So I got double SCV rushed in 2v2... - Page 2
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Iron_
United States389 Posts
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DuneBug
United States668 Posts
The best way to stop this is to take your workers and run them away then try to surround one of theirs to kill it. one player or maybe both will take all their workers off attacking your town hall, at which point you just run your workers away. THis will either kill all their workers one at a time, or delay the amoutn of damage they're doing to your town hall over time. | ||
Bleb
Croatia278 Posts
I just staled with my probes (since they can regen shield and scvs can not) When they'd attack my nexus I'd try to surround 1-2 scv Once my partner got lings it was pretty much gg (yes they flew away to island but that only postponed our win) | ||
UberThing
Great Britain410 Posts
But seriously you shouldnt really lose to this. Just let your friend wall in and tech up User was warned for this post | ||
TheFinalWord
Australia790 Posts
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Immersion_
United Kingdom794 Posts
Oh, and to help your ally, send your scvs/anything you scraped together before they showed up, to the enemy base, to speed the destruction of their econ. | ||
fdsdfg
United States1251 Posts
On August 31 2010 06:15 TSL-Lore wrote: Drones beat SCVs AND probes in 1v1 battle... it seems like a zerg would be able to execute this rush better (and have more drones too due to faster production) Drones only beat SCVs if they get the first hit or if they run away enough (at which they are inferior to probes) They regen 2 health over the course of a 1v1 worker fight to the death, meaning they effectively have 42 hp. Equal with an SCV in number of hits. In a large worker battle I think you'd want probes - with perfect micro (there's nothing to macro!) you can probably get a lot of shield regen - hell you could carefully pull your whole army away, regen up the 20 hp each and re-engage at a bigger advantage. | ||
Adrenaline Seed
United States194 Posts
On August 31 2010 06:51 Sentenal wrote: Yeah the secret when they do this, is you die and your partner rapes them both because they don't have an economy or tech or anything. +1 Works every time | ||
sikyon
Canada1045 Posts
Anyhow what you do in these situations is you try to micro your probes around and make them take as long as possible to kill your nexus. Your ally shares control, and you guys use 1 reaper each to prevent your opponents from getting rax's up and kill them outright. If they lift... it doesn't even matter. Just mass expo and pump minerals into your ally to get him back up on his feet. | ||
Piski
Finland3461 Posts
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Keitzer
United States2509 Posts
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threehundred
Canada911 Posts
On August 31 2010 06:07 ltortoise wrote: Your partner should have let you die, made 5 units, and killed both enemies. agree | ||
Phrencys
Canada270 Posts
And no wai, I'm not posting a replay of this shameful event. ![]() If this happens again I'll tell him to stay home and share control. Thanks again. | ||
japro
172 Posts
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ZergOwaR
Norway280 Posts
![]() sadly for them i noticed it early so we managed to do a short time prepare and actually sandwitched the scv's in the ramp :p we won because we had more workers and more workers able to attack ![]() | ||
Shikyo
Finland33997 Posts
The reason you lost was because you told your ally to send his SCVs instead of letting him 1v2. | ||
Endorsed
Netherlands1221 Posts
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bulge
161 Posts
On August 31 2010 06:07 ltortoise wrote: Your partner should have let you die, made 5 units, and killed both enemies. this | ||
Erectum
France194 Posts
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ch4ppi
Germany802 Posts
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