• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:04
CEST 05:04
KST 12:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners5Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection Oliveira Would Have Returned If EWC Continued Code S Season 2 (2026): RO4 and Finals Preview
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Douyu Cup 2026 Maestros of The Game 2 announcement and schedule ! GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Data needed Quality of life changes in BW that you will like ? BGH Auto Balance -> http://bghmmr.eu/ BW fans in southern Sweden, look here! 25 Years Since Brood War Patch 1.08
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
Trading/Investing Thread Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] NBA General Discussion McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6758 users

[D] Stalker rush - 5 stalkers at 5 mins - Page 8

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 6 7 8 9 Next All
painprophet
Profile Joined July 2010
Romania33 Posts
November 23 2010 19:14 GMT
#141
On November 22 2010 21:41 Roban wrote:
So has anyone who did this won against a 2gate?
If you go with this build: + Show Spoiler +
9 Pylon
9 Gateway
10 Probe*
12 Assimilator > +3
13 Cybernetics Core
16 Gateway
16 WarpGate****
17 Pylon
17 Gateway
17 Stalker
19 Stalker
22 Pylon
24 Transform to Warpgate[2]
24 Stalker[3]

Then he will have a zealot in your base before your stalker completes, with more on the way.
He will ignore your stalker and start attacking your probes.
I've tried running away with probes whilst making more stalkers, but that didn't work, it takes too long for a stalker to kill a zealot and I lost too much mining time.

Perhaps blocking the ramp with an extra pylon helps? or simply switching the build when you scout 2gate and chrone a zealot and stalker out first?

The map we tried it on was Steppes of War btw.


Blocking ramp with buildings till your stalkers get out works well vs 2 gw zealot rush on a map such as steppes of war. I am now considering walling of vs toss whenever I do the stalker 4gw rush opening (placing buildings at ramp just as you do against zerg and using a pylon to block the small gap that I will later destroy to get out).
painprophet
Profile Joined July 2010
Romania33 Posts
Last Edited: 2010-11-23 19:40:47
November 23 2010 19:38 GMT
#142
I decided to give it another try with the 4gw stalker rush vs a terran. I happened to came across a 3rax opening on steppes of war (1700 terran).

The keys to success are:

1. Applying early pressure with your first stalker and snipe a marine.

2. Placing your second proxy pylon so you can warp units up his base (or into his backside as some might say . This pylon will become a magnet for the terran as he doesn't want you warping in units in his base. Take advantage out of this by advancing your troops on ramp few seconds after placing this pylon and you have a good chance of catching him out of position while he is focus firing the pylon. It is a win-win situation for you, you either establish the pylon or you kill several of his units.

Here's the replay: http://www.sc2replayed.com/replays/108322-1v1-terran-protoss-steppes-of-war

The very interesting part is that terran's economy didn't get the chance to get past 19 scvs which means that if you don't manage to win with this but have an equitable fight you will still be in a good position to continue the macro game from this point.
Hurkyl
Profile Joined October 2010
304 Posts
Last Edited: 2010-11-23 20:06:49
November 23 2010 20:06 GMT
#143
On November 24 2010 04:38 painprophet wrote:I decided to give it another try with the 4gw stalker rush vs a terran. I happened to came across a 3rax opening on steppes of war (1700 terran).

The keys to success are:

1. Applying early pressure with your first stalker and snipe a marine.

2. Placing your second proxy pylon so you can warp units up his base (or into his backside as some might say . This pylon will become a magnet for the terran as he doesn't want you warping in units in his base. Take advantage out of this by advancing your troops on ramp few seconds after placing this pylon and you have a good chance of catching him out of position while he is focus firing the pylon. It is a win-win situation for you, you either establish the pylon or you kill several of his units.Here's the replay: http://www.sc2replayed.com/replays/108322-1v1-terran-protoss-steppes-of-war

The very interesting part is that terran's economy didn't get the chance to get past 19 scvs which means that if you don't manage to win with this but have an equitable fight you will still be in a good position to continue the macro game from this point.

He had 21 at one point. Only 16 of them were needed to pump units from the 3 barracks with 2 tech labs., ignoring both mules and supply depots. He also had 400 minerals banked up around the time you broke through.

You had effectively won before the second proxy pylon finished.

(his lack of focus fire and concussive shells also helped you)
painprophet
Profile Joined July 2010
Romania33 Posts
November 23 2010 20:28 GMT
#144
On November 24 2010 05:06 Hurkyl wrote:
You had effectively won before the second proxy pylon finished.


You are right but seeing how he reacted to my second proxy pylon gave me the idea of doing this on purpose and earlier next time.
painprophet
Profile Joined July 2010
Romania33 Posts
November 23 2010 21:02 GMT
#145
4gw stalker rush > 4gw coreean rush (2050 diamond)

http://www.sc2replayed.com/replays/108350-1v1-protoss-delta-quadrant
bobcat
Profile Joined May 2010
United States488 Posts
November 23 2010 21:32 GMT
#146
Against t you would be better off trying the 5 zealots 8 stalkers at 6:10 build.
"I just want to see bobcat wrist deep in someone's mother's anus" 165 votes
painprophet
Profile Joined July 2010
Romania33 Posts
November 23 2010 21:38 GMT
#147
On November 24 2010 06:32 bobcat wrote:
Against t you would be better off trying the 5 zealots 8 stalkers at 6:10 build.


