http://www.sc2replayed.com/replays/72694-1v1-protoss-steppes-of-war
Bronze PvP, what should I work on improving?
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doomahx
United States3 Posts
http://www.sc2replayed.com/replays/72694-1v1-protoss-steppes-of-war | ||
Froadac
United States6733 Posts
1) Not really that awful macro, constantly make probes though. 2) When you have an advantage make sure you maintain it. So when you took out his proxy attempt and had an expo up you knew you were ahead. Make sure to scout the map and make sure he doesn't have a hidden expo like he did. 3) hotkey your robo 4) hotkey your army However, macro is the most important thing. Try to expand after every attack, espcially if you are winning. HOnestly, you don't need micro in bronze. Just outmacro the opponent. Also try to tech to colossi at some point. | ||
Batsi
Canada41 Posts
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Lukk
United States36 Posts
When first learning play a game and watch the replay after. Ask yourself "was i always making probes?" and "was i pooling my minerals and gas?" Just literaly spend a replay click on your nexus and watch your probe production. Micro comes after you know how to build your econ and your army with a solid BO | ||
HECKER
United States15 Posts
I would work on getting the first 6-8 minutes of your build down. 1 )Your 2nd pylon was a bit late. 2) Late putting probes on gas Very late 2nd gas. This caused your build to be super mineral heavy and all you could build were zealots when you should have had a couple of sentries and a lot of stalkers. 3) You scouted (very nice) a forge and didn't check your base immediately for a cannon rush. Very popular cheese. 4) Your core was late. (just a touch) 5) You build a forge. Not necessary early game pvp. Get the robotics bay and get some collosus with the range upgrade. 6) Build a robo faster, not necessarily earlier in build order. 7) Use probes at xel-naga towers, you would have scouted his hidden expansion. 8) Maynard probes from main base to natural and continue to build probes from both nexus. I find that for beginners a 4 gate build is the best. When you get into 2 gate robos and such you have to use sentries to fend off 4 gate builds and this is very tough for beginners (myself included). So that would be something like gate, gas, core, gate, gas?, gate, gate, robo. Get a lot of stalkers and attack and expand around 50-70 food depending on your opponent, but at bronze you should be able to win most games by around 50 food because your army will be awesome. | ||
Ndugu
United States1078 Posts
Or 4gate, stalker/sentry heavy and FF their zealots out of range and kite. | ||
Shikyo
Finland33997 Posts
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DennyR
Germany379 Posts
From bronze to diamond the answer is always macro! Ok macro is a big word so let me explain it a bit. You ALWAYS want to produce probes. This is important to generate income. Every probe pays for itself, so hotkey your nexus(all of them if you expand) and constantly produce probes until you have 30per base and a total max around maybe 70. If you always have a better macro, wich means more income than your opponent, you will always be able to produce more army and you will be able to win straight up fights. Its that simple in theory. Your opponent simply cant engage with a smaller army unless he has a great unitcombo, to kill yours. So with enough probes you need enough unitproducingstructures to keep your money low. Wich basically means, you just spend all your money and use your economic advantage. If you do this, you cant lose at bronzelevel unless you get rushed or nydusdropped or something similar, wich happens quite often in lower league play. PvP, well... Its a hard matchup, probably the hardest because you have to scout and play accordingly otherwise you lose, even if you macro and micro better. You have to adjust your build. I wont cover all of this now, so I will keep it simple and clean. If you mirror his build, for expample you both 4gate, then you cant attack his base/army. Why? The answer is simple, if you both 4gate, you both will have a similar army in size and composition, if you dont have a huge economic advantage, you probably lose all your army because of positioning and forcefields. So what you need to do is creating a little advantage and maintain it untill you win. For expample contain him with forcefields and expand. This way you end up with a better economy and you are able to defeat him after the advantage kicks in and your army starts growing faster than his. Just kill him when you feel comfortable enough. Anything else is just scouting, if you miss a stargate you might lose to charged voidrays. If you have mainly zealot/stalker/sentry you will lose to 1basecolossi. if you play anything fancy/techy you will probably lose to a 4gatepush. There is a graphic on this, done by huk and another guy. Just search for it here in the forums. If you reach lategame there is almost nothing that can stop a big army with 5+colossi in it, not even mass immortal, because they get blocked by your stalkers/zealots/sentries/forcefields. The only thing you would lose to is air, but not even that, with enough stalkers and your colossi oneshotting his army ![]() So Iam out. Just play and try to improve on macro. Macro and try not to lose to stupid rushes and you will have a hard time losing matches till you reach platinium. | ||
youngminii
Australia7514 Posts
On September 07 2010 01:39 HECKER wrote: I would work on getting the first 6-8 minutes of your build down. As an ex-copper, this is the probably the best piece of advice for a Bronze player I have ever seen. | ||
GrassEater
Sweden417 Posts
Get a build order you are comfortable with. I recommend economic build orders because then you will improve more. There is a lot of players that are stuck at plat or gold by only rushing. And when the rush don't work any more they can't advance any more. Good macro is constantly building probes, pylons and units. Good macro is having a low number of production buildings and still be able to keep you minerals low (more important to keep your minerals low then have a low number of production facilities). Your mineral count is a indicator of how good macro you have (unless you don't build probes). Your goal is to "always" keep it below 1000 at bronze leagu. When you feel you have to wait to get enough resources to build an expansion or collosus then you have good macro. One base means 4 production buildings. When you are diamond then you can begin to learn your micro and fancy things like drops and so. Keep it simple build probes, pylons, units. Learn the timing of your warp-gate. You also need to react to what he is doing. If you see a forge or nothing at all in his base, then you need to scout your base for proxy. If you see DT tech in his base then you need cannons or observers in your mineral lines. When you see a lot of probes following one of your probes then you need to set them to mine minerals. Remember to scout his base and the expansions every time you don't know what he is doing. The last thing is that every match you need a plan to win. It can be for example: I shall make a 4gate push and overrun him I shall tech to collosus+ 2 gateways and push when I have 2 collosus with range. The reason why you scout is to make sure your plan works. It is hard to surprise him with void rays if he has 20 stalkers already. | ||
doomahx
United States3 Posts
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