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On April 28 2011 23:03 YakiSOBA wrote: I'm a mid 40 ranked Terran Diamond and I haven't laddered in over a month because I hit a stump last time and had a bad losing streak, and just had this fear of laddering. I think I'm ready to jump back in, but this time I'd like to go in with a different mentality.
I don't think I'm at a level yet where I can adapt and respond on the fly to what my opponent is doing... so I'm thinking of going into each matchup with 1 strict BO and just practicing it each time I hit that matchup, win or lose. That way I can at least have 3 stable BO's I'm comfortable with, and within the 3 I can start to practice macro/micro/etc.
Could TL please provide me with 3 broad strategy/BO's for each matchup that you recommend I use, or is that too broad of a question? I'm not too familiar with which BO work best for which map (ie: bio, mech heavy, etc on xyz maps...)
Any help is appreciated!
TvT: I plan to go 1/1/1, fast siege + viking, push out asap to contain and use viking for vision, re-inforce as necessary.
TvP: ?
TvZ: ?
Thanks TL!
I'm also a diamond terran, and this is what works for me (in broad strokes, you may wish to consult some guides in the strategy section):
TvZ: Hellion FE. 10/12/13, factory at 100 gas, drop a reactor on rax at next 50, switch factory with reactor after first hellion and then make a round of them, harras with 3, and keep pumping them unless you get totally stomped with roaches. Your CC should be halfway done by the time you move out, you only make a few rines and put the CC down with the large spare mins. Transition into 2 fact thor/1 fact blue flame hellion, push with ~3 thors after you shut down muta.
TvP: Open 1/1/1 fast banshee. Scan him on your 3rd energy, if you see a robo at all cancel the cloak and make a raven after your first banshee. Also make tanks, rines off 1 rax and get siege mode. Ethier add a second rax and push all-in with 3 tanks, siege and pdd, or grab a late expansion and pressure if he did an econ build (1st banshee still pokes in and does some harrass/more scouting).
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just curious, how do u guys pick the quality posters? :D
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On April 28 2011 23:07 FlaminGinjaNinja wrote:Show nested quote +how do archons fare vs roaches?? are they viable? having a hard time when the zerg gets enough coruptors to kill my colussus and i seem to get rolled when i go anythign else. Archons to do bonus damage to biological (everything zerg) plus spash damage, the basically rape mutas if not microed correctly. If you having problems with corruptors get stalkers with blink. They're also good against roaches. If you find the Zerg massing corruptors to take out your collusus then.. stop making collosus? Get some immortals and roll the zerg. The corruptors are basically useless and taking up supply for the zerg if theres nothing to shoot, until broodlords pop, in which case your screwed without blink stalkers. Btw im a zerg player, a toss might say something different
Hi Thanks for the reply.
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On April 28 2011 23:43 brachester wrote: just curious, how do u guys pick the quality posters? :D
There are two kinds of quality posters on these forums, those with a blue star and those who have highlighted blue posts inside of the SC2 Strategy forums.
For more information on the highlighted posts and how the posters are picked, check these threads out:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846 http://www.teamliquid.net/forum/viewmessage.php?topic_id=193853
For blue star posters, they have been given a star for outstanding contributions to the community. This could be anything from being a hardworking translator of interviews/VODS/posts or an artist whose work is valued around the site.
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On April 29 2011 01:25 Synystyr wrote:Show nested quote +On April 28 2011 23:43 brachester wrote: just curious, how do u guys pick the quality posters? :D There are two kinds of quality posters on these forums, those with a blue star and those who have highlighted blue posts inside of the SC2 Strategy forums. For more information on the highlighted posts and how the posters are picked, check these threads out: http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846http://www.teamliquid.net/forum/viewmessage.php?topic_id=193853For blue star posters, they have been given a star for outstanding contributions to the community. This could be anything from being a hardworking translator of interviews/VODS/posts or an artist whose work is valued around the site. To expand on this, basically people who make quality posts in the strategy forum, including replays and trying to help others. To get it you have to be very good or have an amazing knowledge about the game and get people to understand ideas.
