 2 units a meching T can use to be aggressive? As a meching T, What do you do to be aggressive?

3. This is connected with number 2. Mech needs to be a lot of units to be successful and strong. So I have to wait until 200/200 to attack or something?


I apologize if they are too many questions. Hope someone will help. Thanks!
Regarding the imbalance, hilarious to see Zergs defending themselves....
Forbidden17
Profile Joined December 2011
666 Posts
February 13 2012 13:27 GMT
#11072
On February 13 2012 21:33 DontLoseSightOfIt wrote:
Quetsions about mech

Well, I myself love mech so much. I have some questions regarding Mech.

1. I saw Avilo's youtube video regarding mech late game tvp thoughts. He just said it is not viable. What do you say on this?

2. I love mech so much, but the problem for me is....aggression. What units/at what time can I be aggressive to people? I am Diamond level. I have no choice but to use hellions. And recently I have found out that I can use banshees too. Are they the only 2 units a meching T can use to be aggressive? As a meching T, What do you do to be aggressive?

3. This is connected with number 2. Mech needs to be a lot of units to be successful and strong. So I have to wait until 200/200 to attack or something?


I apologize if they are too many questions. Hope someone will help. Thanks!

Hellion drops/run-bys (usually want drops, run bys tend to get screwed by forcefields) are basically the only way for the large majority of the game. I guess banshees to a certain extent but committing to them early really cuts on your unit production in my experience while getting them later gets deflected without paying for themselves (ofc you can use them in your main army, I'm strictly talking about harass options).

Late/end game nukes are great along with whatever you may have transitioned into (depending on the toss response you may have slowly incorporated some bio which isn't unusual, now drops are definitely a good harass option). Generally though these are small things here and there and not really the core of a mech build so I wouldn't worry too much if your harass isn't accomplishing a whole lot.

Mech is very map dependent. You have to be able to secure 3 bases to allow yourself to max out, if you can sneak a base early that would be amazing (shakuras/taldarim are perfect for this). In general, you can't push out until you're maxed. You also can't afford to split your army to deal with blink stalkers / warp prisms / dts / voidrays / etc. Build sensor towers, spam turrets, build planetary fortresses. Cover every possible weakness of your base with turrets and you should have sensor towers detecting your entire half of the map. Planetaries make it very difficult for toss to engage you. Many mech players bitch about zealot-archon just rolling their army (because they tend to lose all their hellions after the first exchange). Don't let this happen to you, it's easily avoided by having good unit positioning. Oh and you should have all the orbital energy to block the screen in mules. Scan him non-stop. He will likely change his unit composition from the standard, common transition being mass carriers. Make sure you know exactly where his army is and what he's doing so you can counter appropriately. Oh and please don't forget building armor + turret range at the engineering bay.

Overall I can't comment on how viable mech is in PvT, I'm no where near the level of a pro gamer.
dynwar7
Profile Joined May 2011
1983 Posts
February 13 2012 13:37 GMT
#11073
Thank you so much, but that is the problem. I like macro games, but having to mass turrets everywhere, PF everywhere, to me...this is very boring..

Perhaps I am better off playing Bio vs P. BIo is obviously very cost-efficient right? Its just Colossi and stupid easy spam storms that I am afraid of...
Regarding the imbalance, hilarious to see Zergs defending themselves....
qwertyindeed
Profile Joined November 2010
151 Posts
February 13 2012 16:10 GMT
#11074
searching for the thread about pvz forge fe walls. cant find. only see sc1 ffe walls on search. Pretty sure i saw a thread once on it
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
February 13 2012 16:20 GMT
#11075
On February 14 2012 01:10 qwertyindeed wrote:
searching for the thread about pvz forge fe walls. cant find. only see sc1 ffe walls on search. Pretty sure i saw a thread once on it


Hi, I don't know exactly which thread you're looking for Liquipedia has a lot of information and examples on the (Wiki)Forge Fast Expansion (vs. Zerg) page.