Can you please post that build?
painprophet
Profile Joined July 2010
Romania33 Posts
Last Edited: 2010-11-23 22:00:07
November 23 2010 21:58 GMT
#148
This is how you punish a 2k diamond zerg for going hatch first on a long map such as jungle basin where they think its safe to do so.

http://www.sc2replayed.com/replays/108371-1v1-protoss-zerg-jungle-basin

The way I see part of the PvZ matchup after practicing these rushes for so many times is as following:

If you open with a 10gw you force the zerg to delay his expansion as he needs to get his lings speed upgrade asap in order to resist an early stalker push otherwise he is dead meat as you could see in my replay, or go lings/roach and cut drones. If you see that he reacts to your opening by delaying his expo then I guess you already won something. The 10gw affects your economy a little bit but not as much as it affect the zerg's by forcing him to delay his expo. You then abort the rush build and adjust to a more standard build such as 3gw expo (I still have to see what is the best folow up).

I think you end up a lot better than if you were going straight for the 3gw into expo build which gives zergs enough time to early expand and prepare for your push, especially on large maps.
Barook
Profile Joined July 2010
Germany143 Posts
November 23 2010 22:00 GMT
#149
On November 24 2010 06:38 painprophet wrote:
Show nested quote +
On November 24 2010 06:32 bobcat wrote:
Against t you would be better off trying the 5 zealots 8 stalkers at 6:10 build.


Can you please post that build?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=171264
"Blink is pretty good, it helps your Stalkers to die quicker."
painprophet
Profile Joined July 2010
Romania33 Posts
November 23 2010 22:10 GMT
#150
On November 24 2010 07:00 Barook wrote:
Show nested quote +
On November 24 2010 06:38 painprophet wrote:
On November 24 2010 06:32 bobcat wrote:
Against t you would be better off trying the 5 zealots 8 stalkers at 6:10 build.


Can you please post that build?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=171264


thx for the tip I will most definitely try this against T
burninglegionx
Profile Joined July 2010
Canada22 Posts
Last Edited: 2010-11-24 02:12:23
November 24 2010 02:11 GMT
#151
how about mixing a few zealots vs Z FE?

vs 2.1k Z. (i'm 1680~ with 300 bonus pool)
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=168308

well this was my first attempt at mixing zealots vs FE (hatch before pool) Zerg. But stalkers alone will not do vs mass (speed) lings. And you can't really get sentries off one gas so stalker&sentries isn't an option.
On your PC, the units seem to perform quite poorly. I think there might be something nearby the PC that is causing this problem for you. You may need a mirror to find out what it is. :D
burninglegionx
Profile Joined July 2010
Canada22 Posts
Last Edited: 2010-11-24 03:22:03
November 24 2010 03:01 GMT
#152
and after running '2 warpgates, zealots &4 stalkers in 300 seconds (5min)' for 175 million games:

mainly for PvZ FE

I think this one is safer b/c you'll have a zealot out to defend against early rushes. But only 12 probes. I'll post a 2warpgates, 16 probe, 2 zealot 4 stalker in 5 min results below.

0:02.00: 50M 0G 0E 6/ 10S - Build Probe 1
0:19.00: 73M 0G 10E 7/ 10S - Build Probe 2
0:34.80: 100M 0G 18E 8/ 10S - Build Pylon 1
1:03.12: 150M 0G 34E 8/ 18S - Build Gateway 1
1:13.21: 50M 0G 40E 8/ 18S - Build Probe 3
1:30.21: 95M 0G 50E 9/ 18S - Build Probe 4
1:47.21: 152M 0G 59E 10/ 18S - Build Probe 5
1:47.21: 102M 0G 59E 11/ 18S - Build Assimilato 1r
2:08.12: 172M 0G 71E 11/ 18S - Build Cybernetics Core
2:12.05: 50M 0G 73E 11/ 18S - Build Probe 6
2:17.21: 37M 0G 76E 12/ 18S - Move Probe To Gas -1
2:17.21: 37M 0G 76E 12/ 18S - Move Probe To Gas -2
2:27.30: 100M 14G 82E 12/ 18S - Build Zealot 1
2:58.12: 216M 57G 99E 14/ 18S - Chrono Cybernetics Core
2:58.12: 216M 57G 74E 14/ 18S - Build Gateway 2
2:58.12: 66M 57G 74E 14/ 18S - Research Warp Gate Transformation
3:11.01: 100M 25G 81E 14/ 18S - Build Zealot 2
3:18.12: 50M 35G 85E 16/ 18S - Chrono Cybernetics Core
3:25.09: 100M 45G 64E 16/ 18S - Build Pylon 2
3:25.09: 0M 45G 64E 16/ 18S - Move Probe To Gas -3
3:38.12: 75M 70G 72E 16/ 18S - Chrono Cybernetics Core
3:49.01: 144M 90G 53E 16/ 18S - Build Stalker 1
3:58.12: 77M 58G 58E 18/ 26S - Chrono Cybernetics Core
4:05.64: 125M 72G 37E 18/ 26S - Build Stalker 2
4:18.12: 79M 46G 44E 20/ 26S - Chrono Cybernetics Core
4:28.67: 146M 66G 25E 20/ 26S - Chrono Gateway
4:31.45: 164M 71G 2E 20/ 26S - Convert Gateway To Warp Gate
4:41.45: 227M 90G 7E 20/ 26S - Convert Gateway To Warp Gate
4:41.45: 227M 90G 7E 20/ 26S - Build Stalker 3
4:48.12: 145M 53G 11E 22/ 26S - Build Stalker 4