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Is there a place to ask newbie questions? This is my first RTS and my first time playing starcraft. I've read a bunch of guides and spent time on Day9's channel but I'm still getting my ass handed to me and I don't really know how I can improve.
I have like 30 questions.
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On April 29 2011 03:27 calipari wrote: Is there a place to ask newbie questions? This is my first RTS and my first time playing starcraft. I've read a bunch of guides and spent time on Day9's channel but I'm still getting my ass handed to me and I don't really know how I can improve.
I have like 30 questions.
This exact thread! Be sure to read the forum guidelines before starting your own thread, and definitely use the search functionality because if you have a question, it's likely someone else has had that question in the past (we were all noobs at some point ).
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On April 29 2011 03:27 calipari wrote: Is there a place to ask newbie questions? This is my first RTS and my first time playing starcraft. I've read a bunch of guides and spent time on Day9's channel but I'm still getting my ass handed to me and I don't really know how I can improve.
I have like 30 questions.
Or you can get a coach. There are lots of free coaching thread popping up lately. But seriously, read liquidpedia first. Especially the BW section--while the strategy is no longer applicable, the general RTS logic, way to improve, etc. are of high quality there.
Here's my Q (not related to strategy though--but I don't want to make a pointless thread)
People keep bashing this Combat-Ex guy for win-trading. 1) Since I'm not with TL from the start, who's this dude and why all this hate? 2) I thought win-trading is what a bunch of players at bottom of bronze keep getting matched with one another and trade wins. How can Combat Ex do this considering he is somewhat high level?
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Ok. Here goes, I'll keep this brief. I play Terran, and I usually focus on SCVs and supply until I start making units. I find that most of my losses are due to rejected pushes that turn into a loss a few minutes later, or being overwhelmed early by superior armies. (I'm making my 10th marine and he's coming in with 10 Hellions and tanks)
Almost always, I'm significantly behind on resources, units, and structures. When I try to put up more unit-producing structures I find that much of the time they're sitting idle because I'm not quick enough with production. Usually I have no idea how I could have gathered more, but I can see where I'm not making enough units and structures.
When I try and push early I often neglect to expand, but I also have a problem with letting a lot of resources sit around unused, almost always.
If I delay the push I generally try to bulk up, build turrets (been crushed by early air several times) and then expand into an attack around 15 minutes in. I'm pretty good at scouting early, but anything I can think to do to counter what he's got generally fails.
I suck against turtles and stealth units.
I realize a lot of this is just getting better with the controls and awareness, but I fear I have some serious issues with the fundamentals.
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Why do some pros hallucinate 2 phoenixes to scout (especially HuK), does 1 not suffice? Am I missing something?
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On April 29 2011 05:07 calipari wrote: Ok. Here goes, I'll keep this brief. I play Terran, and I usually focus on SCVs and supply until I start making units. I find that most of my losses are due to rejected pushes that turn into a loss a few minutes later, or being overwhelmed early by superior armies. (I'm making my 10th marine and he's coming in with 10 Hellions and tanks)
Almost always, I'm significantly behind on resources, units, and structures. When I try to put up more unit-producing structures I find that much of the time they're sitting idle because I'm not quick enough with production. Usually I have no idea how I could have gathered more, but I can see where I'm not making enough units and structures.
When I try and push early I often neglect to expand, but I also have a problem with letting a lot of resources sit around unused, almost always.
If I delay the push I generally try to bulk up, build turrets (been crushed by early air several times) and then expand into an attack around 15 minutes in. I'm pretty good at scouting early, but anything I can think to do to counter what he's got generally fails.
I suck against turtles and stealth units.
I realize a lot of this is just getting better with the controls and awareness, but I fear I have some serious issues with the fundamentals.
What you are describing are that you have serious issues with macro and fundamentals.
The symptoms of this are: 1) The other guy always has More Stuff than you do. Regardless of strategy choices, More Stuff beats Less Stuff. 2) You see it yourself - you have lots of spare money lying around, which means you're bad at spending it.
However, the bright side is that you know these are problems, and you're willing to work on them!
I see you didn't have a specific question and were looking for general advice. I'll try to offer you a few suggestions.
