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Hi guys,
I'm relatively new to SC2 - I just got promoted to Silver, and I've encountered this type of cheese three times now, and I'm at a loss to defend against it.
At perhaps the 90 second mark, I get rushed by all of the opponents drones. Regardless of my micro, I cannot seem to take them down, even with the extra two SCVs I've got on them.
Can someone explain how to defend - is it that my micro is that attrocious? Or is there something better I can do. I don't have enough minerals or time to get a barracks up, and there's no time to complete a wall on these rushes.
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As soon as you see his drones, pull ALL of your SCV's off the line. At this point, you have a choice, you can have 2 of your SCV's auto-repair and then a-move your other SCV's and win the game, or you can run around in a circle until you exhaust your gathered minerals on fresh SCV's, and then attack.
Hell, you could even load your SCV's into your CC, fly off to an island expo, and banshee rush him. It's pretty easy to win vs a worker rush.
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If you're not terran, having all your Probes/Drones mine the same node at the same time to stack them and then attack the drones one at a time will give you a nice edge.
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I usually pull 6 of my 8 SCVs off and set them to auto repair. Usually the other player is stupid enough to go after the two that remain harvesting, giving you time to surround their peon.
Be sure and repair hurt SCVs (auto repair helps with this) and you'll win every time.
Good Luck!
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On September 28 2010 02:58 LOLtex wrote: As soon as you see his drones, pull ALL of your SCV's off the line. At this point, you have a choice, you can have 2 of your SCV's auto-repair and then a-move your other SCV's and win the game, or you can run around in a circle until you exhaust your gathered minerals on fresh SCV's, and then attack.
Hell, you could even load your SCV's into your CC, fly off to an island expo, and banshee rush him. It's pretty easy to win vs a worker rush.
If there was an island, I would have done this.
I'm curious to try the autorepair as I didn't think of it. How is this accomplished? Highlight two guys and get them to repair the one who's taking the hits?
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Normally, you have to tell the SCV what to repair. But if you select 2 SCV's, then right click the repair icon, it will start to flash. This means auto-repair has been turned on. Once activated, they will automatically repair anything close to them. But you need to also have them follow your other scv's, so they are within range to repair them.
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Hi. 
Though I am neither Terran or Zerg I can tell you that the deffender always has the advantage. You can either wall off your ramp somehow, or continue to build and kite scv's as they can repair each other and you will have more scv's then he has drones. As for the micro part, that takes practice.
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I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win?
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On September 28 2010 03:29 SpicyCrab wrote: I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win?
This puzzles me aswell.
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Put 1-2 or SVCs on auto-repair, a-move, should give you enough edge to win. Imagine repair being like a medivac.
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I just run circles until I have used all my minerals/larave on additional workers, then A-move and type something cute about their mother or sexual orientation.
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A replay would help, as always. I want to see the replay if only for the entertainment factor. Auto repair + attack move should beat it. Actually, attack move alone should beat it as long as you didn't cut any SCVs. By the time he shows up with his 6-9 drones, you should have 8-12 SCVs. gg?
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On September 28 2010 03:32 Endorsed wrote:Show nested quote +On September 28 2010 03:29 SpicyCrab wrote: I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win? This puzzles me aswell.
Most likely because the zerg did a better job microing the lower HP drones back.
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On September 28 2010 03:29 SpicyCrab wrote: I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win?
It seemed that they were actually more powerful. I'm sure that my micro was just poor and I wasn't sure of the appropriate reaction to a drone rush.
1-2 autorepair and better micro seems to be the consensus. Thanks all.
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On September 28 2010 03:19 KirbyToss wrote:Hi.  Though I am neither Terran or Zerg I can tell you that the deffender always has the advantage. You can either wall off your ramp somehow, or continue to build and kite scv's as they can repair each other and you will have more scv's then he has drones. As for the micro part, that takes practice.
As stated, there's no time to wall. We're talking at most 90 seconds in, and more realistically, probably 45 seconds in.
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I'm amazed at all of the serious responses to this.