Waypoint 1 satisfied:
4:53.12: 51M 12G 14E 24/ 26S
Income: 381M 114G
Buildings: 1 Nexus 1 Assimilator 2 Pylon 2 Warp Gate 1 Cybernetics Core
Units: 12 Probe 2 Zealot 4 Stalker
Upgrades: Warp Gate Transformation


with 16 probes:

0:02.00: 50M 0G 0E 6/ 10S - Build Probe 1
0:19.00: 73M 0G 10E 7/ 10S - Build Probe 2
0:36.00: 106M 0G 19E 8/ 10S - Build Probe 3
0:44.10: 100M 0G 24E 9/ 10S - Build Pylon 1 ---> by ramp to wall
1:10.03: 150M 0G 38E 9/ 18S - Build Gateway 1 ---> by ramp to wall --> should send scout on 4p map
1:18.96: 50M 0G 43E 9/ 18S - Build Probe 4
1:35.96: 107M 0G 53E 10/ 18S - Build Probe 5
1:38.69: 75M 0G 54E 11/ 18S - Build Assimilator 1
1:52.96: 98M 0G 62E 11/ 18S - Build Probe 6
2:15.03: 222M 0G 75E 12/ 18S - Build Cybernetics Core
2:15.03: 72M 0G 75E 12/ 18S - Build Probe 7
2:15.03: 22M 0G 75E 13/ 18S - Move Probe To Gas -1
2:15.03: 22M 0G 75E 13/ 18S - Move Probe To Gas -2
2:34.06: 150M 27G 86E 13/ 18S - Build Gateway 2
2:47.75: 100M 46G 93E 13/ 18S - Build Zealot 1 ---> safer!
2:54.12: 50M 55G 97E 15/ 18S - Build Probe 8
2:54.12: 0M 55G 97E 16/ 18S - Move Probe To Gas -3
3:05.03: 77M 75G 100E 16/ 18S - Chrono Cybernetics Core
3:05.03: 77M 75G 75E 16/ 18S - Research Warp Gate Transformation
3:25.03: 178M 63G 86E 16/ 18S - Chrono Cybernetics Core
3:25.75: 184M 65G 62E 16/ 18S - Build Stalker 1 ---> move out w/ zealot
3:30.97: 100M 25G 65E 18/ 18S - Build Pylon 2 ---> proxy it
3:45.03: 103M 51G 73E 18/ 18S - Chrono Cybernetics Core
3:55.97: 189M 72G 54E 18/ 26S - Build Probe 9
3:55.97: 139M 72G 54E 19/ 26S - Build Stalker 2 --> rally to front
4:05.03: 85M 39G 59E 21/ 26S - Chrono Cybernetics Core
4:10.58: 128M 50G 37E 21/ 26S - Build Stalker 3 --> rally to front
4:22.19: 100M 22G 43E 23/ 26S - Build Pylon 3
4:25.03: 22M 27G 45E 23/ 26S - Chrono Cybernetics Core
4:28.56: 50M 34G 22E 23/ 26S - Build Probe 10
4:38.36: 82M 53G 27E 24/ 26S - Convert Gateway To Warp Gate
4:38.36: 82M 53G 27E 24/ 26S - Chrono Gateway
4:48.36: 168M 72G 8E 24/ 34S - Convert Gateway To Warp Gate
4:48.36: 168M 72G 8E 24/ 34S - Build Stalker 4 --> warp in @ proxy
4:55.03: 105M 34G 12E 26/ 34S - Build Zealot 2 ---> warp in @ proxy
from here on, constantly produce zealots&stalkers&pylon, and fit in additional gates&probes as much as possible.

