• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:24
CET 07:24
KST 15:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV The 2048 Game Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1573 users

Simple Questions Simple Answers - Page 505

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 503 504 505 506 507 900 Next
Tobias
Profile Joined October 2010
Sweden187 Posts
December 25 2011 22:18 GMT
#10081
On December 26 2011 05:31 K3Nyy wrote:
Show nested quote +
On December 26 2011 05:09 Tobias wrote:
On December 26 2011 03:32 K3Nyy wrote:
Is Terran always supposed to be up in the resource tab vs Protoss in a standard game?

I just played a game where I expanded at the same time and everything and constantly produced probes yet he was up 200 resources mined. I also remember a game where I 1gate expo vs a 2rax push into expo and then got my 3rd at least 1 min and a half before he got his 3rd and yet when the game ended, we were on similiar resources.


Well, they have mules.

Edit: which is why you need to chrono probes.


Yes I do. Usually I'm up 8-10 probes every game too.

I suppose it doesn't really matter but it's just a little frustrating to see the resource tab so close sometimes.


Well, your units makes much more damage per cost so it works out in the end.
AMunkey
Profile Joined December 2011
14 Posts
December 25 2011 23:30 GMT
#10082
can you kite marine and marauders at same time (having both in same control group) or not because they have different cooldown?
Uncultured
Profile Joined September 2010
United States1340 Posts
December 25 2011 23:51 GMT
#10083
On December 26 2011 08:30 AMunkey wrote:
can you kite marine and marauders at same time (having both in same control group) or not because they have different cooldown?



You just kite to the timing of the slower unit, which is the marauder in this case. You lose some dps off the marine but.. it would be very hard to kite perfectly with two separate control groups with units of different weapon speeds. And kiting tot he speed of the marine means none of your marauders are doing damage.

Don't you rage when you lose too? -FruitDealer
AMunkey
Profile Joined December 2011
14 Posts
December 25 2011 23:55 GMT
#10084
ahhh ok. thanks man
TheManInBlack
Profile Blog Joined December 2011
Nigeria266 Posts
December 26 2011 00:40 GMT
#10085
Guys, how do I beat a 10pool?

All the people I've asked simply said 'drone up', sound unintuitive because I'll be massing worker units who won't pay for themselves by the time the lings come knocking at my base.
coriamon
Profile Joined August 2011
244 Posts
December 26 2011 01:43 GMT
#10086
On December 26 2011 09:40 Sacred Reich wrote:
Guys, how do I beat a 10pool?

All the people I've asked simply said 'drone up', sound unintuitive because I'll be massing worker units who won't pay for themselves by the time the lings come knocking at my base.


I'll assume this is in ZvZ.

First thing... what build are you going

If you go 15 hatch, you may need to cancel or sac the hatchery

If you go 14/14, save 3 larva for when your spawning pool gets up. Build 6 lings, defend with lings, drones and a queen. After the agression, drone up. You will be ahead. Watch out for banelings pressure from here on out

if you go 13-16 pool, same deal. You just won't have speed for a little while

Second thing... What variant of 10 pool is he going? Is he getting gas? Is he trying to get a spine up on your creep? If he gets gas, expect speed to come up. If he continues to mine gas after the initial 100, he is either bad, or going for baneling pressure.
Do your best to keep the spine from getting up. However, don't target the building spine as opposed to lings.

Check the search... there a bunch of threads about this.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=294048

http://www.teamliquid.net/forum/viewmessage.php?topic_id=276384

http://www.teamliquid.net/forum/viewmessage.php?topic_id=295181

Goku___
Profile Joined December 2011
Canada33 Posts
December 26 2011 02:51 GMT
#10087
whats a good unit comp vs protoss if you are playing zerg
coriamon
Profile Joined August 2011
244 Posts
Last Edited: 2011-12-26 04:22:10
December 26 2011 03:26 GMT
#10088
On December 26 2011 11:51 Goku___ wrote:
whats a good unit comp vs protoss if you are playing zerg


What is the unit comp the protoss has?

What stage of the game is it?

This is too vague of a question.

EDIT: Zergling, queen, infestor, roach, hydra, baneling, broodlord, corrupter, mutalisk, spine crawler, spore crawler, drone.

