[G] Build order timing calculator - Page 15
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La1
United Kingdom659 Posts
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Schnullerbacke13
Germany1199 Posts
EDIT: deleted | ||
Haploid
Netherlands89 Posts
On May 16 2011 17:28 friendo wrote: Any chance of updating to patch 1.3.3? The sentry build time has decreased to 37 and warp gate research has increased to 160. Of course. It's been updated. On May 11 2011 21:17 King of Town wrote: No, he wants to do 15 spawning pool 14 extractor (delayed until 150 minerals) 13 hatchery His reason is delaying the extractor gives more minerals for the hatchery. He wrote that correctly, but it doesn't work yet. No math fail on his part. Math fail on the part of my calculator. It assumed that it could squeeze in another drone while the extractor is building, for which of course there is no supply room. I fixed it. On May 10 2011 01:58 shingbi wrote: Syntax for the chronoboost thing could be to just put the "*" in front of whatever you want to chronoboost. The hard part is that the calculator isn't designed to go back on jobs that are already scheduled and change their timing. Not yet, at least. I'll do this, because I like the syntax, but it'll take a while. Thanks for the appreciation, guys. Development has slowed since I got a new job, but I appreciate the support. Check out Invariant's build order visualizer which uses this calculator: http://www.teamliquid.net/forum/viewmessage.php?topic_id=219161 | ||
SlyBeetle
Belarus38 Posts
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SlyBeetle
Belarus38 Posts
+ Show Spoiler + 8 Spawning Pool 9 Extractor Trick into Queen then constant Spawn Larvae | ||
Terkill
Denmark38 Posts
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eNIKa
Poland29 Posts
Hello TeamLiquid :D I must say, this calculator is Awsome!! Good Work! eNIKa | ||
Haploid
Netherlands89 Posts
On May 19 2011 15:53 SlyBeetle wrote: Bug: + Show Spoiler + 8 Spawning Pool 9 Extractor Trick into Queen then constant Spawn Larvae I don't see the bug. It seems to work like I'd expect it: 0 0:00 0:17 6 / 10 2 Drone 0 0 1 0:11 0:28 7 / 10 1 Drone 0 0 2 0:50 1:55 8 / 10 3 Spawning Pool 0 0 3 1:00 1:17 7 / 10 2 Drone 0 0 4 1:10 1:27 8 / 10 1 Drone 0 0 5 1:41 2:31 9 / 10 3 Extractor Trick into 1 Queens 18 0 6 2:31 3:11 11 / 10 3 Spawn Larvae 333 0 On May 19 2011 16:42 Terkill wrote: Spine crawler counts as a unit = it takes up supply instead of removing it. Er... are you sure? Spine crawlers look like structures, and I seem to remember that supply goes down when you build one. I don't see any mention in liquipedia that sprine crawlers take up supply: http://wiki.teamliquid.net/starcraft2/Spine_crawler And thanks, enika! | ||
Felo
Germany392 Posts
On May 20 2011 07:33 Haploid wrote: Er... are you sure? Spine crawlers look like structures, and I seem to remember that supply goes down when you build one. I don't see any mention in liquipedia that sprine crawlers take up supply: http://wiki.teamliquid.net/starcraft2/Spine_crawler Thats correct, they don't take up supply. | ||
SlyBeetle
Belarus38 Posts
+ Show Spoiler + I don't see the bug. It seems to work like I'd expect it: 0 0:00 0:17 6 / 10 2 Drone 0 0 1 0:11 0:28 7 / 10 1 Drone 0 0 2 0:50 1:55 8 / 10 3 Spawning Pool 0 0 3 1:00 1:17 7 / 10 2 Drone 0 0 4 1:10 1:27 8 / 10 1 Drone 0 0 5 1:41 2:31 9 / 10 3 Extractor Trick into 1 Queens 18 0 6 2:31 3:11 11 / 10 3 Spawn Larvae 333 0 2:31 - 1:41 = 50 http://wiki.teamliquid.net/starcraft2/Queen | ||
BakedNTired
4 Posts
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Haploid
Netherlands89 Posts
On May 20 2011 15:53 SlyBeetle wrote: I see bug: + Show Spoiler + I don't see the bug. It seems to work like I'd expect it: 0 0:00 0:17 6 / 10 2 Drone 0 0 1 0:11 0:28 7 / 10 1 Drone 0 0 2 0:50 1:55 8 / 10 3 Spawning Pool 0 0 3 1:00 1:17 7 / 10 2 Drone 0 0 4 1:10 1:27 8 / 10 1 Drone 0 0 5 1:41 2:31 9 / 10 3 Extractor Trick into 1 Queens 18 0 6 2:31 3:11 11 / 10 3 Spawn Larvae 333 0 2:31 - 1:41 = 50 http://wiki.teamliquid.net/starcraft2/Queen Ok, got it. It didn't check for prerequisites on whatever you build out of an extractor trick, so you could've even built an ultralisk. Fixed it now. On May 20 2011 16:21 BakedNTired wrote: is there a way for ur queens to keep doing larva barf without telling it to or does it already take that into account? Yeah, just write something like: 6 Spawning Pool 5 Queen > constant Spawn Larvae | ||
xmikeyy17x
United States92 Posts
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quillian
United States318 Posts
This error message should not occur. Please report this message with your build order on the thread linked at bottom of the page. 10 extractor trick 11 overlord 11 spawning pool 13 extractor > transfer 3 15 queen > spawn larvae [auto] 17 overlord 18 roach warren 19 overlord 20 roach [7] 5:00 checkpoint | ||
quillian
United States318 Posts
Love your app, I use it constantly to hone builds. I think it's one of the most useful sc2 programs out there. I do have a feature request. I don't think it would be too hard to implement I do a lot of team games, and want to be able to map out resource sharing builds. If there was a command to add or subtract resources manually (+100 gas, -250 minerals, etc) it would allow me to simulate resource trading and design team builds in parallel. I think this would be a super valuable tool. Let me know if you think this is possible. Cheers, and thanks for the great work! | ||
EternitysEnd
United States30 Posts
I saw above that you limited the calculator to 1 second of processor time. is there anyway to change that? I know beyond that point it really ceases to be a "build order" and becomes more of a game plan, but I would like to play with some mid and late game strats to see what works in an ideal situation. I understand it's hit or miss with how the game actually plays out, but knowing a good time financially to grab the third or get double upgrades would be awesome. Not sure what this would involve (if it's going to cause other problems). Just so you know, this is in reference to the error: Fatal error: Maximum execution time of 1 second exceeded in /home/vhosting/y/vhost0038687/domains/sc2calc.org/htdocs/www/build_order/income.php on line 150 Thanks for everything so far, it's amazing. EE | ||
ke_ivan
Singapore374 Posts
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Ainvar
United States68 Posts
+ Show Spoiler + 10 Extractor Trick 11 Overlord 11 Spawning Pool 14 Extractor > +3 13 Queen > Spawn Larvae [auto] 15 Zergling [3] 18 Overlord 18 Extractor Trick @100 gas take 3 drones off gas @100 gas Metabolic Boost 20 hatchery 19 drone 24 overlord 30 overlord 30 drone [auto] 5:30 checkpoint | ||
whoopingchow
United States293 Posts
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jmols
New Zealand41 Posts
Very impressed, and very useful. Thanks Haploid Thloid. | ||
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