Waypoint 1 satisfied:
5:00.03: 51M 44G 15E 28/ 34S
Income: 555M 114G
Buildings: 1 Nexus 1 Assimilator 3 Pylon 2 Warp Gate 1 Cybernetics Core
Units: 16 Probe 2 Zealot 4 Stalker
Upgrades: Warp Gate Transformation
On your PC, the units seem to perform quite poorly. I think there might be something nearby the PC that is causing this problem for you. You may need a mirror to find out what it is. :D
Parian
Profile Joined November 2010
France2 Posts
Last Edited: 2010-11-24 13:30:13
November 24 2010 13:16 GMT
#153
I'm looking for more agressive build for protoss and this "cheese" is very interesting. So i'd tried to improve to make this more economically safe. After a long time run, the SCbuilder give me that :


Waypoint 1 satisfied: 5:01.01: 194M 11G 11E 30/ 34S
Income: 672M 114G
Buildings: 1 Nexus 1 Assimilator 3 Pylon 1 Gateway 1 Warp Gate 1 Cybernetics Core
Units: 20 Probe 5 Stalker
Upgrades: Warp Gate Transformation

With 20 probes, this build is not an all-in, i think. Note that if you want to pop the 5 stalkers at the 5min mark exactly, you can with 19 probes instead of 20.

Here is the BO :


+ Show Spoiler +
0:02.00: 50M 0G 0E 6/ 10S - Build Probe
0:19.00: 73M 0G 10E 7/ 10S - Build Probe
0:36.00: 106M 0G 19E 8/ 10S - Build Probe
0:44.10: 100M 0G 24E 9/ 10S - Build Pylon
0:54.19: 50M 0G 29E 9/ 10S - Build Probe
1:17.41: 150M 0G 42E 10/ 18S - Build Gateway
1:25.28: 50M 0G 47E 10/ 18S - Build Probe
1:36.07: 75M 0G 53E 11/ 18S - Build Assimilator
1:43.53: 50M 0G 57E 11/ 18S - Build Probe
2:00.53: 133M 0G 67E 12/ 18S - Build Probe
2:06.07: 129M 0G 70E 13/ 18S - Move Probe To Gas
2:06.07: 129M 0G 70E 13/ 18S - Move Probe To Gas
2:17.53: 210M 16G 76E 13/ 18S - Build Probe
2:17.53: 160M 16G 76E 14/ 18S - Move Probe To Minerals
2:22.41: 201M 19G 79E 14/ 18S - Build Cybernetics Core
2:22.41: 51M 19G 79E 14/ 18S - Move Probe To Gas
2:34.53: 138M 36G 86E 14/ 18S - Build Probe
2:41.86: 150M 47G 90E 15/ 18S - Build Gateway
2:41.86: 0M 47G 90E 15/ 18S - Move Probe To Gas
2:51.53: 69M 65G 95E 15/ 18S - Build Probe
3:01.19: 100M 83G 100E 16/ 18S - Build Pylon
3:12.41: 90M 105G 100E 16/ 18S - Chrono Cybernetics Core
3:12.41: 90M 105G 75E 16/ 18S - Research Warp Gate Transformation
3:21.57: 125M 72G 80E 16/ 18S - Build Stalker
3:26.98: 50M 32G 83E 18/ 26S - Build Probe
3:32.41: 50M 43G 86E 19/ 26S - Chrono Cybernetics Core
3:46.86: 184M 70G 69E 19/ 26S - Build Stalker
3:52.41: 114M 31G 72E 21/ 26S - Chrono Cybernetics Core
4:03.57: 225M 52G 54E 21/ 26S - Build Stalker
4:03.58: 100M 2G 54E 23/ 26S - Build Pylon
4:08.98: 50M 12G 57E 23/ 26S - Build Probe
4:12.41: 32M 19G 59E 24/ 26S - Chrono Cybernetics Core
4:25.98: 165M 45G 41E 24/ 26S - Build Probe
4:28.86: 144M 50G 43E 25/ 34S - Build Stalker
4:32.41: 57M 7G 45E 27/ 34S - Chrono Cybernetics Core
4:41.30: 151M 24G 25E 27/ 34S - Chrono Gateway
4:42.98: 168M 27G 1E 27/ 34S - Build Probe
4:45.74: 148M 32G 2E 28/ 34S - Convert Gateway To Warp Gate
4:55.74: 260M 51G 8E 28/ 34S - Build Stalker


I find it more balanced
Barook
Profile Joined July 2010
Germany143 Posts
November 24 2010 14:26 GMT
#154
On November 24 2010 22:16 Parian wrote:
I'm looking for more agressive build for protoss and this "cheese" is very interesting. So i'd tried to improve to make this more economically safe. After a long time run, the SCbuilder give me that :


Waypoint 1 satisfied: 5:01.01: 194M 11G 11E 30/ 34S
Income: 672M 114G
Buildings: 1 Nexus 1 Assimilator 3 Pylon 1 Gateway 1 Warp Gate 1 Cybernetics Core
Units: 20 Probe 5 Stalker
Upgrades: Warp Gate Transformation

With 20 probes, this build is not an all-in, i think. Note that if you want to pop the 5 stalkers at the 5min mark exactly, you can with 19 probes instead of 20.