Ultras suck.
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
December 26 2011 03:59 GMT
#10089
On December 26 2011 11:51 Goku___ wrote:
whats a good unit comp vs protoss if you are playing zerg


extremely vague... roach infestor ling always solid, corruptor if colossus count gets too high. mass mutas gaining in popularity. toss in some hydras every once in a while.

with the vagueness of your question that's the best i can do for you sorry sir
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
December 26 2011 05:08 GMT
#10090
If I see my opponent going gas as he is getting his barracks, does that mean he's opening hellions? They either open 2rax or hellions and there is no way for me to tell unless I wait for those two marines to come out or see the reactor.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
coriamon
Profile Joined August 2011
244 Posts
Last Edited: 2011-12-26 05:38:22
December 26 2011 05:15 GMT
#10091
On December 26 2011 14:08 Torte de Lini wrote:
If I see my opponent going gas as he is getting his barracks, does that mean he's opening hellions? They either open 2rax or hellions and there is no way for me to tell unless I wait for those two marines to come out or see the reactor.


If he gets gas 'as' he is getting his barracks, then he is either a) delaying an scv or b) delaying his rax.

Either way... it doesn't mean either thing in this case... so I'm just going to assume that he gets gas after the rax.

If he gets gas after the rax, you can't assume anything. You can state that (if you see the gas finish) "if he is mining gas, he won't be able to make a big marine count early on." Don't assume what he is doing based on what you see... assume he is doing everything else but what you scout can't be possible. That means, he is potentially going for hellions, or he is going to go for 2 rax (i'm assuming that you are protoss, because no terran will 2 rax[conc] a zerg) You will need more intel then just a gas... although now you can assume no early expo and no 2 rax bunker pressure.

However, if you see him getting gas BEFORE rax, you can state that he won't be getting a large marine count, and is potentially going to tech. There, it is suggested that he could get tanks, banshees, quick medivacs, hellions, ect...

EDIT:
You are zerg. Sorry

If you see gas, the 2 rax will be delayed. Therefore, it would suggest that (if your opponent is playing optimally) you opponent is going for some sort of tech (such as hellions, banshees, tanks, ect). He could also be going for a marine marauder army... although this is a lot less common with today's metagame.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
December 26 2011 05:33 GMT
#10092
I'm Zerg and they still 2rax bunker rush here.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Jecktor
Profile Joined March 2011
United States41 Posts
December 26 2011 08:43 GMT
#10093
Does anyone know where I can see the old vods of WCG for broodwar in english?
Diamond Terran and Platinum Random. Jecktor.745 Blasphemy.350
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
December 26 2011 12:33 GMT
#10094
On December 26 2011 17:43 Jecktor wrote:
Does anyone know where I can see the old vods of WCG for broodwar in english?

I think you might be lost. This is the SC2 Strategy forum's quick questions/quick answers thread. You might want to ask in an appropriate thread in the BW forum.
The frumious Bandersnatch
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
Last Edited: 2011-12-26 15:46:59
December 26 2011 15:44 GMT
#10095
On December 23 2011 19:23 AmericanUmlaut wrote:
Show nested quote +
On December 23 2011 19:08 NewbieOne wrote:
Thanks for the previous answers.

One more question, possibly dumb. I'm mid or high gold and can't counter roaches. I mean I can defeat a roach rush or timing attack without being prepared but I'm crippled economically afterwards due to pulling and losing scvs, and I can't scout a timing push. Plus, it looks like every tvz game I play, the zerg goes roaches. This has turned tvz from an autowin to an autoloss for me. Got any ideas? I want to be able to counter roaches but without being easily countered by mutas or bling.

As I said in my answer above, it's hard to say why you're having trouble with Roaches without a replay. If you say you can't scout the push coming, then that's probably a big part of your problem; work on scouting and learning to read what your opponent is doing based on what you can see.



I'm sorry for the lack of a replay to make this easier on you but a replay could divert the focus onto specific shortcomings of my one single game, or some issues with the mechanics, while what I see as the issue here is the Zerg going blind roaches (or reading me from a naked rax on the wall-in?) in a significant number with a later timing, without getting scouted (I'm not talking about the kind of roach rush you can easily hold by repairing a bunker with four rines inside).

I also have a bit of a problem choosing the right counter when I do know roaches are coming and have the time. Thors don't work since they're too few and die to focus fire from roaches (esp. with a good concave, which is easy when they have huge numerical advantage), marauders surprisingly don't do a great job either, generally bio works poorly (roach muta eats my bio alive), as does infantry/tank in my execution (roaches alone can generally defeat it, just a decent mass of them). I suppose roach is basically that one unit I can't handle that well (due to manoeuvring/cost efficiency and maybe scouting issues). I've heard that everybody has this kind of unit, guess roach is mine.
coriamon
Profile Joined August 2011
244 Posts
December 26 2011 16:18 GMT
#10096
On December 27 2011 00:44 NewbieOne wrote:
Show nested quote +
On December 23 2011 19:23 AmericanUmlaut wrote:
On December 23 2011 19:08 NewbieOne wrote:
Thanks for the previous answers.

