• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:18
CEST 13:18
KST 20:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 227ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Starcraft vs Retro Category on Twitch Data needed
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11725 users

GreenPine's mass raven build - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
September 18 2010 13:57 GMT
#21
Feedback either kills a Raven outright, or badly damages it and renders it useless. It will also destroy a PDD
Vikings can annihilate them from distance, and are far enough away that they can effectively avoid HSM
EMP renders both them and PDD useless
Carriers will punch through a PDD in like 2 seconds (8 interceptors, each making 2 attacks=16 attacks. PDD only eats 20)
Pheonixes are fast enough that they can effortlessly avoid HSM, and their double attack lets them quickly eat through PDD, and they do bonus damage against Light, and they're like twice as fast as Ravens
Blink Stalkers can blink to easily catch up with them/avoid HSM


Ravens are a terrific unit to supplement an army with, but they are not without weaknesses or counters. I don't see mass ravens ever becoming viable.

In fact, I can't think of a single spellcaster unit that is viable to mass. Mass HT's? No. Mass Ghosts? No. Mass Infestors? No. Mass Sentries? No. The very nature of a spellcaster is that they can do some really awesome stuff...a couple of times, after which they're useless for a long time. You need ordinary units to capitalize on the impact that their spells create.
He drone drone drone. Me win. - ogsMC
noD
Profile Blog Joined August 2010
2230 Posts
September 18 2010 14:45 GMT
#22
there are good builds and there are builds that just work coz guy plays 20 times better than other
this im afraid is the later ...
Strajder
Profile Joined August 2010
60 Posts
September 18 2010 14:57 GMT
#23
On September 18 2010 18:28 awu25 wrote:
is this the same happyminti - the rogue from WoW PvP?


Yes. :-)
Succsex Dragon #1 GM 2013
dump
Profile Joined August 2010
Japan514 Posts
September 18 2010 23:08 GMT
#24
On September 18 2010 22:35 Kaptein[konijn] wrote:
I think the focus here should be on "Bob"'s lack of scouting and passive style rather than how good Ravens are.


i wouldn't be too quick to blame bob for that. the thought that a raven might pop some turrets behind your mineral line at any time is pretty scary. keep in mind he had dozens of ravens, and he'd only need to pull one or two from his fleet to pull off something like that -- while effectively fending off a harassment like that is more costly.
SUSUGAM
Profile Joined November 2007
United States177 Posts
September 19 2010 02:52 GMT
#25
why does HD cast when he doesn't know what he's talking about? the fact that people watch that channel baffles me. greenpine played horribly, game was a fluke, obvious counters are obvious, why is this thread here, etc, etc, etc, etc.

i hate the sc2 masses for making this guy popular.
bisufanboi049
CounteR
Profile Joined August 2010
New Zealand103 Posts
September 19 2010 03:30 GMT
#26
To be honest... How would mass ravens ever work?! There are so many obvious counters to this such as EMP , Feedback the only reason greenpine made that work was because he was able to secure all his expansions and "Bob" just got out macro-ed .. This replay isnt about Raven's being strong but just shows Greenpine was a better player than "Bob"
GG GL HF
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-09-19 03:55:43
September 19 2010 03:42 GMT
#27
This would never work, the guy had no early vikings and just let his units die to HSMs. Anyone with a little insight would just open with two vikings and not let HSMs hit them. Oh yeah, don't forget attacking a planetary fortress with like 10 marauders. Just really bad play, anything would look good against that.

Literally all you'd have to do to beat this is make vikings and attack the ravens every time he tries to leave his base. He'd need a lot of turrets to kill the vikings, in which case you'd just back up, wasting all the ravens' energy.

Don't get me wrong, was awesome to watch, though.
vileEchoic -- clanvile.com
Dissonance
Profile Joined September 2010
Korea (South)4 Posts
September 19 2010 03:52 GMT
#28
this was a amazing game but a single ghost with emp could have taken this out. but since "bob" made a commitment to the mech units I feel like a sudden switch to ghost would be a total waste of resources.
Life is the ultimate strategy game
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
September 19 2010 07:16 GMT
#29
i have been toying with using more ravens in my tvt. They especially transition nicely out of banshee play.