Here is the BO :


+ Show Spoiler +
0:02.00: 50M 0G 0E 6/ 10S - Build Probe
0:19.00: 73M 0G 10E 7/ 10S - Build Probe
0:36.00: 106M 0G 19E 8/ 10S - Build Probe
0:44.10: 100M 0G 24E 9/ 10S - Build Pylon
0:54.19: 50M 0G 29E 9/ 10S - Build Probe
1:17.41: 150M 0G 42E 10/ 18S - Build Gateway
1:25.28: 50M 0G 47E 10/ 18S - Build Probe
1:36.07: 75M 0G 53E 11/ 18S - Build Assimilator
1:43.53: 50M 0G 57E 11/ 18S - Build Probe
2:00.53: 133M 0G 67E 12/ 18S - Build Probe
2:06.07: 129M 0G 70E 13/ 18S - Move Probe To Gas
2:06.07: 129M 0G 70E 13/ 18S - Move Probe To Gas
2:17.53: 210M 16G 76E 13/ 18S - Build Probe
2:17.53: 160M 16G 76E 14/ 18S - Move Probe To Minerals
2:22.41: 201M 19G 79E 14/ 18S - Build Cybernetics Core
2:22.41: 51M 19G 79E 14/ 18S - Move Probe To Gas
2:34.53: 138M 36G 86E 14/ 18S - Build Probe
2:41.86: 150M 47G 90E 15/ 18S - Build Gateway
2:41.86: 0M 47G 90E 15/ 18S - Move Probe To Gas
2:51.53: 69M 65G 95E 15/ 18S - Build Probe
3:01.19: 100M 83G 100E 16/ 18S - Build Pylon
3:12.41: 90M 105G 100E 16/ 18S - Chrono Cybernetics Core
3:12.41: 90M 105G 75E 16/ 18S - Research Warp Gate Transformation
3:21.57: 125M 72G 80E 16/ 18S - Build Stalker
3:26.98: 50M 32G 83E 18/ 26S - Build Probe
3:32.41: 50M 43G 86E 19/ 26S - Chrono Cybernetics Core
3:46.86: 184M 70G 69E 19/ 26S - Build Stalker
3:52.41: 114M 31G 72E 21/ 26S - Chrono Cybernetics Core
4:03.57: 225M 52G 54E 21/ 26S - Build Stalker
4:03.58: 100M 2G 54E 23/ 26S - Build Pylon
4:08.98: 50M 12G 57E 23/ 26S - Build Probe
4:12.41: 32M 19G 59E 24/ 26S - Chrono Cybernetics Core
4:25.98: 165M 45G 41E 24/ 26S - Build Probe
4:28.86: 144M 50G 43E 25/ 34S - Build Stalker
4:32.41: 57M 7G 45E 27/ 34S - Chrono Cybernetics Core
4:41.30: 151M 24G 25E 27/ 34S - Chrono Gateway
4:42.98: 168M 27G 1E 27/ 34S - Build Probe
4:45.74: 148M 32G 2E 28/ 34S - Convert Gateway To Warp Gate
4:55.74: 260M 51G 8E 28/ 34S - Build Stalker


I find it more balanced

For a few extra seconds, you could easily squeeze in another Warpgate and another probe which helps to keep up pressure.

+ Show Spoiler +
0:02.00: 50M 0G 0E 6/ 10S - Build Probe
0:19.00: 73M 0G 10E 7/ 10S - Build Probe
0:36.00: 106M 0G 19E 8/ 10S - Build Probe
0:44.10: 100M 0G 24E 9/ 10S - Build Pylon
1:10.03: 150M 0G 38E 9/ 18S - Build Gateway
1:18.96: 50M 0G 43E 9/ 18S - Build Probe
1:18.96: 0M 0G 43E 10/ 18S - Chrono Nexus
1:30.29: 71M 0G 25E 10/ 18S - Build Probe
1:42.96: 110M 0G 32E 11/ 18S - Build Probe
1:45.11: 75M 0G 33E 12/ 18S - Build Assimilator
1:59.96: 114M 0G 41E 12/ 18S - Build Probe
2:15.03: 192M 0G 50E 13/ 18S - Build Cybernetics Core
2:16.96: 57M 0G 51E 13/ 18S - Build Probe
2:16.96: 7M 0G 51E 14/ 18S - Move Probe To Gas
2:16.96: 7M 0G 51E 14/ 18S - Move Probe To Gas
2:33.96: 133M 24G 60E 14/ 18S - Build Probe
2:41.96: 150M 35G 65E 15/ 18S - Build Gateway
2:41.96: 0M 35G 65E 15/ 18S - Move Probe To Gas
2:50.96: 64M 52G 70E 15/ 18S - Build Probe
3:05.03: 133M 79G 78E 16/ 18S - Chrono Cybernetics Core
3:05.03: 133M 79G 53E 16/ 18S - Research Warp Gate Transformation
3:07.96: 108M 34G 55E 16/ 18S - Build Probe
3:12.66: 100M 43G 57E 17/ 18S - Build Pylon
3:24.96: 107M 67G 64E 17/ 18S - Build Probe
3:25.03: 58M 67G 64E 18/ 18S - Chrono Cybernetics Core
3:34.46: 150M 85G 45E 18/ 18S - Build Gateway
3:45.03: 99M 105G 50E 18/ 26S - Chrono Cybernetics Core
3:47.51: 125M 110G 27E 18/ 26S - Build Stalker
3:59.35: 125M 82G 34E 20/ 26S - Build Stalker
4:04.09: 50M 41G 36E 22/ 26S - Build Probe
4:05.03: 10M 43G 37E 23/ 26S - Chrono Cybernetics Core
4:21.09: 179M 73G 21E 23/ 26S - Build Probe
4:21.09: 129M 73G 21E 24/ 26S - Build Pylon
4:28.67: 108M 88G 25E 24/ 26S - Chrono Cybernetics Core
4:38.09: 212M 106G 5E 24/ 26S - Build Probe
4:39.58: 179M 108G 6E 25/ 26S - Convert Gateway To WarpGate
4:41.35: 199M 112G 7E 25/ 26S - Convert Gateway To WarpGate
4:51.35: 315M 131G 13E 25/ 34S - Convert Gateway To WarpGate
4:51.35: 315M 131G 13E 25/ 34S - Build Stalker
4:51.35: 190M 81G 13E 27/ 34S - Build Stalker
5:01.43: 184M 50G 18E 29/ 34S - Build Stalker