One more question, possibly dumb. I'm mid or high gold and can't counter roaches. I mean I can defeat a roach rush or timing attack without being prepared but I'm crippled economically afterwards due to pulling and losing scvs, and I can't scout a timing push. Plus, it looks like every tvz game I play, the zerg goes roaches. This has turned tvz from an autowin to an autoloss for me. Got any ideas? I want to be able to counter roaches but without being easily countered by mutas or bling.

As I said in my answer above, it's hard to say why you're having trouble with Roaches without a replay. If you say you can't scout the push coming, then that's probably a big part of your problem; work on scouting and learning to read what your opponent is doing based on what you can see.



I'm sorry for the lack of a replay to make this easier on you but a replay could divert the focus onto specific shortcomings of my one single game, or some issues with the mechanics, while what I see as the issue here is the Zerg going blind roaches (or reading me from a naked rax on the wall-in?) in a significant number with a later timing, without getting scouted (I'm not talking about the kind of roach rush you can easily hold by repairing a bunker with four rines inside).

I also have a bit of a problem choosing the right counter when I do know roaches are coming and have the time. Thors don't work since they're too few and die to focus fire from roaches (esp. with a good concave, which is easy when they have huge numerical advantage), marauders surprisingly don't do a great job either, generally bio works poorly (roach muta eats my bio alive), as does infantry/tank in my execution (roaches alone can generally defeat it, just a decent mass of them). I suppose roach is basically that one unit I can't handle that well (due to manoeuvring/cost efficiency and maybe scouting issues). I've heard that everybody has this kind of unit, guess roach is mine.


If you are having trouble with roaches, you need to learn how to turtle. Roaches are an aggressive unit from zerg; if they aren't attacking then they are just wasting supply. Believe it or not... infantry/tank is the way to go. I would suggest going for a siege expand, and then turtling on two bases until you get a 3-4 tanks, and at least 2 medivacs. Push out with your tanks slowly, while taking a base. A good tactic (to make sure they don't get you unsieged) is to drop at the same time as you push forward with your tanks. If they attack your army, their econ will be crippled. If they attack the drop, you gain that valuable ground.
Goku___
Profile Joined December 2011
Canada33 Posts
December 26 2011 17:20 GMT
#10097
sorry for being too vague Whats a good comp for early game, late game and mid game because when the protoss I play goes the standard colosus stalker death ball I cant beat it with any thing please help
Tobias
Profile Joined October 2010
Sweden187 Posts
December 26 2011 17:21 GMT
#10098
In PvZ when you go colossus+VR, ehm... What are the voids for? :S
Tobias
Profile Joined October 2010
Sweden187 Posts
December 26 2011 17:23 GMT
#10099
On December 27 2011 02:20 Goku___ wrote:
sorry for being too vague Whats a good comp for early game, late game and mid game because when the protoss I play goes the standard colosus stalker death ball I cant beat it with any thing please help


I tend to have trouble when up against corruptor+infestor+brood lords.
coriamon
Profile Joined August 2011
244 Posts
December 26 2011 17:37 GMT
#10100
On December 27 2011 02:21 Tobias wrote:
In PvZ when you go colossus+VR, ehm... What are the voids for? :S


Voids kill corrupters, and roaches... the obvious counter to colossus.

Colossus eat up hydras and infestors... the obvious counter to voidrays.

The two units have a good synergy in that way.
Prev 1 503 504 505 506 507 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft742
RuFF_SC2 198
trigger 37
StarCraft: Brood War
Sea 544
Shuttle 229
Noble 43
ZergMaN 36
Bale 31
Icarus 9
League of Legends
JimRising 716
C9.Mang0172
Heroes of the Storm
Khaldor127
Other Games
summit1g7672
hungrybox261
Mew2King88
Organizations
Other Games
gamesdonequick1052
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH97
• practicex 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1875
• Lourlo1220
• HappyZerGling89
Upcoming Events
Replay Cast
2h 36m
Wardi Open
5h 36m
Monday Night Weeklies
10h 36m
Sparkling Tuna Cup
1d 3h
OSC
2 days
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
Replay Cast
2 days
The PondCast
3 days
OSC
4 days
CranKy Ducklings
5 days
SC Evo League
5 days
[ Show More ]
BSL 21
5 days
Sparkling Tuna Cup
6 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.