The fact that it happened to the OP 3 times is even more shocking. Luckily, people can't stack in this game. :p
Just a-move your SCVs, they are stronger and pull back the ones that are hurt.
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On September 28 2010 03:51 Klamity wrote: I'm amazed at all of the serious responses to this.
The fact that it happened to the OP 3 times is even more shocking. Luckily, people can't stack in this game. :p
Just a-move your SCVs, they are stronger and pull back the ones that are hurt.
LOL yeah I don't get it either. It literally takes bronze-level micro to defend a drone rush against scvs.
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against zerg u can rax first. how many works does he bring in?
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duno if you figured it out already or not (saw you ask earlier), but auto repair is done by right clicking the repair icon in the command card
On September 28 2010 03:58 ahcho00 wrote: a wall works too?
have fun getting a full wall done in 45 seconds
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not sure if serious.. wall off against zerg?
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Did you guys completely forget about Zerg's natural HP regeneration ability? If you go head-on and he pulls back hurt drones. He can always pull back and wait for a slight advantage from the regen. You will mostly likely lose, unless you do the following (as others have mentioned above):
1. As terran, don't engage until you have as many SCVs out as possible. Have a couple of them continue to mine, as you will need the minerals for auto-repair. If the opponent goes for the mining SCVs, surround his drones (by moving past them and THEN attacking). Select half of your SCVs and right-click the repair button. You don't want all of your SCVs repairing each other and not fighting.
2. As protoss/zerg, use the mineral patch stacking trick. Just send all of your workers to a single mineral patch, have them stack up, and when the drones come to attack, your workers will spread out and float amongst the drones. Then, just A-click. Remember to use the HP/shield regen for zerg/protoss by pulling back hurt workers.
Pretty easy win if you ask me. Just don't panic.
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On September 28 2010 03:29 SpicyCrab wrote: I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win?
without repair, drones heal 1+ damage and therefore are equal in an a-move only toss cant a-move
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if it's 45 seconds...he'll have at most 10 drones because the OL takes 20 seconds to make. a supply build with scvs picking drones off as they come in should be fine.
who the hell rushes in 45 seconds with drones?...i think 45 seconds is an exaggeration.
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On September 28 2010 03:29 SpicyCrab wrote: I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win?
I'm guessing its either the auto rengenerate the drones have and the oponent micros out the hurt ones or its that zergs can get to 18 drones quicker than a terran can get to 18 scvs.
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side note: alt R is the hotkey for enabling auto repair.
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Zerg can have 12 drones with double Extractor trick, dunno in what time but zerg doesn't need ovie.
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On September 28 2010 04:03 lGy wrote: not sure if serious.. wall off against zerg?
If you're not sure he's serious, then don't respond to the strategy forum.
To OP: There are many many ways to hold it off. I would try just attacking his drones with all your scv's first.
The trick, and pay attention here, is that you immediately pull all your scv's and get them out of the minerals so you can get a good surround. The 2nd trick is to a-click the ground behind his drones. Do not right-click on any of his drones. Just let your scv's do their thing. This should win you the battle every time.
Also, if you want to get fancy with it, pull any scv's with 10hp (if you try at 5hp, the drone may get a last attack in as you're retreating and kill your scv anyway, while your scv loses its own last attack = major fail) back so that the attacking drone(s) grabs a new target, then send the hurt scv back in the battle. Make sure when you do this you only select one scv at a time to pull back, otherwise you will decrease the dps of your army too much and he may win even with your "micro." note: Turn on enemy health bars -> "Always" in the options screen.
If he notices he's going to lose the battle so that he, for example, has 3 drones left to your 8 scv's, throw ~3 scv's back on the minerals so you're steadily gaining an even greater advantage. Leave the other 5 chasing his drones forever, since they should be all he has. Continue to make more scv's as minerals come in and it should be an easy victory.
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SCVs that are a-moving with auto-repair on will automatically repair. So you can just make some of them auto-repair and attack move all of them at the same time.
