• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:36
CEST 13:36
KST 20:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BW General Discussion ASL21 General Discussion Data needed
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1729 users

[G] Build order timing calculator - Page 16

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 14 15 16 All
Kirushi
Profile Joined December 2010
United States3 Posts
July 29 2011 04:31 GMT
#301
This build
+ Show Spoiler +
10 Supply Depot
12 Barracks
13 Refinery > +2
15 Orbital Command > constant calldown: MULE
@450 minerals Barracks [3]


results in:
Job @450 minerals 0 Barracks could not be scheduled. There is too much supply.
The trigger supply count for this job is 0, but at this point in the build order the achieved supply count is already 15.

which is a bug. Thank you for your amazing utility!
SlyBeetle
Profile Joined February 2011
Belarus38 Posts
Last Edited: 2011-08-19 17:20:41
August 10 2011 15:51 GMT
#302
+ Show Spoiler +

6 Spawning Pool
5 Zergling [3]


Why is real zergling rush ready only in 2:11-2:14?
SheffiTB
Profile Blog Joined July 2011
Canada223 Posts
August 10 2011 16:50 GMT
#303
um what am I doing wrong? The build:
+ Show Spoiler +

10 Supply Depot
12 Barracks #1, then Marine
15 Orbital Command, then constant Calldown: MULE
16 Command Center, then Orbital Command, then constant Calldown: MULE
17 Supply Depot, then constant Marine from #1
21 Barracks #2, then constant Marine
23 Barracks #3, then constant Marine
@75 minerals Refinery > put 3 SCVs on gas
@75 minerals Refinery > put 3 SCVs on gas
23 Tech Lab on Barracks, then Stimpack
@50 gas Engineering Bay, then Infantry Weapons Level 1
30 Supply Depot
30 Factory, then Reactor on Factory & Starport, then Swap Reactor on Factory to Starport > constant Medivac
@25 gas constant Marauder

the issue:
Job Medivac could not be scheduled. There is insufficient supply capacity.
You may need to add some Overlords, Supply Depots or Pylons to accommodate it.
Gold level player who watches day9 and loves helping other low level players.
DrPirate134
Profile Joined August 2011
1 Post
August 22 2011 13:09 GMT
#304
A few months ago, Destiny was promoting an "unbeatable" ZvZ build,
(build order in the description).

Has anyone got a copy of this build entered into the calculator please, as I was having trouble with the "Pool 100% - 1 spine + Queen" and "Queen 3/4% Roach Warren" parts
Dice T
Profile Joined September 2010
United States5 Posts
August 22 2011 23:24 GMT
#305
Awesome tool, many thanks for building it.

In my typical usage I want to ensure first that macro is not sacrificed. For that, maximum production utilization is the first objective. The queue utilization table is a step in the right direction (can help identify that a gap exists, but when?) With (what I think would be) a simple addition, it could be significantly easier to macro optimize builds...

Feature request: Some way to identify production gaps. It is obviously possible to do this now by tracing through the timeline (when each unit is finished, does another unit start right away?), but it can be a bit tedious when you get to 2-3 or more buildings producing things, especially when they produce the same things. I can think of three approaches that would make this verification totally straightforward:
  • A table of queue idle times (which building, idle start, idle end)
  • A set of production queue-specific timelines to trace through what is happening in each queue
  • "Idle" tasks that show up in the master timeline, when and if a building/production queue has nothing else to. (e.g., "2:32 2:46 15/19 Barracks idle"). Just dreaming here but, preferably, these lines would be highlighted in some way.

Before running out of time today, I read through the first 10 pages of the thread to make sure this wasn't a duplicate request; if it is after all, I apologize.

Thanks again!
Ready to roll out
quillian
Profile Joined April 2010
United States318 Posts
September 11 2011 03:54 GMT
#306
Bug report:
Brood lords not costing additional supply. remain at 2 instead of going up to 4 (supply count stays the same while building them)
Dice T
Profile Joined September 2010
United States5 Posts
September 27 2011 05:52 GMT
#307
Request: could you please update this tool for the version 1.4 balance changes?
Ready to roll out
gmiller2
Profile Joined April 2012
1 Post
April 10 2012 13:55 GMT
#308
I thought it would be interesting to see If you got an economic advantage by supply blocking yourself for a fast expand versus fast expanding after the first supply depot. Its nice to have a program that can tell you exactly what should happen. heres a build i found interesting, however it would not calculate for added entries beyond the last one. owell.