I will say they are nice and are very versitile. Having 1-2 for pdd's is absoutly huge in vikings battles, and can make your 5 vikings beat 20(exageration...maybe?)

point is, i would never try mass ravens since it can get countered so easily, but i am convinced that having 1-2 ravens going into the late game helps alot.
Coaching for 1v1 and Team games at Gosucoaching.com
Kaptein[konijn]
Profile Joined August 2005
Netherlands110 Posts
September 19 2010 12:49 GMT
#30
On September 19 2010 08:08 dump wrote:
Show nested quote +
On September 18 2010 22:35 Kaptein[konijn] wrote:
I think the focus here should be on "Bob"'s lack of scouting and passive style rather than how good Ravens are.


i wouldn't be too quick to blame bob for that. the thought that a raven might pop some turrets behind your mineral line at any time is pretty scary. keep in mind he had dozens of ravens, and he'd only need to pull one or two from his fleet to pull off something like that -- while effectively fending off a harassment like that is more costly.


The moment the guy had "dozens of ravens", Bob had already made several fatal mistakes and had lost already. It IS about his opponent's bad play. Vikings, combined with an active playstyle, some random turrets, and expanding because of the low threat level, would've easily neutralized the raven-play and make sure that it's 7 vs 2 exps the moment he even reaches a dozen ravens.

gamerkhang
Profile Joined July 2010
United States152 Posts
September 19 2010 14:38 GMT
#31
Although this game was great, this build worked mostly because of "Bob's" (Is that really going to be his name?) reactions to the build. Things that he could've done to counter the build:
EarlyGame
-Proxy reapers, or reapers in general. Taking out the gas quickly is crucial to this build, and for a while, GreenPine clearly had a blind spot to send in reapers
-In fact, any early cheese could easily beat this (save photon rush, most pro's can beat that, but either way, I'm pretty sure it would offset the build)
-Early tank/scan push w/ marine/marauder support to break the door/block the ramp/draw fire
Midgame
-THIS is the whole problem. Right here. He actually let this become a midgame. With so many expansions, he could've easily started harassing like crazy and taken out the gas. However, he didn't know this build was coming, so...
-Marine/Dropship/Stim would've PROBABLY sniped out the ravens quickly, just run from the autoturrets. Again, dropship harass would've helped.
Lategame
-Too late. He had so many gas expos compared to Bob's 3 bases that he was able to overwhelm him with ravens. With all those minerals, he could've easily gathered a large marine force as well. After all, marines are key to gas heavy builds since they use up all your minerals, and you want to maximize your resource usage at all times (unless he was looking not to get supply blocked by marines?).
You don't need a counter-strategy, just a completely whoopass one.
roborious
Profile Joined September 2010
15 Posts
September 19 2010 16:36 GMT
#32
This post made my day, every terran unit now has a post about how imba it is. fits nicely in with this post.


http://us.battle.net/sc2/en/forum/topic/628076285#3
dump
Profile Joined August 2010
Japan514 Posts
Last Edited: 2010-09-19 19:04:28
September 19 2010 19:00 GMT
#33
On September 19 2010 11:52 SUSUGAM wrote:
why does HD cast when he doesn't know what he's talking about? the fact that people watch that channel baffles me. greenpine played horribly, game was a fluke, obvious counters are obvious, why is this thread here, etc, etc, etc, etc.

i hate the sc2 masses for making this guy popular.


i don't like hd either to be honest. he's, neither entertaining nor informative nor informed. on the other hand, his choice of replays is hard to disagree with.

i honestly would like to see something like this work more often, if not always. it sure beats mmm in entertainment value.

the "obvious" counter in this case, ghosts (and to some extent feedback), is somewhat disappointing. why should there be anything in the game that nullifies all spell caster builds?

greenpine didn't play very well, no, but that's exactly my point -- this strategy could be refined a lot more and possibly be made viable. i wouldn't be so quick to dismiss it.

and really, i'm not so sure that's a bad thing. do we really want to be stuck doing the obvious every game?
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
September 19 2010 19:03 GMT
#34
Pretty interesting build, surprisingly effective. Am I wrong or didn't QXC do this in the TLA Season 3 - if so wouldn't that make him the originator of the mass raven build (or even someone else from mid Beta)? This isn't the first time I've seen mass Ravens, far from it, I've even massed them myself, but this is the only time I've seen such a refined and complete build.
i-bonjwa
NinjaDrone
Profile Joined June 2010
United States97 Posts
September 24 2010 21:01 GMT
#35
Obviously mass anything has issues to it. I think what this game highlights is that Ravens are an extremely important and underused unit. A single PDD or HSM can turn a losing battle into a winning one and a few well placed turrets can wreck havoc on an economy without having to sacrifice any units.