The thread I think you may be refering to might be this one, but if it's not on the search page if you look for Wall or FFE etc with the section set to just Starcraft 2 Strategy you might be able to find more information as well, which will filter out all bw pages for you.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
Grayboosh
Profile Joined March 2011
United States68 Posts
February 13 2012 21:24 GMT
#11076
How many baneling hits does it take to kill a morphing baneling cocoon?
You're goin down gray bush.
b0rt_
Profile Joined October 2011
Norway931 Posts
Last Edited: 2012-02-13 22:30:52
February 13 2012 22:30 GMT
#11077
How do you bind your infestors? I keep them on my main army and also a separate bind but I'm wondering if I should just make two separate binds: 1 for roaches etc and 1 for infestors like I see many pros do. Any opinion is appreciated.
BLTurntable
Profile Joined July 2011
United States7 Posts
February 14 2012 00:41 GMT
#11078
Hey,
I have been away for a few months and I was wondering what the metagame of Protoss matchups are. PvZ, PvT, PvP. And if you could please add what general build you are using with success in each of the matchups that would be great. thanks.
envisioN .
Profile Joined February 2011
United States552 Posts
February 14 2012 01:24 GMT
#11079
On February 14 2012 07:30 b0rt_ wrote:
How do you bind your infestors? I keep them on my main army and also a separate bind but I'm wondering if I should just make two separate binds: 1 for roaches etc and 1 for infestors like I see many pros do. Any opinion is appreciated.

I bind my army and infestors on separate keys. I usually have lings on 1, roaches on 2, and infestors on 3. If i get to the point where i have mutas and infestors, I put mutas on 2 and roaches and lings on 1
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
February 14 2012 11:58 GMT
#11080
On February 14 2012 09:41 BLTurntable wrote:
Hey,
I have been away for a few months and I was wondering what the metagame of Protoss matchups are. PvZ, PvT, PvP. And if you could please add what general build you are using with success in each of the matchups that would be great. thanks.


PvZ has seen the rise of muta-based midgames to buy time for a broodlord/corruptor/infestor zerg deathball. Protoss have been responding with storm and blink stalkers in the midgame, and void rays/templar/colossi/mothership (sometimes carriers) in the lategame.

PvP it a lot about blink stalkers and blink+obs pressure. For a while, archon/chargelot midgame compositions were pretty popular, idk what is really "popular" nowadays though.

PvT hasn't changed much lategame save for the addition of warp-prism harass (which is really good). On some maps 15 nexus is a fairly common opener, though 1gate FE is far more common. I can't say how popular 2rax is any more, a lot of terrans still 1/1/1, and 1rax gasless FE is really common. Pros have been doing a lot of 2-forge followups to their 1gate FE, and going for templar, blink, and charge instead of getting colossi right away.

Hope this helps, if I missed/omitted/butchered anything,people can feel free to correct me.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Prev 1 552 553 554 555 556 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 205
StarCraft: Brood War
Artosis 783
Sharp 454
Shine 84
Sexy 66
Noble 35
Bale 29
GoRush 27
NaDa 24
Dota 2
NeuroSwarm73
Counter-Strike
summit1g8870
fl0m6789
minikerr41
Other Games
tarik_tv6732
Liquid`RaSZi3201
JimRising 343
KnowMe81
ViBE49
Liquid`Ken12
Ketroc11
Organizations
Other Games
gamesdonequick5766
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 104
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV880
Other Games
• Scarra1882
Upcoming Events
Replay Cast
6h 36m
Wardi Open
11h 36m
Monday Night Weeklies
14h 36m
WardiTV Invitational
1d 9h
WardiTV Invitational
2 days
The PondCast
3 days
OSC
3 days
OSC
4 days
All Star Teams
4 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
5 days
[ Show More ]
All Star Teams
5 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
6 days
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-01-11
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.