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On September 28 2010 04:46 danl9rm wrote:Show nested quote +On September 28 2010 04:03 lGy wrote: not sure if serious.. wall off against zerg? If you're not sure he's serious, then don't respond to the strategy forum. To OP: There are many many ways to hold it off. I would try just attacking his drones with all your scv's first. The trick, and pay attention here, is that you immediately pull all your scv's and get them out of the minerals so you can get a good surround. The 2nd trick is to a-click the ground behind his drones. Do not right-click on any of his drones. Just let your scv's do their thing. This should win you the battle every time. Also, if you want to get fancy with it, pull any scv's with 10hp (if you try at 5hp, the drone may get a last attack in as you're retreating and kill your scv anyway, while your scv loses its own last attack = major fail) back so that the attacking drone(s) grabs a new target, then send the hurt scv back in the battle. Make sure when you do this you only select one scv at a time to pull back, otherwise you will decrease the dps of your army too much and he may win even with your "micro." note: Turn on enemy health bars -> "Always" in the options screen. If he notices he's going to lose the battle so that he, for example, has 3 drones left to your 8 scv's, throw ~3 scv's back on the minerals so you're steadily gaining an even greater advantage. Leave the other 5 chasing his drones forever, since they should be all he has. Continue to make more scv's as minerals come in and it should be an easy victory.
Thanks for this explanation. As stated, to those reading, I'm not a stellar SC2 player (yet). While I'm able to do fairly well against typical starts, this inexplicably destroyed me a number of times. I was interested in how TL would approach this, as you guys seem to come up with the best responses. This one in particular is a great approach to how to combat the rush, and will try the next time I get this foolishness thrown at me.
For those others who think I'm not serious, I am. I'm just not that good at the game just yet, so I'm appreciative of the advice.
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On September 28 2010 04:55 danfromwaterloo wrote:Show nested quote +On September 28 2010 04:46 danl9rm wrote:On September 28 2010 04:03 lGy wrote: not sure if serious.. wall off against zerg? If you're not sure he's serious, then don't respond to the strategy forum. To OP: There are many many ways to hold it off. I would try just attacking his drones with all your scv's first. The trick, and pay attention here, is that you immediately pull all your scv's and get them out of the minerals so you can get a good surround. The 2nd trick is to a-click the ground behind his drones. Do not right-click on any of his drones. Just let your scv's do their thing. This should win you the battle every time. Also, if you want to get fancy with it, pull any scv's with 10hp (if you try at 5hp, the drone may get a last attack in as you're retreating and kill your scv anyway, while your scv loses its own last attack = major fail) back so that the attacking drone(s) grabs a new target, then send the hurt scv back in the battle. Make sure when you do this you only select one scv at a time to pull back, otherwise you will decrease the dps of your army too much and he may win even with your "micro." note: Turn on enemy health bars -> "Always" in the options screen. If he notices he's going to lose the battle so that he, for example, has 3 drones left to your 8 scv's, throw ~3 scv's back on the minerals so you're steadily gaining an even greater advantage. Leave the other 5 chasing his drones forever, since they should be all he has. Continue to make more scv's as minerals come in and it should be an easy victory. Thanks for this explanation. As stated, to those reading, I'm not a stellar SC2 player (yet). While I'm able to do fairly well against typical starts, this inexplicably destroyed me a number of times. I was interested in how TL would approach this, as you guys seem to come up with the best responses. This one in particular is a great approach to how to combat the rush, and will try the next time I get this foolishness thrown at me. For those others who think I'm not serious, I am. I'm just not that good at the game just yet, so I'm appreciative of the advice.
Thanks! You're very welcome!
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On September 28 2010 03:54 motus wrote:Show nested quote +On September 28 2010 03:51 Klamity wrote: I'm amazed at all of the serious responses to this.
The fact that it happened to the OP 3 times is even more shocking. Luckily, people can't stack in this game. :p
Just a-move your SCVs, they are stronger and pull back the ones that are hurt. LOL yeah I don't get it either. It literally takes bronze-level micro to defend a drone rush against scvs.
