I don't think MorroW was the first person to find this since I saw a Youtube video of someone doing this in the beta, but I can't seem to find the video now. Hopefully I'm not the only one on TL who saw it.
it dosen't matter who found it first. what matters here is who the first one to bring it up to us is. (also, who says MorroW is a person [not that i think MorroW isn't but you never know])
Thanks to zero attack animation time on the Marauder, they will fire as fast as you can cycle them through the nearest bunkers. With a big network of these, you should be able to defend 2 or 3 bases at once against ground units... by just mashing D! Each Marauder's attack goes on cooldown as it is moving around the ring, in a similar principle to a gatling gun :D
MorroW, if you could link this in the OP that'd be awesome...
Thanks to zero attack animation time on the Marauder, they will fire as fast as you can cycle them through the nearest bunkers. With a big network of these, you should be able to defend 2 or 3 bases at once against ground units... by just mashing D! Each Marauder's attack goes on cooldown as it is moving around the ring, in a similar principle to a gatling gun :D
Omg that is awesome.
Another thing this might be useful for is for terrans to defend against muta harass. You can transport marines from expo to main really quickly to defend against mutas. the only issue I foresee is changing the rally points fast enough.
Thanks to zero attack animation time on the Marauder, they will fire as fast as you can cycle them through the nearest bunkers. With a big network of these, you should be able to defend 2 or 3 bases at once against ground units... by just mashing D! Each Marauder's attack goes on cooldown as it is moving around the ring, in a similar principle to a gatling gun :D
I really want to try this in a real game. Maybe use it to encroach on an expansion or something. Build bunkers in pairs, and close the rally loop when you're ready to fire.
Thanks to zero attack animation time on the Marauder, they will fire as fast as you can cycle them through the nearest bunkers. With a big network of these, you should be able to defend 2 or 3 bases at once against ground units... by just mashing D! Each Marauder's attack goes on cooldown as it is moving around the ring, in a similar principle to a gatling gun :D
Wow.. That instant attack is insane.. Is it not fixed?
I was thinking that in case there is a chance the opponent does a harass, you could always build a reverse teleporter, rather than changing the polarity of the teleporting machine.
that's pretty messed up. i was just trying it and yea, its like a gatling gun.
however, melee units seem to mess it up and return it normal firing rate. prob has something to do with the fact you need the 1 spacing around the bunker.
You can do it without the 1 spacing but melee units mess it up even worse. The 1 spacing at least gives you a little margin for error. I wouldn't do this against Zerg. Although maybe if you cliff hugged you could control the unloading direction. I'll have to try this in a real game eventually.
@Uranium: Did you try it with something smaller like a triangle, where 3 bunkers are close to each other ? How many bunkers do you need to make this reliable ?
Yes you can do it reliably with a triangle or square. However you will only have 3 or 4 Marauders so you won't be able to fire constantly. Having a ton of bunkers enhances the "gatling gun" effect as each unit cools down going around the ring. So if you only have 4 Marauders you might as well put them in 2 bunkers and leave them there.
Thanks to zero attack animation time on the Marauder, they will fire as fast as you can cycle them through the nearest bunkers. With a big network of these, you should be able to defend 2 or 3 bases at once against ground units... by just mashing D! Each Marauder's attack goes on cooldown as it is moving around the ring, in a similar principle to a gatling gun :D
MorroW, if you could link this in the OP that'd be awesome...
Could you abuse that with just 2 bunkers rallied to each other?
It doesn't skip the refire rate of units, just a new one with CD ready comes in range every time you unload. It seems like it's infinite, but it probably wouldn't work with less than 10-20 bunkers. SC2 is pretty solid when it comes to stuff like this.
Thanks to zero attack animation time on the Marauder, they will fire as fast as you can cycle them through the nearest bunkers. With a big network of these, you should be able to defend 2 or 3 bases at once against ground units... by just mashing D! Each Marauder's attack goes on cooldown as it is moving around the ring, in a similar principle to a gatling gun :D
MorroW, if you could link this in the OP that'd be awesome...
Could you abuse that with just 2 bunkers rallied to each other?
No, it doesnt do anything. The unitskeep their attackcooldown, unlike lolrays. The reason you see one bunker firing like a gatling gun is because during that time it has 10 different marauder sitting in it. But if you had only 2 bunker looped, 2 marauders total, they wouldnt shoot anyfaster. However in most cases when you defend a choke and buid 5 bunkers, it happens rarely that all of them shoot at a time, so it is helpful to do this trick. But notice that its not more dps, than if all bunkers shot at a time.
Thanks to zero attack animation time on the Marauder, they will fire as fast as you can cycle them through the nearest bunkers. With a big network of these, you should be able to defend 2 or 3 bases at once against ground units... by just mashing D! Each Marauder's attack goes on cooldown as it is moving around the ring, in a similar principle to a gatling gun :D
MorroW, if you could link this in the OP that'd be awesome...
Could you abuse that with just 2 bunkers rallied to each other?
No
On September 21 2010 21:18 Zaphid wrote: It doesn't skip the refire rate of units, just a new one with CD ready comes in range every time you unload. It seems like it's infinite, but it probably wouldn't work with less than 10-20 bunkers. SC2 is pretty solid when it comes to stuff like this.