Is there a guide to walling somewhere for each ramp?
TvZ Double Rax Wall / or Rax Fac Wall Maps
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Adrenaline Seed
United States194 Posts
Is there a guide to walling somewhere for each ramp? | ||
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jamvng
Canada244 Posts
I might be wrong though. I know two buildings on the bottom of a ramp can completely wall off, but that's not always good. =P | ||
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dj.ricecakes
United States252 Posts
id stick to a depot rax depot or depot rax factory wall above your ramp as its easier to defend against pressure and have more room to repair | ||
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SiN]
United States540 Posts
On September 01 2010 08:43 Adrenaline Seed wrote: Anyone know what maps this is possible on, it seems I always have a tiny little open slot left no matter how I position on most maps. Is there a guide to walling somewhere for each ramp? You cannot wall off the top of a ramp with only 2 buildings. | ||
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RxN
United States255 Posts
On September 01 2010 08:43 Adrenaline Seed wrote: Anyone know what maps this is possible on, it seems I always have a tiny little open slot left no matter how I position on most maps. Is there a guide to walling somewhere for each ramp? I've had it done to me on the bottom of the ramp on steppes with 2 raxes a few times by my practice partner. Haven't seen it on any other maps. | ||
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Adrenaline Seed
United States194 Posts
Also if I can build my first supply at mineral line, it helps keep the build in order. | ||
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tpir
United States53 Posts
![]() It looks like there is a tiny gap on the left but not even workers can fit through due to how this ramp is cut in tighter than the others. This is the only upper ramp one I know of off the top of my head. | ||
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Adrenaline Seed
United States194 Posts
On September 01 2010 08:58 tpir wrote: Delta Quadrant, 5:00 position IMO: ![]() It looks like there is a tiny gap on the left but not even workers can fit through due to how this ramp is cut in tighter than the others. This is the only upper ramp one I know of off the top of my head. Sweet, thanks! That one is perfect because you can build add-ons. I need to build an add-on on at least my racks that early in the game. | ||
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dj.ricecakes
United States252 Posts
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jamvng
Canada244 Posts
On September 01 2010 08:53 Adrenaline Seed wrote: I might try bottom of the ramp. It just seems easier than dealing with baneling bust. Also if I can build my first supply at mineral line, it helps keep the build in order. I don't think that's good idea. Zerglings will be able to have a concave while attacking the wall oon the bottom of your ramp. I don't think it works. But I haven't tried before, so if someone can confirm. | ||
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tpir
United States53 Posts
Sweet, thanks! That one is perfect because you can build add-ons. I need to build an add-on on at least my racks that early in the game. I find it kind of odd the ramps have different effective widths depending on your map position. Are there any other maps that have *that* property? Pretty sure they all have identical choke/entrances. | ||
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![[image loading]](http://a.imageshack.us/img256/3025/walloff.png)