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[D] are nukes cost-effective - Page 3

Forum Index > StarCraft 2 Strategy
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Ketch
Profile Joined October 2010
Netherlands7285 Posts
December 19 2010 19:01 GMT
#41
In GSL Final nukes could have been useful too..

+ Show Spoiler +
Rain could have made a nuke push into the expo of MC on Lost Temple, while he had him contained for so long
Bleb
Profile Joined August 2010
Croatia278 Posts
December 19 2010 19:08 GMT
#42
I can't believe nobody mentioned cloak cost 150/150 (personal cloak aka ghost cloak)
not 200/200 as you've mentioned (unless you want to upgrade banshee's cloak : ) )

http://wiki.teamliquid.net/starcraft2/Ghost_Academy
decaf
Profile Joined October 2010
Austria1797 Posts
December 19 2010 19:16 GMT
#43
I saw TLO use it in the second GSL I think. He used it against terrans to force sieges tanks to unsiege and then he canceled the nuke and pushed right in. Nice strat.
Ruecks
Profile Joined September 2010
Canada60 Posts
December 19 2010 19:24 GMT
#44
I'm a zerg player but anytime I give terran a shot I love going for the nuke.. Sometimes it fails, sometimes it lands, and when it does its devastating
www.livestream.com/ruecks
bobucles
Profile Joined November 2010
410 Posts
December 19 2010 20:49 GMT
#45
On December 20 2010 03:06 Tsabo wrote:
Nukes rely on your opponents mistakes. Thats why you dont see them used in pro games alot.
No they don't. They very clearly force your enemy to stay away from the area, which is exactly what you pay for. Forcing him to abandon an expansion can cost him the game. Nukes can protect your back side from pincer attacks, it can deny movement across ramps, and it can sometimes wreck a base or two as well. Most importantly, nukes can be used to clear the way for a tank crush, giving you enough time to establish a beach head.
Vortok
Profile Joined December 2009
United States830 Posts
Last Edited: 2010-12-19 21:37:27
December 19 2010 21:33 GMT
#46
On December 20 2010 02:42 vahgar.r24 wrote:
they suck on buildings, of all races. If u can get a nuke out, it will do only half damg to a rax/gate or town hall. For toss, need emp+nuke to take out to red.its more the meta game than the actual damage, but greate for expos that are not gaurded or supply depots!


Try dropping two (maybe three, depending on the building - think nukes are 500 a pop to most buildings, though it decreases the further from the center) at the same time. Works wonders for taking out a lot of different production buildings. Saw it done on a stream and it took out the majority of a P's gateways and I think a stargate.

http://wiki.teamliquid.net/starcraft2/Nuke
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 19 2010 21:40 GMT
#47
renamed thread title
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
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