Waypoint 1 satisfied:
5:06.43: 119M 10G 21E 31/ 34S
Buildings: 1 Nexus 1 Assimilator 3 Pylon 3 WarpGate 1 Cybernetics Core
Units: 21 Probe 5 Stalker
Upgrades: Warp Gate Transformation

That early Stalker of yours which is started at 3:21 is very interesting, though.
"Blink is pretty good, it helps your Stalkers to die quicker."
painprophet
Profile Joined July 2010
Romania33 Posts
Last Edited: 2010-11-24 14:57:10
November 24 2010 14:37 GMT
#155
On November 24 2010 11:11 burninglegionx wrote:
how about mixing a few zealots vs Z FE?

vs 2.1k Z. (i'm 1680~ with 300 bonus pool)
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=168308

well this was my first attempt at mixing zealots vs FE (hatch before pool) Zerg. But stalkers alone will not do vs mass (speed) lings. And you can't really get sentries off one gas so stalker&sentries isn't an option.


I don't think it is a good idea to focus on zealots vs Zerg FE when we are talking about a 5-6min timing attack. As a matter of fact I think is a very bad idea and I have plenty of reasons for this:

- if the zerg goes for zerglings with no roaches, stalkers allow you to do damage without taking as much damage in return until the speed upgrade is up. as I showed you in the above replay when the zerg went hatch first, by the time the speed upgrade is done, the damage received by the zerg is too big to be able to recover from it. there's no way you can do as much dmg with more zealots and less stalkers. here is the replay again in case you missed it: http://www.sc2replayed.com/replays/108371-1v1-protoss-zerg-jungle-basin

- some zergs go zergling/roach in which case zealots become even less effective. a stalker intensive army can deal with both lings and roach.

- one very nice trick to seal the deal early against a zerg is to supply block him by sniping overlords. so suppose the zerg avoids engaging with his lowlings and wait for the speed upgrade you then go for his overlords which means he will not be able to produce enough units to deny your push. you can only achieve this with stalkers.

- stalkers allow you to hit zerg's critical spots from safe positions and avoid being surrounded. if you go zealots heavy you will sometimes have to go into positions that do not favor you (such as his mineral line).



Parian
Profile Joined November 2010
France2 Posts
Last Edited: 2010-11-24 21:01:03
November 24 2010 21:00 GMT
#156
On November 24 2010 23:26 Barook wrote:
Show nested quote +
On November 24 2010 22:16 Parian wrote:
I'm looking for more agressive build for protoss and this "cheese" is very interesting. So i'd tried to improve to make this more economically safe. After a long time run, the SCbuilder give me that :


Waypoint 1 satisfied: 5:01.01: 194M 11G 11E 30/ 34S
Income: 672M 114G
Buildings: 1 Nexus 1 Assimilator 3 Pylon 1 Gateway 1 Warp Gate 1 Cybernetics Core
Units: 20 Probe 5 Stalker
Upgrades: Warp Gate Transformation

With 20 probes, this build is not an all-in, i think. Note that if you want to pop the 5 stalkers at the 5min mark exactly, you can with 19 probes instead of 20.

Here is the BO :