I know that I am slowly incorporating more and more ravens into my builds because of these facts. Lately I've been messing around with air builds that have had quite a bit of success since the only anti-air units that aren't affected by PDD are marines and void rays (HSM cleans up marines and vikings clean up void rays.) A couple vikings, ravens and banshees is a very mobile and scary force (as long as you don't suicide it into his main army.)

I also like raven heavy armies because I personally have a bad habit of not expanding enough and getting a lot of ravens encourages you to expand because you have a ton of minerals and no gas.
winternova
Profile Joined September 2010
48 Posts
September 24 2010 21:37 GMT
#36
Casting units have great timings. If you get them early enough they cause havoc in the enemies build, causing them to overreact, then you just sit and wait for the energy to rebuild.
delayed reflex
Profile Joined July 2010
Canada358 Posts
September 25 2010 00:05 GMT
#37
Fun game to watch, though I feel like GreenPine could have done even better if he used PDDs more, he lost quite a lot of ravens to turrets/thors which he didn't have to.

Nevertheless it was kind of obscene how many minerals both of them had, Bob could have plopped down 3 bunkers filled with marines at each expansions and pretty much counter any autoturret harass and still have 5000 minerals left over. GreenPine could have probably done a quadruple planetary fortress rush if he wanted to
Krfstniper
Profile Joined July 2010
Italy24 Posts
September 25 2010 00:24 GMT
#38
A guy tried to do it agaisnt me, in lost temple. Since i saw he had nothing i teched straight to ultralisks while making lings to kill autoturrets, when i had about 4 ultra's i just destroyed his main. He didn't get HSM, but since i was unsure i got a couple of infestors with mind control \/:
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
Replay Cast
09:00
HSC 29: Playoffs
CranKy Ducklings SOOP176
CranKy Ducklings83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 237
BRAT_OK 81
StarCraft: Brood War
Britney 40525
Sea 1112
firebathero 860
Shuttle 826
Jaedong 719
BeSt 224
Mong 220
Stork 214
EffOrt 210
Soma 207
[ Show more ]
actioN 185
Light 144
Zeus 143
Snow 131
Larva 112
Last 102
Hyun 76
ggaemo 67
Mind 55
ZerO 53
Rush 50
GoRush 50
hero 41
Sharp 40
ToSsGirL 34
Hm[arnc] 28
Bale 20
Icarus 18
Sexy 17
JYJ 16
Sea.KH 15
NaDa 15
sorry 14
yabsab 14
Shine 13
Terrorterran 12
IntoTheRainbow 10
Yoon 9
Dota 2
Gorgc5957
XaKoH 480
Dendi308
League of Legends
JimRising 447
Counter-Strike
olofmeister1047
zeus373
markeloff141
Super Smash Bros
Mew2King101
Other Games
B2W.Neo255
Happy193
DeMusliM58
ZerO(Twitch)5
Organizations
Other Games
gamesdonequick16379
StarCraft: Brood War
Kim Chul Min (afreeca) 957
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV334
• lizZardDota291
League of Legends
• Jankos2553
Upcoming Events
OSC
5h 42m
Cure vs SKillous
Lambo vs goblin
Cham vs YoungYakov
ArT vs Harstem
Krystianer vs Iba
Replay Cast
12h 42m
Replay Cast
22h 42m
CrankTV Team League
23h 42m
OSC
1d 1h
Replay Cast
1d 12h
RSL Revival
1d 21h
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
1d 22h
Afreeca Starleague
1d 22h
Snow vs Jaedong
YSC vs hero
RSL Revival
2 days
Solar vs Rogue
Maru vs NightMare
[ Show More ]
Sparkling Tuna Cup
2 days
GSL
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.