You need no micro. All you have to do is a move. Hell, you could probably keep mining and win.
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On September 28 2010 03:02 Rakanishu2 wrote: If you're not terran, having all your Probes/Drones mine the same node at the same time to stack them and then attack the drones one at a time will give you a nice edge.
This and also when you are engaging and a worker gets damaged tell it to mine minerals away from where the engagement is. The worker should phase through the rest of your workers so you can safely repair him or just flat out continue to mine.
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On September 28 2010 03:29 SpicyCrab wrote: I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win?
1 drone beats any other worker 1v1. The reason being the drones will regenerate hp while taking damage. If you ever wondered why your scv or probe lost to a drone, now you know. Regeneration.
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On September 28 2010 03:38 Parra wrote:Show nested quote +On September 28 2010 03:32 Endorsed wrote:On September 28 2010 03:29 SpicyCrab wrote: I'm a bit confused...
SCVs are stronger than drones, and you have more than he does.
Why can't you just A move your scvs and win? This puzzles me aswell. Most likely because the zerg did a better job microing the lower HP drones back.
Drones regenerate 0.273 health points per game-time second, as the scv's regenerate 0 health points per second. It takes any worker 12 seconds to deal 40 damage, in that time the drone regenerates 3.276 health points. 1 drone vs 1 scv depends on the random attack swing delay and drones in a group will win if they are pulled back when they got low health.
EDIT: The random attack delay of the drone is exactly the same as the scv. Both are: max: 0.125 min: -0.0625
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On September 28 2010 04:27 ahcho00 wrote: if it's 45 seconds...he'll have at most 10 drones because the OL takes 20 seconds to make. a supply build with scvs picking drones off as they come in should be fine.
who the hell rushes in 45 seconds with drones?...i think 45 seconds is an exaggeration. It's best to drone rush as soon as you hit 10 supply. Zerg produces their first few workers faster.
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United Kingdom16710 Posts
its all about micro. put 2~3 scvs on auto-repair and make sure you have a better surround on his drones.
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Hm, don´t guys that dronerush in bronze usually instantly leave if their enemies are terran? Because you can really ruin that guys day by simply lifting off. Those guys want to get their wins as fast as possible, so by simply lifting off (And maybe even flying somewhere safe and rebuild), you force him to spend a large amount of time to finally get some air units.
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On October 02 2010 09:41 Simberto wrote: Hm, don´t guys that dronerush in bronze usually instantly leave if their enemies are terran? Because you can really ruin that guys day by simply lifting off. Those guys want to get their wins as fast as possible, so by simply lifting off (And maybe even flying somewhere safe and rebuild), you force him to spend a large amount of time to finally get some air units.
Lifting off, unless there is an island to go to, DOES NOT work as zerg just has to keep their drones under your base and you can forget ever getting back down to the ground.
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A lot of people lose to this because they don't re-attack their workers after they kill their enemy. Workers don't automatically begin attacking the next drone in sight, you have to do this manually with another A-click.
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Silver/gold is nothing but really super freakin dumb cheese, it ceases to amaze me. the autorepair + a move or even just stacking and attacking should do the trick then its ez gg.
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I think this thread is a non-issue, but it brings up something from the liquipedia article on the drone http://wiki.teamliquid.net/starcraft2/Drone
"A Drone is the strongest worker, meaning that a Drone can win in a fight verses the other races' workers even if the other worker attacks first."
explanation?
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if a zerg 6 drone rushes you, you can easily defend it, there really is no micro involved, if he starts focus firing one scv just pull it back get it to mine once or twice and get it into the fight again. If you can maintain one guy mining eventually you can build a barracks. Getting exactly 1 ranged unit glorifies your victory. If this happens a lot to you in TvZ, get your supply depot beside your gas so the drones are tunneled. That way you can push them into a small corner and hit them from both sides. This of course sucks if he comes in with roaches or zerglings and doesn't cheese like that. If he attacks with 7 drones then you've won the games hands down because he can't mine anything else. Worker rushing sometimes is a legitimate strategy if you can stop your opponent from mining while you continue to macro. My friend is stuck in the bronze league because all he does is worker rush but wins half his games.