+ Show Spoiler +
0:02.00: 50M 0G 0E 6/ 10S - Build Probe
0:19.00: 73M 0G 10E 7/ 10S - Build Probe
0:36.00: 106M 0G 19E 8/ 10S - Build Probe
0:44.10: 100M 0G 24E 9/ 10S - Build Pylon
0:54.19: 50M 0G 29E 9/ 10S - Build Probe
1:17.41: 150M 0G 42E 10/ 18S - Build Gateway
1:25.28: 50M 0G 47E 10/ 18S - Build Probe
1:36.07: 75M 0G 53E 11/ 18S - Build Assimilator
1:43.53: 50M 0G 57E 11/ 18S - Build Probe
2:00.53: 133M 0G 67E 12/ 18S - Build Probe
2:06.07: 129M 0G 70E 13/ 18S - Move Probe To Gas
2:06.07: 129M 0G 70E 13/ 18S - Move Probe To Gas
2:17.53: 210M 16G 76E 13/ 18S - Build Probe
2:17.53: 160M 16G 76E 14/ 18S - Move Probe To Minerals
2:22.41: 201M 19G 79E 14/ 18S - Build Cybernetics Core
2:22.41: 51M 19G 79E 14/ 18S - Move Probe To Gas
2:34.53: 138M 36G 86E 14/ 18S - Build Probe
2:41.86: 150M 47G 90E 15/ 18S - Build Gateway
2:41.86: 0M 47G 90E 15/ 18S - Move Probe To Gas
2:51.53: 69M 65G 95E 15/ 18S - Build Probe
3:01.19: 100M 83G 100E 16/ 18S - Build Pylon
3:12.41: 90M 105G 100E 16/ 18S - Chrono Cybernetics Core
3:12.41: 90M 105G 75E 16/ 18S - Research Warp Gate Transformation
3:21.57: 125M 72G 80E 16/ 18S - Build Stalker
3:26.98: 50M 32G 83E 18/ 26S - Build Probe
3:32.41: 50M 43G 86E 19/ 26S - Chrono Cybernetics Core
3:46.86: 184M 70G 69E 19/ 26S - Build Stalker
3:52.41: 114M 31G 72E 21/ 26S - Chrono Cybernetics Core
4:03.57: 225M 52G 54E 21/ 26S - Build Stalker
4:03.58: 100M 2G 54E 23/ 26S - Build Pylon
4:08.98: 50M 12G 57E 23/ 26S - Build Probe
4:12.41: 32M 19G 59E 24/ 26S - Chrono Cybernetics Core
4:25.98: 165M 45G 41E 24/ 26S - Build Probe
4:28.86: 144M 50G 43E 25/ 34S - Build Stalker
4:32.41: 57M 7G 45E 27/ 34S - Chrono Cybernetics Core
4:41.30: 151M 24G 25E 27/ 34S - Chrono Gateway
4:42.98: 168M 27G 1E 27/ 34S - Build Probe
4:45.74: 148M 32G 2E 28/ 34S - Convert Gateway To Warp Gate
4:55.74: 260M 51G 8E 28/ 34S - Build Stalker


I find it more balanced

For a few extra seconds, you could easily squeeze in another Warpgate and another probe which helps to keep up pressure.

+ Show Spoiler +
0:02.00: 50M 0G 0E 6/ 10S - Build Probe
0:19.00: 73M 0G 10E 7/ 10S - Build Probe
0:36.00: 106M 0G 19E 8/ 10S - Build Probe
0:44.10: 100M 0G 24E 9/ 10S - Build Pylon
1:10.03: 150M 0G 38E 9/ 18S - Build Gateway
1:18.96: 50M 0G 43E 9/ 18S - Build Probe
1:18.96: 0M 0G 43E 10/ 18S - Chrono Nexus
1:30.29: 71M 0G 25E 10/ 18S - Build Probe
1:42.96: 110M 0G 32E 11/ 18S - Build Probe
1:45.11: 75M 0G 33E 12/ 18S - Build Assimilator
1:59.96: 114M 0G 41E 12/ 18S - Build Probe
2:15.03: 192M 0G 50E 13/ 18S - Build Cybernetics Core
2:16.96: 57M 0G 51E 13/ 18S - Build Probe
2:16.96: 7M 0G 51E 14/ 18S - Move Probe To Gas
2:16.96: 7M 0G 51E 14/ 18S - Move Probe To Gas
2:33.96: 133M 24G 60E 14/ 18S - Build Probe
2:41.96: 150M 35G 65E 15/ 18S - Build Gateway
2:41.96: 0M 35G 65E 15/ 18S - Move Probe To Gas
2:50.96: 64M 52G 70E 15/ 18S - Build Probe
3:05.03: 133M 79G 78E 16/ 18S - Chrono Cybernetics Core
3:05.03: 133M 79G 53E 16/ 18S - Research Warp Gate Transformation
3:07.96: 108M 34G 55E 16/ 18S - Build Probe
3:12.66: 100M 43G 57E 17/ 18S - Build Pylon
3:24.96: 107M 67G 64E 17/ 18S - Build Probe
3:25.03: 58M 67G 64E 18/ 18S - Chrono Cybernetics Core
3:34.46: 150M 85G 45E 18/ 18S - Build Gateway
3:45.03: 99M 105G 50E 18/ 26S - Chrono Cybernetics Core
3:47.51: 125M 110G 27E 18/ 26S - Build Stalker
3:59.35: 125M 82G 34E 20/ 26S - Build Stalker
4:04.09: 50M 41G 36E 22/ 26S - Build Probe
4:05.03: 10M 43G 37E 23/ 26S - Chrono Cybernetics Core
4:21.09: 179M 73G 21E 23/ 26S - Build Probe
4:21.09: 129M 73G 21E 24/ 26S - Build Pylon
4:28.67: 108M 88G 25E 24/ 26S - Chrono Cybernetics Core
4:38.09: 212M 106G 5E 24/ 26S - Build Probe
4:39.58: 179M 108G 6E 25/ 26S - Convert Gateway To WarpGate
4:41.35: 199M 112G 7E 25/ 26S - Convert Gateway To WarpGate
4:51.35: 315M 131G 13E 25/ 34S - Convert Gateway To WarpGate
4:51.35: 315M 131G 13E 25/ 34S - Build Stalker
4:51.35: 190M 81G 13E 27/ 34S - Build Stalker
5:01.43: 184M 50G 18E 29/ 34S - Build Stalker