1) Do you watch the Day9 dailies? If you go to day9.blip.tv and search for "secrets of hotkeys, apm, and mouse movement" you will find an instructional video on, well, hotkeys, apm, and mouse movement, which will help you macro. There are also two sequels to it called "refining mechanics" and "mechanics #2", which expand on that one. There's also one titled "Back to the basics" which you may also find helpful.
He gives much better advice than I could, so if you have the time, you should rely on pros and not me.
My own comments on your post:
1) You say " I usually focus on SCVs and supply until I start making units. " This might mean that you have the right idea of what you should be doing, or might mean you have a really, really misguided idea.
The right thing is to ALWAYS keep making SCVs and supply. Not just "until you start making units." You should not stop constant SCV production unless you have an explicit reason for cutting SCVs such as to hit a particular timing or to do an all-in, or unless it's the late-game and you have 3 bases fully saturated with 80-90 scvs. You say that you focus on SCVs and supply "until you start making units" - you should NEVER stop focusing on SCVs. As you get more SCVs, you'll have leftover resources to do other things.
2) You say you can't imagine how you could have had more resources to beat your opponents. I'd suggest a few things. Take a look at the replays of your losses, and use the unit counts to see how many SCVs you have compared to how many SCVs your opponent has, and see where you're falling behind on SCVs or expansions. Those would show why he has more resources. If he has 50 scvs to your 30 - well, that's why you're behind. You can find some pro replays and try out a build you see and like - check how close you can get to their army and scv counts by similar times. Then, you can see exactly where you're falling behind.
This will also help with remembering where and how to spend your money - if you have a plan in advance for what to do with it (such as a build order you're trying to do), your mind can be free to remember to do it, rather than having to figure out on the fly what building and units you want.
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Where should I go to discuss theoretical balance changes? I know this is frowned upon in most topics about patches and such, just wondering if there's a place to go for this?
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On April 29 2011 09:12 Kovaz wrote: Where should I go to discuss theoretical balance changes? I know this is frowned upon in most topics about patches and such, just wondering if there's a place to go for this? I'm pretty sure these forums are reaaaaaally against balance ideas. Most of the time you'll just get straight out rejected and a mod will find and tempban you. However, if there was a place to try it, it'd be the Blogs section I guess.
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Bronze level Z here, again. I was wondering if there's a way to see how many 1v1 wins I have with Zerg. I think I'm close to getting my queen portrait, but I don't know how close. : )
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What exactly does "mechanics" mean?
Painuser just said on IPL stream that "vibe is very mechanically sound" but what exactly does that mean?
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On April 29 2011 11:24 Paper117 wrote: Bronze level Z here, again. I was wondering if there's a way to see how many 1v1 wins I have with Zerg. I think I'm close to getting my queen portrait, but I don't know how close. : )
There's not a way to see the number of wins you have with each race individually. If you've only played 1v1 and you've only laddered with zerg, you can go to your profile and see your "league wins" and figure it out that way.
Or, if you have played team games on ladder, you could add up the number of team game wins you have and subtract that from the total number of league wins. Assuming you have only played 1v1 ladder with zerg.
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On April 29 2011 11:45 Joedaddy wrote: What exactly does "mechanics" mean?
Painuser just said on IPL stream that "vibe is very mechanically sound" but what exactly does that mean?
Mechanics are your game fundamentals --- constantly producing units and workers, never being supply blocked, advancing your tech at a reasonable rate, keeping your money low, etc..
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On April 29 2011 11:48 Joedaddy wrote:Show nested quote +On April 29 2011 11:24 Paper117 wrote: Bronze level Z here, again. I was wondering if there's a way to see how many 1v1 wins I have with Zerg. I think I'm close to getting my queen portrait, but I don't know how close. : ) There's not a way to see the number of wins you have with each race individually. If you've only played 1v1 and you've only laddered with zerg, you can go to your profile and see your "league wins" and figure it out that way. Or, if you have played team games on ladder, you could add up the number of team game wins you have and subtract that from the total number of league wins. Assuming you have only played 1v1 ladder with zerg.
If you're just interested in seeing how close you are to portraits, check your achievements tab (specifically Achievements -> Quick Match -> Solo League -> Solo Zerg X).
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