• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:26
CET 23:26
KST 07:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)11Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
I would like to say something about StarCraft Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1906 users

So I got double SCV rushed in 2v2... - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
QueueQueue
Profile Joined July 2009
Canada1000 Posts
August 31 2010 14:18 GMT
#41
Your teammate only needs to build a few units and you guys have won...
jdobrev
Profile Blog Joined February 2010
Bulgaria162 Posts
August 31 2010 16:02 GMT
#42
you and your partner have more workers and resources than they do so you can kill them with yor workers

sth like - you see 12 scvs into your base. just micro your probes around and don't let them kill the nexus while waiting for your partner's workers. you kill their workers by having 2 more or sth and you're ahead.
Jaso
Profile Blog Joined April 2010
United States2147 Posts
August 31 2010 16:13 GMT
#43
On August 31 2010 08:07 TheFinalWord wrote:
I can't believe you lost when your ally sent his scvs. You would have been like 8-10 when they arrived with 6 each. Your ally should have had at least 11 by the time you called for help. 20 vs 12 ? How did you lose? Replay please. Also your ally teching to banshee reapers marine fast expanding anything would have worked easily.


I concur.

And why banshees? 2 people have suggested it vs 2 Terrans.. unless you mean cloak as well. But wouldn't you expect them to have OCs by then?
derp
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
August 31 2010 16:15 GMT
#44
Your partner gets reapers. Mass win. They will have scvs vs reaper for the longest time if you harass both at the same time, while walling in on your ramp. Well, your partner that is, not you.
Juvator
Profile Joined July 2010
Netherlands199 Posts
August 31 2010 16:17 GMT
#45
I would laugh me ass of if people SCV rushed me like that I would keep his workers busy for as long as possible.

let me mate do a cheesebuild which is still viable at the time and just kill em outright and laugh in their faces lol
War does not determine who is right - only who is left.
Jaso
Profile Blog Joined April 2010
United States2147 Posts
August 31 2010 16:20 GMT
#46
I actually did this strat a couple times with some friends in 3v3... works really well if the teammates of the person we're attacking don't send reinforcements fast enough.
derp
Sanguinarius
Profile Joined January 2010
United States3427 Posts
August 31 2010 16:25 GMT
#47
Partner should have let you die and just killed them 2v1. They have no economy and it would be really easy.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
vol_
Profile Joined May 2010
Australia1608 Posts
August 31 2010 16:30 GMT
#48
On August 31 2010 06:18 Chill wrote:
Partner lets you die, gets one banshee, shares control. You kill one of the guys. Now it's 1v1 with your partner having more tech and a better economy.

Similarly in 4v4 when they all rush one of us, we usually feel like we end up ahead because then that guy becomes the dedicated microer and rapes every battle.


I agree =). In a 4v4 i was the first person to get rushed and my base totally screwed, all i was left with was an observer. After realizing how boring one observer is to control an entire game i asked for control of some units - i was given 20 mutas. If you have one person dedicated to harassing with mutas, you are an annoying mofo.
Jaedong gives me a deep resonance.
MingoDynasty
Profile Joined May 2006
United States43 Posts
August 31 2010 18:09 GMT
#49
Technically, if your micro was superb wouldn't you just be able to abuse probe shield regen and micro 6 probe vs 12 scv?
http://www.youtube.com/MingoDynasty
Mindspider
Profile Joined August 2010
91 Posts
August 31 2010 18:25 GMT
#50
You'd be surprised at how difficult it can be to pull off a successful worker rush. Me and some friends were trying this in 3v3, and we found that we could only kill 2 players before the third had units out, ending our fun.

It took a bit of ingenuity to finally pull it off successfully. 2 players would attack one base at a time, while the third player split their forces to harass the other opponents. Attack their workers, pull them off the mineral line, back away, repeat. This prevented them from getting out an army while the other 2 players worked their way down.
roliax
Profile Joined May 2010
135 Posts
August 31 2010 18:34 GMT
#51
On August 31 2010 06:15 TSL-Lore wrote:
Drones beat SCVs AND probes in 1v1 battle... it seems like a zerg would be able to execute this rush better (and have more drones too due to faster production)


sorry, but no. probes win. they can attack to deplete shields, run around to max health and then attack again. scv is the loser. drones regen health too slowly.