Waypoint 1 satisfied:
5:06.43: 119M 10G 21E 31/ 34S
Buildings: 1 Nexus 1 Assimilator 3 Pylon 3 WarpGate 1 Cybernetics Core
Units: 21 Probe 5 Stalker
Upgrades: Warp Gate Transformation

That early Stalker of yours which is started at 3:21 is very interesting, though.


Sure you can

But this BO is 5 stalkers in 5min in order to have the right timing push.

In the build that i suggested, the immediatly next step is to build another gateway to reach more four stalker in 50s, but no probe because you don't need it to keep the pressure.
noobcakes
Profile Blog Joined May 2010
United States526 Posts
Last Edited: 2010-11-25 01:39:59
November 25 2010 01:17 GMT
#157
i just tried it against terran, I guess i got lucky because he opened up with 1rax into cc

Edit: Jk, tried this 3 more times and it failed everytime,
Professional BattleCraft Player
Beardedclam
Profile Joined September 2010
United States839 Posts
November 25 2010 01:54 GMT
#158
I got a nice blink rush build. About 18-20 stalkers a zealot and blink in 9mins, with a bunch of probes.
"bye bye" - genius "#$@% you" - Idra------------|Genius|DRG|Keen|---------Breakfast.213
SteveNick
Profile Joined November 2008
United States304 Posts
Last Edited: 2010-11-25 06:58:54
November 25 2010 06:54 GMT
#159
Just faced this on ladder. 2k point Protoss.

I was in the worst possible scenario. I 14 gated with a 9 scout on Metalopis. I scouted him last because he was close air positions.

When I scouted him my gateway was almost finished. He had one finished gateway, another gateway going up, and his core almost finished.

I responded by making gateway > core > gateway, and making units. I cut probes as much as I needed to in order to make units fluidly.

He attacked when I had 1 zealot, 1 stalker, 1 sentry against 5 stalkers. This was at the 5:24 mark(the time that his units walked up my ramp) I had 1 stalker and 1 zealot 75% complete from gateway, and warpgate research about 60%. I had 21 harvesters to 12 of him, so I could afford to pull probes, but didn't have to.

My first FF was slightly misplaced and I let 3 stalkers get on top of ramp(I tried to let like 1-2 get up, probably should've just completely blocked though). Was able to trap the stalkers in against the FF and my wall in though. I killed 2 stalkers, only lost 1 zealot. From here on it was pretty easy to just micro and hold my ramp until warp gate tech got up, which then I of course, warpped in a sentry or two and shut down his rush entirely by FFing half his untis up my ramp.

He transitioned into DTs, then left the game.

Overall, I'd say it has about the same potency as most other fast all in rushes. It would probably work best on a map with a wider ramp, like scrap station.

The biggest thread with this build is getting a pylon snipe on your early gateways, in my opinion. If they manage to do that while executing this build, you're in trouble. But if you keep units producing and replace any pylons, you should be able to hold it off by pulling your probe line to get surrounds on stalkers without losing too much.
It's all fun and games until somebody gets 4gated.
Mysterymeat
Profile Joined November 2010
3 Posts
November 25 2010 07:29 GMT
#160
Just thought id mention the only reason you won that game is because the zerg had terrible micro and the zerg forgot to put his drones back on minerals when he killed your stalkers, realized he had no money, and left. Only a viable strat if they go 14/15 hatch.
"you can tell the same lie a thousand times, but it never becomes anymore true."
Prev 1 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #22
LiquipediaDiscussion
OSC
22:30
OSC Elite Rising Star #19
davetesta29
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech37
StarCraft: Brood War
Sea 3754
GuemChi 2449
Rain 2304
Mind 69
Terrorterran 15
Noble 9
Dota 2
monkeys_forever294
NeuroSwarm153
League of Legends
Doublelift4555
JimRising 691
Counter-Strike
m0e_tv673
Other Games
summit1g8949
C9.Mang0604
Artosis339
ViBE150
Maynarde132
Organizations
Other Games
BasetradeTV199
StarCraft 2
CranKy Ducklings143
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 80
• CranKy Ducklings SOOP30
• practicex 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
OSC
9h 57m
Maestros of the Game
10h 57m
Classic vs Maru
Serral vs herO
TBD vs Clem
Replay Cast
20h 57m
CranKy Ducklings
1d 6h
uThermal 2v2 Circuit
1d 11h
BSL22 NKC (BSL vs China)
1d 15h
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
2 days
uThermal 2v2 Circuit
2 days
BSL22 NKC (BSL vs China)
2 days
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
OSC
2 days
[ Show More ]
Wardi Open
3 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.