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@shutdown_exploded, the reason a drone wins every single fight 1v1 is because they regenerate life. If they can get a probe under shield they automatically have the advantage, take a few hits get him low shield even if you can hit him once you just walk away and come back and do circles until your health is full. Which makes drones so annoying in TvZ when they attack your workers Cause us terrans are money whores and don't like to repair scvs.
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Liquidpedia just had a big thing all about it. Go look it up and you will be enlightened!
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On September 28 2010 04:36 trevf wrote: side note: alt R is the hotkey for enabling auto repair.
probably the most constructive post in this thread. i didnt know about this before, thanks!
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On November 18 2010 16:12 shutdown_exploded wrote:I think this thread is a non-issue, but it brings up something from the liquipedia article on the drone http://wiki.teamliquid.net/starcraft2/Drone"A Drone is the strongest worker, meaning that a Drone can win in a fight verses the other races' workers even if the other worker attacks first." explanation?
Its certainly not a non issue for the op or anyone else that's had to face this rush that's for sure i know exactly where he's coming from as i've also been rushed liked this several times and lost to it up until recently as much as it pains me to say so lol I am amazed the amount of people here who have responded with totally useless information such as "build a supply depot and wall off". This rush happens way before that point. Why so many people respond to a thread before reading it is beyond me.???
I think that danl9rm advice is probably the best strat to handle the rush ...the key is to attack move behind the drones rather than right clicking. i can confirm that it works. As others have said pull back any scv's that are low on hp and keep your fingers crossed. Don't be fooled just one or two slips can easily cost you the game on this rush
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Drones regen hp so they actually last as long as SCVs.
Drones also have a better attack animation and is more effective attacking while on the move, however you DO have 2 more SCVs and more minerals, so uh, there's no reason you should be losing.
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If you're terran, I have a secret weapon for you. Your command center is a safe haven for SCV's.
Set your SCV's to auto-repair. Then put some in the command center. They will repair INSIDE the command center (assuming you have minerals, of course), and will be safe from attack. Pop them out when they're at full health and continue defending your base.
This also works in medivacs (can repair other units) and PF's later in the game, BTW.
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Don't feel too bad, Cella beats plat rank terrans using the drone rush.
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kill as many drones as possible and then life to island if possible aor just fast wall in fast good idea in silver i found.
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You should be starting your wall before they get there. As soon as you see them comming send 4 or five scvs to the ramp to block and defend and keep producing scvs with the income from the 2 or 3 mining scvs. If that fails load them up into your command center and land on an island and banshie rush them.
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At the puzzled people:
Remember, drones can heal. So if the T doesn't repair and just a-moves, the zerg will most likely win, because although drones have 40 hp and scvs 45, each drone will definitely heal at least 1 hp, making them like a 41 hp drone, which is the same as a 45 hp unit against an scv. With the addition of pulling back drones to have them heal to 46 and count as 50... you can win even if he has 1-2 more scvs. So yeah it's all about micro .
Also a nice trick to micro for the T is to also stay close in the CC, ideally surround the drones of course (in the mineral line) this way you can easily pull SCVs into the CC instead of having to run them back (and potentially get stuck by another unit and die)/
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For everyone saying that drone rushes are the easiest thing in the world to hold off, I suggest you watch this:
http://www.mediafire.com/?zz19441rhaa8eb1
CellaWerra makes 10 drones, then double extractor tricks for 12 and rushes AhhBoxxah. I'm assuming all you people saying its the easiest thing in the world to hold off are all better than AhhBoxxah, on account of him losing it. :/
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A-move ur scvs and u win.