also, more larva doesn't do anything when you have no income.
Elanshin
Profile Joined June 2010
Australia216 Posts
August 31 2010 19:06 GMT
#52
most people have covered how to deal with this. However what can be worse is the 2 scouting (3 in 3v3 and 4 in 4v4) worker gank. Imagine tryign to build a barracks but you have 2 workers harass you instead of one, or 2 workers trying to gank stuff in the mineral line. excellent way to use up apm early game.
out4blood
Profile Joined July 2010
United States313 Posts
September 03 2010 16:27 GMT
#53
This should be an easy win for the team that gets rushed. The worst thing that could happen is what did - your partner tried to help out. You fight 12 on 7 and lose, then he fights 10+ on 8 or so and loses too.

Just keep your workers alive, while you delay and harass as much as possible. Your ally should just play normally and get some early T1 units.

Another bad thing that could happen is your ally QUITS when you get rushed thinking the game is over. Far from the case. I have easily won games 2v1 after my ally quit. Even one game where my ally disconnected at the start! (That's easier since you now have 2x the workers and can do some amazing strats.)
http://sc2sig.com/s/us/1228872-1.png?1290726543
JamieDukes
Profile Joined August 2010
Russian Federation82 Posts
September 03 2010 16:31 GMT
#54
well this is the reason i always double pylon block my ramp on small maps
lost far too many games to this
))))
Halcyon.nico
Profile Joined September 2010
United States11 Posts
September 03 2010 16:46 GMT
#55
On September 04 2010 01:31 JamieDukes wrote:
well this is the reason i always double pylon block my ramp on small maps
lost far too many games to this

would you not have enough time for a pylon and gate? or is the rush just too fast? Sorry for i have not experienced a rush (so i dont know the timing of when it arrives) but if you chronoboost your probes wouldnt you have a decent amount of probes, plus hopefully during the chaos you might have enough time to throw down a gate (asuming you havev enough minerals) and wouldnt that shy them away from harassing further? plus if they attack the gate and almost kill it you can always cancel and restart, futhering the distraction as your partner makes an army
Sar
Profile Joined September 2010
United States30 Posts
September 03 2010 16:46 GMT
#56
I had this once when i was playing 4v4 Random. Since i was terran I just lifted my cc and stuck it at the bottom of my ramp, trapping in their 18 workers. Ally sent an scv for repair and it was gg.

Just try to stall them as long as possible. If you can stop the rush you've basically won the game right there, just like most cheeses.
Everything you hear is a lie. Everything you see is a lie. Everything is a lie.
EnderCN
Profile Joined May 2010
United States499 Posts
Last Edited: 2010-09-03 16:51:07
September 03 2010 16:50 GMT
#57
Go attack one of your enemies bases with your probes, they will likely be building SCVs at home and you will outnumber them there. Have your partner polish them off once he gets units. Try to keep at least 1 worker alive though.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
Non-Korean Championship
ZZZero.O273
LiquipediaDiscussion
IPSL
20:00
Ro4 Set 2
DragOn vs Sziky
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 232
JuggernautJason142
Nathanias 125
StarCraft: Brood War
ZZZero.O 302
Dota 2
420jenkins347
syndereN13
LuMiX1
Counter-Strike
fl0m8690
summit1g1478
Heroes of the Storm
Liquid`Hasu544
Other Games
FrodaN7419
Grubby4317
tarik_tv3401
Liquid`RaSZi3043
B2W.Neo1000
mouzStarbuck334
KnowMe172
ToD161
ArmadaUGS129
Organizations
Other Games
gamesdonequick5801
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HeavenSC 42
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• RayReign 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Noizen39
League of Legends
• Nemesis4574
• Doublelift3976
Other Games
• imaqtpie2179
• Shiphtur289
Upcoming Events
Replay Cast
10h 34m
Wardi Open
15h 34m
Monday Night Weeklies
18h 34m
WardiTV Invitational
1d 13h
WardiTV Invitational
2 days
The PondCast
3 days
OSC
3 days
OSC
4 days
All Star Teams
5 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
5 days
[ Show More ]
All Star Teams
6 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
6 days
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-01-10
Big Gabe Cup #3
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
Proleague 2026-01-11
OSC Championship Season 13
Underdog Cup #3
NA Kuram Kup
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.