10 supply depot
15 command center
16 supply depot
19 command center
20 barracks, then marine, then orbital command [3], then constant Calldown: MULE,
22 refinery, then put 3 SCVs on gas (2 seconds)
24 refinery, then put 3 SCVs on gas (2 seconds)
27 factory
28 Tech Lab on Barracks
30 armory
33 factory and barracks
34 Tech Lab on Factory
37 refinery, then put 3 SCVs on gas (2 seconds)
37 refinery, then put 3 SCVs on gas (2 seconds)
38 Stimpack
41 supply depot
41 tech lab on factory
41 Vehicle Weapons Level 1
41 tech lab on barracks, then Combat Shield
44 supply depot [3]

3 CC, Racks, Thor
SlyBeetle
Profile Joined February 2011
Belarus38 Posts
May 24 2012 05:49 GMT
#309
http://wiki.teamliquid.net/starcraft2/Patch_1.4.3
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
May 24 2012 07:36 GMT
#310
First try yielded 10 minutes of errors for a simple 2 rax marauder BO.

So I fired up a replay and got timings down to the exact digit.

Still no luck, error after error.
corfro
Profile Joined May 2012
United States1 Post
May 25 2012 12:44 GMT
#311
Haploid I sent you a PM.
da0ud
Profile Joined April 2011
Hong Kong252 Posts
March 04 2013 11:47 GMT
#312
Has anyone taken over the project or is this build order calculator website gonna die like this ?

I have always felt it was the best one to write down and print out.

Would be worth it to update it for HOTS.
quillian
Profile Joined April 2010
United States318 Posts
March 06 2013 19:33 GMT
#313
+1 for HOTS update, please!! It's a great tool, I use it constantly.
Haploid
Profile Joined August 2010
Netherlands89 Posts
March 24 2013 09:50 GMT
#314
I don't really get around to keeping this tool updated, so I uploaded the source code to github:
https://github.com/jasperavisser/sc2calc.org

I slapped the GPL3 license on it, which I think means that you can use it freely, even for commercial purposes. So you can fork this to set up your own site, or you can create commits that add HotS support and send me a pull request. I'll upload a good revision to http://sc2calc.org/, if you send a pull request.

Probably most changes are required in this file:
https://github.com/jasperavisser/sc2calc.org/blob/master/build_order/product.php
Thank you Carl, you saved me from having to kill them all myself.
Gobbex
Profile Joined March 2013
Norway4 Posts
March 25 2013 09:34 GMT
#315
SWEET, you deserve a medal for this shit!
Pupsilein
Profile Joined March 2010
Germany17 Posts
April 24 2013 21:19 GMT
#316
Did anyone got around implementing the HOTS changes to this great tool? My PHP knowledge is too bad for this.
Prev 1 14 15 16 All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Playoffs Day 3
Classic vs SHIN
MaxPax vs Percival
herO vs Clem
ByuN vs Rogue
Ryung 666
WardiTV587
IntoTheiNu 280
Rex78
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 666
Lowko316
SortOf 180
Railgan 106
Rex 78
StarCraft: Brood War
Horang2 18599
Sea 15202
Hyuk 812
Stork 324
EffOrt 261
actioN 238
Hyun 203
Last 161
Pusan 119
ToSsGirL 117
[ Show more ]
ggaemo 73
Backho 69
Sharp 48
[sc1f]eonzerg 45
Free 41
Barracks 39
zelot 36
HiyA 32
yabsab 28
soO 25
Sacsri 20
JulyZerg 13
GoRush 10
Noble 9
ajuk12(nOOB) 9
Dota 2
Gorgc2797
XcaliburYe260
Counter-Strike
allub478
Heroes of the Storm
Khaldor233
Other Games
singsing1921
B2W.Neo279
DeMusliM178
Fuzer 147
MindelVK23
Organizations
Dota 2
PGL Dota 2 - Main Stream19092
Other Games
gamesdonequick870
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1598
• TFBlade1265
Upcoming Events
Ladder Legends
3h 24m
Bunny vs GgMaChine
ByuN vs Percival
MaxPax vs Krystianer
Solar vs Cham
uThermal 2v2 Circuit
3h 24m
BSL
7h 24m
Sparkling Tuna Cup
22h 24m
WardiTV Map Contest Tou…
23h 24m
Ladder Legends
1d 3h
BSL
1d 7h
CranKy Ducklings
1d 12h
Replay Cast
1d 21h
Wardi Open
1d 22h
[ Show More ]
Afreeca Starleague
1d 22h
Soma vs hero
Monday Night Weeklies
2 days
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.