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I admit I am not the macro king by any means, and after going from bronze to gold as Zerg, I'd like a nice change of pace.
I think i've done hundreds of different unit compositions with Zerg. Played around with every unit. I even developed a strategy where I used protoss units via stealing a scouting probe and built a nexus with it (hence my Zerglot achievement) and had fun with it. But I want to try something new and bring my skills to an even higher level.
The first thing that comes to mind for me: Try another race out. The problem is, I don't know which one and I don't know where to truly start. I really enjoy the Warpgate feature of protoss and they're ability to summon towers; however, I see soo much potential in variations of unit compositions as Terran with their amazing ability to use soo many different strategies which needed to be scouted very carefully.
Any advice?
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well, if you've been fiddling around on your own for a while and want to improve your zerg play, I would take some good zerg replays (like the ones on the liquid weekly) and see if you can do a similar style
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Random is always an option =]
I've always thought that playing another race enables you to better understand how to play your race well. For instance off-racing as terran might make your ZvT better, as you know what a terran would do in a given situation having also played it.
From what I remember of BW, most of the progamers were able to play the other races at least competently (lolReach), and that enabled them to gain more knowledge from scouting and other facets of the game.
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Thanks guys, any other suggestions?
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Find some suggested build orders on the forums and make them work. Against most golds, as long as they don't all-in cheese, you should be able to crush everyone with any of these builds.
If you see many top-level gamers' replays, some builds they use require lots of skill to achieve even if the exact build order is followed. For example, there are some thin builds that require lots of micro. There are other builds that require a good game sense to know how/when to transition and into what.
The same should apply to a lot of the builds on the forum. At gold level, some of these builds are harder to pull off than what you're comfortable with, especially with zerg. Making them work and learning transitions will raise your skill level by a lot.
EDIT: even builds that are considered "crappy" or "risky", try playing those. You'll lose, but at gold level, there's always a way to make them win.
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I tried both races yesterday against my friend that I haven't used actively.
What I love about protoss is that by simply building gateways you get enough great unit variety and composition (your melee tanks, your ranged dps, and your protective dps) that you can really spend less time on expos and techs and use them to making gateway units on every cd.
What I loved about Terran was how fun the MMM composition is. I doubt I did it right as I made my build order up as I went along but it seemed like I had this really strong, fast, ranged composition that I could use for a really long time. Rather than Zerg where I feel like my composition is constantly changing and having to bge upgraded by tiers else I fall behind.
I think I know much less about Terran than Protoss, which is why I think it'd be best if I went terran, even to upgrade my zerg skills; however, I don't know exactly which BO's to try and the "secrets" of each race.
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Prowl the longer threads that are going in these forums, and you'll find a lot of great build orders, as well as variations. Liquidpedia has some good BOs as well. Also, if you take 15-30 minutes a day (or whenever you can play SC2) to watch a professional replay or VOD, you'll pick up a ton of valuable information that will greatly change the way you view a particular situation.
As for you race question, I'd say that Terran is currently considered to be the easiest of the 3 races to pick up, and currently seems to have the widest variety of effective strategies. That being said, my first race was Protoss, and it is a damn fun race to play. You have a lot of strong options, and every unit has a clear role. Most of my friends play Random exclusively - I'm still unsure about whether this is a great idea, but it certainly seems to help your overall game-sense, as well as your understanding of each matchup. It's worth noting, though, that there are very few pros that play Random, if any.
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