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A-move ur scvs and u win.
mentioned... I think 5 times at least no you WONT win if you just "a move" Yes it is pretty easy to hold - but not with a move You have to repair your scv and have nearly the same micro as he has ( a surround would be great too)
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highlight all of your scvs - press a and click near his drones - GG
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On September 29 2010 05:29 fadestep wrote:Show nested quote +On September 28 2010 03:54 motus wrote:On September 28 2010 03:51 Klamity wrote: I'm amazed at all of the serious responses to this.
The fact that it happened to the OP 3 times is even more shocking. Luckily, people can't stack in this game. :p
Just a-move your SCVs, they are stronger and pull back the ones that are hurt. LOL yeah I don't get it either. It literally takes bronze-level micro to defend a drone rush against scvs. You need no micro. All you have to do is a move. Hell, you could probably keep mining and win.
To all of you saying you need 'literally' a-move to win. Clearly no1 competent at micro'ing has done this to you. Your basing it off your experience of wat happens when you yourself do it, with sup-par micro and gets owned.
Drones are pretty even with scv's but with the bonus of hp regen. Good micro WILL kill all a-moving scv's.
Also, don't feel bad OP, pretty sure the opponent is probably DIAMOND portrait farming in the lower leagues. It DOES take some significant micro to beat a higher worker count.
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That CellaWerra replay was so golden lol.
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A 12 drone rush is pretty obnoxious to deal with as it'll have 12 drones in your base while you're just about to throw down your Rax. At this time the Terran will only have 11 SCV's, making a direct battle an almost certain loss. Cancelling the rax and running away till you can get more SCV's out seems to be the best bet, hiding a rax migh also be viable. If you get drone-rushed on a map with an island your opponent is an idiot.
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For a second I completely LOL'ed, a DRONE RUSH, really? And you're having trouble holding it off TvZ?
Then I realized this was SC2
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SCVs are stronger than drones
Not necessarily. With even amounts of drones and scvs on a-move, the drones will usually win because they regenerate, so it takes one extra hit to kill them. However, with micro, the scvs will always win because of auto-repair.
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On September 28 2010 03:58 ahcho00 wrote: against zerg u can rax first. how many works does he bring in? You need a supply depot first...
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On September 28 2010 04:27 ahcho00 wrote: if it's 45 seconds...he'll have at most 10 drones because the OL takes 20 seconds to make. a supply build with scvs picking drones off as they come in should be fine.
who the hell rushes in 45 seconds with drones?...i think 45 seconds is an exaggeration.
No one has touched on this topic yet and i'd like to clarify a few things.
The reason why ZERG is the race to attack is because of their larva ability. You've probably heard about the famous Pennoyer, the random bronze player who 6 worker rushed every single game. The obvious problem with a worker rush is that by the time you are at your opponents base, they will severely out number your workers.
Well with zerg, there is something called the 12 worker rush that narrows the worker differential. Think of the following BO:
10/10 extractor 9/10 drone 10/10 extractor 9/10 drone 10/10 cancel 11/10 cancel
Basically a double extractor trick will allow a zerg player to make a ridiculous amount of drones..
The final attack will result in 12 drones to 14-15 workers instead of 6 drones to 9-10 workers. Basically the worker ratio is cut down from 2:3 to 4:5.
With good micro, and taking in consideration that its the lower leagues, any non-zerg race would have trouble defending this rush, even on steppes.
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what if you just go counterattack with all your scvs to buy time? Ofc he cant lift his hatchery so he has to defend... He has to start chasing your scvs around! Then you can start pumping more scvs without any trouble... If he leaves 1or 2 drones in your base you can fight the rest of his drones elsewhere and win easily. If he doesnt chase your scvs just attack his hatchery and lift your cc.
I try to avoid that close micro battle... Maybe thats a way to buy time and to get an even safer win.
You can maybe get that one marine aout that will help so much or you can cancel the rax to get money for more scvs while running away from his drones... In theory it should work but i havent had someone to try it out. Only thing that has to be mentioned is that you will always suffer a few hits while running away from him because he can cut corners to reach your scvs
I definitely give that a try... It's pretty awkward losing to that and pretty annoying
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